Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 23:31:56 Player: GiggleBox Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (124) 620 Value Destroyed (4297) 4297 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 11071 Bonus ------- High Alert Combat Kills 166 Follower Combat Kills 230 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Friendly Fire -162 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (21) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Scrap Engine Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Shield Generator Vortex Shotgun (50) Smartbomb Launcher Peak State ------------ > --- POWER ------------ Nuclear-Deuterium Core > --- PROPULSION ------- Improved Treads Armored Treads Myomer-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Weapon Cycler > --- WEAPON ----------- Heavy Particle Cannon Heavy Ion Cannon Hyp. KE Bore Construct/G > --- INVENTORY -------- Advanced Cooling System Disposable Heat Sink Compact Matter Pod Seismic Detector Core Analyzer Armor Integrity Analyzer Advanced ECM Suite Improved Shield Generator Advanced System Shield Sensor Drone Bay Smartbomb Launcher Improved Datajack Chainsword [Rating: 88] Favorites ----------- Power Constructs Engine Makeshift Power Source Power Core Constructs Propulsion Advanced Treads Treads Advanced Treads Leg Constructs Wheel Armored Wheel Hover Unit Improved Airjet Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Constructs Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Slots Evolved 10 | . . . . 4 2 . . 4 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . . . 1 2 . . 1 . . . Utility 4 | . . . . 2 . . . 2 . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 108 | 8 16 1 7 28 11 16 5 6 4 . 6 Power 8 | 1 2 . 1 2 . 2 . . . . . Engine 5 | 1 1 . 1 1 . 1 . . . . . Core 3 | . 1 . . 1 . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 3 . 1 6 3 7 2 4 . . 2 Treads 19 | 2 1 . 1 5 3 . 2 3 . . 2 Leg . | . . . . . . . . . . . . Wheel 3 | . 2 . . 1 . . . . . . . Hover 7 | . . . . . . 6 . 1 . . . Flight 1 | . . . . . . 1 . . . . . Utility 33 | 2 3 1 2 9 3 4 3 1 3 . 2 Device 15 | 1 1 1 1 4 1 1 2 1 1 . 1 Storage 6 | 1 2 . . 2 1 . . . . . . Processor 3 | . . . . . . 1 . . 1 . 1 Hackware 1 | . . . . 1 . . . . . . . Protection 8 | . . . 1 2 1 2 1 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 37 | 3 8 . 3 11 5 3 . 1 1 . 2 Energy Gun 14 | 2 5 . 2 1 2 . . . . . 2 Energy Cannon 5 | . . . 1 1 3 . . . . . . Ballistic Gun 4 | 1 . . . 3 . . . . . . . Ballistic Cannon 5 | . 2 . . 3 . . . . . . . Launcher 5 | . 1 . . 2 . 2 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 10 | . . 1 . 1 . 5 1 . . . 2 Parts Lost 34 | . 4 . . . . . 2 13 2 . 13 Power 4 | . 1 . . . . . . 1 . . 2 Propulsion 14 | . 1 . . . . . 1 7 . . 5 Utility 9 | . 1 . . . . . 1 2 1 . 4 Weapon 7 | . 1 . . . . . . 3 1 . 2 Highest Loss Streak 13 | . 2 . . . . . 1 7 1 . 13 To Critical Strikes . | . . . . . . . . . . . . Average Backups 16 | 1 10 15 15 15 19 19 16 15 15 17 18 Power . | . 1 1 1 1 1 1 . . . . . Propulsion 2 | . 1 2 2 3 6 6 3 . . . . Utility 7 | . 2 3 4 3 7 8 9 10 12 12 11 Weapon 4 | . 4 8 7 6 5 2 2 3 2 4 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 28 | . 3 1 2 6 1 1 5 . . . 9 Power 3 | . 1 . . 1 . . 1 . . . . Propulsion 6 | . . . . 1 1 . 4 . . . . Utility 10 | . 1 . 1 2 . 1 . . . . 5 Weapon 9 | . 1 1 1 2 . . . . . . 4 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 100 100 99 99 99 74 63 47 47 51 Engine 1 | . 