Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.04 @ 22:43:32 Player: Terminus Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (108) 540 Value Destroyed (3228) 3228 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2012) 2012 TOTAL SCORE: 8840 Bonus ------- High Alert Combat Kills 12 Delivered SUBCON Basin 2000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 20/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Tech Extrapolator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Improved Heat Sink Weapon Cycler Thermic Laser Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Machine Analyzer Improved Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating Tech Extrapolator > --- WEAPON ----------- Gatling Laser Thermic Laser Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Light Treads Heat Sink Improved Heat Sink Advanced Heat Sink Improved Signal Interpreter Advanced Targeting Computer Improved Particle Charger Weapon Cycler Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Rainbow Chip Improved Medium Laser Improved Medium Laser Improved Medium Laser Cooled Plasma Cannon Gauss Rifle Coil Gun Rocket Launcher CPS Tube CPS Tube Makeshift Sword [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Makeshift Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Subdweller Shrapnel Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Parts Attached 120 | 6 23 24 4 2 61 Power 8 | 1 3 1 . . 3 Engine 8 | 1 3 1 . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 28 | 2 1 10 . . 15 Treads 21 | 2 1 4 . . 14 Leg . | . . . . . . Wheel 7 | . . 6 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 1 5 3 2 . 20 Device 13 | . 1 1 1 . 10 Storage 7 | 1 4 1 . . 1 Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 8 | . . 1 1 . 6 Artifact . | . . . . . . Weapon 53 | 2 14 10 2 2 23 Energy Gun 14 | 1 3 1 . . 9 Energy Cannon 10 | . 1 4 1 1 3 Ballistic Gun 18 | 1 5 4 . 1 7 Ballistic Cannon . | . . . . . . Launcher 10 | . 5 1 1 . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 Parts Lost 33 | . . 5 . . 28 Power 3 | . . . . . 3 Propulsion 11 | . . 2 . . 9 Utility 10 | . . 1 . . 9 Weapon 9 | . . 2 . . 7 Highest Loss Streak 19 | . . 1 . . 19 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 98 99 100 100 97 Engine 12 | . 13 14 14 14 5 Treads 23 | . 28 15 28 28 24 Wheel 3 | . . 12 . . . Device 8 | . 12 3 1 14 12 Storage 12 | . 14 14 14 14 5 Processor 2 | . . . . . 18 Protection 5 | . . 10 12 . 6 Energy Gun 9 | . 8 2 14 14 11 Energy Cannon 10 | . 8 13 13 14 . Ballistic Gun 6 | . 11 11 . . 7 Peak Build Rating 69 | 6 14 36 36 19 69 Average Rating 23 | 4 8 18 33 17 47 On Entrance 91 | . 6 14 36 16 19 Naked Turns . | . . . . . . Heaviest Build 110 | 12 91 107 102 99 110 Greatest Support 120 | 40 40 40 40 40 120 Greatest Overweight (x) 9 | . 2 5 2 2 9 Average Overweight (x) 2 | . . 4 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 6 17 24 25 25 24 Most Carried 25 | 1 20 25 25 25 25 Average Carried 21 | . 12 24 24 20 22 Final Capacity 25 | 8 20 25 25 25 5 Final Carried 25 | 1 20 25 11 23 5 Class Distribution -------------------- 85% | Mutant 8% | Scavenger-Gunner 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 2074 | 260 420 480 80 10 824 Remotely . | . . . . . . Salvage Created 3897 | . 893 904 456 . 1644 Parts 210 | . 66 59 16 . 69 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 5 | . 3 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . 11 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 85 | . 27 23 9 . 26 Guns 39 | . 13 8 1 . 17 Cannons 16 | . . 13 3 . . AOE 25 | . 14 . 5 . 6 Classes Destroyed 16 | . 6 2 4 . 4 Worker 8 | . 3 . 2 . 3 Builder 1 | . . . . . 1 Hauler 3 | . 2 . . . 1 Recycler 3 | . 1 . . . 2 Mechanic 1 | . . . . . 1 Turret 2 | . . 2 . . . Watcher 5 | . 3 . . . 2 Swarmer 24 | . 12 4 . . 