Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.02 @ 20:53:57 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (187) 935 Value Destroyed (5793) 5793 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1766) 1766 TOTAL SCORE: 11094 Bonus ------- High Alert Combat Kills 792 Follower Combat Kills 204 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -130 Cogmind --------- Core Integrity 42/550 Matter 22/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Cold Fusion Reactor Cold Fusion Reactor Improved Treads Improved Treads Advanced Treads Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (0) Improved Signal Interpreter Active Sensor Suite Improved Terrain Scanner Graphene Brace Relay Coupler [NC] (21) Heavy Particle Cannon Improved Assault Rifle Minigun Minigun Gauss Rifle Rocket Launcher Guided Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Improved Treads Improved Treads Advanced Treads Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Improved Signal Interpreter Active Sensor Suite Improved Terrain Scanner Graphene Brace Relay Coupler [NC] Advanced Beam Cannon Improved Assault Rifle Minigun Minigun Gauss Rifle Rocket Launcher Guided Missile Launcher Datajack Great Maul [Rating: 42] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Hackware Relay Coupler [Sentry] Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Slots Evolved 4 | . . . 2 . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . 2 . Weapon . | . . . . . . . . Parts Attached 165 | 7 13 . 28 54 12 47 4 Power 8 | 1 2 . 2 2 . 1 . Engine 6 | 1 2 . 2 1 . . . Core . | . . . . . . . . Reactor 2 | . . . . 1 . 1 . Propulsion 37 | 3 4 . 6 8 1 15 . Treads 35 | 1 4 . 6 8 1 15 . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 36 | 1 4 . 6 6 4 15 . Device 8 | . 2 . 1 . . 5 . Storage 5 | 1 2 . 1 . . 1 . Processor . | . . . . . . . . Hackware 3 | . . . . . 3 . . Protection 20 | . . . 4 6 1 9 . Artifact . | . . . . . . . . Weapon 84 | 2 3 . 14 38 7 16 4 Energy Gun 3 | . . . 1 2 . . . Energy Cannon 11 | . 2 . 4 5 . . . Ballistic Gun 46 | 2 1 . 5 20 4 12 2 Ballistic Cannon . | . . . . . . . . Launcher 17 | . . . 4 7 1 4 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . . 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 4 | . . . . 4 . . . Unidentified Prototypes 6 | . . . 3 3 . . . Parts Lost 22 | . 2 . 1 3 4 10 2 Power 1 | . . . . . . 1 . Propulsion 4 | . 1 . . . 1 2 . Utility 14 | . . . 1 3 3 5 2 Weapon 3 | . 1 . . . . 2 . Highest Loss Streak 3 | . 1 . 1 2 2 3 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 99 91 93 95 Engine 6 | . 14 14 11 3 . . . Reactor 4 | . . . . 7 11 8 8 Treads 30 | . 26 28 32 33 33 26 25 Device 8 | . 13 14 11 1 . 11 17 Storage 11 | . 14 14 11 11 11 9 9 Hackware 1 | . . . . . 7 6 . Protection 10 | . . . 10 20 6 11 17 Energy Cannon 8 | . 16 28 16 . . . . Ballistic Gun 12 | . 11 . 5 19 17 17 16 Naked Turns . | . . . . . . . . Heaviest Build 119 | 10 54 54 104 116 109 119 117 Greatest Support 68 | 26 40 40 60 60 60 68 64 Greatest Overweight (x) 2 | . 2 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 Average Capacity 23 | 7 19 20 24 25 25 25 25 Most Carried 25 | 8 20 20 25 25 25 25 25 Average Carried 22 | 6 18 19 24 24 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 Final Carried 25 | 8 20 20 25 25 25 25 24 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Matter Collected 3967 | 326 374 147 254 1198 359 1309 . Remotely 29 | . . . . . . 29 . Salvage Created 6767 | 214 730 8 1363 1718 439 2273 22 Parts 413 | 15 40 6 82 106 33 125 6 Haulers Intercepted 11 | . 1 . 4 2 . 4 . Recyclers Shooed 7 | . 3 . 1 2 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Combat Hostiles Destroyed 138 | . 15 . 24 38 16 41 4 Guns 75 | . 12 . 1 25 8 29 . Cannons 22 | . 3 . 