Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 20:09:38 Player: Bob Surcock Result: Destroyed by KU-KRY(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (726) 726 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (607) 607 TOTAL SCORE: 3153 Bonus ------- Follower Combat Kills 53 Met Imprinter 300 Was Imprinted 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 93/100 System Corruption 0% Temperature Cool (14) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Medium Matter Pod Visual Processing Unit > --- WEAPON ----------- Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- VSS Leg VSS Leg Improved Heat Sink Improved Grenade Launcher [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Matter Pod Processor Visual Processing Unit Protection Light Armor Plating Weapon Plasma Cutter Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 47 | 11 9 . 26 . 1 . Power 8 | 1 1 . 6 . . . Engine 7 | 1 . . 6 . . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 18 | 8 3 . 7 . . . Treads . | . . . . . . . Leg 12 | 4 3 . 5 . . . Wheel 4 | 4 . . . . . . Hover . | . . . . . . . Flight 2 | . . . 2 . . . Utility 7 | . 3 . 4 . . . Device 1 | . . . 1 . . . Storage 3 | . 2 . 1 . . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 14 | 2 2 . 9 . 1 . Energy Gun 3 | . 1 . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 1 . 2 . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 3 . 1 . Special Weapon 2 | . . . 2 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . 2 . 3 3 . 6 Power 3 | . . . 1 . . 2 Propulsion 3 | . 1 . . 2 . . Utility 2 | . . . 1 . . 1 Weapon 6 | . 1 . 1 1 . 3 Highest Loss Streak 6 | . 1 . 2 3 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 79 | . 85 85 91 81 77 75 Engine 20 | . 5 . 18 22 22 21 Leg 2 | . 13 28 18 . . . Device 9 | . . . . 11 11 10 Storage 1 | . 11 14 10 . . . Processor 10 | . 5 14 9 11 11 11 Energy Gun 1 | . 7 . 5 5 . . Ballistic Gun 1 | . 19 14 6 . . . Launcher 10 | . . . 14 . 11 10 Special Weapon 18 | . . . 2 22 22 21 Naked Turns . | . . . . . . . Heaviest Build 34 | 7 13 8 34 20 23 23 Greatest Support 25 | 20 20 20 25 8 3 3 Greatest Overweight (x) 10 | . 1 . 10 5 7 7 Average Overweight (x) 4 | . . . . 3 7 6 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 1 5 1 . . Average Carried . | 2 2 1 3 1 . . Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 4 | 4 1 1 1 1 . . Class Distribution -------------------- 85% | Skirmisher 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Mines Skirmisher | -7/Zion Skirmisher | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1105 | 355 231 . 471 38 10 . Remotely . | . . . . . . . Salvage Created 786 | 73 231 . 423 59 . . Parts 34 | 3 11 . 19 1 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 17 | 1 5 . 10 1 . . Guns 13 | 1 4 . 8 . . . Cannons 1 | . . . . 1 . . AOE 3 | . 1 . 2 . . . Classes Destroyed 10 | 2 1 . 5 2 . . Worker 1 | 1 . . . . . . Tunneler 2 | . . . 1 1 . . Recycler 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 2 | . . . 2 . . . Grunt 11 | 1 5 . 5 . . . Brawler 1 | . . . 1 . . . Duelist 1 | . . . . 1 . . Sentry 2 | . . . 2 . . . Zionite 1 | . . . . 1 . . Best Kill Streak 4 | 1 4 . 3 1 . . Combat Bots Only 3 | 1 3 . 3 1 . . Max Kills in Single Turn 2 | 1 1 . 1 2 . . Gunslinging . | . . . . . . . Exploded 1 | . 1 . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 132 | 12 27 1 48 15 . 29 Missed 36 | 6 4 1 10 4 . 11 Damage Taken 1950 | 68 297 . 758 249 . 578 Core 448 | 12 10 . 143 66 . 217 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 11 | . . . . . 11 . Core Remaining (%) 93 | 95 . 91 . . . . Volleys Fired 75 | 10 20 . 33 10 . 2 Largest 3 | 2 2 . 3 3 . 1 Hottest 137 | 40 60 . 137 105 . 36 Shots Fired 150 | 20 37 . 69 22 . 2 Gun 123 | 20 37 . 58 8 . . Cannon . | . . . . . . . Launcher 12 | . . . 11 . . 1 Special 15 | . . . . 14 . 1 Kinetic 96 | 20 22 . 54 . . . Thermal 27 | . . . 4 22 . 