Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.15 @ 19:01:58
Player: CrossedViper
Result: Destroyed by B-99 Colossus with Multirail
Performance
-------------
Evolutions (9) 4500
Regions Visited (16) 3200
Robots Destroyed (53) 265
Value Destroyed (1734) 1734
Prototype IDs (27) 540
Alien Tech Used (0) 0
Bonus (1765) 1765
TOTAL SCORE: 12004
Bonus
-------
Triggered Max Security 1000
High Alert Combat Kills 465
Aligned with FarCom 300
Cogmind
---------
Core Integrity 0/1600
Matter 300/300
Energy 98/100
System Corruption 13%
Temperature Cool (0)
Movement Core (50)
Location -1/Command
Parts
-------
> --- POWER (3) --------
(None)
> --- PROPULSION (2) ---
(None)
> --- UTILITY (16) -----
Improved Melee Analysis Suite
> --- WEAPON (4) -------
(None)
> --- INVENTORY (4) ----
Tesla Rifle
Tesla Rifle
Gamma Bomb Array
Peak State
------------
> --- POWER ------------
Micro Fission Core
Micro Fission Core
> --- PROPULSION -------
(None)
> --- UTILITY ----------
Advanced Weight Redist. System
Advanced Weight Redist. System
Advanced Weight Redist. System
Experimental Signal Interpreter
Melee Analysis Suite
Improved Melee Analysis Suite
Microactuators
Improved Power Shielding
Improved Light Armor Plating
Improved Light Armor Plating
Improved Medium Armor Plating
Advanced Hacking Suite
> --- WEAPON -----------
AWS/Gauss
Heavy Mace
> --- INVENTORY --------
Long-range Proton Cannon
Missile Launcher
[Rating: 76]
Favorites
-----------
Power Micro Fission Core
Engine Light Ion Engine
Power Core Micro Fission Core
Reactor Particle Reactor
Propulsion None
Utility Advanced Weight Redist. System
Device Advanced Weight Redist. System
Processor Improved Melee Analysis Suite
Hackware Hacking Suite
Protection Improved Light Armor Plating
Weapon Light Assault Rifle
Energy Gun Tesla Rifle
Energy Cannon Compact HERF Cannon
Ballistic Gun Light Assault Rifle
Ballistic Cannon Linear Accelerator
Launcher Rocket Launcher
Impact Weapon Heavy Mace
Slashing Weapon Katana
Piercing Weapon Spear
Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1
------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Tes Acc Com
Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 2 2 . 2 .
Power 2 | . . . . . 1 . . . . 1 . . . . . .
Propulsion . | . . . . . . . . . . . . . . . . .
Utility 14 | . . . . . 3 2 1 . . 1 2 1 2 . 2 .
Weapon 2 | . . . . . . . 1 . . . . 1 . . . .
Parts Attached 78 | 2 . 2 1 . 5 3 2 . 13 12 3 9 . 2 7 17
Power 9 | . . . . . . . . . 2 2 . . . 1 2 2
Engine 2 | . . . . . . . . . 1 . . . . . . 1
Core 6 | . . . . . . . . . 1 2 . . . 1 2 .
Reactor 1 | . . . . . . . . . . . . . . . . 1
Propulsion . | . . . . . . . . . . . . . . . . .
Treads . | . . . . . . . . . . . . . . . . .
Leg . | . . . . . . . . . . . . . . . . .
Wheel . | . . . . . . . . . . . . . . . . .
Hover . | . . . . . . . . . . . . . . . . .
Flight . | . . . . . . . . . . . . . . . . .
Utility 34 | . . . 1 . 2 2 2 . 9 5 2 4 . . 1 6
Device 17 | . . . . . . . . . 8 1 1 1 . . 1 5
Storage . | . . . . . . . . . . . . . . . . .
Processor 8 | . . . . . 2 1 2 . . 1 . 2 . . . .
Hackware 3 | . . . 1 . . 1 . . . . 1 . . . . .
Protection 6 | . . . . . . . . . 1 3 . 1 . . . 1
Artifact . | . . . . . . . . . . . . . . . . .
Weapon 35 | 2 . 2 . . 3 1 . . 2 5 1 5 . 1 4 9
Energy Gun 7 | . . . . . . . . . . . . . . . . 7
Energy Cannon 2 | . . . . . . . . . . . . . . 1 1 .
Ballistic Gun 11 | 2 . 1 . . . . . . 1 4 1 2 . . . .
Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 .
