Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.31 @ 07:54:20 Player: NextToZero Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (755) 755 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2845 Bonus ------- None Cogmind --------- Core Integrity 536/550 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Heavy Ion Engine Cooled Ion Engine Heat Sink Large Matter Pod (150) Improved Targeting Computer Particle Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Signal Interpreter Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Autogun Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Heat Sink Large Matter Pod Improved Targeting Computer Particle Gun Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 50 | 7 11 2 25 5 Power 6 | 1 1 . 4 . Engine 6 | 1 1 . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 2 8 . Treads . | . . . . . Leg 3 | . . . 3 . Wheel 3 | 2 . . 1 . Hover . | . . . . . Flight 8 | . 2 2 4 . Utility 12 | 2 3 . 4 3 Device 5 | 1 2 . 1 1 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 18 | 2 5 . 9 2 Energy Gun 5 | . . . 4 1 Energy Cannon 2 | . 2 . . . Ballistic Gun 10 | 2 3 . 4 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 14 | . . 1 9 4 Power . | . . . . . Propulsion 6 | . . 1 4 1 Utility 5 | . . . 2 3 Weapon 3 | . . . 3 . Highest Loss Streak 5 | . . 1 5 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 96 98 89 72 Engine 11 | . 13 14 11 8 Leg 11 | . . . 16 17 Wheel 3 | . 12 . . . Flight 10 | . 15 26 8 . Device 9 | . 16 14 8 2 Storage 10 | . 10 14 11 9 Hackware 6 | . . . 10 8 Protection 2 | . . . 1 8 Energy Gun 5 | . . . 9 . Ballistic Gun 16 | . 22 28 10 16 Peak Build Rating 22 | 9 12 11 20 22 Average Rating 13 | 5 9 10 16 18 On Entrance 9 | . 9 10 11 15 Naked Turns . | . . . . . Heaviest Build 22 | 13 14 14 22 22 Greatest Support 20 | 20 20 14 20 20 Greatest Overweight (x) 6 | . 2 1 6 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 7 8 8 8 Most Carried 8 | 7 8 8 8 8 Average Carried 6 | 3 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 7 6 8 8 7 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1223 | 296 167 219 404 137 Remotely . | . . . . . Salvage Created 1176 | 149 111 36 678 202 Parts 83 | 9 12 9 37 16 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 24 | . 3 3 16 2 Guns 22 | . 3 3 14 2 AOE 2 | . . . 2 . Classes Destroyed 11 | 2 3 . 5 1 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Tunneler 3 | 3 . . . . Hauler 2 | . 1 . 1 . Recycler 3 | 1 . . 1 1 Operator 2 | . 1 . . 1 Watcher 2 | . . . 2 . Swarmer 12 | . 3 3 6 . Grunt 8 | . . . 7 1 Brawler 1 | . . . 1 . Sentry 3 | . . . 2 1 Best Kill Streak 4 | 3 3 3 4 3 Combat Bots Only 4 | . 3 3 4 1 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 174 | . 24 15 113 22 Missed 46 | . 8 6 25 7 Damage Taken 1762 | . 144 91 1250 277 Core 270 | . 75 7 174 14 Absorbed by Shields . | . . . . . Redirected to Shielding 49 | . . . . 49 Core Remaining (%) 74 | 100 . 67 56 . Volleys Fired 122 | 13 18 5 70 16 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 136 46 113 73 Shots Fired 217 | 26 36 10 113 32 Gun 209 | 26 32 10 109 32 Cannon 4 | . 4 . . . Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 153 | 26 32 10 58 27 Thermal 28 | . 4 . 24 . Explosive 4 | . . . 4 . Electromagnetic 32 | . . . 27 5 Robot Hit Streak 12 | 3 7 2 12 12 Robot Miss Streak 10 | 3 9 10 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 128 | 11 16 4 76 21 Core Hits 61 | 8 8 3 32 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Burn 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2068 | 99 193 56 1391 329 Guns 1748 | 99 133 56 1131 329 Cannons 60 | . 60 . . . Explosions 260 | . . . 260 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1124 | 99 133 56 576 260 Thermal 331 | . 60 . 271 . Explosive 251 | . . . 251 . Electromagnetic 362 | . . . 293 69 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 2 7 Average Corruption 2 | . . . 2 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles . | . . . . . Explosions 2 | . . . 2 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 12 | . . . 12 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 475 | . 