Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.24 @ 22:06:53 Player: Lunatic Blue Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (124) 620 Value Destroyed (3822) 3822 Prototype IDs (92) 1840 Alien Tech Used (2) 400 Bonus (7006) 7006 TOTAL SCORE: 23688 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 521 Follower Combat Kills 403 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -118 Cogmind --------- Core Integrity 0/1450 Matter 238/300 Energy 73/100 System Corruption 17% Temperature Cool (4) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Spectral Analyzer Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Shock Absorption System Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Shock Absorption System Advanced Hacking Suite System Shield Advanced System Shield Advanced Component Analysis Suite Advanced Corruption Screen Advanced Corruption Screen Improved Trap Extractor > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Impulse Thruster Impulse Thruster Long-range Sensor Array Improved Medium Armor Plating Transdimensional Reconstructor Vortex Shotgun Micro-nuke Launcher Advanced Datajack Field Lobotomy Kit Improved Plasma Cutter [Rating: 169] Favorites ----------- Power Zionite Light DM Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Vortex Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Slots Evolved 16 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Utility 9 | . . . . . 3 . . . . . . 2 . . . . 1 . . . . 2 . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 318 | . 8 3 1 9 44 33 1 . 1 23 6 26 3 . 2 1 37 3 2 11 4 14 3 1 21 8 16 1 27 9 Power 26 | . 1 . . 3 2 2 . . . 1 . 1 . . . . 4 . . 1 . . . . 2 1 . 1 6 1 Engine 6 | . 1 . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . 2 . . . . . . . . . . 4 . . . . . . . . 1 . . . . Reactor 13 | . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . 2 . . 1 6 1 Propulsion 65 | . 2 1 . 1 9 15 . . . . 1 10 1 . . . 5 . . 2 . 2 . . 4 . 2 . 6 4 Treads 10 | . 1 1 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 52 | . . . . . . 15 . . . . 1 10 1 . . . 5 . . 2 . 2 . . 4 . 2 . 6 4 Utility 124 | . 2 . 1 1 7 9 1 . 1 17 . 4 2 . . 1 19 2 1 8 2 10 1 1 11 5 6 . 11 1 Device 49 | . . . . . 2 1 1 . . 6 . 3 . . . . 10 2 . 3 1 3 1 . 3 4 5 . 4 . Storage 6 | . 1 . 1 . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Processor 9 | . 1 . . . 1 . . . . . . . . . . . 2 . . . . . . . 2 . . . 3 . Hackware 28 | . . . . . . 3 . . . 5 . 1 1 . . 1 6 . 1 . 1 4 . . 1 . 1 . 3 . Protection 32 | . . . . 1 4 4 . . 1 5 . . 1 . . . 1 . . 4 . 3 . 1 4 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | . 3 2 . 4 26 7 . . . 5 5 11 . . 2 . 9 1 1 . 2 2 2 . 4 2 8 . 4 3 Energy Gun 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Energy Cannon 21 | . . . . . . 1 . . . 2 . 7 . . 1 . 5 . . . . 1 1 . 1 . 2 . . . Ballistic Gun 32 | . 3 1 . 3 13 2 . . . 1 3 1 . . . . . 1 . . 1 1 1 . 1 . . . . . Ballistic Cannon 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 14 | . . 1 . . 1 . . . . 1 2 1 . . . . 2 . . . 1 . . . . 1 1 . 2 1 Special Weapon 6 | . . . . . 1 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 Impact Weapon 15 | . . . . . 9 1 . . . . . 1 . . . . 1 . 1 . . . . . . . 2 . . . Slashing Weapon 4 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . . . Unidentified Prototypes 35 | . . . . . 3 1 . . . 6 . 1 . . . . 4 . . 4 . 1 . . 6 . . 1 7 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Lost 59 | . 2 1 . 2 13 3 . . . 3 2 . 3 . . . 4 . . . 1 . . . 1 5 1 . 4 14 Power 6 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . 2 Propulsion 18 | . . 1 . 1 6 1 . . . . 1 . 1 . . . 1 . . . . . . . . . 1 . . 5 Utility 25 | . . . . . 3 1 . . . 2 . . 2 . . . 2 . . . 1 . . . 1 4 . . 4 5 Weapon 10 | . 1 . . 1 3 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 7 | . 2 1 . 1 6 2 . . . 3 1 . 3 . . . 1 . . . 1 . . . 1 5 1 . 2 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 95 99 100 99 96 96 92 92 92 91 93 91 88 93 96 93 85 76 81 85 87 90 94 94 93 85 82 90 84 62 Engine 3 | . 14 14 14 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 6 7 7 7 2 . . . . . . 3 5 5 2 . . . . . 3 4 2 . . Reactor 2 | . . . . . . . . . . 4 7 5 6 6 6 6 1 . . 2 5 5 5 5 5 1 . 1 7 . Treads 5 | . 10 13 14 14 20 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 10 14 14 13 3 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . 37 38 38 38 38 37 32 33 33 33 33 26 17 17 20 23 23 26 26 26 26 24 28 27 18 Device 8 | . . . . . 17 4 6 7 7 6 7 20 14 13 13 13 8 10 11 8 5 6 9 9 3 7 11 14 12 4 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 2 Processor 5 | . 10 14 14 3 9 . . . . . . . . . . . 4 5 5 5 5 5 5 5 8 10 9 9 9 8 Hackware 14 | . . . . . . 17 23 23 23 22 23 20 15 20 20 20 20 23 22 23 22 25 26 26 25 17 17 19 16 16 Protection 3 | . . . . 10 8 6 . . . . . . 5 6 6 6 3 . . 2 5 8 5 5 8 1 . . . 5 Ballistic Gun 7 | . 27 27 28 27 14 1 . . . . 3 . . . . . . . 5 5 4 4 4 5 1 . . . . . Impact Weapon 2 | . . . . . 2 5 . . . . . 3 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 13 28 27 47 59 62 26 22 22 25 28 28 30 29 29 29 29 43 29 29 36 36 38 37 37 41 34 44 45 61 52 Greatest Support 62 | 20 20 10 10 10 60 30 30 30 30 30 30 30 30 30 30 30 45 45 45 45 44 44 44 44 46 46 52 45 62 61 Greatest Overweight (x) 6 | . 2 2 4 5 6 . . . . . 1 1 . . . . . . . . . 1 . . 1 . . . . 2 Average Overweight (x) . | . 1 2 3 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | . 12 15 18 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 20 | . 