Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 13:00:04 Player: Spuddz Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (46) 230 Value Destroyed (1027) 1027 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 7290 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Improved Melee Analysis Suite Transmission Jammer Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Flying Fortress v7 > --- UTILITY ---------- Lightpack 2.0 Structural Scanner Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Kinetic Spear Kinetic Spear > --- INVENTORY -------- Ion Engine Ion Engine Light Angular Momentum Engine Light Fission Core Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array Transport Network Coupler Melee Analysis Suite Improved Melee Analysis Suite ECM Suite Light Armor Plating Heavy Armor Plating Hardened Medium Armor Plating Improved Shield Generator Hacking Suite Supersonic Drone Bay Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Katana Katana Kinetic Spear [Rating: 112] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Light Armor Plating Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 1 . . . . 1 Utility 7 | . . . . . 2 1 2 1 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 41 | . 8 1 . 2 8 5 4 3 2 2 6 Power 5 | . 1 . . . 1 . . 1 . . 2 Engine 4 | . 1 . . . 1 . . 1 . . 1 Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 10 | . 4 . . . 1 2 . . . 2 1 Treads 4 | . 4 . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6 | . . . . . 1 2 . . . 2 1 Utility 17 | . 3 . . . 2 3 4 . 2 . 3 Device 6 | . . . . . . 3 1 . 1 . 1 Storage 2 | . 1 . . . 1 . . . . . . Processor 1 | . . . . . . . 1 . . . . Hackware 3 | . . . . . . . 2 . . . 1 Protection 5 | . 2 . . . 1 . . . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 9 | . . 1 . 2 4 . . 2 . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | . . 1 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . 1 2 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . Piercing Weapon 2 | . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . . . Parts Lost 18 | . 4 1 . . . . . . . . 13 Power 1 | . 1 . . . . . . . . . . Propulsion 6 | . 2 . . . . . . . . . 4 Utility 8 | . 1 . . . . . . . . . 7 Weapon 3 | . . 1 . . . . . . . . 2 Highest Loss Streak 13 | . 2 1 . . . . . . . . 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 100 100 100 54 61 60 64 68 66 62 Engine 11 | . 13 14 14 14 9 7 6 11 11 6 4 Treads 16 | . 24 28 28 28 . . . . . . . Leg 1 | . 3 . . . . . . . . . . Flight 4 | . . . . . 9 15 13 11 11 17 16 Device 2 | . . . . . . 12 13 11 12 11 8 Storage 11 | . 14 14 14 14 9 7 6 5 5 5 5 Hackware 1 | . . . . . . . 6 11 11 11 13 Protection 9 | . 13 14 14 14 9 1 . . 2 . . Ballistic Gun 17 | . 28 28 28 24 . . . . . . . Slashing Weapon 3 | . . . . . 12 15 13 4 . . . Piercing Weapon 1 | . . . . . . . . 6 11 11 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 42 | 12 32 31 31 33 31 24 24 34 42 42 30 Greatest Support 55 | 20 40 40 40 40 50 55 55 55 55 55 36 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 Average Capacity 23 | 8 14 15 15 15 39 40 40 40 40 40 37 Most Carried 29 | 6 14 14 15 15 18 20 25 29 29 28 24 Average Carried 14 | 6 10 13 14 15 13 18 21 25 28 25 20 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 5 Final Carried 29 | 6 13 14 15 15 18 19 24 29 28 25 5 Class Distribution -------------------- 64% | Mutant 31% | Hauler-Mutant 4% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 1138 | 200 504 45 . 26 176 30 50 22 42 . 43 Remotely . | . . . . . . . . . . . . Salvage Created 1754 | . 1015 81 . 48 92 39 190 129 117 . 43 Parts 107 | . 62 8 . 5 5 8 3 6 4 . 6 Haulers Intercepted 5 | . 2 . . . 1 . 1 1 . . . Recyclers Shooed 4 | . 3 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 25 | . 14 3 . 4 1 . 1 . 2 . . Melee 4 | . . . . . 1 . 1 . 2 . . Guns 19 | . 14 3 . 