Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 17:17:48 Player: PE-P51 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (202) 1010 Value Destroyed (5493) 5493 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 10293 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -117 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 263/280 System Corruption 5% Temperature Cool (14) Movement Treading (240) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Cooled Ion Engine (fused) > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (25) --- Cooled Ion Engine F-cell Engine Light Treads Light Treads Light Treads Light Treads Light Treads Cooled VTOL Module Improved Sensor Array Improved Signal Interpreter Core Analyzer Armor Integrity Analyzer Light Armor Plating Hacking Suite System Shield Recalibrator Chronowheel Advanced Beam Rifle Heavy Particle Cannon Enhanced Autogun Grenade Launcher Rocket Launcher Datajack Improved Datajack Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Cooled VTOL Module > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Core Analyzer Armor Integrity Analyzer Hacking Suite System Shield Recalibrator Chronowheel EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Autogun Grenade Launcher Rocket Launcher Datajack Improved Datajack Powered Hammer Katana [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 3 | . . . 1 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 130 | . 13 4 26 5 . 7 37 37 1 Power 13 | . . . 5 . . 1 4 3 . Engine 12 | . . . 4 . . 1 4 3 . Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 48 | . 2 . 12 4 . 3 14 12 1 Treads 33 | . 2 . 5 2 . 1 13 9 1 Leg 1 | . . . 1 . . . . . . Wheel 9 | . . . 5 2 . 2 . . . Hover 1 | . . . . . . . . 1 . Flight 4 | . . . 1 . . . 1 2 . Utility 30 | . 4 1 4 1 . 2 12 6 . Device 19 | . 1 1 4 1 . 2 7 3 . Storage 2 | . 2 . . . . . . . . Processor 3 | . . . . . . . 2 1 . Hackware . | . . . . . . . . . . Protection 6 | . 1 . . . . . 3 2 . Artifact . | . . . . . . . . . . Weapon 39 | . 7 3 5 . . 1 7 16 . Energy Gun 10 | . 2 . 1 . . . . 7 . Energy Cannon 12 | . 3 1 3 . . . 3 2 . Ballistic Gun 6 | . . . . . . . 3 3 . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 5 | . 1 1 1 . . . 1 1 . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . 1 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 16 | . . . 3 . . . 1 12 . Parts Lost 48 | . . 1 15 . . 4 20 7 1 Power 4 | . . . 2 . . 1 1 . . Propulsion 19 | . . . 7 . . 2 7 3 . Utility 13 | . . 1 1 . . 1 6 3 1 Weapon 12 | . . . 5 . . . 6 1 . Highest Loss Streak 5 | . . 1 3 . . 4 5 3 1 To Critical Strikes 1 | . . . 1 . . . . . . Average Backups 22 | . 14 19 20 25 25 24 23 24 25 Power 1 | . 1 1 1 3 3 2 1 2 2 Propulsion 3 | . 3 3 2 5 4 4 3 4 6 Utility 4 | . . 1 2 5 5 5 8 7 8 Weapon 10 | . 8 13 12 11 11 11 8 7 6 Tool/Special . | . . . . . . . . . . Unused Backups 29 | . 4 . 1 1 . 1 7 5 10 Power 3 | . . . . . . . . 2 1 Propulsion 8 | . 3 . 1 1 . . 3 . . Utility 13 | . 1 . . . . 1 3 2 6 Weapon 3 | . . . . . . . 1 1 1 Tool/Special 2 | . . . . . . . . . 2 Average Slot Usage (%) 93 | . 99 92 90 100 80 98 96 90 85 Engine 10 | . 14 14 9 11 11 11 8 9 9 Treads 25 | . 25 28 26 14 33 21 25 26 27 Wheel 2 | . . . 3 18 . 9 . . . Device 14 | . 3 4 16 22 22 21 25 8 9 Storage 10 | . 14 14 11 11 11 11 9 9 9 Processor 3 | . . . . . . . 6 9 9 Protection 3 | . 9 1 . . . . 1 9 4 Energy Gun 1 | . 7 . . . . . . 5 18 Energy Cannon 16 | . 18 27 21 22 3 21 15 3 . Ballistic Gun 1 | . . . . . . . 1 6 . Peak Build Rating 41 | . 10 11 18 20 21 23 38 41 37 Average Rating 22 | . 