8 Grunt 27 | . 15 . 3 . 9 Brawler 2 | . . . 1 . 1 Duelist 1 | . . . 1 . . Protector 1 | . . . 1 . . Sentry 6 | . . . 3 . 3 Hunter 3 | . . . . . 3 Programmer 2 | . . . . . 2 Subdweller 19 | . . 19 . . . Best Kill Streak 9 | . 4 4 9 . 8 Combat Bots Only 7 | . 3 4 7 . 6 Max Kills in Single Turn 4 | . 3 2 4 . 3 Gunslinging . | . . . . . . Exploded 3 | . 3 . 3 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 605 | . 80 66 19 . 440 Missed 194 | . 23 21 7 . 143 Damage Taken 6417 | . 552 922 183 . 4760 Core 1057 | . 97 51 58 . 851 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 390 | . 88 . . . 302 Core Remaining (%) 58 | 100 . . . 17 . Volleys Fired 237 | . 69 73 10 . 85 Largest 3 | . 2 2 2 . 3 Hottest 217 | . 80 116 136 . 217 Shots Fired 495 | . 130 122 17 . 226 Gun 386 | . 102 66 7 . 211 Cannon 90 | . 20 52 8 . 10 Launcher 19 | . 8 4 2 . 5 Special . | . . . . . . Kinetic 192 | . 61 57 2 . 72 Thermal 290 | . 61 65 15 . 149 Explosive 13 | . 8 . . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 23 | . 14 23 3 . 20 Robot Miss Streak 4 | . 4 1 2 . 4 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 324 | . 82 72 10 . 160 Core Hits 187 | . 49 33 15 . 90 Critical Kills 4 | . 2 2 . . . Critical Parts Destroyed 4 | . 1 1 . . 2 Critical Strikes 24 | . 7 3 1 . 13 Burn 16 | . 4 . 1 . 11 Meltdown 3 | . 1 2 . . . Destroy 5 | . 2 1 . . 2 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8445 | . 1786 1801 1039 . 3819 Guns 4417 | . 862 598 68 . 2889 Cannons 1796 | . 248 1108 166 . 274 Explosions 2216 | . 671 95 800 . 650 Melee . | . . . . . . Ramming 16 | . 5 . 5 . 6 Kinetic 2549 | . 467 543 800 . 739 Thermal 4559 | . 643 1258 234 . 2424 Explosive 1321 | . 671 . . . 650 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots 3 | . . . . . 3 Overflow Damage 141 | . 49 26 50 . 16 Projectiles 42 | . 16 26 . . . Explosions 99 | . 33 . 50 . 16 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 15 | . . . . . 15 Shots 1 | . . . . . 1 Rammed 2 | . . . 1 . 1 Targets Rammed 3 | . 1 . 1 . 1 Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 384 | . 105 66 384 . 273 Average Temperature 69 | . 37 14 173 . 87 Received Heat Transfer 879 | . 192 93 51 . 543 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 6 | . 1 2 . . 3 Combat Hostiles 5 | . . 2 . . 3 Parts Melted 37 | . 7 6 1 . 23 Heat Transferred 10075 | . 1924 1961 444 . 5746 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 425 | . 425 . 186 . 383 Initial 86 | . . . 86 . . Average 159 | . 280 . 87 . 96 Maximum Alert Level 2 | . 2 . . . 1 Low Security (%) 66 | 100 19 . 100 . 85 Level 1 28 | . 64 . . . 14 Level 2 5 | . 16 . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 5 . . . 9 Investigation 6 | . 4 . . . 2 Extermination 2 | . . . . . 2 Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 4 | . 3 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 114 | . 38 25 6 . 45 Peak Tracking Total 10 | . 4 4 4 . 10 Tactical Retreats 4 | . 1 3 . . . Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 7 | . 3 3 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 3 | . . 3 . . . Max in Single Turn 3 | . . 3 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 26 | . 7 3 9 1 6 Terminals 13 | . 5 . 3 . 5 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 7 | . 1 . 6 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 69 | . 18 6 16 9 20 Successful 42 | . 10 6 8 9 9 Failed 27 | . 8 . 8 . 11 Catastrophic 7 | . 1 . 3 . 3 Database Lockouts . | . . . . . . Manual 34 | . 13 . 14 . 7 Terminals 34 | . 13 . 8 . 13 Fabricators . | . . . . . . Repair Stations 11 | . 4 . . . 7 Recycling Units 9 | . 1 . 8 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 3 6 1 9 2 Record 14 | . 1 4 . 9 . Robot Analysis 3 | . 2 . 1 . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 4 . . . 