19 . . . . AOE 40 | . . . 3 13 8 12 4 Classes Destroyed 17 | 3 5 . 2 3 . 4 . Worker 6 | 2 . . 2 . . 2 . Builder 5 | . . . 2 . . 3 . Tunneler 7 | 4 . 2 . . . 1 . Hauler 11 | . 1 . 4 2 . 4 . Recycler 8 | 1 2 . 2 1 . 2 . Mechanic 2 | . . . . 2 . . . Operator 1 | . 1 . . . . . . Watcher 8 | . 2 . 3 2 . 1 . Swarmer 23 | . 6 . 4 . 3 6 4 Grunt 83 | . 9 . 16 25 12 21 . Brawler 1 | . . . . . . 1 . Duelist 6 | . . . . 2 1 3 . Protector 1 | . . . . 1 . . . Sentry 20 | . . . 4 10 . 6 . Specialist 2 | . . . . . . 2 . Hunter 1 | . . . . . . 1 . Heavy 1 | . . . . . . 1 . Thug 1 | . . . . 1 . . . Best Kill Streak 13 | 3 3 1 6 13 6 6 4 Combat Bots Only 11 | . 3 . 4 11 6 4 4 Max Kills in Single Turn 6 | 1 2 1 2 6 3 2 4 Gunslinging 1 | . 1 . . . . . . Exploded 5 | . . . 1 5 3 2 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Damage Taken 6792 | . 573 . 728 1725 298 2707 761 Core 959 | . 125 . 99 199 28 241 267 Absorbed by Shields 299 | . . . . . . 215 84 Regen/Repaired (Parts) 481 | . 104 . 245 . . 132 . Core Remaining (%) 56 | 100 . 50 . . 18 . . Volleys Fired 467 | 28 69 . 89 103 24 149 5 Largest 2 | 2 2 . 2 2 2 2 2 Hottest 136 | 40 136 . 136 68 46 50 50 Shots Fired 869 | 56 139 . 173 186 40 268 7 Gun 639 | 56 110 . 18 167 33 249 6 Cannon 184 | . 29 . 150 5 . . . Launcher 46 | . . . 5 14 7 19 1 Special . | . . . . . . . . Kinetic 632 | 56 110 . 18 160 33 249 6 Thermal 184 | . 29 . 150 5 . . . Explosive 41 | . . . 5 14 7 14 1 Electromagnetic 12 | . . . . 7 . 5 . Robot Hit Streak 35 | 8 18 . 13 35 7 14 3 Robot Miss Streak 7 | 2 5 . 7 2 1 4 2 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 3 . . 2 2 3 . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . Shots Hit Robots 608 | 35 100 . 107 137 26 199 4 Core Hits 300 | 14 35 . 43 82 24 99 3 Critical Kills 4 | . 1 . . 1 . 2 . Critical Parts Destroyed 2 | . . . . 2 . . . Critical Strikes 6 | . 1 . . 3 . 2 . Destroy 6 | . 1 . . 3 . 2 . Melee Attacks 5 | . . . . 1 2 . 2 Impact 2 | . . . . . . . 2 Slashing 2 | . . . . . 2 . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13268 | 269 1152 18 2585 3449 893 4602 300 Guns 6761 | 269 738 . 160 2078 363 3104 49 Cannons 2478 | . 393 . 2085 . . . . Explosions 3842 | . . . 290 1366 530 1466 190 Melee 61 | . . . . . . . 61 Ramming 126 | . 21 18 50 5 . 32 . Kinetic 6761 | 269 738 . 160 2078 363 3104 49 Thermal 2563 | . 393 . 2085 . . 85 . Explosive 3508 | . . . 290 1366 530 1132 190 Electromagnetic 249 | . . . . . . 249 . Impact 61 | . . . . . . . 61 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 2 2 . . . 4 4 Average Corruption 2 | . 2 2 . . . 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 73 | . 10 16 . . . 39 8 Message Errors 24 | . 1 8 . . . 12 3 Matter Fused 23 | . 6 4 . . . 10 3 Heat Flow Errors 6 | . 1 . . . . 3 2 Energy Discharges 7 | . 1 2 . . . 4 . Data Loss (minor) 5 | . . 2 . . . 3 . Data Loss (major) 4 | . . . . . . 4 . Misfires 1 | . 1 . . . . . . Weapon Failures 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 121 | . . . 61 6 5 24 25 Projectiles 40 | . . . 40 . . . . Explosions 71 | . . . 21 6 5 24 15 Melee 10 | . . . . . . . 10 Knockbacks 3 | . 1 . 1 . . . 1 Impact 3 | . 1 . 1 . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 208 | . . . 1 84 32 91 . Shots 11 | . . . 1 4 1 5 . Rammed 22 | . 9 3 3 2 . 4 1 Targets Rammed 27 | . 10 5 4 2 . 5 1 Kicked . | . . . . . . . . Crushed 5 | . 1 2 1 . . 1 . Highest Temperature 312 | . 215 . 312 57 2 248 184 Average Temperature 60 | . 42 . 80 11 2 46 85 Received Heat Transfer 2577 | . 228 . 336 657 114 1003 239 Effects 2 | . . . 2 . . . . Energy Bleed 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 12 | . 1 . 9 2 . . . Heat Transferred 4255 | . 666 . 3589 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Peak Influence 988 | 35 245 81 367 748 988 738 514 Initial 481 | . 