Launcher 5 | . . 1 . . 1 . . . 1 . . 1 . . 1 .
Special Weapon . | . . . . . . . . . . . . . . . . .
Impact Weapon 4 | . . . . . . . . . . 1 . 1 . . . 2
Slashing Weapon 2 | . . . . . 2 . . . . . . . . . . .
Piercing Weapon 2 | . . . . . . 1 . . . . . 1 . . . .
Special Melee Weapon . | . . . . . . . . . . . . . . . . .
Unidentified Prototypes 4 | . . . . . . . 1 . . . . 2 . . . 1
Parts Lost 35 | . . . . . . . . . 8 2 . 11 . 1 4 9
Power 4 | . . . . . . . . . 2 . . . . . 1 1
Propulsion . | . . . . . . . . . . . . . . . . .
Utility 22 | . . . . . . . . . 4 2 . 7 . 1 1 7
Weapon 9 | . . . . . . . . . 2 . . 4 . . 2 1
Highest Loss Streak 9 | . . . . . . . . . 6 1 . 9 . 1 2 7
Average Slot Usage (%) 42 | . 28 28 33 42 39 41 53 60 65 57 67 40 26 27 21 32
Core 2 | . . . . . . . . . 4 3 10 3 . . 1 .
Device 8 | . . . . . . . . . 17 23 17 7 4 4 2 9
Processor 14 | . . . . . 12 15 26 33 21 18 15 13 17 17 16 13
Hackware 3 | . . . 5 14 9 10 13 13 8 . 1 4 4 4 . .
Protection 2 | . . . . . . . . . 1 7 15 5 . . . 2
Ballistic Gun 4 | . 28 28 28 28 10 7 6 6 2 1 . . . . . .
Piercing Weapon 1 | . . . . . . 5 6 6 5 . . 2 . . . .
Naked Turns . | . . . . . . . . . . . . . . . . .
Heaviest Build 40 | 2 2 2 2 2 5 3 3 3 21 28 38 40 3 3 5 30
Greatest Support 30 | 3 3 3 3 3 3 3 3 3 30 30 30 30 3 3 12 30
Greatest Overweight (x) 4 | . . . . . 1 . . . . 4 1 2 . . 1 2
Average Overweight (x) . | . . . . . . . . . . . . . . . . .
Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4
Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4
Most Carried 4 | . 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4
Average Carried 3 | . . 2 3 4 4 3 4 4 3 3 3 3 4 3 2 3
Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4
Final Carried 4 | . 2 3 4 4 4 4 4 4 3 4 4 4 4 4 2 3
Class Distribution
--------------------
87% | Mutant
12% | Hacker-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -10/Exiles
Mutant | -9/Mines
Mutant | -8/Materials
Mutant | -7/Factory
Hacker-Mutant | -6/Factory
Hacker-Mutant | -6/Waste
Mutant | -6/Factory
Mutant | -5/Factory
Mutant | -4/Factory
Mutant | -3/Research
Mutant | -2/Research
Mutant | -2/Testing
Mutant | -1/Access
Mutant | -1/Command
Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1
----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Tes Acc Com
Matter Collected 1157 | 216 6 38 . . 19 . . . 278 120 50 15 . . 168 247
Remotely . | . . . . . . . . . . . . . . . . .
Salvage Created 2341 | . 14 38 . . 91 . . . 583 425 250 437 . . 168 335
Parts 108 | . 1 6 . . 3 . . . 34 17 4 17 . . 12 14
Haulers Intercepted 2 | . . . . . 1 . . . 1 . . . . . . .
Recyclers Shooed 3 | . . . . . . . . . . 1 . 1 . . . 1
Parts Field Recycled . | . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . .
Parts Self-Destructed . | . . . . . . . . . . . . . . . . .
Prevented . | . . . . . . . . . . . . . . . . .
Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1
------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Tes Acc Com
Combat Hostiles Destroyed 29 | . . 3 . . 1 . . . 3 5 1 8 . . 5 3
Melee 7 | . . . . . . . . . 3 . . 3 . . 1 .
Guns 9 | . . . . . . . . . . 5 1 2 . . . 1
Cannons 4 | . . . . . . . . . . . . . . . 4 .
AOE 7 | . . 3 . . 1 . . . . . . 3 . . . .
Classes Destroyed 10 | . 1 2 . . 2 . . . 4 . . . . . 1 .
Worker 12 | . . 1 . . 1 . . . 4 2 . 2 . . 1 1
Builder 5 | . . . . . . . . . 3 . 1 1 . . . .
