Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 23:35:29 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (253) 253 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1458 Bonus ------- None Cogmind --------- Core Integrity 379/400 Matter 209/300 Energy 239/240 System Corruption 0% Temperature Cool (8) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Flight Unit > --- UTILITY (2) ------ Structural Scanner Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Grenade Launcher Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Structural Scanner Hacking Suite > --- WEAPON ----------- Grenade Launcher Heavy Flail > --- INVENTORY -------- Light Ion Engine Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Hackware Hacking Suite Weapon Grenade Launcher Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 16 | . 8 2 6 Power 3 | . 1 1 1 Engine 2 | . 1 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | . 4 . 3 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover 1 | . 1 . . Flight 6 | . 3 . 3 Utility 2 | . 1 1 . Device 1 | . . 1 . Storage . | . . . . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 4 | . 2 . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 . 4 Power . | . . . . Propulsion 5 | . 1 . 4 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Backups 2 | . 2 4 2 Power . | . . 1 1 Propulsion . | . . 2 . Utility . | . . . . Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 3 | . 3 . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . 3 . . Tool/Special . | . . . . Average Slot Usage (%) 65 | . 56 73 84 Engine 9 | . 11 14 2 Core 1 | . . . 8 Hover 5 | . 8 . . Flight 20 | . 14 28 33 Device 2 | . . 2 11 Hackware 9 | . 7 14 11 Ballistic Gun 1 | . 1 . . Launcher 12 | . 12 14 9 Impact Weapon 1 | . . . 8 Peak Build Rating 15 | . 9 8 15 Average Rating 7 | . 5 7 13 On Entrance 3 | . . 7 8 Avg Prop Armor Cover (%) 3 | . 3 . . Naked Turns 11 | . 11 . . Heaviest Build 14 | . 9 7 14 Greatest Support 16 | 3 8 8 16 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 5 5 4 Average Carried 3 | . 3 4 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 4 5 4 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 394 | 200 118 68 8 Remotely . | . . . . Salvage Created 223 | . 163 . 60 Parts 39 | . 24 . 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . 6 . 7 AOE 13 | . 6 . 7 Classes Destroyed 7 | . 6 . 1 Worker 1 | . 1 . . Builder 1 | . . . 1 Tunneler 1 | . 1 . . Recycler 1 | . 1 . . Operator 3 | . 2 . 1 Watcher 1 | . 1 . . Swarmer 13 | . 6 . 7 Best Kill Streak 9 | . 6 . 9 Combat Bots Only 7 | . 3 . 7 Max Kills in Single Turn 3 | . 3 . 3 Gunslinging . | . . . . Exploded 3 | . 3 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 35 | . 8 . 27 Missed 16 | . 5 . 11 Hits 19 | . 3 . 16 Projectile 19 | . 3 . 16 Damage Taken 221 | . 69 . 152 Core 23 | . 2 . 21 Absorbed by Shields . | . . . . Core Remaining (%) 99 | 100 . 99 . Volleys Fired 15 | . 10 . 5 Largest 1 | . 1 . 1 Hottest 30 | . 30 . 30 Shots Fired 15 | . 10 . 5 Gun . | . . . . Cannon . | . . . . Launcher 15 | . 10 . 5 Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 15 | . 10 . 5 Electromagnetic . | . . . . Robot Hit Streak 5 | . 3 . 5 Robot Miss Streak 1 | . 1 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 9 | . 4 . 5 Core Hits 22 | . 14 . 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1102 | . 617 . 485 Guns . | . . . . Cannons . | . . . . Explosions 1102 | . 617 . 485 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 91 | . 91 . . Explosive 1011 | . 526 . 485 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 36 | . 21 . 15 Projectiles . | . . . . Explosions 36 | . 21 . 15 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 33 | . 12 . 21 Shots 3 | . 2 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 6 | . . . 6 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 84 | 100 75 100 100 Level 1 15 | . 24 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 252 | . 252 91 190 Initial 91 | . . 91 27 Average 125 | . 