Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.14 @ 21:02:50 Player: Scribs Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (2709) 2709 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1040) 1040 TOTAL SCORE: 7824 Bonus ------- Pacifist 200 High Alert Combat Kills 63 Follower Combat Kills 77 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 318/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg VSS Leg Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scanner Transmission Jammer Improved Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Relay Coupler [NC] (34) Relay Coupler [Cutter] (34) Relay Coupler [Brawler] (28) Relay Coupler [Specialist] (28) Makeshift Axe Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Transmission Jammer > --- WEAPON ----------- Heavy Laser Heavy Machine Gun Remote Datajack Great Maul > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scanner Transmission Jammer Makeshift Hacking Suite Makeshift Hacking Suite Relay Coupler [NC] Relay Coupler [Cutter] Relay Coupler [Brawler] Relay Coupler [Specialist] Makeshift Axe [Rating: 65] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Slots Evolved 8 | . . 2 2 2 . 2 . . . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 1 1 1 . . . . . Utility 2 | . . 1 1 . . . . . . Weapon 2 | . . . . . . 2 . . . Parts Attached 107 | 7 2 10 5 5 16 31 20 11 . Power 14 | 1 . 1 1 1 3 3 3 1 . Engine 11 | 1 . 1 1 1 1 3 2 1 . Core 3 | . . . . . 2 . 1 . . Reactor . | . . . . . . . . . . Propulsion 46 | 2 . 5 2 2 11 6 9 9 . Treads . | . . . . . . . . . . Leg 46 | 2 . 5 2 2 11 6 9 9 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 1 2 2 1 1 6 5 . . Device 6 | . 1 1 . . . 1 3 . . Storage 5 | 1 . . 1 1 . 2 . . . Processor 3 | . . 1 1 . . 1 . . . Hackware 1 | . . . . . . 1 . . . Protection 4 | . . . . . 1 1 2 . . Artifact . | . . . . . . . . . . Weapon 28 | 3 1 2 . 1 1 16 3 1 . Energy Gun 3 | 1 . . . 1 . 1 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 20 | 2 1 2 . . 1 13 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 2 | . . . . . . 1 1 . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 4 | . . . . . . . . 4 . Parts Lost 36 | . . . 1 . 5 6 8 4 12 Power 9 | . . . . . 2 1 3 1 2 Propulsion 13 | . . . . . 3 1 1 3 5 Utility 5 | . . . 1 . . . 2 . 2 Weapon 9 | . . . . . . 4 2 . 3 Highest Loss Streak 12 | . . . 1 . 3 5 4 2 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 94 97 98 99 99 93 96 93 82 Engine 10 | . 14 11 9 15 8 12 11 8 11 Core 1 | . . . . . 5 . . 1 . Leg 34 | . 28 33 36 38 37 33 33 31 25 Device 5 | . 8 11 7 . . 3 6 13 9 Storage 9 | . 14 11 9 15 15 6 6 6 6 Processor 8 | . . 8 17 15 9 6 6 6 6 Protection 3 | . . . . . 4 6 5 . . Energy Gun 4 | . . . . . 7 3 6 6 3 Ballistic Gun 12 | . 28 22 18 14 7 15 10 6 4 Impact Weapon 1 | . . . . . . . 3 6 6 Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 13 15 21 36 46 56 68 62 60 60 Greatest Support 85 | 20 20 36 47 59 59 64 85 85 85 Greatest Overweight (x) 8 | . . . . . 1 1 . 1 8 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 25 15 15 15 Average Capacity 13 | 6 8 8 14 15 15 15 15 15 15 Most Carried 19 | 2 3 8 12 12 15 19 15 15 15 Average Carried 12 | 1 2 7 9 10 14 14 14 14 15 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | 2 3 8 12 12 15 15 15 15 15 Class Distribution -------------------- 36% | Scavenger-Mutant 27% | Mutant 16% | Scavenger-Tank 8% | Skirmisher 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Matter Collected 1842 | 177 . 204 240 42 312 235 515 117 . Remotely . | . . . . . . . . . . Salvage Created 2438 | . . 231 218 94 689 378 669 159 . Parts 124 | . . 16 15 4 34 17 30 8 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 24 . . Prevented 3 | . . . . . . . 1 2 . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Combat Hostiles Destroyed 51 | . . 4 4 2 20 6 12 3 . Melee 8 | . . . . . . . 7 1 . Guns 42 | . . 4 4 2 20 6 5 1 . Classes Destroyed 10 | . . 3 . . 4 1 1 1 . Worker 1 | . . . . . . 1 . . . Watcher 3 | . . 