7 . . 7 . . . . . . . Core 6 | . 6 14 13 1 7 7 6 5 5 5 5 Treads 13 | . 23 14 14 22 37 6 3 10 . . . Wheel 2 | . 4 14 14 4 . . . . . . . Hover 7 | . . . . . . 31 19 . 5 5 4 Device 12 | . 11 14 13 16 21 9 6 14 10 11 10 Storage 8 | . 14 14 14 10 7 7 7 5 5 5 4 Processor 4 | . . . . . . 6 7 5 10 11 11 Protection 2 | . . . . 7 . 4 2 1 . . . Energy Gun 6 | . 22 14 9 3 3 . 3 5 . . 4 Energy Cannon 5 | . . . 10 5 11 14 10 5 . . . Ballistic Gun 1 | . 2 . . 8 . . . . . . . Ballistic Cannon 2 | . 3 13 8 7 . . . . . . . Slashing Weapon 2 | . . . . 1 6 5 2 . 4 5 4 Peak Build Rating 88 | 7 14 21 19 39 52 60 71 88 78 61 83 Average Rating 46 | 5 10 14 16 31 47 55 59 74 61 61 69 On Entrance 37 | . 7 14 15 19 36 50 56 61 67 61 61 Avg Prop Armor Cover (%) 13 | . 11 11 11 16 . . 16 12 . . 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 80 | 14 33 33 38 69 71 70 73 80 68 59 77 Greatest Support 112 | 40 40 12 12 66 112 112 56 76 22 22 56 Greatest Overweight (x) 5 | . 2 2 3 3 1 1 5 2 3 2 3 Average Overweight (x) 1 | . . 2 2 1 . . 1 . 2 2 2 Largest Inventory Capacity 25 | 8 15 15 15 20 25 20 20 20 20 20 20 Average Capacity 17 | 6 11 15 15 15 20 20 20 20 20 20 19 Most Carried 20 | 3 15 15 15 20 20 20 20 20 17 19 20 Average Carried 16 | 1 10 14 14 15 19 19 17 16 16 18 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 3 15 15 15 20 20 20 18 18 17 19 4 Scrap Engine Consumption 67 | . . . . . . . 33 16 . . 18 Constructs Created 6 | . . . . . . . 3 1 . . 2 Constructs Modified 18 | . . . . . . . 10 7 . . 1 Class Distribution -------------------- 60% | Mutant 10% | Commander-Construct 8% | Commander-Mutant 7% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Construct | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Matter Collected 3515 | 286 702 40 114 1065 261 317 166 260 197 30 77 Remotely . | . . . . . . . . . . . . Salvage Created 5378 | 112 687 . 23 1175 855 442 226 1545 300 . 13 Parts 266 | 7 34 . 2 67 39 33 11 69 4 . . Haulers Intercepted 5 | . 1 . . 3 1 . . . . . . Recyclers Shooed 6 | . . . . 1 2 . 1 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Combat Hostiles Destroyed 87 | . 16 . 2 21 8 4 3 28 4 . 1 Melee 1 | . . . . . . . . . 1 . . Guns 36 | . 11 . 1 3 . . . 20 1 . . Cannons 33 | . 1 . 1 12 7 4 3 5 . . . AOE 13 | . 3 . . 5 . . . 3 2 . . Classes Destroyed 14 | 2 7 . . 2 2 . . 1 . . . Worker 4 | . 2 . . . 1 1 . . . . . Builder 3 | . 1 . . 1 . 1 . . . . . Tunneler 3 | 2 1 . . . . . . . . . . Hauler 5 | . 1 . . 3 1 . . . . . . Recycler 10 | 1 . . . 2 3 1 1 2 . . . Operator 2 | . . . . . 1 1 . . . . . Watcher 9 | . 2 . . 3 1 1 . 2 . . . Swarmer 19 | . 3 . . 4 . 1 . 9 2 . . Grunt 32 | . 12 . . 9 2 . . 8 . . 1 Brawler 3 | . . . . 1 1 . . 1 . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 19 | . . . . 7 3 4 2 2 1 . . Programmer 10 | . . . . . 2 . . 7 1 . . Subdweller 4 | . 1 . 2 . . . 1 . . . . Packrat 2 | . . . . . . . . . 2 . . Best Kill Streak 7 | 2 5 . 1 6 5 1 1 7 3 . 1 Combat Bots Only 6 | . 3 . 1 6 5 1 1 5 3 . 1 Max Kills in Single Turn 3 | 1 3 . 1 3 1 1 1 2 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 . . 3 . . . 2 2 . . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Hostile Shots Fired 759 | . 76 . 16 63 135 65 68 196 22 . 118 Missed 250 | . 19 . 7 16 50 32 27 53 6 . 40 Hits 509 | . 57 . 9 47 85 33 41 143 16 . 78 Melee 24 | . . . . 1 . . . 9 . . 14 Projectile 485 | . 57 . 9 46 85 33 41 134 16 . 64 Critical Strikes 12 | . . . . 