2 . . . . . . . AOE 2 | . . . . 2 . . . . . . . Classes Destroyed 9 | . 6 1 . . . . 1 . 1 . . Builder 7 | . 2 2 . 1 . 1 . 1 . . . Hauler 5 | . 2 . . . 1 . 1 1 . . . Recycler 3 | . 3 . . . . . . . . . . Operator 5 | . 1 . . . 1 1 . . . . 2 Watcher 1 | . 1 . . . . . . . . . . Swarmer 7 | . . 3 . 4 . . . . . . . Grunt 15 | . 14 . . . 1 . . . . . . Sentry 1 | . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . . 2 . . Best Kill Streak 5 | . 5 3 . 5 1 2 1 1 1 . 2 Combat Bots Only 4 | . 2 3 . 4 1 . 1 . 1 . . Max Kills in Single Turn 2 | . 2 2 . 2 1 1 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . Melee 1 | . . . . . 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 345 | . 75 24 . 12 5 9 34 18 35 8 125 Missed 117 | . 18 6 . 6 . 5 15 7 15 5 40 Damage Taken 4207 | . 697 149 . 47 93 66 144 225 410 . 2376 Core 1454 | . 82 17 . . . 16 45 46 87 . 1161 Absorbed by Shields 60 | . . . . . . . . . . . 60 Core Remaining (%) 89 | 100 . . . 60 100 97 94 . . 86 . Volleys Fired 93 | . 75 11 . 7 . . . . . . . Largest 2 | . 2 2 . 2 . . . . . . . Hottest 50 | . 40 40 . 50 . . . . . . . Shots Fired 181 | . 150 22 . 9 . . . . . . . Gun 179 | . 150 22 . 7 . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 179 | . 150 22 . 7 . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 2 | . . . . 2 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | . 10 4 . 2 . . . . . . . Robot Miss Streak 3 | . 3 3 . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 158 | . 94 16 . 5 13 3 9 7 8 . 3 Core Hits 66 | . 41 6 . 5 3 2 2 3 2 . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 6 | . . . . . 2 . 2 1 1 . . Sever 5 | . . . . . 2 . 2 1 . . . Impale 1 | . . . . . . . . . 1 . . Melee Attacks 88 | . . . . . 21 7 12 14 20 2 12 Impact . | . . . . . . . . . . . . Slashing 46 | . . . . . 21 7 12 6 . . . Piercing 42 | . . . . . . . . 8 20 2 12 Sneak Attacks 8 | . . . . . 2 1 1 2 1 . 1 Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks 4 | . . . . . 3 . . 1 . . . Damage Inflicted 3402 | . 1215 198 . 194 508 137 337 290 360 . 163 Guns 1472 | . 1215 198 . 59 . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 135 | . . . . 135 . . . . . . . Melee 1795 | . . . . . 508 137 337 290 360 . 163 Ramming . | . . . . . . . . . . . . Kinetic 1472 | . 1215 198 . 59 . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 135 | . . . . 135 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1207 | . . . . . 508 137 337 225 . . . Piercing 588 | . . . . . . . . 65 360 . 163 Highest Corruption 10 | . 2 2 2 2 . . . . 3 3 10 Average Corruption 2 | . 1 2 2 2 . . . . 2 3 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 23 | . 1 2 5 8 . . . . 3 1 3 Message Errors 4 | . . 1 . 2 . . . . . . 1 Matter Fused 9 | . . . 2 3 . . . . 2 1 1 Heat Flow Errors 1 | . 1 . . . . . . . . . . Energy Discharges 6 | . . 1 3 2 . . . . . . . Data Loss (minor) 2 | . . . . 1 . . . . 1 . . Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 108 | . . . . 4 31 . 45 . 28 . . Projectiles . | . . . . . . . . . . . . Explosions 4 | . . . . 4 . . . . . . . Melee 104 | . . . . . 31 . 45 . 28 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 132 | . 132 12 . . . . 2 . 11 . 10 Average Temperature 10 | . 11 5 . . . . 2 . 6 . 10 Received Heat Transfer 894 | . 423 . . . 54 6 30 9 45 . 327 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Peak Influence 227 | . 227 98 . 109 149 68 116 136 . . 113 Initial 67 | . . 28 . . . 6 32 56 . . 67 Average 68 | . 77 84 . 65 47 28 70 81 . . 70 Maximum Alert Level 1 | . 1 . . . . . . . . . . Low Security (%) 96 | 100 93 100 . 100 100 100 100 100 . . 100 Level 1 3 | . 6 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 4 . . . 2 1 1 1 . . 3 Investigation 3 | . 2 . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 9 | . 2 . . . 2 1 . 1 . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 3 | . 