2 . . . 1 . . . Swarmer 12 | . . . . . 10 . 2 . . Grunt 20 | . . 3 . 2 6 3 6 . . Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . . . 1 . . Sentry 12 | . . 1 4 . 1 3 2 1 . Specialist 1 | . . . . . 1 . . . . Hunter 2 | . . . . . 1 . 1 . . Programmer 1 | . . . . . . . . 1 . Thug 1 | . . . . . . . . 1 . Best Kill Streak 6 | . . 2 1 2 6 4 4 1 . Combat Bots Only 6 | . . 2 1 2 6 4 4 1 . Max Kills in Single Turn 2 | . . 1 1 1 1 2 1 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Hostile Shots Fired 724 | . . 9 40 6 142 211 152 33 131 Missed 245 | . . 2 14 . 34 63 52 12 68 Damage Taken 5095 | . . 65 304 72 1158 1075 1210 210 1001 Core 758 | . . 16 66 13 131 91 124 38 279 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1507 | . . 18 85 21 349 352 337 66 279 Core Remaining (%) 92 | 100 100 96 88 . 79 . . . . Volleys Fired 131 | . . 9 22 5 44 23 24 4 . Largest 4 | . . 2 2 2 2 4 3 2 . Hottest 163 | . . 46 46 46 103 163 122 99 . Shots Fired 275 | . . 18 44 10 88 62 46 7 . Gun 274 | . . 18 44 10 88 62 46 6 . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 1 | . . . . . . . . 1 . Kinetic 200 | . . 18 44 10 44 59 22 3 . Thermal 74 | . . . . . 44 3 24 3 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 45 | . . 6 19 16 45 14 11 5 . Robot Miss Streak 4 | . . 1 1 1 4 4 3 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . . . . 5 1 . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . Shots Hit Robots 231 | . . 10 40 8 64 47 52 10 . Core Hits 114 | . . 7 8 4 49 19 24 3 . Critical Kills 2 | . . . . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . . . . 1 3 . . Destroy 2 | . . . . . . 1 1 . . Sever 2 | . . . . . . . 2 . . Melee Attacks 44 | . . . . . . . 40 4 . Impact 5 | . . . . . . . 1 4 . Slashing 39 | . . . . . . . 39 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4864 | . . 143 585 124 1352 908 1435 317 . Guns 3712 | . . 143 585 124 1352 908 484 116 . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 1152 | . . . . . . . 951 201 . Ramming . | . . . . . . . . . . Kinetic 2438 | . . 143 585 124 422 835 252 77 . Thermal 1274 | . . . . . 930 73 232 39 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 201 | . . . . . . . . 201 . Slashing 951 | . . . . . . . 951 . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 5 Average Corruption 4 | . . . . . . . . 4 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . . . 5 . Message Errors 1 | . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 40 | . . . . . . . 18 22 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 40 | . . . . . . . 18 22 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 341 | . . . . 2 341 299 114 193 . Average Temperature 111 | . . . . 2 120 114 41 52 . Received Heat Transfer 1422 | . . 33 108 54 312 528 333 54 . Effects 5 | . . . . . 3 2 . . . Energy Bleed 1 | . . . . . . 1 . . . Interference 4 | . . . . . 3 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . Impact Corruptions 3 | . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . . . . 5 2 . . . Heat Transferred 2780 | . . . . . 2087 175 444 74 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Peak Influence 616 | . . 81 80 108 616 403 . . . Initial 280 | . . . 28 31 66 280 . . . Average 210 | . . 38 52 78 398 304 . . . Maximum Alert Level 2 | . . . . . 2 2 . . . Low Security (%) 53 | 100 100 100 100 100 13 . . . . Level 1 28 | . . . . . 38 98 . . . Level 2 17 | . . . . . 48 1 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . 1 1 1 . 2 . . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 4 | . . 1 1 1 . 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 76 | . . 7 4 3 24 9 16 8 5 Peak Tracking Total 7 | . . 2 2 1 7 5 3 4 5 Tactical Retreats 8 | . . . . . 4 . 4 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Traps Triggered 5 | . . . . . 5 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Machines Disabled 2 | . . . . . 2 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Garrison Relay 2 | . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Machines Accessed 8 | . . 1 1 2 1 1 2 . . Terminals 4 | . . 1 1 . 1 . 1 . . Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 17 | . . 3 3 2 1 2 6 . . Successful 11 | . . 1 1 1 . 2 6 . . Failed 6 | . . 2 2 1 1 . . . . Catastrophic 2 | . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . 3 3 . . . . . . Terminals 12 | . . 3 3 . 1 . 5 . . Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 8 | . . 1 1 . . . 6 . . Record 5 | . . . . . . . 5 . . Open Door 1 | . . . . . . . 1 . . Unreport Threat 2 | . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . 1 1 2 1 . 1 . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . 1 . parse_system 1 | . . . . . . . . 1 . Relay Couplers Released 8 | . . . . . 8 . . . . Machine Destruction 8 | . . . . . 8 . . . . Attached 1 | . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Total Allies 3 | . . . . . 3 . . . . Largest Group 2 | . . . . . 2 . . . . Highest-Rated Group 24 | . . . . . 24 . . . . Highest-Rated Ally 12 | . . . . . 12 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 23 | . . . . . 23 . . . . Total Damage 230 | . . . . . 230 . . . . Kills 2 | . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Turns Passed 5072 | 62 111 723 569 178 1195 511 1338 273 112 Spaces Moved 2896 | 46 91 271 199 127 593 285 1022 179 83 Core 8 | 7 . . . . . . . . 1 Treads . | . . . . . . . . . . Legs 2888 | 39 91 271 199 127 593 285 1022 179 82 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 90 105 102 102 97 102 120 120 Average Speed 123 | 109 120 104 105 102 160 130 111 120 133 Slowest Speed 450 | 120 120 120 105 102 188 188 120 190 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 23 24 24 4 38 6 90 38 14 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . Scrap Searched 5 | . . . . . . . 3 2 . Spaces Dug 7 | . . . . . . . 7 . . Terrain Destroyed 7 | . . . . . . . 7 . . Melee 7 | . . . . . . . 7 . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Total 4092 | 54 92 695 514 164 755 378 1139 217 84 Wait 782 | . . 389 285 26 22 17 24 18 1 Move 2886 | 45 90 270 198 126 591 284 1021 178 83 Hop . | . . . . . . . . . . Pick Up 35 | 2 . 7 2 1 12 7 2 2 . Fast Attach 33 | 6 1 4 2 1 3 7 6 3 . Attach 26 | . . . 2 3 3 10 5 3 . Detach 13 | . . 2 2 1 1 6 1 . . Swap 48 | 1 1 6 1 1 10 14 9 5 . Drop 41 | . . 8 . . 16 10 7 . . Fire 131 | . . 9 22 5 44 23 24 4 . Melee 44 | . . . . . . . 40 4 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 25 | . . . . . 25 . . . . Rewire 28 | . . . . . 28 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 16) 161 | -10/Materials | Discovered new exit (range 3) 174 | -10/Materials | Entered another Materials area 174 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 786 | -9/Materials | Discovered new exit (range 16) 897 | -9/Materials | Entered another Materials area 897 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1228 | -8/Materials | Build established: Skirmisher 1416 | -8/Materials | Discovered new exit (range 11) 1466 | -8/Materials | Entered Factory 1466 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1642 | -7/Factory | Identified exit to Garrison 1644 | -7/Factory | Entered Garrison 1689 | -7/Garrison | Build established: Mutant 1708 | -7/Garrison | Triggered checkpoint 1738 | -7/Garrison | Garrison Relay disabled 1847 | -7/Garrison | Lost 3 parts (1p2n) 1860 | -7/Garrison | Triggered checkpoint 1866 | -7/Garrison | Triggered checkpoint 2052 | -7/Garrison | Installed Relay Interface Framework 2071 | -7/Garrison | Discovered new exit (range 11) 2134 | -7/Garrison | Build established: Scavenger-Mutant 2240 | -7/Garrison | Triggered checkpoint 2660 | -7/Garrison | Triggered checkpoint 2712 | -7/Garrison | Garrison Relay disabled 2839 | -7/Garrison | Entered Factory 2839 | -6/Factory | Evolved 2 slots: Weapon x2 3076 | -6/Factory | Discovered new exit (range 7) 3350 | -6/Factory | Entered Lower Caves 3351 | -6/Lower Caves | Lost 5 parts (1p1n3w) 3536 | -6/Lower Caves | Spotted