15 15 18 20 20 18 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | . 11 14 16 19 18 10 10 10 10 9 9 9 8 10 9 10 9 9 9 9 9 9 9 10 9 8 9 10 9 8 Final Capacity 20 | 8 15 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 6 14 15 17 20 18 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 8 10 10 10 2 Class Distribution -------------------- 33% | Hacker-Sprinter 15% | Mutant 11% | Wizard-Sprinter 7% | Hacker-Scout 6% | Hacker-Ninja 6% | Scavenger-Skirmisher 5% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Hacker-Sprinter | -6/Proximity Caves Hacker-Ninja | -6/Factory Scavenger-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Matter Collected 4471 | 200 228 89 26 167 1018 262 76 . . 270 94 290 68 10 . 30 360 30 30 110 44 191 35 . 230 120 137 . 283 73 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5292 | . 398 5 . 267 1486 244 . . . 258 108 219 122 . . . 786 . 20 180 22 196 . . . 82 110 . 550 239 Parts 214 | . 16 3 . 17 79 15 . . . 16 12 8 4 . . . 13 . 1 . 2 3 . . . 1 . . 20 4 Haulers Intercepted 13 | . 2 . . . 1 2 . . . . . . . . . . 5 . . . . 1 . . . . . . 2 . Recyclers Shooed 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 5 2 . . 12 . . . . . . . . . . . . . . . . . . . Prevented 9 | . . . . . . . 1 . . . . . . . . . . . . . 5 . . . . 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Combat Hostiles Destroyed 69 | . 7 3 . 3 27 1 . . . 4 6 3 . . . . 2 . . . 4 . . . . 3 . . 1 5 Melee 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . Guns 36 | . 7 . . 3 24 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 AOE 26 | . . 3 . . . . . . . 4 5 3 . . . . . . . . 4 . . . . 3 . . . 4 Classes Destroyed 19 | . 2 1 . 4 5 1 . . . 1 1 . 1 . . . . . 1 . . . . . . . . . . 2 Worker 6 | . . . . 1 2 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Hauler 13 | . 2 . . . 1 2 . . . . . . . . . . 5 . . . . 1 . . . . . . 2 . Recycler 5 | . . . . 1 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 7 | . . . . . 2 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . Watcher 21 | . . . . . 1 2 . . . . . 2 . . . . 7 . . . . 2 . . . . 2 . 5 . Swarmer 31 | . . 3 . . 11 . . . . . 6 3 . . . . 1 . . . 4 . . . . 3 . . . . Grunt 23 | . 7 . . 1 12 . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Technician 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | . 2 3 . 2 10 1 . . . 4 4 4 . . . . 2 . . . 4 2 . . . 3 1 . 2 5 Combat Bots Only 7 | . 2 3 . 2 7 1 . . . 4 4 3 . . . . 1 . . . 4 . . . . 3 . . 1 4 Max Kills in Single Turn 5 | . 1 2 . 1 2 1 . . . 4 3 4 1 . . . 1 . 1 . 2 1 . . . 2 1 . 1 5 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . . . . . 4 3 3 . . . . . . . . 2 . . . . 2 . . . 4 Melee 1 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Damage Taken 10308 | . 555 89 . 132 2088 169 . 45 . 692 138 84 359 . . 18 358 . . . 66 63 . 23 697 493 202 104 700 3233 Core 2848 | . 104 16 . 15 263 31 . 18 . 277 56 21 128 . . 18 110 . . . . . . 23 249 97 25 29 82 1286 Absorbed by Shields 1014 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1014 Redirected to Shielding 162 | . . . . . 9 . . . . . . . . . . . . . . . . . . . 134 19 . . . . Regen/Repaired (Parts) 208 | . . . . . . 74 . . . . . . . . . . 73 . . . . . . . 61 . . . . . Core Remaining (%) 71 | 100 . . . 46 52 . . . . . 45 . . . . 80 . . . . 89 . . . . 67 . 95 . . Volleys Fired 269 | . 47 3 . 17 96 7 . . . 5 32 15 . . 4 . 14 . . . 3 . 2 . 1 7 8 . . 8 Largest 2 | . 2 1 . 2 2 1 . . . 1 2 1 . . 1 . 1 . . . 1 . 1 . 1 1 1 . . 1 Hottest 90 | . 40 30 . 46 84 65 . . . 85 85 85 . . 85 . 90 . . . 43 . 90 . 90 43 90 . . 60 Shots Fired 432 | . 94 4 . 35 188 7 . . . 5 36 15 . . 4 . 14 . . . 3 . 3 . 1 7 8 . . 8 Gun 333 | . 94 1 . 35 187 . . . . . 10 . . . . . . . . . . . 1 . . . . . . 5 Cannon 75 | . . . . . . 5 . . . 4 24 14 . . 3 . 14 . . . . . 2 . 1 . 8 . . . Launcher 19 | . . 3 . . . . . . . 1 2 1 . . . . . . . . 3 . . . . 7 . . . 2 Special 5 | . . . . . 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . 1 Kinetic 325 | . 94 1 . 35 184 . . . . . 10 . . . . . . . . . . . 1 . . . . . . . Thermal 81 | . . . . . 4 7 . . . 4 24 14 . . 3 . 14 . . . . . 2 . 1 . 8 . . . Explosive 19 | . . 3 . . . . . . . 1 2 1 . . . . . . . . 3 . . . . 7 . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 20 | . 14 3 . 20 12 1 . . . 2 4 . . . 3 . . . . . 2 . . . 3 2 . . . 7 Robot Miss Streak 9 | . 3 . . 1 9 1 . . . . 3 . . . 2 . . . . . . . . . . 2 . . . 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 338 | . 69 3 . 30 120 11 . . . 5 6 6 2 . 2 . 20 . 1 3 2 5 . . 13 4 5 . 20 11 Core Hits 179 | . 20 3 . 13 55 3 . . . 9 10 4 1 . . . 2 . . . 3 1 . . . 9 . . 7 39 Critical Kills 5 | . . . . . 2 1 . . . . . . . . . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 13 | . . . . . 4 1 . . . . . 2 . . . . 4 . . . . 1 . . . . . . . 1 Critical Strikes 23 | . . . . . 6 3 . . . . . 2 . . . . 6 . . . . 1 . . . . . . 3 2 Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 16 | . . . . . 5 2 . . . . . 2 . . . . 6 . . . . 1 . . . . . . . . Sever 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 431 | . . . . . 37 52 2 . 12 18 . 26 7 . . . 111 1 1 3 . 18 4 . 28 8 25 6 61 11 Impact 338 | . . . . . 37 49 . . . . . 26 7 . . . 111 1 1 3 . 18 4 . 17 8 24 6 26 . Slashing 81 | . . . . . . 3 2 . 12 18 . . . . . . . . . . . . . . . . . . 35 11 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . . . . . 4 3 . . . 3 . 2 2 . . . 6 . 1 . . 2 . . 11 2 2 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16225 | . 