8 9 13 18 18 21 33 35 32 On Entrance 18 | 6 6 10 11 18 20 21 23 36 36 Avg Prop Armor Cover (%) 7 | . . . 11 11 . 2 2 . . Naked Turns . | . . . . . . . . . . Heaviest Build 124 | 13 98 98 97 97 96 98 113 124 113 Greatest Support 69 | 20 40 40 66 60 60 60 69 69 63 Greatest Overweight (x) 9 | . 2 2 9 4 1 6 2 2 1 Average Overweight (x) 1 | . 1 2 1 3 1 2 1 1 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 19 25 25 25 25 25 25 25 25 Most Carried 25 | . 18 20 25 25 25 25 25 25 25 Average Carried 22 | . 14 19 20 25 24 24 24 24 25 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 18 20 25 25 25 25 25 25 25 Class Distribution -------------------- 52% | Mutant 40% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Matter Collected 3773 | 200 187 102 509 166 . 231 1092 1276 10 Remotely 562 | . . . . . . . 562 . . Salvage Created 7339 | . 471 164 1716 200 . 554 2321 1778 135 Parts 414 | . 40 4 108 11 . 25 123 94 9 Haulers Intercepted 15 | . 2 . 4 . . . 5 4 . Recyclers Shooed 5 | . . . 2 . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored 1 | . . . 1 . . . . . . Broken 1 | . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Combat Hostiles Destroyed 133 | . 12 6 35 6 . 10 36 25 3 Melee 1 | . . . . . . . . 1 . Guns 36 | . 5 . . . . . 7 21 3 Cannons 53 | . 2 4 17 6 . 5 16 3 . AOE 40 | . 5 2 17 . . 4 12 . . Classes Destroyed 17 | . 6 . 4 2 . 1 3 1 . Worker 13 | . . . 4 . . 1 1 7 . Builder 9 | . 1 . 2 . . . 2 4 . Tunneler 2 | . . . . 1 . 1 . . . Hauler 15 | . 2 . 4 . . . 5 4 . Recycler 12 | . . . 5 . . 3 4 . . Mechanic 1 | . . . 1 . . . . . . Operator 6 | . 1 . 3 . . . 1 1 . Watcher 10 | . 1 . 3 . . . 4 2 . Swarmer 35 | . 6 . 18 3 . 4 3 . 1 Grunt 61 | . 6 6 8 2 . 5 19 15 . Brawler 2 | . . . . 1 . . 1 . . Duelist 2 | . . . . . . . . 2 . Protector 2 | . . . . . . . 2 . . Sentry 26 | . . . 9 . . . 7 8 2 Specialist 2 | . . . . . . . 2 . . Hunter 2 | . . . . . . 1 1 . . Heavy 1 | . . . . . . . 1 . . Thug 1 | . . . 1 . . . . . . Best Kill Streak 9 | . 4 3 7 3 . 7 9 5 2 Combat Bots Only 9 | . 3 3 6 3 . 5 9 5 2 Max Kills in Single Turn 3 | . 3 1 3 1 . 3 3 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 1 3 . . 2 2 . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Hostile Shots Fired 722 | . 57 51 145 24 . 57 244 132 12 Missed 194 | . 19 11 41 8 . 15 61 34 5 Hits 528 | . 38 40 104 16 . 42 183 98 7 Melee 8 | . . . . . . . 2 6 . Projectile 520 | . 38 40 104 16 . 42 181 92 7 Critical Strikes 23 | . . . 2 . . 3 13 5 . Damage Taken 8448 | . 395 459 1225 178 . 687 3467 1944 93 Core 921 | . 36 87 123 44 . 78 372 151 30 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 332 | . 105 . 173 . . . 54 . . Core Remaining (%) 62 | 100 . 50 . . . 38 . . . Volleys Fired 501 | . 46 25 95 15 . 32 141 138 9 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 150 | . 120 120 128 120 . 128 150 150 122 Shots Fired 917 | . 76 45 172 32 1 62 269 242 18 Gun 332 | . 52 . . . . . 76 186 18 Cannon 548 | . 21 42 160 32 1 59 177 56 . Launcher 37 | . 3 3 12 . . 3 16 . . Special . | . . . . . . . . . . Kinetic 219 | . . . . . . . 76 143 . Thermal 656 | . 68 42 160 32 1 59 177 99 18 Explosive 37 | . 3 3 12 . . 3 16 . . Electromagnetic 5 | . 5 . . . . . . . . Robot Hit Streak 16 | . 10 7 16 10 . 10 14 16 5 Robot Miss Streak 6 | . 6 2 2 3 . 3 3 3 3 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 2 | . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 616 | . 44 26 121 20 . 41 179 175 10 Core Hits 296 | . 28 9 72 8 . 21 89 66 3 Critical Kills 5 | . . . 2 . . . 2 1 . Critical Parts Destroyed 2 | . . . . . . . . 2 . Critical Strikes 10 | . 1 . 2 . . . 2 4 1 Burn 3 | . 1 . . . . . . 