22 . . 98 395 481 431 Average 284 | 16 86 23 112 350 751 523 439 Maximum Alert Level 3 | . 1 . 1 3 3 3 2 Low Security (%) 43 | 100 90 100 80 5 . . . Level 1 26 | . 9 . 19 70 6 14 . Level 2 24 | . . . . 24 19 80 100 Level 3 6 | . . . . . 74 4 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 3 . 3 10 . 8 . Investigation 7 | . 2 . 2 2 . 1 . Extermination . | . . . . . . . . Reinforcement 9 | . 1 . 1 2 . 5 . Assault 5 | . . . . 3 . 2 . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Distress Signals 11 | . 2 . 5 . . 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 203 | . 24 3 38 47 13 69 9 Peak Tracking Total 14 | . 4 2 4 14 5 6 5 Tactical Retreats 12 | . 2 . 2 3 . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Traps Triggered 11 | . 3 . 1 . 3 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts 42 | . . . . 42 . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 9 | . . . . 9 . . . Reused 2 | . . . . 2 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Machines Disabled 15 | . . . 4 6 2 3 . Max in Single Turn 1 | . . . 1 1 1 1 . Garrison Relay 2 | . . . . . 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Machines Accessed 41 | . 9 . 10 12 . 10 . Terminals 32 | . 7 . 7 11 . 7 . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 1 . . 1 . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 2 | . . . 1 . . 1 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 111 | . 21 . 38 30 . 22 . Successful 65 | . 15 . 25 12 . 13 . Failed 45 | . 5 . 13 18 . 9 . Catastrophic 9 | . 1 . 2 3 . 3 . Database Lockouts 1 | . 1 . . . . . . Manual 38 | . 11 . 14 7 . 6 . Terminals 88 | . 18 . 26 29 . 15 . Fabricators . | . . . . . . . . Repair Stations 14 | . 2 . 9 . . 3 . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 5 | . . . 2 . . 3 . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 41 | . 11 . 13 11 . 6 . Part Schematic 1 | . 1 . . . . . . Robot Analysis 6 | . 3 . 3 . . . . Prototype ID Bank 3 | . 1 . 1 . . 1 . Open Door 3 | . . . . 3 . . . Branch Access Points 1 | . . . 1 . . . . Recycling Unit Index 1 | . 1 . . . . . . Alert Level 6 | . . . 4 2 . . . Unreport Threat 9 | . . . 2 3 . 4 . Locate Traps 6 | . 3 . . 2 . 1 . Hauler Manifests 3 | . 1 . 1 1 . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 13 | . 2 . 8 . . 3 . Scan Component 7 | . 1 . 4 . . 2 . Repair 6 | . 1 . 4 . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 2 . . 2 . Insert Component 2 | . . . 1 . . 1 . Analyze 2 | . . . 1 . . 1 . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 5 | . 2 . 2 . . 1 . Terminals 3 | . 1 . 1 . . 1 . Track 2 | . 1 . . . . 1 . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Tunnel 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 36 | . 7 . 9 10 . 10 . Full Trace Events 3 | . . . . 2 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . 1 . 4 . . 1 . Time 162 | . 26 . 110 . . 26 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 1 | . . . . 1 . . . Non-combat 1 | . . . . 1 . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . parse_system 1 | . . . . 1 . . . Relay Couplers Released 7 | . . . . . 7 . . Machine Destruction 7 | . . . . . 7 . . Attached 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Total Allies 5 | . . 3 . 2 . . . Largest Group 3 | . . 3 3 2 . . . Highest-Rated Group 62 | . . 40 40 62 . . . Highest-Rated Ally 31 | . . 16 16 31 . . . Total Orders . | . . . . . . . . Ally Attacks 37 | . . 4 23 10 . . . Total Damage 476 | . . 47 261 168 . . . Kills 12 | . . 3 6 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Robot Analysis Total 6 | . 3 . 3 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Turns Passed 13622 | 230 2078 1462 2683 3481 1003 2305 380 Spaces Moved 4464 | 141 776 602 826 919 358 700 142 Core 3 | 3 . . . . . . . Treads 4225 | . 