698 264 . 335 2212 541 . . . 730 531 619 223 . 29 . 1333 . 64 292 454 407 . . 80 1125 386 . 1758 4144 Guns 3255 | . 698 . . 335 1881 . . . . . 106 . . . . . . . . . . . . . . . . . . 235 Cannons 68 | . . . . . . . . . . . . . . . 29 . . . . . . . . . 39 . . . . . Explosions 6070 | . . 264 . . . . . . . 233 425 212 . . . . . . . . 454 . . . . 920 . . . 3562 Melee 6810 | . . . . . 319 531 . . . 497 . 407 223 . . . 1333 . 64 292 . 407 . . 41 205 386 . 1758 347 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3020 | . 698 . . 335 1881 . . . . . 106 . . . . . . . . . . . . . . . . . . . Thermal 159 | . . . . . 12 10 . . . . . . . . 29 . . . . . . . . . 39 . . . . 69 Explosive 6001 | . . 264 . . . . . . . 233 425 212 . . . . . . . . 454 . . . . 920 . . . 3493 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 4427 | . . . . . 319 316 . . . . . 407 223 . . . 1333 . 64 292 . 407 . . 41 205 386 . 434 . Slashing 2383 | . . . . . . 215 . . . 497 . . . . . . . . . . . . . . . . . . 1324 347 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 235 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235 Highest Corruption 16 | . 4 4 4 9 . 1 . . . 13 13 2 14 14 14 14 . . . . . 2 2 2 2 . . . . 16 Average Corruption 6 | . 3 4 4 8 . 1 . . . 13 13 2 11 14 14 14 . . . . . 2 2 2 2 . . . . 3 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 6 . Effects 101 | . 1 13 9 28 . 3 . . . 8 13 6 5 2 2 3 . . . . . 2 2 3 . . . . . 1 Message Errors 26 | . . 3 1 11 . 1 . . . 1 3 1 1 . . . . . . . . 1 1 1 . . . . . 1 Matter Fused 25 | . . 4 2 6 . 2 . . . 2 3 2 2 1 . . . . . . . 1 . . . . . . . . Heat Flow Errors 9 | . . 1 1 3 . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . Energy Discharges 15 | . . 2 3 4 . . . . . . 1 1 . . . 3 . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . 1 . . 2 . . . . . 1 1 2 . . 2 . . . . . . . . 1 . . . . . . Data Loss (major) 4 | . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 4 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Alerts 4 | . . . 1 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3154 | . . 10 . . 190 223 . . . 179 12 205 136 . . . 563 . 19 239 116 207 . . . 332 232 . 400 91 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 404 | . . 10 . . . . . . . . 12 . . . . . . . . . 116 . . . . 175 . . . 91 Melee 2750 | . . . . . 190 223 . . . 179 . 205 136 . . . 563 . 19 239 . 207 . . . 157 232 . 400 . Knockbacks 15 | . . . . . . . . . . . . 3 . . . . 6 . 1 1 . . . . 1 . 2 . 1 . Impact 15 | . . . . . . . . . . . . 3 . . . . 6 . 1 1 . . . . 1 . 2 . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 462 | . . 29 . . . . . . . . 43 . . . . . . . . . . . . . . 54 . . . 336 Shots 9 | . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | . 27 249 245 267 403 182 111 52 95 72 257 80 259 119 84 . 371 . . . . . 24 . 29 . 20 . 11 . Average Temperature 51 | . 9 129 125 83 45 27 38 25 37 17 109 26 136 94 49 . 124 . . . . . 15 . 19 . 9 . 2 . Received Heat Transfer 1795 | . 339 9 . 39 918 . . . . 36 12 18 . . . . 36 . . . . 18 . 12 . . . 18 108 232 Effects 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 47 | . . . . . 1 5 . . . . . 9 . . . . 18 . . . . 2 . . . 2 4 . 6 . Impact Corruptions 82 | . . . . . 8 4 . . . . . 11 3 . . . 22 . 1 7 . 7 . . . 8 7 . 4 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Heat Transferred 198 | . . . . . 37 37 . . . . . . . . 37 . . . . . . . . . 37 . . . . 50 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Peak Influence 1912 | . 164 133 . 60 405 272 . . . . . 365 . . . . 261 . . . . 248 . . . . 209 1685 1656 1912 Initial 1100 | . . 24 . . 23 146 . . . . . 155 . . . . 9 . . . . 50 . . . . 47 69 1100 902 Average 259 | . 47 49 . 42 119 139 . . . . . 177 . . . . 134 . . . . 118 . . . . 120 1605 1430 1626 Maximum Alert Level 5 | . . . . . 2 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 5 5 5 Low Security (%) 76 | . 100 100 . 100 80 78 . . . . . 57 . . . . 84 . . . . 88 . . . . 96 1 . . Level 1 12 | . . . . . 16 21 . . . . . 42 . . . . 15 . . . . 11 . . . . 3 . . . Level 2 . | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . 99 Squads Dispatched 35 | . 1 . . . 2 6 . . . . . 2 . . . 1 5 . . . . 1 . . . . 3 . 2 12 Investigation 12 | . 1 . . . . 3 . . . . . 2 . . . 1 3 . . . . 1 . . . . . . 1 . Extermination 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . Reinforcement 8 | . . . . . 2 2 . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Distress Signals 12 | . . . . 1 4 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 2 2 Communications Jammed 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Times Spotted 392 | . 12 5 . 7 47 4 1 4 . 28 7 8 1 4 1 2 32 . . . 5 6 . 2 67 5 13 12 28 91 Peak Tracking Total 38 | . 3 3 . 2 8 1 1 4 . 32 4 3 1 5 1 1 9 . . . 4 5 . 4 13 5 9 9 8 38 Tactical Retreats 27 | . . 1 . . 1 . . . . . 1 . . . . 1 6 . . . . 4 . . 3 . 1 1 5 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Traps Triggered 13 | . 3 . . . . 4 . . . . . . . . . . 2 . . . . 1 . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 10 1 . . . . Most Traps Carried 3 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . 2 2 3 3 3 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Machines Disabled 14 | . . . . . . 1 . . . 1 . 1 . . 1 . 5 . 1 1 . . . . 1 . . . . 2 Max in Single Turn 1 | . . . . . . 1 . . . 1 . 1 . . 1 . 1 . 1 1 . . . . . . . . . 1 Garrison Access 6 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Machines Accessed 102 | . 2 2 2 . 8 14 . . . . . 