Hauler 2 | . . . . . 1 . . . 1 . . . . . . .
Recycler 2 | . . . . . . . . . 1 . 1 . . . . .
Operator 1 | . 1 . . . . . . . . . . . . . . .
Watcher 2 | . . . . . . . . . 2 . . . . . . .
Swarmer 12 | . . 3 . . . . . . 1 . . 4 . . 4 .
Grunt 1 | . . . . . 1 . . . . . . . . . . .
Sentry 15 | . . . . . . . . . 2 5 1 4 . . . 3
Programmer 1 | . . . . . . . . . . . . . . . 1 .
Best Kill Streak 6 | . 1 3 . . 1 . . . 6 3 2 5 . . 4 1
Combat Bots Only 4 | . . 3 . . 1 . . . 1 2 1 3 . . 4 1
Max Kills in Single Turn 3 | . 1 3 . . 1 . . . 1 1 1 2 . . 1 1
Gunslinging . | . . . . . . . . . . . . . . . . .
Exploded 3 | . . 3 . . 1 . . . . . . 1 . . . .
Melee 1 | . . . . . . . . . 1 . . 1 . . 1 .
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . .
Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1
-------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Tes Acc Com
Damage Taken 6413 | . . 146 . . 78 75 . . 906 398 200 1569 64 365 993 1619
Core 3240 | . . 65 . . 16 75 . . 457 52 48 555 27 338 499 1108
Absorbed by Shields . | . . . . . . . . . . . . . . . . .
Core Remaining (%) 80 | 100 . . . 74 97 89 . . 46 94 95 57 . 74 . .
Volleys Fired 55 | . 1 6 . . 6 . . . 3 . . 5 . 1 19 14
Largest 3 | . 2 2 . . 1 . . . 1 . . 1 . 1 1 3
Hottest 195 | . 40 40 . . 33 . . . 36 . . 36 . 94 94 195
Shots Fired 142 | . 2 11 . . 6 . . . 7 34 9 31 . 1 19 22
Gun 107 | . 2 10 . . . . . . 4 34 9 26 . . . 22
Cannon 19 | . . . . . . . . . . . . . . 1 18 .
Launcher 16 | . . 1 . . 6 . . . 3 . . 5 . . 1 .
Special . | . . . . . . . . . . . . . . . . .
Kinetic 99 | . 2 10 . . . . . . 4 34 9 26 . . 14 .
Thermal . | . . . . . . . . . . . . . . . . .
Explosive 15 | . . 1 . . 6 . . . 3 . . 5 . . . .
Electromagnetic 28 | . . . . . . . . . . . . . . 1 5 22
Robot Hit Streak 57 | . 2 3 . . 6 . . . 4 17 25 54 . . 57 15
Robot Miss Streak 2 | . . 2 . . 1 . . . . 1 . . . . 2 1
Penetration Max . | . . . . . . . . . . . . . . . . .
Secondary Targets . | . . . . . . . . . . . . . . . . .
Autonomous 73 | . . . . . . . . . 4 34 9 26 . . . .
Shots Hit Robots 187 | . 2 6 . . 9 . 1 . 37 33 11 49 . . 13 26
Core Hits 103 | . 2 5 . . 6 . . . 19 14 3 31 . . 14 9
Critical Hits 3 | . . . . . . . . . 2 . . . . . . 1
Critical Kills 2 | . . . . . . . . . 1 . . . . . . 1
Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . .
Melee Attacks 110 | . . . . . 8 . 1 . 42 4 5 26 . . . 24
Impact 46 | . . . . . . . . . . 4 5 13 . . . 24
Slashing 8 | . . . . . 8 . . . . . . . . . . .
Piercing 56 | . . . . . . . 1 . 42 . . 13 . . . .
Sneak Attacks 15 | . . . . . 3 . . . 8 1 2 1 . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . .
Follow-up Attacks 1 | . . . . . . . . . . . . 1 . . . .
Damage Inflicted 7739 | . 16 165 . . 655 . 34 . 1672 1238 461 2231 . . 634 633
Guns 2728 | . 16 41 . . . . . . 112 1087 254 753 . . . 465
Cannons 573 | . . . . . . . . . . . . . . . 573 .
Explosions 1224 | . . 124 . . 269 . . . . . . 818 . . 13 .
Melee 3129 | . . . . . 386 . 34 . 1560 128 194 659 . . . 168
Ramming 85 | . . . . . . . . . . 23 13 1 . . 48 .