3 . . . 7 . . 2 Part Disruptions 2 | . . . . . . . . 2 . . . Damage Taken 8870 | . 727 . 226 709 773 264 351 2869 337 . 2614 Core 1404 | . 103 . 57 108 49 39 43 346 48 . 611 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 22 | . . . 6 16 . . . . . . . Regen/Repaired (Parts) 630 | . . . . 12 . . 5 248 . . 365 Core Remaining (%) 74 | 100 . . 36 80 . . 81 . . . . Volleys Fired 293 | 6 59 . 11 56 31 21 16 89 4 . . Largest 3 | 2 2 . 2 3 3 2 2 3 1 . . Hottest 207 | 70 130 . 113 177 207 130 130 190 50 . . Shots Fired 544 | 12 110 . 22 127 65 40 25 139 4 . . Gun 262 | 12 102 . 3 46 13 . 1 84 1 . . Cannon 264 | . 2 . 19 77 52 38 24 52 . . . Launcher 18 | . 6 . . 4 . 2 . 3 3 . . Special . | . . . . . . . . . . . . Kinetic 207 | 6 25 . 11 79 . . 1 84 1 . . Thermal 296 | 6 64 . 11 36 65 38 24 52 . . . Explosive 14 | . 6 . . . . 2 . 3 3 . . Electromagnetic 27 | . 15 . . 12 . . . . . . . Robot Hit Streak 28 | 2 9 . 11 28 17 8 12 22 13 . . Robot Miss Streak 7 | 1 3 . 2 7 3 3 3 7 . . . Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 3 | . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 411 | 7 71 . 18 91 48 30 19 115 10 . 2 Core Hits 302 | 5 43 . 4 70 20 15 6 127 9 . 3 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 5 | . 3 . . 1 . . . . . . 1 Burn 3 | . 3 . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 64 | . . . . 8 15 17 5 3 13 . 3 Impact 2 | . . . . . . . . . 2 . . Slashing 61 | . . . . 8 15 16 5 3 11 . 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 18 | . . . . 2 8 6 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . Damage Inflicted 12295 | 76 1348 . 401 2313 1647 1169 547 4165 545 . 84 Guns 4099 | 74 818 . 37 544 190 . 14 2390 32 . . Cannons 4732 | . 23 . 364 1279 823 631 460 1152 . . . Explosions 1783 | . 494 . . 345 . 59 . 620 265 . . Melee 1647 | . . . . 145 629 479 73 . 248 . 73 Ramming 34 | 2 13 . . . 5 . . 3 . . 11 Kinetic 3878 | 24 143 . 176 1099 . . 14 2390 32 . . Thermal 4959 | 50 727 . 225 674 1013 631 460 1179 . . . Explosive 1264 | . 347 . . . . 59 . 593 265 . . Electromagnetic 513 | . 118 . . 395 . . . . . . . Impact 35 | . . . . . . . . . 35 . . Slashing 1612 | . . . . 145 629 479 73 . 213 . 73 Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . 3 . 1 1 13 14 14 17 Average Corruption 4 | . . . . 2 . 1 1 6 13 14 13 Corruption Purged 3 | . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 105 | . . . . 10 . 5 19 21 23 23 4 Message Errors 27 | . . . . 3 . 1 5 5 4 7 2 Matter Fused 23 | . . . . 4 . 1 7 3 6 2 . Heat Flow Errors 7 | . . . . . . 2 1 . 2 2 . Energy Discharges 19 | . . . . 2 . 1 1 2 5 8 . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . . . . . 5 4 3 3 1 Data Loss (major) 4 | . . . . 1 . . . 1 2 . . Misfires 1 | . . . . . . . . 1 . . . Alerts 4 | . . . . . . . . 2 1 1 . Misdirections 1 | . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 445 | . 2 . . 38 176 99 . 63 67 . . Projectiles 63 | . . . . . 1 . . 62 . . . Explosions 23 | . 2 . . . . . . 1 20 . . Melee 359 | . . . . 38 175 99 . . 47 . . Knockbacks 17 | . . . . 16 . . . . 1 . . Impact 1 | . . . . . . . . . 1 . . Kinetic 15 | . . . . 15 . . . . . . . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 20 | . 20 . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . Rammed 10 | 2 6 . . . 1 . . 1 . . . Targets Rammed 14 | 2 6 . . . 1 . . 1 . . 4 Kicked 4 | . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . Highest Temperature 257 | 70 204 . 