2 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 95 | . 29 3 . 4 7 3 6 7 15 3 18 Peak Tracking Total 11 | . 4 3 . 4 3 2 5 6 4 2 11 Tactical Retreats 12 | . 1 . . . 3 1 . 2 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 6 | . 4 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 4 | . . . 1 1 1 . 1 . . . . Terminals 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 5 | . . . 1 1 1 . 2 . . . . Successful 3 | . . . 1 1 1 . . . . . . Failed 2 | . . . . . . . 2 . . . . Catastrophic 1 | . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 3 | . . . 1 1 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . Highest-Rated Group 43 | . . . . 43 43 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 7 | . . . . . 7 . . . . . . Total Damage 107 | . . . . . 107 . . . . . . Kills 1 | . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 2 . . Drone Launches 1 | . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 3727 | 2 1454 147 367 405 459 183 221 96 217 62 114 Spaces Moved 3404 | 2 736 71 226 241 406 342 422 144 436 168 210 Core . | . . . . . . . . . . . . Treads 1211 | . 672 71 226 241 1 . . . . . . Legs 66 | 2 64 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2127 | . . . . . 405 342 422 144 436 168 210 Fastest Speed 28 | 120 120 160 160 160 50 39 39 39 39 32 28 Average Speed 85 | 120 162 160 160 160 50 40 39 39 39 32 28 Slowest Speed 190 | 120 190 160 160 160 160 42 39 39 39 39 37 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 1 . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 31 | 2 88 22 60 53 39 8 11 7 60 24 8 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 . . Spaces Dug 22 | . . . . . . 2 2 4 6 . 8 Terrain Destroyed 42 | . . . . 20 . 2 2 4 6 . 8 Melee 22 | . . . . . . 2 2 4 6 . 8 Projectile . | . . . . . . . . . . . . AOE 20 | . . . . 20 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total 3923 | 1 848 84 235 251 632 376 460 164 454 173 245 Wait 254 | . 12 . . 2 187 18 15 1 . . 19 Move 3387 | 1 735 70 225 240 405 341 419 143 435 167 206 Hop 2 | . . . . . . . 1 . . . 1 Pick Up 52 | . 15 2 3 . 10 6 9 6 . . 1 Fast Attach . | . . . . . . . . . . . . Attach 24 | . 6 1 . . 3 2 3 1 1 2 5 Detach 3 | . . . . . . . . . . 2 1 Swap 17 | . 2 . . 2 5 3 1 2 1 . 1 Drop 16 | . 3 . 7 . 4 1 1 . . . . Fire 93 | . 75 11 . 7 . . . . . . . Melee 75 | . . . . . 18 5 11 11 17 2 11 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 10) 477 | -10/Materials | Discovered new exit (range 16) 982 | -10/Materials | Discovered new exit (range 5) 1089 | -10/Materials | Discovered new exit (range 13) 1303 | -10/Materials | Discovered new exit (range 15) 1457 | -10/Materials | Entered Mines 1596 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1596 | -10/Mines | Discovered new exit (range 5) 1604 | -10/Mines | Entered Exiles 1628 | -10/Exiles | Discovered new exit (range 15) 1651 | -10/Exiles | Met 8R-AWN 1672 | -10/Exiles | Met EX-HEX 1718 | -10/Exiles | Met EX-BIN 1737 | -10/Exiles | Aligned with FarCom system 1739 | -10/Exiles | Given EX-Vault access code 1776 | -10/Exiles | Opened EX-Vault 1788 | -10/Exiles | Found Flying Fortress v7 1800 | -10/Exiles | Found Lightpack 2.0 1815 | -10/Exiles | Found Supersonic Drone Bay 1847 | -10/Exiles | Exiles lab attacked by MAIN.C 1957 | -10/Exiles | Discovered new exit (range 10) 1971 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Lightpack 2.0, Supersonic Drone Bay 1971 | -10/Exiles | Entered Mines 2022 | -9/Mines | Met a Derelict bent on vengeance 2334 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2365 | -9/Mines | Discovered new exit (range 5) 2376 | -9/Mines | Entered Materials 2376 | -8/Materials | Accompanied by 2 allies 2376 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2381 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2684 | -8/Materials | Build