1 1 Meltdown 4 | . . . 2 . . . 2 . . Destroy 3 | . . . . . . . . 3 . Melee Attacks 36 | . 3 16 . . . . 6 11 . Impact . | . . . . . . . . . . Slashing 36 | . 3 16 . . . . 6 11 . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14810 | . 831 814 3207 459 . 1068 4760 3471 200 Guns 3768 | . 372 . . . . . 780 2416 200 Cannons 7223 | . 206 421 2096 350 . 754 2564 832 . Explosions 3311 | . 249 335 1038 . . 314 1375 . . Melee 151 | . . . . . . . . 151 . Ramming 357 | . 4 58 73 109 . . 41 72 . Kinetic 2596 | . . . . . . . 780 1816 . Thermal 8398 | . 523 421 2154 350 . 754 2564 1432 200 Explosive 3253 | . 249 335 980 . . 314 1375 . . Electromagnetic 55 | . 55 . . . . . . . . Impact . | . . . . . . . . . . Slashing 151 | . . . . . . . . 151 . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 1 5 5 Average Corruption 2 | . . . 1 5 5 5 1 3 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 231 | . . . 25 35 20 52 27 72 . Message Errors 68 | . . . 7 11 8 11 11 20 . Matter Fused 64 | . . . 6 12 5 15 7 19 . Heat Flow Errors 25 | . . . 6 2 2 7 2 6 . Energy Discharges 10 | . . . 1 2 1 1 1 4 . Parts Rejected 1 | . . . 1 . . . . . . Parts Fused 4 | . . . . . . . 1 3 . Data Loss (minor) 30 | . . . 2 2 3 7 3 13 . Data Loss (major) 15 | . . . 1 2 . 7 . 5 . Misfires 8 | . . . 1 2 1 2 2 . . Alerts 3 | . . . . 2 . 1 . . . Weapon Failures 3 | . . . . . . 1 . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 198 | . . 17 48 . . 40 93 . . Projectiles 73 | . . 17 20 . . . 36 . . Explosions 125 | . . . 28 . . 40 57 . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . 1 1 . . . . . Impact 2 | . . . 1 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 313 | . . 15 20 32 . 35 211 . . Shots 16 | . . 2 1 . . 1 12 . . Rammed 34 | . 1 12 5 8 . . 3 5 . Targets Rammed 42 | . 2 12 7 8 . . 4 9 . Kicked 2 | . 1 . 1 . . . . . . Crushed 6 | . . . 1 . . . 1 4 . Highest Temperature 391 | . 227 262 236 241 169 238 286 391 24 Average Temperature 85 | . 85 123 55 57 75 117 74 87 10 Received Heat Transfer 3255 | . 150 249 303 42 . 387 1332 756 36 Effects 2 | . 2 . . . . . . . . Interference 2 | . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . 3 . . 1 2 . . Combat Hostiles 3 | . . . 1 . . 1 1 . . Parts Melted 32 | . 3 . 11 3 . 1 12 1 1 Heat Transferred 15945 | . 1326 888 4453 740 . 1554 4209 2331 444 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Maximum Alert Level 2 | . . . 2 . . . 2 1 . Low Security (%) 76 | . 100 100 90 100 . 100 39 54 100 Level 1 19 | . . . 5 . . . 47 45 . Level 2 3 | . . . 3 . . . 12 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 466 | . 165 75 427 75 . 166 466 379 171 Initial 140 | . . . . 15 . . . 129 140 Average 116 | . 34 3 108 8 . 27 250 196 152 Influence Increases 4756 | . 400 143 1271 175 . 299 1350 1057 61 Destroy 0b10 Robot/C 2660 | . 240 120 740 120 . 200 680 500 60 Destroy 0b10 Robot/NC 360 | . 25 . 120 5 . 25 95 90 . Destroy Leader 632 | . 56 10 176 20 . 40 188 142 . Allied During Kill 11 | . . . 11 . . . . . . Successful Hack 107 | . 26 . 15 . . . 17 49 . Disable Machine 345 | . 15 . 105 15 . 15 90 105 . Anti-Garrison Action 150 | . . . . . . . 150 . . Destroy Structure 266 | . 23 13 89 . . 19 85 36 1 Lose Combat Pursuer 225 | . 15 . 15 15 . . 45 135 . Influence Decreases 4585 | . 400 143 1232 214 . 299 1043 1004 250 Entered New Map 422 | . . . . 24 . . . 178 220 Time Decay 3110 | . 400 133 639 190 . 279 693 756 20 Lost Part 439 | . . 10 129 . . 20 200 70 10 Lost Ally 40 | . . . 40 . . . . . . Purge Threat 574 | . . . 424 . . . 150 . . Squads Dispatched 16 | . 1 . 4 . . 1 7 3 . Investigation 3 | . . . . . . . 