3 150 235 257 162 164 129 164 6 Average Temperature 48 | 30 61 . 3 43 58 32 39 39 49 86 3 Received Heat Transfer 1852 | . 303 . 9 315 225 57 78 418 18 . 429 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . 1 . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . 1 . . 1 1 . . . . . . Combat Hostiles 3 | . 1 . . 1 1 . . . . . . Parts Melted 14 | . 3 . 1 . 4 1 2 3 . . . Heat Transferred 7751 | 148 1895 . 304 914 1480 888 629 1493 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Maximum Alert Level 2 | . . . . 1 . . . 2 . . . Low Security (%) 89 | 100 100 100 . 96 100 100 100 6 . . . Level 1 6 | . . . . 3 . . . 61 . . . Level 2 3 | . . . . . . . . 32 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 660 | 10 136 . . 224 157 172 60 660 . . . Initial 250 | . . . . . 32 63 22 250 . . . Average 62 | . 37 . . 61 25 64 3 341 . . . Influence Increases 3614 | 15 444 . . 717 321 533 240 1234 90 . 20 Destroy 0b10 Robot/C 1780 | . 300 . . 420 160 200 40 560 80 . 20 Destroy 0b10 Robot/NC 180 | 15 35 . . 45 35 25 5 20 . . . Destroy Leader 436 | . 56 . . 122 62 62 . 124 10 . . Allied During Kill 78 | . . . . . . 77 1 . . . . Successful Hack 122 | . 25 . . 33 40 5 19 . . . . Select Force Hacks 150 | . . . . . . . 150 . . . . Disable Machine 180 | . . . . 30 15 15 15 105 . . . Destroy Structure 258 | . 28 . . 22 9 59 10 130 . . . Advance Influence 250 | . . . . . . . . 250 . . . Lose Combat Pursuer 180 | . . . . 45 . 90 . 45 . . . Influence Decreases 3614 | 15 444 . . 645 252 617 297 610 570 144 20 Entered New Map 413 | . . . . . 40 78 35 . 232 28 . Time Decay 2614 | 15 427 . . 495 212 418 169 440 318 116 4 Lost Part 193 | . 17 . . . . . 10 130 20 . 16 Lost Ally 196 | . . . . . . 121 35 40 . . . Purge Threat 198 | . . . . 150 . . 48 . . . . Squads Dispatched 17 | . 1 . . 1 3 5 . 7 . . . Investigation 1 | . . . . 1 . . . . . . . Extermination 6 | . . . . . 3 1 . 2 . . . Reinforcement 7 | . 1 . . . . 4 . 2 . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Distress Signals 7 | . 1 . . 2 . 2 . 1 . . 1 Communications Jammed 26 | . . . . . . 22 . 4 . . . Distress Signals 26 | . . . . . . 22 . 4 . . . Times Spotted 187 | . 24 . 4 33 13 38 8 35 4 . 28 Peak Tracking Total 27 | . 4 . 2 8 4 11 3 5 3 . 27 Tactical Retreats 8 | . 1 . . 2 . 3 . 2 . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Traps Triggered 6 | . . . 1 2 2 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 10 | . 10 . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Machines Disabled 13 | . 1 . . 2 1 1 1 7 . . . Max in Single Turn 4 | . 1 . . 1 1 1 . 4 . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Machines Accessed 53 | . 7 1 . 14 8 8 12 . . . 3 Terminals 31 | . 7 . . 11 3 5 5 . . . . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 3 | . . . . 1 1 1 . . . . . Recycling Units 8 | . . . . . 1 1 6 . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . Total Hacks 137 | . 28 1 . 46 14 16 23 . . . 9 Successful 72 | . 16 1 . 26 5 5 10 . . . 9 Failed 64 | . 12 . . 19 9 11 13 . . . . Catastrophic 10 | . 1 . . 1 3 2 3 . . . . Database Lockouts 1 | . . . . 1 . . . . . . . Manual 54 | . 17 . . 17 8 4 8 . . . . Terminals 90 | . 28 . . 34 4 11 13 . . . . Fabricators 4 | . . . . . 4 . . . . . . Repair Stations 8 | . . . . 5 2 1 . . . . . Recycling Units 13 | . . . . . 2 3 8 . . . . Scanalyzers 6 | . . . . 4 2 . . . . . . Garrison Access 4 | . . . . 3 . 1 . . . . . Terminal Hacks 39 | . 14 1 . 