678 602 826 919 358 700 142 Legs . | . . . . . . . . Wheels 236 | 138 98 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 240 160 240 240 230 233 Average Speed 231 | 97 223 240 239 240 240 234 233 Slowest Speed 320 | 100 320 240 240 240 240 240 233 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 65 | 7 97 98 57 93 60 73 42 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . 1 1 1 . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 72 | . . . 17 39 7 9 . Terrain Destroyed 273 | . . . 42 114 29 85 3 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 273 | . . . 42 114 29 85 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Total 6884 | 185 995 614 1362 2003 457 1107 161 Wait 1479 | . 71 6 361 831 49 156 5 Move 4459 | 140 775 601 825 919 357 700 142 Hop . | . . . . . . . . Pick Up 118 | 10 34 1 28 18 4 23 . Fast Attach 41 | 4 4 . 7 7 3 16 . Attach 32 | 2 2 . 5 7 3 12 1 Detach . | . . . . . . . . Swap 92 | 1 7 . 16 40 6 19 3 Drop 114 | . 23 1 27 33 3 27 . Fire 467 | 28 69 . 89 103 24 149 5 Melee 5 | . . . . 1 2 . 2 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 26 | . 10 5 4 2 . 5 . Escape Stasis 8 | . . . . . 6 . 2 Rewire . | . . . . . . . . Trap 42 | . . . . 42 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 231 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 953 | -10/Materials | Discovered new exit (range 11) 1149 | -10/Materials | Discovered new exit (range 13) 1547 | -10/Materials | Central database locked down 1591 | -10/Materials | Discovered new exit (range 15) 1845 | -10/Materials | Discovered new exit (range 11) 2052 | -10/Materials | Repaired Lgt. Treads 2309 | -10/Materials | Entered Mines 2387 | -10/Mines | Assembled infested the area 2698 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2765 | -10/Mines | Discovered new exit (range 5) 2877 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3287 | -10/Mines | Discovered new exit (range 13) 3340 | -10/Mines | Discovered new exit (range 8) 3771 | -10/Mines | Entered Materials 3771 | -9/Materials | Accompanied by 3 allies 3771 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4664 | -9/Materials | Identified exit to Mines 4664 | -9/Materials | Identified exit to Storage 6015 | -9/Materials | Discovered new exit (range 16) 6077 | -9/Materials | Build established: Scavenger-Mutant 6089 | -9/Materials | Repaired Lgt. Treads 6116 | -9/Materials | Repaired Lgt. Treads 6150 | -9/Materials | Repaired Med. Armor Plating 6177 | -9/Materials | Repaired Lgt. Treads 6454 | -9/Materials | Entered Storage 6761 | -9/Storage | Met a pair of Derelict thieves 6873 | -9/Storage | Destroyed 11 combat bots 7352 | -9/Storage | Build established: Mutant 7613 | -9/Storage | Found Prototype Launcher 7613 | -9/Storage | Identified Gui. Missile Launcher 8301 | -9/Storage | Discovered new exit (range 5) 8344 | -9/Storage | Garrison activated, responded to threat 8934 | -9/Storage | Core integrity fell below 50% 9654 | -9/Storage | First assault squad dispatched 9935 | -9/Storage | Identified exit to Garrison 9935 | -9/Storage | Entered Garrison 10030 | -9/Garrison | Build established: Scavenger-Mutant 10034 | -9/Garrison | Triggered checkpoint 10128 | -9/Garrison | Discovered new exit (range 8) 10276 | -9/Garrison | Core integrity fell below 20% 10354 | -9/Garrison | Discovered new exit (range 10) 10390 | -9/Garrison | Installed Relay Interface Framework 10484 | -9/Garrison | Triggered checkpoint 10573 | -9/Garrison | Garrison Relay disabled 10612 | -9/Garrison | Build established: Mutant 10804 | -9/Garrison | Triggered checkpoint 10854 | -9/Garrison | Garrison Relay disabled 10938 | -9/Garrison | Entered Materials 10938 | -8/Materials | Evolved 2 slots: Utility x2 11124 | -8/Materials | Repaired Lgt. Treads 11738 | -8/Materials | First assault squad dispatched 11921 | -8/Materials | Lost 3 parts (2u1w) 12177 | -8/Materials | Discovered new exit (range 11) 12234 | -8/Materials | Found Prototype Device 12805 | -8/Materials | Discovered new exit (range 16) 13243 | -8/Materials | Identified exit to Garrison 13243 | -8/Materials | Entered Garrison 13360 | -8/Garrison | Triggered checkpoint 13475 | -8/Garrison | Discovered new exit (range 12) 13573 | -8/Garrison | Triggered checkpoint 13596 | -8/Garrison | Core integrity fell below 50% 13621 | -8/Garrison | Core integrity fell below 20% 13623 | -8/Garrison | Self-destructed Last Messages --------------- 13573_ Beams of light sweep through the air. An alarm sounds. 13579_ Destroyed Flight Unit. 13579_ S-10 Pest destroyed. 13593_ Arm. Treads severed. 13596_ Minigun severed. 13596_ Adv. Treads severed. 13600_ Critical hit (Burn: +28). 13601_ Destroyed Surge Thruster. 13601_ C-17 Slicer system corrupted by crushing effect. 13601_ C-17 Slicer knocked back. 13602_ Adv. Treads severed. 13602_ Great Maul severed. 13604_ Slammed into C-17 Slicer. 13608_ Hrd. Medium Armor Plating destroyed. 13608_ Imp. Heat Sink destroyed. 13608_ Cold Fusion Reactor severed. 13611_ Hrd. Light Armor Plating severed. 13614_ Minigun severed. 13614_ Hardlight Generator severed. 13617_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ?#####??????????????????????????????????????# #? | | ?# #??????????????????????????????????????# #? | | ?# < #############??????????????????????????# ## | | ?# #??????????????????????????# | | ?# #??????????????????????????# | | ?############## #??????????????????????????# ## | | ??????????????# #??????????????????????????# #? | | ??????????????# #??????????????????????????# #? | | ??????????????# #??????????????????????????# #? | | ??????????????# #??????????????????????????# #? | | ??????????????# #??????????????????????????# #? | | ????????####### ###########????????????????# #? | | ????????# #????????????????# #? | | ????????# ##### #????????????????# #? | | ??????????????# ######## #????????????????# #? | | ??????????????# #??????# #????????????????# #? | | ??????????????# #??????# #????????????????# #? | | ??????????????# #??????# #????????????????# #? | | ??????????????# #??????# #????????????????# #? | | ??????????????# #??????# #######??????????# #? | | ??????????????# #??????#[/## #??????????# #? | | ??????????????# #?????##==## ############ #? | | ??????????????# #?????#*@c g #? | | ??????????????# c! g #? | | ??????????????# g #? | | ??????????????######### # ## ###########? | | ??????????????????????##= # ## #??????????? | | ???????????????????????[%= ^ "??????????? | | ???????????????????????=*% ^ "??????????? | | ?????????????????????? = ^ "??????????? | | ?????????????????????? "??????????? | | ??????????????????????## ## ## #??????????? | | ???????????????????????# ## ## #??????????? | | ??????????????????????? ??????????? | | ??????????????????????? ??????????? | | ???????????????????????# #??????????? | | ???????????????????????##+###""""## ##??????????? | | ??????????????????????????????????# ????????????? | | ??????????????????????????????????# ????????????? | | ??????????????????????????????????# ????????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 17 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 42 Recoil Reduction 3 Relay Coupler Types 2 Relay Coupler Value 50 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberGravityDatajack Manual? 0 Play Time 01:32:09 Cumulative 330.0 hours Start 2022.07.29 @ 22:42:36 End 2022.08.02 @ 20:53:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 320 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18cb585e-a750-4023-b87e-10b9d0dff959