Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 21:56:33 Player: NewsofPE Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (1124) 1124 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2199 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 245/250 System Corruption 0% Temperature Cool (6) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Small Storage Unit Large Storage Unit Light Armor Plating High-powered Tractor Beam Small Laser Light Assault Rifle Heavy Assault Rifle Shotgun Flak Cannon Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Small Storage Unit Large Storage Unit Light Armor Plating High-powered Tractor Beam Small Laser Light Assault Rifle Heavy Assault Rifle Shotgun Flak Cannon Flak Cannon Flak Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 32 | 6 3 23 Power 11 | 1 . 10 Engine 11 | 1 . 10 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 2 | . . 2 Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 7 | 1 2 4 Device 2 | . . 2 Storage 3 | 1 1 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 17 | . 1 16 Power 5 | . . 5 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 7 | . 1 6 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 98 85 Engine 20 | . 14 21 Leg 5 | . . 6 Wheel 7 | . 28 4 Device 10 | . . 11 Storage 11 | . 14 11 Processor 7 | . . 8 Protection 1 | . 12 . Energy Gun 8 | . . 10 Ballistic Gun 6 | . 28 3 Ballistic Cannon 6 | . . 7 Peak Build Rating 18 | 6 8 18 Average Rating 12 | 4 7 13 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 60 | 12 31 60 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 19 | . 1 19 Average Overweight (x) 3 | . . 4 Largest Inventory Capacity 20 | 8 15 20 Average Capacity 18 | 6 9 19 Most Carried 19 | 5 6 19 Average Carried 9 | 1 3 10 Final Capacity 20 | 8 15 20 Final Carried 19 | 2 6 19 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 918 | 225 165 528 Remotely . | . . . Salvage Created 1218 | . 147 1071 Parts 71 | . 5 66 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 29 | . 3 26 Guns 22 | . 3 19 Cannons 7 | . . 7 Classes Destroyed 6 | . 1 5 Worker 2 | . . 2 Watcher 4 | . . 4 Swarmer 3 | . . 3 Grunt 17 | . 3 14 Duelist 3 | . . 3 Sentry 6 | . . 6 Best Kill Streak 5 | . 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 213 | . 41 172 Missed 56 | . 9 47 Damage Taken 2068 | . 438 1630 Core 493 | . 89 404 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 119 | . 19 100 Largest 2 | . 2 2 Hottest 84 | . 40 84 Shots Fired 198 | . 37 161 Gun 169 | . 37 132 Cannon 29 | . . 29 Launcher . | . . . Special . | . . . Kinetic 142 | . 37 105 Thermal 56 | . . 56 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | . 6 19 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 136 | . 22 114 Core Hits 80 | . 8 72 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2031 | . 304 1727 Guns 1462 | . 304 1158 Cannons 569 | . . 569 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1555 | . 304 1251 Thermal 476 | . . 476 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 3 . Matter Fused 1 | . 1 . Data Loss (minor) 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 13 | . . 13 Impact . | . . . Kinetic 12 | . . 12 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 95 | . 95 73 Average Temperature 37 | . 54 25 Received Heat Transfer 849 | . 231 618 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1098 | . . 1098 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 266 | . 115 266 Initial 48 | . . 48 Average 90 | . 65 95 Maximum Alert Level 1 | . . 1 Low Security (%) 88 | 100 100 87 Level 1 11 | . . 12 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 2 5 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 8 44 Peak Tracking Total 5 | . 4 5 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 3 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . . 3 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 5 | . . 5 Successful 4 | . . 4 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 2 | . . 2 Record 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2616 | 45 299 2272 Spaces Moved 985 | 39 247 699 Core 69 | 9 . 60 Treads . | . . . Legs 235 | . . 235 Wheels 681 | 30 247 404 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 105 Average Speed 221 | 80 94 274 Slowest Speed 1000 | 90 105 1000 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 48 49 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1224 | 52 277 895 Wait 39 | . 3 36 Move 983 | 38 246 699 Hop . | . . . Pick Up 47 | 8 6 33 Fast Attach . | . . . Attach 26 | 6 2 18 Detach 1 | . . 1 Swap 6 | . 1 5 Drop 3 | . . 3 Fire 119 | . 19 100 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 12) 245 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 417 | -9/Materials | Lost 3 parts (1p1u1w) 560 | -9/Materials | Lost 3 parts (1p2n) 573 | -9/Materials | Core integrity fell below 50% 783 | -9/Materials | Discovered new exit (range 16) 810 | -9/Materials | Discovered new exit (range 16) 829 | -9/Materials | Build established: Scavenger-Mutant 839 | -9/Materials | Identified exit to Mines 975 | -9/Materials | Core integrity fell below 20% 2341 | -9/Materials | Discovered new exit (range 4) 2366 | -9/Materials | Identified exit to Materials 2617 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- recycling unit. Recycling unit begins recycling process. R-06 Scavenger collects Beam Rifle. Acquired Lgt. Armor Plating. R-06 Scavenger inserts Flight Unit into recycling unit. K-01 Serf cleans the Recycling Unit. Acquired 9 matter. R-06 Scavenger inserts Med. Matter Pod into recycling unit. K-01 Serf cleans the Recycling Unit. R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. Recycling unit begins recycling process. K-01 Serf cleans the Recycling Unit. Acquired Hvy. Assault Rifle. Connecting with Recycling Unit... U-05 Engineer builds a Door. G-47 Trooper destroyed. Ion Engine destroyed. 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