9 . 1 5 . . . 9 Record 9 | . . . . 1 . . . . . . 8 Part Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . Prototype ID Bank 5 | . 2 . . 1 . . 2 . . . . Open Door 2 | . . 1 . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . Alert Level 4 | . 2 . . 1 . 1 . . . . . Unreport Threat 2 | . . . . 1 . . 1 . . . . Locate Traps 4 | . 2 . . 2 . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . 3 1 . . . . . . Scan Component 3 | . . . . 2 1 . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . Scanalyzer 5 | . . . . 4 1 . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Retrieve Study 4 | . . . . 3 1 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 20 | . 2 . . 10 1 2 5 . . . . Terminals 13 | . 2 . . 10 . 1 . . . . . Botnet 5 | . 2 . . 2 . 1 . . . . . Disrupt 1 | . . . . 1 . . . . . . . Operators 1 | . . . . 1 . . . . . . . Skim 6 | . . . . 6 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . . . 1 1 5 . . . . Reject 1 | . . . . . . 1 . . . . . Mask 1 | . . . . . 1 . . . . . . Tunnel 5 | . . . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 39 | . 7 . . 13 7 5 7 . . . . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . . 3 1 . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 38 | . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 17 | . . . . . 9 8 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . parse_system 1 | . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Total Allies 17 | . . 2 . . . 10 5 . . . . Largest Group 10 | . . 2 2 . . 10 6 4 . . . Highest-Rated Group 173 | . . 42 42 . . 173 78 32 . . . Highest-Rated Ally 31 | . . 31 31 . . 29 30 10 . . . Total Orders 1 | . . . . . . 1 . . . . . ROAM 1 | . . . . . . 1 . . . . . Ally Attacks 69 | . . . 2 . . 52 15 . . . . Total Damage 1007 | . . . . . . 738 269 . . . . Kills 6 | . . . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Active Infowar (turns) 8008 | 17 731 728 381 1194 1508 351 . 450 625 544 1479 Sensors 2648 | . . . . . . . . . 625 544 1479 Seismic 4500 | 17 731 728 381 1194 1379 43 . 25 2 . . Jamming 2227 | . . . . . 1451 351 . 425 . . . Robot Analysis Total 3 | . 3 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Turns Passed 14154 | 108 1597 729 489 2054 1508 1123 2674 1098 703 544 1527 Spaces Moved 7427 | 49 892 572 319 1009 838 695 1373 394 343 287 656 Core 5 | 5 . . . . . . . . . . . Treads 2495 | 44 557 . . 560 838 100 209 162 . . 25 Legs 259 | . . . . . . . 5 231 . . 23 Wheels 1675 | . 335 572 319 449 . . . . . . . Hover 2993 | . . . . . . 595 1159 1 343 287 608 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 105 151 98 96 160 188 188 120 Average Speed 154 | 148 145 120 131 153 155 106 148 176 191 188 225 Slowest Speed 475 | 160 240 120 135 240 219 158 475 240 258 188 278 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . 13 Cave-ins Triggered 2 | . . . . . . . . . . . 2 Exploration Rate (%) 59 | 4 97 99 14 83 24 94 99 10 65 52 70 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 9 | . . . 1 3 . . 5 . . . . Known Exits Taken 5 | . . . . 1 1 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 1 . . . Scrap Searched 6 | . . 1 4 . . . . . . 1 . Spaces Dug 29 | . . . . 6 7 5 7 3 1 . . Terrain Destroyed 236 | . 32 . 1 19 11 62 10 75 26 . . Melee 22 | . . . . 6 5 4 3 3 1 . . Projectile 41 | . 1 . 1 10 6 12 7 4 . . . AOE 172 | . 31 . . 3 . 46 . 