81 5 475 83 Average Temperature 145 | . 41 3 169 45 Received Heat Transfer 579 | . 9 9 471 90 Effects 4 | . . . 4 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 925 | . 111 . 814 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 361 | 20 199 167 361 218 Initial 152 | . 13 77 65 152 Average 122 | 8 85 116 139 192 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 78 | 100 100 100 67 59 Level 1 21 | . . . 32 40 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 2 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 10 5 35 6 Peak Tracking Total 7 | . 3 3 7 5 Tactical Retreats 6 | . 1 1 4 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 5 | . 2 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 3 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 3 . 3 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 21 | . 13 . 8 . Successful 13 | . 7 . 6 . Failed 8 | . 6 . 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 9 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 . 4 . Record 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Unreport Threat 2 | . . . 2 . Patrol Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 4 | . 3 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1391 | 129 307 110 621 224 Spaces Moved 1105 | 99 353 208 356 89 Core 14 | 11 1 . 2 . Treads . | . . . . . Legs 340 | . . . 251 89 Wheels 222 | 88 129 . 5 . Hover . | . . . . . Flight 529 | . 223 208 98 . Fastest Speed 34 | 50 37 37 34 120 Average Speed 78 | 76 53 37 102 180 Slowest Speed 350 | 80 150 120 350 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . 1 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 59 41 36 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 21 | . . . 21 . Melee . | . . . . . Projectile . | . . . . . AOE 21 | . . . 21 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1420 | 129 440 229 499 123 Wait 83 | . 34 12 26 11 Move 1099 | 98 350 207 355 89 Hop 1 | . 1 . . . Pick Up 29 | 11 9 2 7 . Fast Attach 32 | 3 11 1 14 3 Attach 11 | 4 . . 6 1 Detach 1 | . . . 1 . Swap 7 | . . 1 5 1 Drop 35 | . 17 1 15 2 Fire 122 | 13 18 5 70 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / Exi) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 14) 130 | -11/Scrapyard | Entered Materials 357 | -10/Materials | Identified exit to Mines 437 | -10/Materials | Entered Mines 447 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 515 | -10/Mines | Discovered new exit (range 10) 522 | -10/Mines | Learned location of Storage (-8) 536 | -10/Mines | Discovered new exit (range 13) 538 | -10/Mines | Identified exit to Exiles 547 | -10/Mines | Entered Materials 547 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 701 | -9/Materials | Lost 5 parts (4n1w) 896 | -9/Materials | Build established: Scavenger-Mutant 1144 | -9/Materials | Discovered new exit (range 12) 1168 | -9/Materials | Entered another Materials area 1168 | -8/Materials | Evolved 2 slots: Utility x2 1392 | -8/Materials | Self-destructed Last Messages --------------- 01378_ Imp. Signal Interpreter destroyed. 01378_ System corrupted by crushing effect (+2). 01381_ Hacking Suite destroyed. 01381_ System corrupted by crushing effect (+4). 01384_ Structural Scanner destroyed. 01384_ System corrupted by crushing effect (+1). 01384_ G-47 Trooper destroyed. 01384_ Switching to secondary target: B-36 Bruiser. 01387_ Acquired 43 matter. 01388_ Aluminum Leg destroyed. 01389_ Acquired 7 matter. 01389_ Triggered Blade Trap. 01389_ Massive razor-sharp blades shoot up from within the floor. 01389_ Autogun severed. 01389_ Hvy. Ion Engine severed. 01390_ U-05 Engineer lays Concrete. 01391_ Triggered Blade Trap. 01391_ Massive razor-sharp blades shoot up from within the floor. 01391_ Shock Rifle severed. 01391_ Aluminum Leg severed. 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Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingBackupExtrapolator Manual? 0 Play Time 00:25:09 Cumulative 24.9 hours Start 2024.10.30 @ 16:38:53 End 2024.10.31 @ 07:54:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 38x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15e8e216-627f-44ea-8792-479139ad61a4