B-75 Beast 3600 | -6/Lower Caves | Build established: Scavenger-Tank 3656 | -6/Lower Caves | Learned location of 1 exit from Factory 3861 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4455 | -6/Lower Caves | Build established: Scavenger-Mutant 4587 | -6/Lower Caves | Attracted the attention of an 0b10 base 4591 | -6/Lower Caves | Lost 4 parts (2p1u1w) 4666 | -6/Lower Caves | Learned location of 1 exit from Research 4666 | -6/Lower Caves | Learned 8 Research zone layouts 4666 | -6/Lower Caves | Learned Factory emergency access door positions 4666 | -6/Lower Caves | Learned Armory emergency access door positions 4679 | -6/Lower Caves | Discovered new exit (range 6) 4688 | -6/Lower Caves | Entered another Lower Caves area 4846 | -6/Lower Caves | Ambushed by wild Derelicts 4885 | -6/Lower Caves | Identified exit to Zion 4889 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4961 | -6/Lower Caves | Entered Zion 5007 | -6/Zion | System corruption cleaned by Quarantine Array 5012 | -6/Zion | RIF detected upon attempting to enter Zion 5012 | -6/Zion | Attacked by Zionites 5012 | -6/Zion | Spotted KG-G3O(B) 5012 | -6/Zion | Spotted WM-A03(B) 5071 | -6/Zion | Core integrity fell below 50% 5073 | -6/Zion | Self-destructed Last Messages --------------- 05037_ Slug penetrates Wall. 05042_ Hvy. Machine Gun destroyed. 05043_ Knocked back. 05049_ Carbon-fiber Leg destroyed. 05050_ Angular Momentum Engine destroyed. 05050_ Flexi-carbon Leg destroyed. 05050_ Slug penetrates System Quarantine Field Array. 05056_ Remote Datajack destroyed. 05059_ Carbon-fiber Leg destroyed. 05060_ V6-TIV(z) heat damages Mak. Leg. 05066_ V6-TIV(z) heat damages Mak. Power Source, Mak. Shrapnel Gun, Mak. Leg. 05067_ Carbon-fiber Leg destroyed. 05067_ Lgt. Angular Momentum Engine destroyed. 05068_ V6-TIV(z) heat short circuits Mak. Leg. 05069_ Slug penetrates CR-A16. 05070_ Great Maul severed. 05072_ Transmission Jammer destroyed. 05073_ Enh. Optical Array severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ???????????????????????????# ##?????????????????? | | ??????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | ????????????????????????????# ?????????????????? | | ""?????????????????????????## ?????????????????? | | ""????????????????????????## ?????????????????? | | ""?????????????????????????" ?????????????????? | | "?????????????????????????? ??###?????????#??? | | "?????#####????????????????? ### ###?##### #??? | | ""##???# "############??????? ## ## #??? | | "#"##### """" """""#???????? ???? | | ##""#;;; "" " "#????????# #???????? | | ""; % BB ########## #???????? | | % BB %% l #???????? | | z % z@ % #???????? | | "" ; BB ############ #???????? | | """"###; BB """""#????????# ##?????? | | ##"##?## " """""""""#?????##### ###??? | | ?###???# "############?#"""# ### | | ???????#####????????????#" " | | ????????????????????????# ### | | ????????????????????????# ##??# #### | | ????????????????????????# ???### ##??? | | ???????????????????????# ????# ####???? | | ???????????????????????###?????# ## #####???? | | ???????????????????????????????# ### ## #???? | | ???????????????????????????????### ??# #???? | | ?????????????????????????????????##??## #???? | | ??????????????????????????????????????# # ##???? | | ??????????????????????????????????????# ####????? | | ?????????????????????????????????????## ##??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????## ##??????? | | ????????????????????????????????????## #??????? | | ????????????????????????????????????# ##??????? | | ????????????????????????????????????## #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- Flexi-carbon Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegCompositeImmobilizer Manual? 0 Play Time 00:42:25 Cumulative 42.1 hours Start 2024.04.14 @ 20:20:31 End 2024.04.14 @ 21:02:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 0 Adventurer 45 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d8ba3af-b09d-4a95-b605-42c2189c7157