67 25 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Total 9549 | 68 1080 613 368 1408 966 1017 1986 687 369 292 695 Wait 1337 | 1 63 37 15 226 37 237 537 160 1 2 21 Move 7415 | 49 891 571 318 1008 837 694 1372 393 342 286 654 Hop . | . . . . . . . . . . . . Pick Up 94 | 3 22 1 5 30 10 4 5 9 1 3 1 Fast Attach 28 | 7 . . 1 3 3 4 3 3 . . 4 Attach 33 | . 4 . . 4 2 1 4 13 4 . 1 Detach 18 | . . . . 1 . 1 6 7 2 . 1 Swap 135 | 1 25 3 8 42 17 25 2 6 4 . 2 Drop 98 | . 10 1 9 30 13 13 16 3 . 1 2 Fire 293 | 6 59 . 11 56 31 21 16 89 4 . . Melee 62 | . . . . 8 15 17 5 3 11 . 3 Ram 1 | . 1 . . . . . . . . . . Kick 4 | . . . . . . . . . . . 4 Crush 8 | 1 5 . . . 1 . . 1 . . . Escape Stasis 2 | . . . . . . . . . . . 2 Rewire 20 | . . . . . . . 20 . . . . Trap 1 | . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac x2] / *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: [*Upp] / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 10) 451 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Discovered new exit (range 16) 809 | -10/Materials | Derelicts attacked the area 1454 | -10/Materials | Discovered new exit (range 10) 1504 | -10/Materials | Discovered new exit (range 6) 1706 | -10/Materials | Entered Mines 1715 | -10/Mines | Found the Drone Emporium 1724 | -10/Mines | Found Prototype Device 1724 | -10/Mines | Identified Sensor Drone Bay 1769 | -10/Mines | Discovered new exit (range 10) 1884 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1884 | -10/Mines | Discovered new exit (range 5) 2254 | -10/Mines | Discovered new exit (range 10) 2293 | -10/Mines | Discovered new exit (range 5) 2435 | -10/Mines | Entered Subcaves 2435 | -10/Subcaves | Accompanied by 2 allies 2440 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2456 | -10/Subcaves | Learned 4 Materials zone layouts 2458 | -10/Subcaves | Discovered new exit (range 9) 2460 | -10/Subcaves | Learned location of Zion (-6) 2460 | -10/Subcaves | Met a Zionite searching for "candidates" 2536 | -10/Subcaves | Core integrity fell below 50% 2857 | -10/Subcaves | Build established: Scavenger-Mutant 2924 | -10/Subcaves | Entered Materials 2924 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3280 | -8/Materials | Build established: Scavenger-Tank 4458 | -8/Materials | Central database locked down 4466 | -8/Materials | Identified exit to Factory 4533 | -8/Materials | Learned 2 Lower Caves zone layouts 4535 | -8/Materials | Learned location of Lower Caves (-7) 4701 | -8/Materials | Build established: Tank 4834 | -8/Materials | Repaired Com. Matter Pod 4978 | -8/Materials | Entered Factory 4978 | -7/Factory | Evolved 2 slots: Propulsion x2 4979 | -7/Factory | Identified exit to Storage 4979 | -7/Factory | Identified exit to Lower Caves 5268 | -7/Factory | Discovered new exit (range 15) 5651 | -7/Factory | Build established: Mutant 5881 | -7/Factory | Discovered new exit (range 14) 6486 | -7/Factory | Entered Storage 6487 | -7/Storage | Identified exit to Recycling 6612 | -7/Storage | Met 01-MTF 7057 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7305 | -7/Storage | Discovered new exit (range 16) 7332 | -7/Storage | Lost 4 allies 7609 | -7/Storage | Entered Recycling 7609 | -7/Recycling | Accompanied by 3 allies (01-MTF) 7756 | -7/Recycling | Discovered new exit (range 5) 8310 | -7/Recycling | Build established: Commander-Mutant 8448 | -7/Recycling | Entered Scraplab 8456 | -7/Recycling | Found Prototype Device 8456 | -7/Recycling | Identified Scrap Engine 9146 | -7/Recycling | Build established: Commander-Construct 