Kinetic 2733 | . 16 41 . . . . . . 112 1087 254 753 . . 470 .
Thermal . | . . . . . . . . . . . . . . . . .
Explosive 1211 | . . 124 . . 269 . . . . . . 818 . . . .
Electromagnetic 581 | . . . . . . . . . . . . . . . 116 465
Impact 681 | . . . . . . . . . . 128 194 191 . . . 168
Slashing 386 | . . . . . 386 . . . . . . . . . . .
Piercing 2062 | . . . . . . . 34 . 1560 . . 468 . . . .
Highest Corruption 13 | . . . . . . . . . . . . 1 . 2 4 13
Average Corruption 4 | . . . . . . . . . . . . 1 . 1 3 4
Corruption Purged . | . . . . . . . . . . . . . . . . .
Effects 23 | . . . . . . . . . . . . . . . 3 20
Message Errors 5 | . . . . . . . . . . . . . . . . 5
Matter Fused 7 | . . . . . . . . . . . . . . . 2 5
Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1
Energy Discharges 2 | . . . . . . . . . . . . . . . . 2
Data Loss (minor) 5 | . . . . . . . . . . . . . . . 1 4
Alerts 1 | . . . . . . . . . . . . . . . . 1
Misdirections 2 | . . . . . . . . . . . . . . . . 2
Overload Shots . | . . . . . . . . . . . . . . . . .
Overflow Damage 796 | . . . . . 133 . . . 259 . 124 155 . . 107 18
Projectiles 107 | . . . . . . . . . . . . . . . 107 .
Explosions 119 | . . . . . 3 . . . . . . 116 . . . .
Melee 570 | . . . . . 130 . . . 259 . 124 39 . . . 18
Knockbacks 7 | . . . . . . . . . . 1 2 . . . 3 1
Impact 4 | . . . . . . . . . . 1 2 . . . . 1
Kinetic 2 | . . . . . . . . . . . . . . . 2 .
Secondary 1 | . . . . . . . . . . . . . . . 1 .
Self-Inflicted Damage 197 | . . 27 . . . . . . 61 11 6 71 . . 21 .
Shots 6 | . . 1 . . . . . . 2 . . 3 . . . .
Rammed 14 | . . . . . . . . . . 2 1 1 . . 9 1
Targets Rammed 14 | . . . . . . . . . . 2 1 1 . . 9 1
Kicked . | . . . . . . . . . . . . . . . . .
Crushed . | . . . . . . . . . . . . . . . . .
Highest Temperature 270 | . . . . . . . . . . . . . . 12 22 270
Average Temperature 80 | . . . . . . . . . . . . . . 9 6 110
Received Heat Transfer 630 | . . . . . 45 . . . 180 81 45 198 18 27 . 36
Effects 1 | . . . . . . . . . . . . . . . . 1
Interference 1 | . . . . . . . . . . . . . . . . 1
Siege Activations . | . . . . . . . . . . . . . . . . .
Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2
Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2
Parts Fried 10 | . . . . . . . . . . . 5 . . . 1 4
Impact Corruptions 4 | . . . . . . . . . . . 3 . . . . 1
Robots Melted . | . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . .
Parts Melted . | . . . . . . . . . . . . . . . . .
Heat Transferred . | . . . . . . . . . . . . . . . . .
Parts Sabotaged . | . . . . . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . . . . . . . . .
Missiles Intercepted . | . . . . . . . . . . . . . . . . .
Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1
------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Tes Acc Com
Peak Influence 1645 | . 65 100 . . 111 119 118 71 757 500 427 545 306 1645 1391 970
Initial 1100 | . . 25 . . . 50 58 41 49 252 245 223 306 171 1100 776
Average 522 | . 16 92 . . 38 83 101 55 420 365 289 418 306 1600 1245 826
Maximum Alert Level 5 | . . . . . . . . . 3 2 2 2 1 5 4 3
Low Security (%) 29 | 100 100 100 . 100 100 100 100 100 35 . . . . 1 . .
Level 1 16 | . . . . . . . . . . 53 87 39 100 . . .
Level 2 19 | . . . . . . . . . 54 46 12 60 . . . .
Level 3 20 | . . . . . . . . . 9 . . . . . . 100
Level 4 12 | . . . . . . . . . . . . . . . 100 .
Level 5 . | . . . . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . . . . .
Max Security 1 | . . . . . . . . . . . . . . 98 . .