6 Scan Component 5 | . 2 . . . 3 Repair 5 | . 2 . . . 3 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 3 . 7 . 1 Terminals 5 | . 2 . 2 . 1 Botnet 5 | . 2 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 1 . 5 . . Tunnel 6 | . 1 . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 6 . 3 . 6 Full Trace Events 5 | . 1 . 2 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . . 6 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 2 . . . 3 Time 142 | . 52 . . . 90 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . 2 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 16 | . . . 16 . . Highest-Rated Ally 8 | . . . 8 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 10742 | 58 1843 3181 1564 2487 1609 Spaces Moved 4049 | 37 677 1680 443 724 488 Core 22 | 9 . . . . 13 Treads 2462 | 28 677 130 443 724 460 Legs . | . . . . . . Wheels 1565 | . . 1550 . . 15 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 150 340 340 50 Average Speed 231 | 133 207 167 340 340 229 Slowest Speed 340 | 160 320 340 340 340 340 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 4 99 86 74 56 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . 1 1 5 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 11 | . . 8 . 3 . Spaces Dug 23 | . 7 . . . 16 Terrain Destroyed 154 | . 44 47 33 . 30 Melee 1 | . . . . . 1 Projectile 5 | . . . 2 . 3 AOE 148 | . 44 47 31 . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4975 | 43 982 1924 482 751 793 Wait 412 | . 188 96 4 9 115 Move 4044 | 36 676 1679 442 723 488 Hop . | . . . . . . Pick Up 84 | 1 19 22 1 15 26 Fast Attach 19 | 6 4 . 1 . 8 Attach 36 | . . 9 . . 27 Detach . | . . . . . . Swap 65 | . 19 15 3 2 26 Drop 56 | . 6 30 2 2 16 Fire 237 | . 69 73 10 . 85 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 1 . 1 . 1 Escape Stasis . | . . . . . . Rewire 18 | . . . 18 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 345 | -10/Materials | Repaired Assault Rifle 372 | -10/Materials | Repaired Lgt. Ion Engine 605 | -10/Materials | Discovered new exit (range 8) 885 | -10/Materials | Discovered new exit (range 10) 1146 | -10/Materials | Discovered new exit (range 6) 1367 | -10/Materials | Discovered new exit (range 5) 1650 | -10/Materials | Discovered new exit (range 7) 1887 | -10/Materials | Discovered new exit (range 7) 1902 | -10/Materials | Entered Subcaves 2012 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2183 | -10/Subcaves | Discovered new exit (range 7) 2248 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2284 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2424 | -10/Subcaves | Discovered new exit (range 7) 2746 | -10/Subcaves | Disturbed a concealed Subdweller 3258 | -10/Subcaves | Learned Materials stockpile data 3721 | -10/Subcaves | Core integrity fell below 50% 4237 | -10/Subcaves | Visited Clippyterm 4241 | -10/Subcaves | Learned location of Extension (-5) 4464 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4489 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4523 | -10/Subcaves | Discovered new exit (range 13) 4650 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4722 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4850 | -10/Subcaves | Found SUBCON Basin 4960 | -10/Subcaves | Found Prototype Processor 5083 | -10/Subcaves | Entered Recycling 5501 | -9/Recycling | Discovered new exit (range 12) 6348 | -9/Recycling | Destroyed 7 combat bots 6493 | -9/Recycling | Core integrity fell below 20% 6560 | -9/Recycling | Scanned before Scraplab entrance 6608 | -9/Recycling | Entered Scraplab 6643 | -9/Recycling | Discovered new exit (range 2) 6647 | -9/Recycling | Entered Scraptown 7346 | -9/Scraptown | Discovered new exit (range 13) 7496 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7506 | -9/Scraptown | Learned Factory terminal intel 7510 | -9/Scraptown | Learned Research terminal intel 7642 | -9/Scraptown | Visited Junk Repository 7772 | -9/Scraptown | Visited Spacefarers 7945 | -9/Scraptown | Visited Assassins FH 8017 | -9/Scraptown | Visited Red Mages 8547 | -9/Scraptown | Visited Awakened 8700 | -9/Scraptown | Visited Artisan Demo Area 8785 | -9/Scraptown | Visited Cyclists 9134 | -9/Scraptown | Entered Factory 9134 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 9135 | -6/Factory | Loaded intel: 26 terminal locations 9350 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 9383 | -6/Factory | Repaired Hrd. Medium Armor Plating? 9446 | -6/Factory | Repaired Heat Sink? 9517 | -6/Factory | Repaired Lgt. Treads 9623 | -6/Factory | Garrison activated, responded to threat 9978 | -6/Factory | Build established: Scavenger-Gunner 10473 | -6/Factory | Identified exit to Lower Caves 10569 | -6/Factory | Lost 4 parts (3u1w) 10688 | -6/Factory | Cargo convoy interrupted 10722 | -6/Factory | Core integrity fell below 50% 10739 | -6/Factory | Core integrity fell below 20% 10743 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 10730_ Slug penetrates H-66 Slayer. 10730_ H-66 Slayer destroyed. 10731_ Penetrated by Slug. 10731_ Coil Gun destroyed. 10733_ Slug penetrates X-67 Chaingunner. 10734_ Slug penetrates Wall. 10734_ Penetrated by Slug. 10735_ Dropped Huge Storage Unit. 10735_ Dropped Phase Cannon. 10736_ Slug penetrates Wall. 10736_ Slug penetrates Terminal. 10737_ Dropped Coil Gun. 10737_ Slug penetrates Wall. 10738_ Slug penetrates Terminal. 10738_ Penetrated by Slug. 10739_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 10740_ Acquired 66 matter. 10741_ P-60 Hacker resets X-72 Disruptor, system corruption cleaned. 10741_ Slug penetrates P-60 Hacker. 10741_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????"T"???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????"""????????????????????????????????????????? | | ??????"""?????????????????????????????????????? ?? | | ??????"""????????????????????????????????????? ? | | #????????????????????????????????????????? ?? | | #???????????????????????????????????????? ??? | | #????????????????????????????##########? ? | | #????????????????????????????# !! # ?? | | ###?????????????###+###?????????# !! + ? | | ????????????????# #######+### !! #? | | ######?????????## @ % # [ # | | ???? %!p/h |!! *" ?? | | ?################ % x *%[ |[!!]* #???????? | | ## """"""""""" ## #########[! !!!!%|#???????? | | # =""""T"""" ### % # ##????##" / h #??#????? | | ?#% = ### ## ??????#" " "" #? #????? | | ?# ] [ =#?# ## ???????#########+## #????? | | ?#! = = ### ##????????????????# #??= ? | | ## [ ### ###???????????????# + ?? | | [=##########+### #???############# #?"T"? | | % = ##### #?"""? | | % #????? | | T """" " ####????? | | """""" #???????? | | % ##### """""" #???????? | | ######## #???# """""" #???????? | | ! #??????#########???# #???????? | | #??????????????????# """""" #???????? | | !#??"""?"""?"""?????# """""" #???????? | | !! #??"""?"""?"""?????# """""" #???????? | | !! #??"""?"""?"""?????# """??" ???????? | | #??????????????????# ?? ???????? | | +??"""?"""?"""?????# ?? ???????? | | #??"""?"""?"""?????#########??# #??????? | | ?????"""?"""?"""????????????????? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Mak. Coolant Network | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Machine Rigger | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingTowerProjector Manual? 0 Play Time 00:49:17 Cumulative 1967.1 hours Start 2024.08.04 @ 21:52:14 End 2024.08.04 @ 22:43:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 680 Rogue 680 Adventurer 0 Explorer 0 Win Type - Total 153 Types 31/14/65/7/1/2/31/1/1 Lore% 83 Gallery% 95 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b38f9a1c-ff3d-491a-a451-d31a4dda812c