1 Explosive 12 | . . . 11 . . 1 Electromagnetic 15 | . 15 . . . . . Robot Hit Streak 11 | 3 11 . 8 4 . . Robot Miss Streak 4 | 2 3 . 4 4 . 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 97 | 10 27 . 46 14 . . Core Hits 59 | 3 12 . 32 12 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1354 | 120 394 . 652 177 . 11 Guns 942 | 120 367 . 366 89 . . Cannons . | . . . . . . . Explosions 318 | . 27 . 280 . . 11 Melee . | . . . . . . . Ramming 6 | . . . 6 . . . Kinetic 640 | 120 201 . 319 . . . Thermal 251 | . 27 . 47 177 . . Explosive 291 | . . . 280 . . 11 Electromagnetic 166 | . 166 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 3 3 . Average Corruption 3 | . . . 3 3 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . 18 8 2 . Message Errors 7 | . . . 6 . 1 . Matter Fused 2 | . . . 1 1 . . Heat Flow Errors 4 | . . . 2 1 1 . Energy Discharges 5 | . . . 5 . . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 4 | . . . 2 2 . . Misfires 3 | . . . 1 2 . . Alerts 2 | . . . 1 1 . . Overload Shots . | . . . . . . . Overflow Damage 23 | . . . 23 . . . Projectiles . | . . . . . . . Explosions 23 | . . . 23 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 301 | . 27 . 274 . . . Shots 8 | . 1 . 7 . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 279 | . 132 . 279 159 240 8 Average Temperature 77 | . 51 . 88 36 135 6 Received Heat Transfer 531 | 36 147 . 180 6 . 162 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 521 | . 50 . 65 406 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 276 | 25 202 78 276 185 . . Initial 78 | . 16 78 29 73 . . Average 113 | 3 100 78 151 86 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 89 | 100 88 100 82 100 . . Level 1 10 | . 11 . 17 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | 1 7 6 14 5 . 3 Peak Tracking Total 13 | 1 4 13 4 3 . 3 Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 9 | . 2 . 6 1 . . Max in Single Turn 2 | . 1 . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled 9 | . . . . . 9 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 3 | . 1 . 2 . . . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 3 . 5 . . . Successful 6 | . 2 . 4 . . . Failed 2 | . 1 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 3 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 . 4 . . . Record 5 | . 2 . 3 . . . Alert Level 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 7 | . . 1 . 2 4 . Largest Group 4 | . . 1 1 2 4 3 Highest-Rated Group 154 | . . 31 31 41 154 117 Highest-Rated Ally 42 | . . 31 31 31 42 42 Total Orders . | . . . . . . . Ally Attacks 31 | . . 2 12 17 . . Total Damage 465 | . . . 212 253 . . Kills 5 | . . . 2 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 7880 | 171 251 59 968 467 5531 433 Spaces Moved 2454 | 131 163 48 485 171 1341 115 Core 1550 | 18 . . 2 74 1341 115 Treads . | . . . . . . . Legs 570 | 14 67 48 441 . . . Wheels 195 | 99 96 . . . . . Hover . | . . . . . . . Flight 139 | . . . 42 97 . . Fastest Speed 37 | 50 80 120 37 197 400 50 Average Speed 298 | 80 96 120 163 241 400 372 Slowest Speed 600 | 120 120 120 600 300 400 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 6 29 14 29 38 90 20 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 108 | . 3 . 101 . . 4 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 108 | . 3 . 101 . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2777 | 179 222 49 616 195 1399 117 Wait 58 | 13 18 2 8 15 2 . Move 2448 | 130 162 47 484 170 1340 115 Hop . | . . . . . . . Pick Up 47 | 9 6 . 32 . . . Fast Attach . | . . . . . . . Attach 46 | 11 8 . 26 . 1 . Detach 8 | 6 1 . 1 . . . Swap 1 | . 1 . . . . . Drop 32 | . 6 . 26 . . . Fire 75 | 10 20 . 33 10 . 2 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 61 | . . . 5 . 