Squads Dispatched 17 | . 2 . . . . 2 . . 4 3 1 1 1 . 1 2
Investigation 6 | . 2 . . . . . . . 2 . . . 1 . . 1
Extermination 2 | . . . . . . . . . . . . . . . 1 1
Reinforcement 7 | . . . . . . 2 . . 2 1 1 1 . . . .
Assault . | . . . . . . . . . . . . . . . . .
Garrison 2 | . . . . . . . . . . 2 . . . . . .
Intercept . | . . . . . . . . . . . . . . . . .
Construction Impeded 4 | . . . . . . . . . 1 1 1 1 . . . .
Haulers Reinforced . | . . . . . . . . . . . . . . . . .
Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1
--------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Tes Acc Com
Distress Signals 3 | . 1 . . . . . . . 1 . . . . . 1 .
Communications Jammed . | . . . . . . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . . . . . . .
Times Spotted 96 | . 4 3 . . 3 4 1 6 10 6 2 12 4 11 14 16
Peak Tracking Total 11 | . 3 3 . . 3 3 1 6 3 2 1 5 4 11 8 11
Tactical Retreats 13 | . 1 . . . 2 1 . . 3 . . . . . 5 1
Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1
------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Tes Acc Com
Traps Triggered 9 | . . . . . . 1 1 . 1 . . 1 1 . 4 .
Indirectly 4 | . . . . . . . . . . . . . . . 4 .
Trap Hack Attempts . | . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . .
Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1
---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Tes Acc Com
Machines Disabled 7 | . . . . . 2 . . . 1 . 2 1 . 1 . .
Max in Single Turn 2 | . . . . . 1 . . . 1 . 2 1 . 1 . .
Machines Sabotaged . | . . . . . . . . . . . . . . . . .
Garrisons Compromised . | . . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . . .
Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . .
Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1
--------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Tes Acc Com
Machines Accessed 26 | . 2 . 1 . 2 3 1 . 4 3 3 1 . . 3 3
Terminals 23 | . 2 . . . 2 3 1 . 2 3 3 1 . . 3 3
Fabricators 2 | . . . . . . . . . 2 . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . .
Total Hacks 59 | . 5 . 1 . 7 6 4 . 11 6 7 3 . . 4 5
Successful 26 | . . . 1 . 4 2 2 . 4 3 3 1 . . 3 3
Failed 33 | . 5 . . . 3 4 2 . 7 3 4 2 . . 1 2
Catastrophic 13 | . 3 . . . . . . . 4 2 2 1 . . . 1
Database Lockouts . | . . . . . . . . . . . . . . . . .
Manual 23 | . 2 . 1 . 3 3 . . 2 3 3 3 . . . 3
Terminals 52 | . 5 . . . 7 6 4 . 5 6 7 3 . . 4 5
Fabricators 6 | . . . . . . . . . 6 . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . .
Terminal Hacks 15 | . . . 1 . 4 1 2 . . 2 1 . . . 3 1
Part Schematic 2 | . . . . . 1 . 1 . . . . . . . . .
Robot Schematic 1 | . . . . . . 1 . . . . . . . . . .
Robot Analysis 1 | . . . . . 1 . . . . . . . . . . .
Open Door 3 | . . . . . . . . . . . . . . . 3 .
Level Access Points 1 | . . . . . . . . . . . 1 . . . . .
Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . .
Terminal Index 1 | . . . . . . . 1 . . . . . . . . .
Alert Level 1 | . . . . . . . . . . 1 . . . . . .
Dispatch Records 1 | . . . . . 1 . . . . . . . . . . .
EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . .
Disengage Seal 1 | . . . . . . . . . . . . . . . . 1
Fabricator Hacks 4 | . . . . . . . . . 4 . . . . . . .
Network Status 1 | . . . . . . . . . 1 . . . . . . .
Load Schematic 1 | . . . . . . . . . 1 . . . . . . .
Build 2 | . . . . . . . . . 2 . . . . . . .
Repair Station Hacks . | . . . . . . . . . . . . . . . . .
Recycling Unit Hacks . | . . . . . . . . . . . . . . . . .
Scanalyzer . | . . . . . . . . . . . . . . . . .
Garrison Access Hacks . | . . . . . . . . . . . . . . . . .
Unauthorized Hacks 7 | . . . . . . 1 . . . 1 2 1 . . . 2
Terminals 7 | . . . . . . 1 . . . 1 2 1 . . . 2
Track 1 | . . . . . . . . . . . . . . . . 1
Botnet 6 | . . . . . . 1 . . . 1 2 1 . . . 1
Fabricators . | . . . . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . .
Data Cores Recovered . | . . . . . . . . . . . . . . . . .
Used . | . . . . . . . . . . . . . . . . .
Hacking Detections 22 | . 2 . . . 1 3 1 . 4 3 3 1 . . 1 3
Full Trace Events 5 | . 2 . . . . . . . 2 . . . . . . 1
Feedback Events . | . . . . . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . . . . .
Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . .
Robots Built . | . . . . . . . . . . . . . . . . .
Matter . | . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . . . . .
Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . . .
Parts Built 4 | . . . . . . . . . 4 . . . . . . .
Matter 292 | . . . . . . . . . 292 . . . . . . .
Time 48 | . . . . . . . . . 48 . . . . . . .
Total Part Build Rating 12 | . . . . . . . . . 12 . . . . . . .
Parts Repaired . | . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . .
Retrieved Components . | . . . . . . . . . . . . . . . . .
Parts Scanalyzed . | . . . . . . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . . . . . . .
Parts Damaged . | . . . . . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1
------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Tes Acc Com
Used RIF Installer . | . . . . . . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . . . . . . .
Combat . | . . . . . . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . . . . . . . . .
Robots Rewired . | . . . . . . . . . . . . . . . . .
Allies Hacked . | . . . . . . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . . . . . . .
Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1
-------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Tes Acc Com
Total Allies 3 | . . 3 . . . . . . . . . . . . . .
Largest Group 3 | . . 3 3 . . . . . . . . . . . . .
Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . . .
Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . .
Total Orders . | . . . . . . . . . . . . . . . . .
Ally Attacks . | . . . . . . . . . . . . . . . . .
Total Damage . | . . . . . . . . . . . . . . . . .
Kills . | . . . . . . . . . . . . . . . . .
Allies Corrupted . | . . . . . . . . . . . . . . . . .
Allies Melted . | . . . . . . . . . . . . . . . . .
Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1
------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Tes Acc Com
Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . .
Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . .
Drone Launches . | . . . . . . . . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . . . . . . . . .
Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1
------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Tes Acc Com
Turns Passed 3450 | 20 91 128 122 39 182 189 95 39 539 270 195 356 77 63 407 638
Spaces Moved 4954 | 34 173 184 240 77 266 362 178 78 599 398 320 468 100 113 575 789
Core 4954 | 34 173 184 240 77 266 362 178 78 599 398 320 468 100 113 575 789
Treads . | . . . . . . . . . . . . . . . . .
Legs . | . . . . . . . . . . . . . . . . .
Wheels . | . . . . . . . . . . . . . . . . .
Hover . | . . . . . . . . . . . . . . . . .
Flight . | . . . . . . . . . . . . . . . . .
Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50
Average Speed 52 | 50 50 50 50 50 52 50 50 50 50 51 50 50 50 50 55 61
Slowest Speed 250 | 50 50 50 50 50 100 50 50 50 50 250 100 150 50 50 100 150
Overloaded Moves . | . . . . . . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . . . . . . .
Robots Hopped . | . . . . . . . . . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . . . . . . . . . .
Exploration Rate (%) 25 | 3 46 48 60 27 32 16 6 66 19 12 10 18 3 24 17 21
Regions Visited 16
Branch Regions 5
Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . .
Known Exits Taken 4 | . . . . . . . . . 1 1 1 1 . . . .
Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . . 1 1 1 .
Scrap Searched . | . . . . . . . . . . . . . . . . .
Spaces Dug 83 | . . 11 . . . . . . 46 3 2 10 . . . 11
Terrain Destroyed 172 | . . 11 . . 11 . . . 48 10 35 42 . . 4 11
Melee 27 | . . . . . . . . . 7 3 2 4 . . . 11
Projectile 24 | . . . . . . . . . 2 7 1 10 . . 4 .
AOE 121 | . . 11 . . 11 . . . 39 . 32 28 . . . .
Terrain Rammed . | . . . . . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . . . . . .
Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1
--------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Tes Acc Com
Total 5535 | 35 175 209 241 76 289 369 181 77 769 451 345 544 126 118 641 889
Wait 281 | . . 17 . . . . . . 107 30 16 25 27 1 29 29
Move 4940 | 33 172 183 239 76 265 361 178 77 598 397 320 467 99 112 574 789
Hop . | . . . . . . . . . . . . . . . . .