19 . . 4 1 21 . 1 4 . 7 . . 7 . 7 . 3 . Terminals 46 | . 2 2 . . 6 9 . . . . . 7 . . . 1 10 . . . . 4 . . . . 5 . . . Fabricators 11 | . . . . . . 1 . . . . . 3 . . . . 4 . . . . 2 . . . . 1 . . . Repair Stations 4 | . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . Recycling Units 10 | . . . . . 2 . . . . . . 4 . . . . 2 . . . . . . . . . 1 . 1 . Scanalyzers 5 | . . . . . . 2 . . . . . 2 . . . . 1 . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . . 2 . . . . 2 . . . . 1 . . . . . . 2 . Total Hacks 343 | . 7 7 2 . 25 58 . . . . . 48 . . 29 6 65 . 1 17 . 32 . . 20 . 21 . 5 . Successful 242 | . 2 3 2 . 14 40 . . . . . 31 . . 29 6 41 . 1 17 . 23 . . 20 . 10 . 3 . Failed 101 | . 5 4 . . 11 18 . . . . . 17 . . . . 24 . . . . 9 . . . . 11 . 2 . Catastrophic 21 | . 2 1 . . 1 4 . . . . . 4 . . . . 5 . . . . 2 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 6 7 1 . 12 14 . . 1 . . 17 . . . . 25 . . . . 11 . . 1 . 3 . . . Terminals 146 | . 7 7 . . 21 23 . . . . . 15 . . . 6 30 . . . . 19 . . . . 18 . . . Fabricators 43 | . . . . . . 4 . . . . . 10 . . . . 16 . . . . 11 . . . . 2 . . . Repair Stations 10 | . . . . . . 4 . . . . . 2 . . . . 4 . . . . . . . . . . . . . Recycling Units 23 | . . . . . 4 . . . . . . 9 . . . . 6 . . . . . . . . . 1 . 3 . Scanalyzers 40 | . . . . . . 24 . . . . . 9 . . . . 7 . . . . . . . . . . . . . Garrison Access 12 | . . . . . . 3 . . . . . 3 . . . . 2 . . . . 2 . . . . . . 2 . Terminal Hacks 127 | . 1 3 2 . 8 9 . . . . . 5 . . 29 6 9 . 1 17 . 11 . . 20 . 6 . . . Record 43 | . 1 . 1 . . . . . . . . . . . 11 6 . . . 5 . . . . 19 . . . . . Part Schematic 19 | . . . . . . . . . . . . 1 . . 10 . 2 . . 4 . 2 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 9 | . . 3 . . 1 . . . . . . . . . . . 1 . . 4 . . . . . . . . . . Prototype ID Bank 10 | . . . . . 1 1 . . . . . . . . 3 . . . . 4 . 1 . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . 1 . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . Locate Traps 6 | . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . 2 . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 8 | . . . . . 3 3 . . . . . . . . . . 2 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 25 | . . . . . . 2 . . . . . 7 . . . . 9 . . . . 6 . . . . 1 . . . Network Status 6 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . Load Schematic 12 | . . . . . . 1 . . . . . 2 . . . . 6 . . . . 3 . . . . . . . . Build 7 | . . . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . . Repair Station Hacks 8 | . . . . . . 4 . . . . . . . . . . 4 . . . . . . . . . . . . . Scan Component 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . Repair 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 13 | . . . . . 3 . . . . . . 4 . . . . 4 . . . . . . . . . 1 . 1 . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 12 | . . . . . 3 . . . . . . 3 . . . . 4 . . . . . . . . . 1 . 1 . Scanalyzer 32 | . . . . . . 20 . . . . . 6 . . . . 6 . . . . . . . . . . . . . Insert Component 14 | . . . . . . 9 . . . . . 2 . . . . 3 . . . . . . . . . . . . . Analyze 18 | . . . . . . 11 . . . . . 4 . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 . Seal Access 6 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 . Unauthorized Hacks 31 | . 1 . . . 3 5 . . . . . 8 . . . . 7 . . . . 5 . . . . 2 . . . Terminals 14 | . 1 . . . 3 2 . . . . . 3 . . . . 2 . . . . 1 . . . . 2 . . . Assimilate 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Botnet 4 | . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 7 | . 1 . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Fabricators 11 | . . . . . . 2 . . . . . 2 . . . . 3 . . . . 4 . . . . . . . . Prioritize 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Haulers 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Recompile 5 | . . . . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Watchers 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 2 2 . . 6 10 . . . . . 12 . . . 1 13 . . . . 5 . . . . 7 . 1 . Full Trace Events 4 | . . . . . . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . 8 . . . . . 3 . . 10 . 5 . . 4 . 2 . . . . . . . . Parts Built 10 | . . . . . . . . . . . . 5 . . . . 2 . . . . 3 . . . . . . . . Authchips 5 | . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . Time 399 | . . . . . . . . . . . . 203 . . . . 106 . . . . 90 . . . . . . . . Total Part Build Rating 64 | . . . . . . . . . . . . 26 . . . . 16 . . . . 22 . . . . . . . . Parts Repaired 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . Time 221 | . . . . . . 82 . . . . . . . . . . 139 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 52 | . . . . . 28 . . . . . . 7 . . . . 13 . . . . . . . . . 1 . 3 . Parts Scanalyzed 14 | . . . . . . 9 . . . . . 2 . . . . 3 . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 8 . . . . . 2 . . . . 3 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 1 . . . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Combat 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Robot Hacks Applied 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 1 . . . parse_system 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 1 . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Allies Hacked 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Total Allies 26 | . . 3 . . . . . . 15 . . 1 . . 1 . 1 . . . . . . . 3 . 1 . . 1 Largest Group 15 | . . 3 2 2 . . . . 15 15 4 3 . . 1 . 1 . . . . . . . 3 . 1 . . . Highest-Rated Group 549 | . . 