56 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 126 | -11/Scrapyard | Discovered new exit (range 8) 172 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Discovered new exit (range 6) 328 | -10/Materials | Build established: Mutant 422 | -10/Materials | Identified exit to Mines 423 | -10/Materials | Entered Mines 426 | -10/Mines | Received a Mining Laser from a helpful Derelict 463 | -10/Mines | Discovered new exit (range 5) 471 | -10/Mines | Identified exit to Materials 472 | -10/Mines | Assembled infested the area 477 | -10/Mines | Assisted by a Guerilla fighting off Assembled 482 | -10/Mines | Entered Materials 482 | -9/Materials | Accompanied by 1 ally 482 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1296 | -9/Materials | Discovered new exit (range 17) 1372 | -9/Materials | Build established: Skirmisher 1450 | -9/Materials | Entered Mines 1669 | -9/Mines | Core integrity fell below 50% 1696 | -9/Mines | Lost 3 parts (2n1w) 1869 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1917 | -9/Mines | Entered Zion 1917 | -7/Zion | Accompanied by 1 ally 1967 | -7/Zion | Led the pair of lost Derelicts to a safe place 2034 | -7/Zion | Learned 4 Factory zone layouts 2058 | -7/Zion | System corruption cleaned by Quarantine Array 2634 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3046 | -7/Zion | Learned Factory terminal intel 3178 | -7/Zion | Given A8's code to call for help 5542 | -7/Zion | Imprinted 5546 | -7/Zion | Declared Zion's savior 7432 | -7/Zion | Discovered new exit (range 3) 7432 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7448 | -7/Zion | Entered Deep Caves 7448 | -7/Deep Caves | Accompanied by 4 allies 7860 | -7/Deep Caves | Attacked by Z-Imprinter 7879 | -7/Deep Caves | Core integrity fell below 20% 7881 | -7/Deep Caves | Destroyed by KU-KRY(z) with Zionite Laser-S Last Messages --------------- yeah." 07450_ MN-LIU(M) slips into the shadows. 07451_ NA-RSE(M) slips into the shadows. 07451_ FP-M5Z(M) slips into the shadows. 07452_ Z2-QKC(M) slips into the shadows. 07853_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 07865_ NN-41A(o) is busy at the terminal. 07870_ Plasma Cutter destroyed. 07874_ Imp. Grenade Launcher destroyed. 07874_ Imp. Ion Engine destroyed. 07874_ Imp. Heat Sink destroyed. 07880_ Plasma Cutter destroyed. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | #####????????????????????????????????####????????# | | ??????????????????????????????## ##?????## | | ??????###????????????????????# ####### | | ##?### ##?????######???????## ## | | ## # #???### ##?????## | | ##### #????## | | #????# | | #????# | | #????# | | #????# ## | | """" ##???# #### | | ?""" ##### #??# ### | | ?""" #??# ##?## | | ?""" z #??####??## | | ? @ I #????????# | | """" z ###### ##????????# | | """" ###??## #####?????## | | ??"" ##???## ###????# | | ??"" #????# ##???? | | ??" #????# #???? | | ? #???## #???? | | ? #????# #???? | | ?? #????# #???# | | ????? ##????# ##??# | | ??????? #?????# ### #### | | ???????? ?????# ##?## ## | | ?????????? ????# ##???# | | ??????????? ##???# #?????# | | ?????????????? ##????# ??????## | | ???????????????? #?????### ???????## | | ??????????????????? ????????# ????????## | | ????????????????????? ????????# ?????????## # | | ??????????????????????????????????????????????## # | | ???????????????????????????????????????????????# # | | ??????????????????????????????????????????????? # | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 430 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Thermic Laser | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Backstab Crack Shot First Step to Greatness I Survived The Infestation One Hack Too Far Robot Respite Signs Are For Wimps The One Tourist Challenges ------------ None Game ------ Seed SiegeSpikedBoregun Manual? 0 Play Time 00:51:55 Cumulative 0.8 hours Start 2024.04.01 @ 17:51:13 End 2024.04.01 @ 20:09:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 30% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3bc503b-859b-42cc-afa9-7e458ac90de8