established: Hauler-Mutant 2828 | -8/Materials | Discovered new exit (range 13) 2835 | -8/Materials | Entered Factory 2835 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2837 | -7/Factory | FarCom data flow suspended 2991 | -7/Factory | Discovered new exit (range 6) 3018 | -7/Factory | Entered another Factory area 3018 | -6/Factory | Evolved 2 slots: Utility x2 3193 | -6/Factory | Discovered new exit (range 10) 3193 | -6/Factory | Spotted B-75 Beast 3239 | -6/Factory | Entered another Factory area 3239 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3333 | -5/Factory | Discovered new exit (range 3) 3335 | -5/Factory | Entered Upper Caves 3348 | -5/Upper Caves | Learned location of Warlord (-5) 3488 | -5/Upper Caves | Learned 4 Factory zone layouts 3543 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3543 | -5/Upper Caves | Spotted B-75 Beast 3548 | -5/Upper Caves | Discovered new exit (range 8) 3551 | -5/Upper Caves | Encountered a Warlord checkpoint 3552 | -5/Upper Caves | Entered another Upper Caves area 3552 | -5/Upper Caves | Spotted 7X-XI8(f) 3552 | -5/Upper Caves | Spotted 0Z-290(f) 3552 | -5/Upper Caves | Discovered new exit (range 8) 3553 | -5/Upper Caves | Encountered a Master Thief 3553 | -5/Upper Caves | Encountered a Master Thief 3553 | -5/Upper Caves | Supersonic Drone Bay stolen by Master Thief 3553 | -5/Upper Caves | Flying Fortress v7 stolen by Master Thief 3593 | -5/Upper Caves | Spotted B-75 Beast 3614 | -5/Upper Caves | Entered Factory 3614 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3699 | -4/Factory | Crushed by falling debris 3699 | -4/Factory | System corruption reached 10% 3721 | -4/Factory | Core integrity fell below 50% 3725 | -4/Factory | Core integrity fell below 20% 3728 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03709_ Imp. Shield Generator destroyed. 03710_ Penetrated by Slug. 03710_ C-35 Carver destroyed. 03718_ Kinetic Spear destroyed. 03718_ Knocked back. 03720_ Lightpack 2.0 destroyed. 03721_ Adv. ECM Suite severed. 03722_ Knocked back. 03723_ G-67 Veteran heat spikes uncontrollably. 03723_ Hacking Suite destroyed. 03723_ G-67 Veteran overheating. 03724_ 83/5ZWB/Y%E|NF9PDY>MKA 03724_ Knocked back. 03724_ G-67 Veteran overheating. 03726_ G-67 Veteran heat short circuits Field Laser. 03726_ G-67 Veteran overheating. 03727_ G-67 Veteran heat damages core (-17). 03727_ G-67 Veteran overheating. 03728_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# ???????????????????????????# | | ?????????????????+ ???????????????????? #????# | | ?????????????????# ??????????????????? #????# | | ?????????????????# #########????????# ###??# | | ?????????????????# # # ## ######### #### | | ?????????????????# R g #### | | ?????????????????# !*/ g | | ?????????????????+ !*!=* g ] | | ?????????????????# %/%%=[/ Hg | | ?????????????????# !@c**!* g #### | | ?????????????????###### !]!%=!# ;###### !#### | | ??????????????????????####]#########?????????????# | | ??????????????????????########### ##?????????????? | | ??????????????????????########### ##?????????????# | | ??????????????????????## ! ## ################ | | ??????????????????????## ##"################ | | ??????????????????????## * | | ??????????????????????## T ^ | | ??????????????????????## / ^ | | ??????????????????????## ########"########## | | ??????????????????????## ################### | | ??????????????????????###########????#####???????# | | ??????????????????????###########????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Part-time Excavator Respectable Loadout System Compromised Challenges ------------ None Game ------ Seed ControlAccelerationCleaver Manual? 0 Play Time 00:47:01 Cumulative 10.8 hours Start 2024.04.06 @ 12:14:55 End 2024.04.06 @ 13:00:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3ebe87d-1e82-4970-843d-32d65e0141b5