40 32 32 . . . . 549 549 104 67 . . 59 . 26 . . . . . . . 167 . 45 . . . Highest-Rated Ally 96 | . . 16 16 16 . . . . 96 96 31 26 . . 59 . 26 . . . . . . . 65 . 45 . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 179 | . . 18 . 15 . . . . . 115 13 . . . . . . . . . . . . . 17 . . . . 1 Total Damage 3673 | . . 223 . 182 . . . . . 2831 119 . . . . . . . . . . . . . 318 . . . . . Kills 28 | . . 2 . 4 . . . . . 18 3 . . . . . . . . . . . . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Robot Analysis Total 9 | . . 3 . . 1 . . . . . . . . . . . 1 . . 4 . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 3 . 1 . . . . . . . . 2 1 . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Turns Passed 13277 | . 584 768 482 789 1631 911 294 67 328 834 264 684 190 53 48 71 1365 322 246 93 122 335 160 103 1002 288 344 61 586 252 Spaces Moved 22346 | 1 349 626 362 464 590 1945 948 234 705 1542 381 1591 516 188 92 247 2666 847 643 184 351 813 523 374 1520 776 743 168 1732 225 Core 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 446 | . . . . . 446 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 97 | 1 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1849 | . 253 626 362 464 144 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19952 | . . . . . . 1945 948 234 705 1542 381 1591 516 188 92 247 2666 847 643 184 351 813 523 374 1520 776 743 168 1732 223 Fastest Speed 17 | 120 95 110 110 140 155 27 28 28 28 28 27 26 28 28 28 28 25 37 37 31 31 27 27 27 24 25 21 25 17 24 Average Speed 40 | 120 111 110 131 150 187 27 28 28 28 28 28 27 28 28 28 28 31 37 37 34 31 28 27 27 26 25 24 25 21 32 Slowest Speed 330 | 120 120 110 140 155 330 31 28 28 28 28 111 107 28 28 28 28 37 37 37 37 31 104 27 27 115 25 25 25 24 100 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 82 | . . . . . . 7 . . . . . 16 . . . 1 6 . 1 . . 1 . . 17 . 5 6 13 9 Cave-ins Triggered 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 2 61 99 70 64 42 39 90 48 84 85 47 32 61 48 74 38 63 92 80 60 58 14 61 53 92 72 27 44 57 22 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 10 | . . . 1 1 . . 1 . . . . . . . 1 1 . . . 3 . . 1 . 1 . . . . . Known Exits Taken 20 | . 1 1 1 . 1 1 . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 . . . 1 . . 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 35 | . . 1 . . . . 3 3 2 . 2 . 2 1 . 2 . 3 3 . 3 . 4 3 . 3 . . . . Spaces Dug 305 | . . . . . 14 23 2 . 2 10 55 28 4 . . . 70 1 . . . 13 6 . 10 18 26 5 18 . Terrain Destroyed 497 | . . 12 . . 15 24 2 . 2 18 55 36 4 . . . 70 1 . . 47 13 6 . 10 75 26 5 18 58 Melee 193 | . . . . . 14 19 2 . 2 6 . 15 4 . . . 56 1 . . . 13 4 . 10 6 18 5 18 . Projectile 71 | . . . . . 1 5 . . . 4 24 13 . . . . 14 . . . . . 2 . . . 8 . . . AOE 233 | . . 12 . . . . . . . 8 31 8 . . . . . . . . 47 . . . . 69 . . . 58 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Total 25445 | . 464 701 367 533 861 2226 971 235 810 1902 506 1763 546 187 109 247 2966 851 648 210 358 892 535 374 2090 850 866 174 1840 363 Wait 1766 | . 40 68 . 17 74 135 21 . 91 291 80 90 19 . 10 . 87 . . . . 39 . . 503 51 54 5 2 89 Move 22167 | . 348 625 361 463 589 1930 947 233 704 1541 380 1561 515 187 91 244 2654 846 640 183 350 810 522 373 1490 775 733 155 1708 209 Hop 67 | . . . . . . 7 . . . . . 13 . . . 1 5 . 1 . . 1 . . 11 . 4 6 11 7 Pick Up 132 | . 15 2 3 13 11 24 . 1 1 6 3 8 2 . . . 19 1 1 3 1 3 2 . 1 . 6 . 6 . Fast Attach 124 | . . . . 2 8 8 . . . 14 2 8 1 . . 1 19 1 2 8 . 6 . . 16 1 1 1 20 5 Attach 88 | . 5 1 . 3 14 11 . . . 3 4 11 2 . 2 . 10 . . . 1 5 . . . 3 5 . 3 5 Detach 29 | . . . . . 1 . . . . 3 3 8 . . 2 . 6 . . . . 2 . . . 1 2 . . 1 Swap 109 | . 3 2 1 4 22 14 1 . 1 6 . 7 . . . . 9 2 . 4 3 3 3 1 5 4 10 . 4 . Drop 205 | . 6 . 2 14 8 38 . 1 1 15 2 16 . . . 1 32 . 3 9 . 5 2 . 17 . 2 1 25 5 Fire 269 | . 47 3 . 17 96 7 . . . 5 32 15 . . 4 . 14 . . . 3 . 2 . 1 7 8 . . 8 Melee 431 | . . . . . 37 52 2 . 12 18 . 26 7 . . . 111 1 1 3 . 18 4 . 28 8 25 6 61 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 23 Rewire 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . Trap 17 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 16 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x3 / *Upp x2 / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 16) 483 | -10/Materials | Identified exit to Materials 561 | -10/Materials | Discovered new exit (range 15) 584 | -10/Materials | Identified exit to Mines 585 | -10/Materials | Entered Mines 635 | -10/Mines | Found a hidden stash of uninstalled traps 677 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 701 | -10/Mines | Discovered exit to Materials (range 5) 721 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 721 | -10/Mines | Discovered new exit (range 5) 724 | -10/Mines | Identified exit to Exiles 838 | -10/Mines | Discovered exit to Materials (range 10) 918 | -10/Mines | Learned location of 1 exit from Materials 1353 | -10/Mines | Entered Exiles 1353 | -10/Exiles | Accompanied by 2 allies 1380 | -10/Exiles | Met 8R-AWN 1400 | -10/Exiles | Met EX-HEX 1491 | -10/Exiles | Met EX-DEC 1528 | -10/Exiles | Met EX-BIN 1589 | -10/Exiles | Aligned with FarCom system 1590 | -10/Exiles | Given EX-Vault access code 1624 | -10/Exiles | Opened EX-Vault 1633 | -10/Exiles | Found Field Lobotomy Kit 1636 | -10/Exiles | Found Chronowheel 1667 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1713 | -10/Exiles | Learned location of Zion (-7) 1818 | -10/Exiles | Discovered new exit (range 