Pick Up 16 | . 2 1 1 . 2 2 . . 1 1 . 3 . . . 3
Fast Attach 46 | 2 . . . . 3 3 2 . 8 9 2 6 . . 2 9
Attach 27 | . . . 1 . . . . . 4 3 1 3 . 2 5 8
Detach 21 | . . . . . . . . . 2 3 1 4 . 2 3 6
Swap 5 | . . 2 . . 2 . . . 1 . . . . . . .
Drop 22 | . . . . . 3 3 . . 3 2 . 5 . . . 6
Fire 55 | . 1 6 . . 6 . . . 3 . . 5 . 1 19 14
Melee 109 | . . . . . 8 . 1 . 42 4 5 25 . . . 24
Ram 13 | . . . . . . . . . . 2 . 1 . . 9 1
Kick . | . . . . . . . . . . . . . . . . .
Crush . | . . . . . . . . . . . . . . . . .
Escape Stasis . | . . . . . . . . . . . . . . . . .
Rewire . | . . . . . . . . . . . . . . . . .
Trap . | . . . . . . . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles
-9/Mines
-8/Materials
-7/Factory
-6/Factory
-6/Waste
-6/Factory
-5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2)
-4/Factory (discovered 4 exits: *Res x4)
-3/Research
-2/Research
-2/Testing
-1/Access
-1/Command
History
---------
Turn | Location | Event
2 | -11/Scrapyard | Discovered new exit (range 16)
21 | -11/Scrapyard | Entered Materials
81 | -10/Materials | Discovered new exit (range 10)
108 | -10/Materials | Discovered new exit (range 7)
112 | -10/Materials | Entered Mines
147 | -10/Mines | Discovered new exit (range 5)
148 | -10/Mines | Learned location of Storage (-9)
208 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3"
217 | -10/Mines | Deemed a non-threat by the Exiles lab entrance
217 | -10/Mines | Discovered new exit (range 5)
224 | -10/Mines | Received a Rocket Launcher from a helpful Derelict
240 | -10/Mines | Entered Exiles
240 | -10/Exiles | Accompanied by 3 allies
253 | -10/Exiles | Met 8R-AWN
262 | -10/Exiles | Met EX-HEX
282 | -10/Exiles | Met EX-DEC
288 | -10/Exiles | Met EX-BIN
295 | -10/Exiles | Aligned with FarCom system
295 | -10/Exiles | Given EX-Vault access code
307 | -10/Exiles | Opened EX-Vault
313 | -10/Exiles | Found AWS/Gauss
324 | -10/Exiles | Warned to stay clear of 0b10 Research branches
330 | -10/Exiles | Exiles lab attacked by MAIN.C
333 | -10/Exiles | Build established: Mutant
356 | -10/Exiles | Discovered new exit (range 10)
362 | -10/Exiles | Left Exiles lab with AWS/Gauss
362 | -10/Exiles | Entered Mines
371 | -9/Mines | Assembled infested the area
396 | -9/Mines | Discovered new exit (range 9)
401 | -9/Mines | Entered Materials
401 | -8/Materials | Evolved 4 slots: Power x1, Utility x3
538 | -8/Materials | Discovered new exit (range 15)
583 | -8/Materials | Entered Factory
583 | -7/Factory | Evolved 2 slots: Utility x2
746 | -7/Factory | Discovered new exit (range 6)
772 | -7/Factory | Entered another Factory area
772 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1
781 | -6/Factory | Found Prototype Processor
781 | -6/Factory | Identified Exp. Signal Interpreter
867 | -6/Factory | Sucked down chute
867 | -6/Factory | Entered Waste
872 | -6/Waste | Spotted C-40 Crusher
872 | -6/Waste | Spotted C-40 Crusher
875 | -6/Waste | Spotted C-40 Crusher
875 | -6/Waste | Spotted C-40 Crusher
880 | -6/Waste | Spotted C-40 Crusher
898 | -6/Waste | Spotted C-40 Crusher
901 | -6/Waste | Discovered new exit (range 11)
906 | -6/Waste | Identified exit to Factory
906 | -6/Waste | Entered Factory
959 | -6/Factory | Fabricated Adv. Weight Redist. System (x2)
1001 | -6/Factory | Fabricated Adv. Weight Redist. System (x2)
1022 | -6/Factory | Build established: Hacker-Mutant
1099 | -6/Factory | Local fabrication network quarantined
1372 | -6/Factory | Core integrity fell below 50%
1390 | -6/Factory | Lost 6 parts (2p3u1w)
1431 | -6/Factory | Discovered new exit (range 13)
1440 | -6/Factory | Identified exit to Factory
1445 | -6/Factory | Entered another Factory area