10283 | -7/Recycling | Entered Factory 10283 | -5/Factory | Accompanied by 4 allies 10283 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10284 | -5/Factory | Identified exit to Extension 10471 | -5/Factory | Lost 4 allies 10835 | -5/Factory | Lost 3 parts (1p1n1w) 10959 | -5/Factory | Discovered new exit (range 10) 11017 | -5/Factory | Garrison activated, responded to threat 11147 | -5/Factory | System corruption reached 10% 11220 | -5/Factory | Lost 7 parts (5n2w) 11381 | -5/Factory | Entered Upper Caves 11383 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11433 | -5/Upper Caves | Build established: Mutant 11498 | -5/Upper Caves | P-70 Sage assimilated allied XQ-NP1(r) 12014 | -5/Upper Caves | Discovered new exit (range 14) 12015 | -5/Upper Caves | Encountered a Warlord checkpoint 12035 | -5/Upper Caves | Identified exit to Upper Caves 12084 | -5/Upper Caves | Entered another Upper Caves area 12457 | -5/Upper Caves | Encountered a Warlord checkpoint 12539 | -5/Upper Caves | Discovered new exit (range 10) 12554 | -5/Upper Caves | Identified exit to Warlord 12628 | -5/Upper Caves | Entered Warlord 12692 | -5/Warlord | System corruption cleaned by Quarantine Array 12883 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13130 | -5/Warlord | Visited the Vortex Lab 13136 | -5/Warlord | Warlord's base attacked by MAIN.C 13136 | -5/Warlord | Found Prototype Energy Gun 13136 | -5/Warlord | Identified Vortex Shotgun 13140 | -5/Warlord | Found Vortex Shotgun 13149 | -5/Warlord | Found Vortex Shotgun 13461 | -5/Warlord | Found Prototype Device 13461 | -5/Warlord | Identified Minesniffer Drone Bay 13486 | -5/Warlord | Warlord forces counterattacked 13811 | -5/Warlord | Warlord base infiltrated, sounded retreat 14080 | -5/Warlord | Spotted Executioner 14084 | -5/Warlord | Spotted Striker 14106 | -5/Warlord | Core integrity fell below 50% 14110 | -5/Warlord | Crushed by falling debris 14113 | -5/Warlord | Lost 5 allies 14138 | -5/Warlord | Crushed by falling debris 14140 | -5/Warlord | Discovered new exit (range 10) 14141 | -5/Warlord | Spotted Striker 14141 | -5/Warlord | Spotted Striker 14141 | -5/Warlord | Spotted Executioner 14152 | -5/Warlord | Core integrity fell below 20% 14155 | -5/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14150_ Knocked back. 14151_ Kicked G-50 Soldier. 14151_ Nuclear-Deuterium Core destroyed. 14151_ Nuclear-Deuterium Core core remains intact and functional. 14151_ Penetrated by Slug. 14151_ Slug penetrates G-50 Soldier. 14152_ Kicked G-50 Soldier. 14152_ Knocked back. 14152_ Executioner Exp. Heat Sink blasted off. 14153_ Kicked G-50 Soldier. 14153_ Myomer-FC Exoskeleton destroyed. 14153_ Arm. Scrap Engine damaged due to network destabilization (-8). 14154_ Penetrated by Slug. 14154_ Slug penetrates Earth. 14154_ Penetrated by Slug. 14154_ Critical hit (Impale). 14155_ Nuclear-Deuterium Core destroyed. 14155_ Arm. Scrap Engine damaged due to network destabilization (-5). 14155_ Arm. Scrap Engine destroyed. 14155_ Scrap Engine core remains intact and functional. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????###?????????????????????? | | ?????????""##???????????????????? | | ????????? ???????????????????? | | ????????? #??????????????????? | | ?????????#" "??????????????????? | | ????????##" "?????????????????#? | | ????????? " "???????????????# ?? | | ????????? 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