14) 1833 | -10/Exiles | Identified exit to Mines 1835 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1835 | -10/Exiles | Entered Mines 1835 | -9/Mines | Accompanied by 2 allies 2055 | -9/Mines | Core integrity fell below 50% 2405 | -9/Mines | Build established: Scavenger-Mutant 2426 | -9/Mines | Assembled infested the area 2495 | -9/Mines | Learned location of Storage (-9) 2578 | -9/Mines | Discovered new exit (range 6) 2601 | -9/Mines | Discovered new exit (range 8) 2624 | -9/Mines | Entered Materials 2624 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2625 | -8/Materials | Identified exit to Factory 3012 | -8/Materials | Lost 6 parts (3n2u1w) 3358 | -8/Materials | Build established: Scavenger-Skirmisher 4182 | -8/Materials | Destroyed 7 combat bots 4187 | -8/Materials | Lost 3 parts (1p2w) 4255 | -8/Materials | Entered Factory 4255 | -7/Factory | Evolved 2 slots: Propulsion x2 4539 | -7/Factory | Identified exit to Lower Caves 4594 | -7/Factory | Discovered new exit (range 4) 4817 | -7/Factory | Build established: Hacker-Sprinter 4868 | -7/Factory | Repaired Missile Launcher? 4921 | -7/Factory | Repaired Xenon Bombardment Thruster 5166 | -7/Factory | Entered Lower Caves 5167 | -7/Lower Caves | Learned location of Extension (-5) 5176 | -7/Lower Caves | Learned 8 Factory zone layouts 5194 | -7/Lower Caves | Encountered a Warlord checkpoint 5219 | -7/Lower Caves | Discovered new exit (range 13) 5275 | -7/Lower Caves | Learned Factory security intel 5460 | -7/Lower Caves | Entered another Lower Caves area 5472 | -7/Lower Caves | Discovered new exit (range 5) 5475 | -7/Lower Caves | Encountered a Warlord checkpoint 5526 | -7/Lower Caves | Discovered new exit (range 6) 5527 | -7/Lower Caves | Entered Zion 5549 | -7/Zion | Discovered new exit (range 9) 5557 | -7/Zion | Gained Derelict followers 5570 | -7/Zion | Given A8's code to call for help 5588 | -7/Zion | Learned Factory emergency access door positions 5633 | -7/Zion | Rebuked by Imprinter 5656 | -7/Zion | Learned Factory garrison access intel 5668 | -7/Zion | Received a visual enhancement algorithm 5687 | -7/Zion | Gained Derelict followers 5761 | -7/Zion | Discovered new exit (range 5) 5761 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5804 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5816 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5855 | -7/Zion | Entered Deep Caves 5855 | -7/Deep Caves | Accompanied by 15 allies 5955 | -7/Deep Caves | Attacked by Z-Imprinter 5965 | -7/Deep Caves | Allies destroyed Z-Imprinter 6047 | -7/Deep Caves | Z-Facility disabled 6153 | -7/Deep Caves | Found Prototype Protection 6153 | -7/Deep Caves | Identified Zio. Weapon Casing 6407 | -7/Deep Caves | Discovered new exit (range 6) 6511 | -7/Deep Caves | Crushed by falling debris 6511 | -7/Deep Caves | System corruption reached 10% 6542 | -7/Deep Caves | Lost 3 parts (2u1w) 6599 | -7/Deep Caves | Spotted as-50954 6680 | -7/Deep Caves | Triggered Deep Caves wall 6689 | -7/Deep Caves | Entered Proximity Caves 6689 | -6/Proximity Caves | Accompanied by 4 allies 6785 | -6/Proximity Caves | Spotted B-75 Beast 6787 | -6/Proximity Caves | Core integrity fell below 50% 6921 | -6/Proximity Caves | Discovered new exit (range 5) 6953 | -6/Proximity Caves | Entered Factory 6953 | -6/Factory | Accompanied by 3 allies 6953 | -6/Factory | Evolved 2 slots: Utility x2 6954 | -6/Factory | Identified exit to Factory 6957 | -6/Factory | Loaded intel: 4 garrison access locations 7030 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 7157 | -6/Factory | Identified exit to Lower Caves 7198 | -6/Factory | Fabricated Nova Cannon? 7358 | -6/Factory | Discovered exit to Factory (range 16) 7526 | -6/Factory | Build established: Hacker-Ninja 7572 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 7637 | -6/Factory | Entered Lower Caves 7664 | -6/Lower Caves | Crushed by falling debris 7664 | -6/Lower Caves | System corruption reached 10% 7695 | -6/Lower Caves | Lost 3 parts (1n2u) 7701 | -6/Lower Caves | Encountered a Warlord checkpoint 7788 | -6/Lower Caves | Discovered new exit (range 5) 7827 | -6/Lower Caves | Entered another Lower Caves area 7874 | -6/Lower Caves | Discovered new exit (range 15) 7880 | -6/Lower Caves | Entered Data Miner 7880 | -6/Data Miner | Discovered new exit (range 6) 7886 | -6/Data Miner | Met Data Miner 7893 | -6/Data Miner | Learned location of Section 7 (-2) 7893 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7895 | -6/Data Miner | Received God Mode back door access code from Data Miner 7899 | -6/Data Miner | Assimilated Data Miner with FLK Orb 7924 | -6/Data Miner | Data Conduit disabled 7928 | -6/Data Miner | Entered Proximity Caves 7972 | -5/Proximity Caves | Learned Research trap positions 7999 | -5/Proximity Caves | Entered Factory 7999 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8000 | -5/Factory | Identified exit to Factory 8000 | -5/Factory | Identified exit to Upper Caves 8222 | -5/Factory | Discovered new exit (range 4) 8371 | -5/Factory | Fabricated Impulse Thruster Array (x1) 8453 | -5/Factory | Fabricated Impulse Thruster Array (x1) 8492 | -5/Factory | Repaired Exp. Heat Sink? 8761 | -5/Factory | Build established: Hacker-Scout 8945 | -5/Factory | Repaired Adv. Sensor Array 9185 | -5/Factory | Spotted B-75 Beast 9199 | -5/Factory | Build established: Hacker-Sprinter 9364 | -5/Factory | Entered Upper Caves 9386 | -5/Upper Caves | Learned location of 1 exit from