1445 | -5/Factory | Evolved 2 slots: Power x1, Utility x1
1504 | -5/Factory | Build established: Mutant
1587 | -5/Factory | Garrison activated, responded to threat
1708 | -5/Factory | Identified exit to Upper Caves
1708 | -5/Factory | Identified exit to Extension
1714 | -5/Factory | Discovered new exit (range 2)
1714 | -5/Factory | Identified exit to Factory
1715 | -5/Factory | Entered another Factory area
1715 | -4/Factory | Evolved 2 slots: Utility x2
1836 | -4/Factory | Identified exit to Research
1910 | -4/Factory | Entered Research
1910 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1
2085 | -3/Research | Lost 9 parts (6u3w)
2203 | -3/Research | Found Gamma Bomb Array
2254 | -3/Research | Discovered new exit (range 8)
2257 | -3/Research | Identified exit to Research
2266 | -3/Research | Entered another Research area
2266 | -2/Research | Evolved 2 slots: Utility x2
2338 | -2/Research | Discovered new exit (range 10)
2343 | -2/Research | Entered Testing
2344 | -2/Testing | Maximum security lockdown engaged
2399 | -2/Testing | Discovered new exit (range 15)
2406 | -2/Testing | Entered Access
2406 | -1/Access | Evolved 2 slots: Utility x2
2810 | -1/Access | Discovered new exit (range 7)
2813 | -1/Access | Entered Command
3350 | -1/Command | Spotted B-99 Colossus
3398 | -1/Command | System corruption reached 10%
3407 | -1/Command | Core integrity fell below 50%
3414 | -1/Command | Core integrity fell below 20%
3432 | -1/Command | Disengaged cave seal
3432 | -1/Command | Wild derelicts emerged from the dark tunnel
3437 | -1/Command | P-80 Master assimilated allied SI-FQQ(M)
3451 | -1/Command | Destroyed by B-99 Colossus with Multirail
Last Messages
---------------
03437_ Acquired 28 matter.
03437_ P-80 Master hacks SI-FQQ(M), assimilated.
03439_ System corrupted: Matter fused (-7).
03439_ P-80 Master suffers critical hit.
03439_ Chain reaction triggered in Lgt. Particle Reactor.
03439_ SI-FQQ(M) destroyed.
03439_ P-80 Master destroyed.
03440_ P-80 Master suffers critical hit.
03440_ P-80 Master destroyed.
03440_ P-80 Master resets P-80 Master, system corruption cleaned.
03442_ Acquired 7 matter.
03442_ Chain reaction triggered in Lgt. Particle Reactor.
03442_ P-80 Master destroyed.
03442_ YN-RL6(p) destroyed.
03443_ HV Slug penetrates P-80 Master.
03443_ P-80 Master destroyed.
03443_ HV Slug penetrates Wall.
03445_ KU-7KF(h) IFF system glitched.
03447_ KU-7KF(h) system terminally corrupted.
03451_ Penetrated by Slug.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 52
Energy Generation 31
Energy Capacity 365
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 210
Additional Mass Support 27
Armor Coverage 525
Core Shielding 30
Power Shielding 66
Melee Speed Boost 20
Evasion (%) 56
Targeting Accuracy 8
Melee Accuracy 17
Target Analysis 5
Offensive Hacking 14
Defensive Hacking 10
Item Schematics
-----------------
Adv. Weight Redist. System | -8/Materials | Hacked
Adv. Melee Analysis Suite | -6/Factory | Hacked
Robot Schematics
------------------
S-27 Virus | -7/Factory | Hacked
Fabricated
------------
Adv. Weight Redist. System | x2 | -6/Factory
Adv. Weight Redist. System | x2 | -6/Factory
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed TargetCloakSegregator
Manual? 0
Play Time 00:43:30
Cumulative 447.9 hours
Start 2021.06.15 @ 18:18:21
End 2021.06.15 @ 19:01:58
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 342
Rogue 335
Adventurer 0
Explorer 7
Win Type -
Total 21
Types 8/2/9/1/0/0/0/1/0
Lore% 82
Gallery% 94
Achievement% 78
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 1
Font 18/X11Bold
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: c7ebfa9e-469d-46f8-85b2-3f1ee863c9c6