144 83 112 Influence Increases 558 | . 335 . 223 Destroy 0b10 Robot/C 260 | . 120 . 140 Destroy 0b10 Robot/NC 40 | . 30 . 10 Destroy Leader 42 | . 22 . 20 Disable Machine 60 | . 45 . 15 Destroy Structure 156 | . 118 . 38 Influence Decreases 378 | . 100 164 114 Entered New Map 188 | . . 144 44 Time Decay 140 | . 90 20 30 Lost Part 50 | . 10 . 40 Squads Dispatched 3 | . 1 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 9 . 10 Peak Tracking Total 5 | . 3 . 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 3 . 1 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 83 | . . 16 67 Structural 83 | . . 16 67 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 332 | 10 209 46 67 Spaces Moved 499 | 19 296 108 76 Core 69 | 19 50 . . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover 152 | . 152 . . Flight 278 | . 94 108 76 Fastest Speed 31 | 50 37 37 31 Average Speed 52 | 50 56 37 57 Slowest Speed 120 | 50 120 37 117 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 43 29 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 160 | . 116 . 44 Melee . | . . . . Projectile . | . . . . AOE 160 | . 116 . 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 549 | 18 326 112 93 Wait 2 | . . . 2 Move 494 | 18 295 105 76 Hop 1 | . . 1 . Pick Up 10 | . 8 2 . Fast Attach 9 | . 7 1 1 Attach 5 | . 1 . 4 Detach 3 | . . . 3 Swap 2 | . . 1 1 Drop 7 | . 5 2 . Fire 15 | . 10 . 5 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 12) 220 | -10/Materials | Entered Mines 222 | -10/Mines | Met a Derelict shopkeep closing up shop 237 | -10/Mines | Learned Materials emergency access door positions 259 | -10/Mines | Learned location of Storage (-9) 262 | -10/Mines | Discovered new exit (range 11) 266 | -10/Mines | Entered Materials 266 | -9/Materials | Evolved 2 slots: Propulsion x2 333 | -9/Materials | Self-destructed Last Messages --------------- 00286_ Flight Unit destroyed. 00293_ S-10 Pest destroyed. 00302_ Acquired 4 matter. 00306_ The unstable cave ceiling collapses. 00307_ Flight Unit destroyed. 00308_ S-10 Pest destroyed. 00308_ Destroyed Flight Unit. 00310_ S-10 Pest destroyed. 00313_ Acquired Flight Unit. 00316_ The unstable cave ceiling collapses. 00325_ Flight Unit destroyed. 00327_ O-16 Technician uses terminal to summon reinforcements. 00327_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00327_ O-16 Technician locks terminal. 00328_ S-10 Pest destroyed. 00328_ U-05 Engineer destroyed. 00328_ O-16 Technician destroyed. 00333_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????"???????????????????? | | ????????????????????????????""???????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????? ??????????????????? | | ??????????????????????????##/##??????????????????? | | ??????????????????????????##u##??????????????????? | | ?????????????????????????### ##########??????????? | | ?????????????????????????### ##########??????????? | | ?????????????????????????## # ######?????## | | ???????????????????????#### # "T" ######?????## | | ???????????????????????#### *% #### ????? | | ???????????????????????## !%* * + # ?"""? | | ???????????????????????## = # # """"" ? | | ???????+????????????##### g # ##### # """"" ? | | ????????????????????#####@g # ?"""""?? | | ???????+???????? ##### ########## # ? """ ?? | | ??????????????? ##### # ######### # ?? ??? | | ???????????????? ######### # | | ??????????????????### * # ### ## #####+#### | | ?????????????????? #a m[ !! ### | | ?????????????? + [ !! ! ### | | ??????????????????? ## [ ! ! | | ??????????????????? ##### ######### | | ????????????????????######### ######### | | ???????????????????????###### ########??????? | | ???????????????????????????################??????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapPlatingDetector Manual? 0 Play Time 00:06:25 Cumulative 46.7 hours Start 2026.09.01 @ 23:29:10 End 2026.09.01 @ 23:35:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 38 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 3c3fdb5d-7668-4a16-9745-db53fe404511