Factory 9404 | -5/Upper Caves | Learned Factory terminal intel 9428 | -5/Upper Caves | Discovered new exit (range 13) 9432 | -5/Upper Caves | Identified exit to Upper Caves 9613 | -5/Upper Caves | Spotted B-75 Beast 9662 | -5/Upper Caves | Build established: Hacker-Mutant 9686 | -5/Upper Caves | Entered another Upper Caves area 9734 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 9916 | -5/Upper Caves | Discovered new exit (range 16) 9927 | -5/Upper Caves | Identified exit to Zhirov 9932 | -5/Upper Caves | Entered Zhirov 9932 | -5/Zhirov | Discovered new exit (range 3) 9939 | -5/Zhirov | Met Zhirov 9946 | -5/Zhirov | Learned location of Quarantine (-2) 9946 | -5/Zhirov | Learned location of Testing (-3) 9946 | -5/Zhirov | Learned location of Command (-1) 9950 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9957 | -5/Zhirov | Found Alien Artifact 9957 | -5/Zhirov | Identified Integrated Dissipator 9957 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9970 | -5/Zhirov | Found Alien Artifact 10024 | -5/Zhirov | Identified exit to Proximity Caves 10025 | -5/Zhirov | Entered Proximity Caves 10083 | -4/Proximity Caves | Spotted B-86 Titan 10087 | -4/Proximity Caves | Learned 4 Research zone layouts 10147 | -4/Proximity Caves | Entered Factory 10147 | -4/Factory | Evolved 2 slots: Utility x2 10148 | -4/Factory | Identified exit to Research 10149 | -4/Factory | Loaded intel: 26 terminal locations 10175 | -4/Factory | Discovered new exit (range 7) 10178 | -4/Factory | Identified exit to Upper Caves 10192 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 10268 | -4/Factory | Fabricated Q-thruster? 10271 | -4/Factory | Identified exit to Armory 10271 | -4/Factory | Discovered exit to Research (range 11) 10482 | -4/Factory | Entered Upper Caves 10484 | -4/Upper Caves | Learned location of Armory (-4) 10592 | -4/Upper Caves | Build established: Wizard-Sprinter 10636 | -4/Upper Caves | Discovered new exit (range 9) 10642 | -4/Upper Caves | Identified exit to Upper Caves 10642 | -4/Upper Caves | Entered another Upper Caves area 10673 | -4/Upper Caves | Encountered a Warlord checkpoint 10743 | -4/Upper Caves | Discovered new exit (range 8) 10744 | -4/Upper Caves | Identified exit to Warlord 10745 | -4/Upper Caves | Entered Warlord 10756 | -4/Warlord | System corruption cleaned by Quarantine Array 10919 | -4/Warlord | Learned 4 Armory zone layouts 10919 | -4/Warlord | Learned 4 Quarantine zone layouts 10919 | -4/Warlord | Learned 4 Command zone layouts 10919 | -4/Warlord | Learned 4 Command zone layouts 10919 | -4/Warlord | Learned Research security intel 10919 | -4/Warlord | Learned Testing security intel 10919 | -4/Warlord | Learned Testing stockpile data 10930 | -4/Warlord | Warlord's base attacked by MAIN.C 10989 | -4/Warlord | Found Prototype Energy Gun 10989 | -4/Warlord | Identified Vortex Shotgun 11039 | -4/Warlord | Met Warlord 11044 | -4/Warlord | Opened Warlord's prototype stash 11055 | -4/Warlord | Found Prototype Processor 11055 | -4/Warlord | Identified Exp. Targeting Computer 11060 | -4/Warlord | Found Prototype Processor 11060 | -4/Warlord | Identified Spectral Analyzer 11164 | -4/Warlord | Spotted B-90 Cyclops 11177 | -4/Warlord | Spotted B-86 Titan 11280 | -4/Warlord | Warlord forces counterattacked 11361 | -4/Warlord | Spotted Striker 11458 | -4/Warlord | Spotted Executioner 11465 | -4/Warlord | Spotted Striker 11578 | -4/Warlord | Spotted Executioner 11605 | -4/Warlord | Warlord base infiltrated, sounded retreat 11718 | -4/Warlord | Discovered new exit (range 16) 11730 | -4/Warlord | Spotted Executioner 11731 | -4/Warlord | Crushed by falling debris 11747 | -4/Warlord | Identified exit to Proximity Caves 11747 | -4/Warlord | Entered Proximity Caves 11843 | -3/Proximity Caves | Lost 5 parts (1p4u) 12020 | -3/Proximity Caves | Discovered exit to Research (range 9) 12035 | -3/Proximity Caves | Entered Research 12035 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12036 | -3/Research | Identified exit to Testing 12037 | -3/Research | Identified exit to Research 12038 | -3/Research | Loaded intel: 94 trap records 12221 | -3/Research | Spotted B-86 Titan 12372 | -3/Research | Build established: Hacker-Sprinter 12379 | -3/Research | Entered Testing 12380 | -3/Testing | Maximum security lockdown engaged 12391 | -3/Testing | Spotted PY-JXC840TIB7 12425 | -3/Testing | Discovered exit to Research (range 8) 12440 | -3/Testing | Entered Research 12440 | -2/Research | Warlord forces began assault on 0b10 12440 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12487 | -2/Research | Found Prototype Launcher 12487 | -2/Research | Identified Enh. Gamma Bomb Array 12550 | -2/Research | Research machine network offline 12620 | -2/Research | Found Exp. Shock Absorption System 12631 | -2/Research | Found Prototype Slashing Weapon 12631 | -2/Research | Identified Centrium Greatsword 12680 | -2/Research | Found Exp. Melee Analysis Suite 12726 | -2/Research | Spotted B-90 Cyclops 12754 | -2/Research | Found Prototype Device 12754 | -2/Research | Identified Exp. Shield Generator 12769 | -2/Research | Discovered new exit (range 24) 12800 | -2/Research | Identified exit to Access 12814 | -2/Research | Borebot progress halted 12828 | -2/Research | Spotted B-90 Cyclops 12858 | -2/Research | Found Prototype Launcher 12858 | -2/Research | Identified Gui. Micro-nuke Launcher 12869 | -2/Research | Spotted B-90 Cyclops 12925 | -2/Research | Discovered exit to Access (range 5) 12984 | -2/Research | Borebot progress halted 13008 | -2/Research | Spotted Executioner 13015 | -2/Research | Spotted Striker 13020 | -2/Research | Discovered new exit (range 15) 13026 | -2/Research | Identified exit to Quarantine 13026 | -2/Research | Entered Quarantine 13027 | -2/Quarantine | Maximum security lockdown engaged 13038 | -2/Quarantine | Spotted Alpha 7 13097 | -2/Quarantine | Destroyed Alpha 7 13192 | -2/Quarantine | Spotted Striker 13192 | -2/Quarantine | Spotted Executioner 13192 | -2/Quarantine | Spotted Executioner 13195 | -2/Quarantine | Identified Transdimensional Reconstructor 13195 | -2/Quarantine | Warped through subspace 13246 | -2/Quarantine | Lost 5 parts (1p2n1u1w) 13250 | -2/Quarantine | Core integrity fell below 50% 13260 | -2/Quarantine | Spotted Investigator 13263 | -2/Quarantine | Scanned by Researcher 13270 | -2/Quarantine | System corruption reached 10% 13270 | -2/Quarantine | Assimilated Investigator with FLK Orb 13274 | -2/Quarantine | Core integrity fell below 20% 13278 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13276_ The unstable cave ceiling collapses. 13276_ I-47 Archangel crushed by falling debris. 13276_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 13276_ P-80 Master stasis bubble strength at 109. 13276_ B-74 Champion stasis bubble strength at 20. 13276_ P-80 Master stasis bubble strength at 151. 13277_ Quantum Generator explodes. 13277_ Destroyed Lgt. Angular Momentum Engine. 13277_ M-36 Artificer destroyed. 13277_ P-80 Master destroyed. 13277_ G-73 Enforcer destroyed. 13277_ L-61 Swordsman destroyed. 13277_ I-47 Archangel destroyed. 13277_ Stasis bubble strength at 170. 13277_ P-80 Master stasis bubble strength at 102. 13277_ B-74 Champion stasis bubble bursts. 13278_ The unstable cave ceiling collapses. 13278_ I-47 Archangel crushed by falling debris. 13278_ I-47 Archangel system corrupted by crushing effect. 13278_ Stasis bubble strength at 164. Map ----- +----------------------------------------------------+ | " ???????????????????????????????????????????????? | | " ???????????????????????????????????????????????? | | " ???????????????????????????????????????????????? | | " ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ""??????????##########???????????????????????????? | | ""?????????#? #???????????????????????????? | | ""?????????# #???????????????????????????? | | ?????????#""" #???????????????????????????? | | ?????????#""" """ #???????????????????????????? | | ##?????????#"S """ ????????????????????????????? | | #??????????#""" """ ????????????????????????????? | | #??????????? "" " ?????????????????????????????? | | #???????????? "%" ?????????????????????????????? | | #????????????##/##/####??????????????????????????? | | #????######### #??????????????????????????? | | #????# # ##### #??????????????????????????? | | #????# + "#?## ########???????????????????? | | #????# #"i#?# i ????????????????????? | | ##???##+###### "### g ## #????????????????????? | | + ??????? " # g # ###???????????????????? | | ???????????## % # pgggpgg ##??????????????????? | | ????????????# g% % ] @ #??????????????????? | | ????????????# *g %bl% ###??????????????????? | | ????????##### g m ppp gpp #???????????????????? | | ????????#""## gl #??????????????????? | | #########T"## # #?????????????????? | | g ! gK ##?#?????????????????? | | %% p #????????????????????? | | E E """"""" ##????????????????????? | | """"""" #?????????????????????? | | ################ """"""" #?????????????????????? | | ?????????????# l l #?????????????????????? | | ????????????# # """"""" #?????????????????????? | | ??????????# # """"""" #?????????????????????? | | ? ?????????# # """"""" #?????????????????????? | | ?? #????????? # #?????????????????????? | | +???###????????? ###########?????????????????????? | | ???????????????? #???????????????????????????????? | | ???????????????? #???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? # #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 53 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Corruption Block 40 Armor Coverage 450 Resistance: EX 75 Propulsion Shielding 90 Utility Shielding 33 Evasion (%) 77 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 42 Defensive Hacking 38 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Hvy. Ion Cannon | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Adv. Shield Generator | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Plasma Cutter | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Impulse Thruster Array | -5/Factory | Hacked Q-thruster | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Lgt. Neutrino Core | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Utility Shielding | -4/Factory | Hacked Mic. Antimatter Reactor | -4/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Xenon Bombardment Thruster | x2 | -6/Factory | Authchip Nova Cannon | x1 | -6/Factory | Preloaded Nuclear Pulse Thruster | x2 | -6/Factory Impulse Thruster Array | x1 | -5/Factory | Authchip Impulse Thruster Array | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory | Authchip Q-thruster | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictConstructArmor Manual? 0 Play Time 03:55:18 Cumulative 225.4 hours Start 2023.02.23 @ 12:01:34 End 2023.02.24 @ 22:06:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/3/0/0/0/1/0/0 Lore% 78 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16202aa7-56b4-4b1e-9f72-8d1a413cf850