2 1 . Extermination . | . . . . . . . . . . Reinforcement 11 | . 1 . 4 . . 1 3 2 . Assault 2 | . . . . . . . 2 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . 1 . . 1 . 2 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Distress Signals 16 | . 4 1 4 . . . 3 4 . Communications Jammed 27 | . . . . . . . 27 . . Distress Signals 27 | . . . . . . . 27 . . Times Spotted 216 | . 24 8 57 7 . 10 63 44 3 Peak Tracking Total 8 | . 4 3 8 3 . 4 8 6 2 Tactical Retreats 12 | . 1 . 1 1 . . 2 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Traps Triggered 6 | . 1 . 1 . . . 4 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 44 | . . . . . . . . 44 . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . Reprogrammed 5 | . . . . . . . . 5 . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Machines Disabled 24 | . 1 . 7 1 . 1 7 7 . Max in Single Turn 5 | . 1 . 5 1 . 1 2 1 . Garrison Access 2 | . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Machines Accessed 49 | . 9 . 13 . 2 . 10 15 . Terminals 37 | . 6 . 10 . . . 8 13 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 2 . . Recycling Units 4 | . 2 . 1 . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 147 | . 19 . 47 . 10 . 38 33 . Successful 86 | . 11 . 28 . 10 . 20 17 . Failed 60 | . 8 . 18 . . . 18 16 . Catastrophic 6 | . . . 1 . . . 2 3 . Database Lockouts 1 | . . . 1 . . . . . . Manual 82 | . 12 . 29 . 1 . 21 19 . Terminals 107 | . 11 . 36 . . . 29 31 . Fabricators . | . . . . . . . . . . Repair Stations 19 | . 4 . 6 . . . 9 . . Recycling Units 6 | . 4 . 1 . . . . 1 . Scanalyzers 4 | . . . 4 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 29 | . 1 . 5 . 10 . 5 8 . Record 11 | . . . 1 . 9 . 1 . . Open Door 7 | . . . . . . . . 7 . Alert Level 3 | . 1 . 1 . . . 1 . . Unreport Threat 4 | . . . 3 . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 13 | . 4 . 5 . . . 4 . . Scan Component 8 | . 2 . 3 . . . 3 . . Repair 5 | . 2 . 2 . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 3 | . . . 3 . . . . . . Retrieve Study 3 | . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 39 | . 6 . 14 . . . 11 8 . Terminals 37 | . 5 . 14 . . . 11 7 . Botnet 15 | . . . 7 . . . 6 2 . Skim 22 | . 5 . 7 . . . 5 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . Reject 1 | . . . . . . . . 1 . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 37 | . 5 . 12 . . . 10 10 . Full Trace Events 7 | . 1 . 1 . . . 3 2 . Feedback Events 2 | . . . 1 . . . . 1 . Corruption 2 | . . . 1 . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . Parts Repaired 5 | . 2 . 2 . . . 1 . . Time 142 | . 52 . 58 . . . 32 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . . . 7 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Total Allies 4 | . . 4 . . . . . . . Largest Group 4 | . . 4 4 . . . . . . Highest-Rated Group 71 | . . 71 71 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 23 | . . 9 14 . . . . . . Total Damage 218 | . . 73 145 . . . . . . Kills 7 | . . 2 5 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Active Infowar (turns) 9449 | . 536 1081 1223 1213 975 85 3671 665 . Sensors 1381 | . . . . . . . 1381 . . Terrain 4577 | . . 1081 1223 1213 975 85 . . . Structural 1633 | . 536 . . . . . 1097 . . T.N.C. 2050 | . . . . . . . 1385 665 . Jamming 2287 | . . . . . . . 2122 165 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Turns Passed 20012 | . 1969 3073 2943 1276 975 1887 3718 4118 53 Spaces Moved 7004 | 1 673 897 1018 829 403 568 1194 1411 10 Core . | . . . . . . . . . . Treads 5897 | . 591 897 781 72 403 538 1194 1411 10 Legs 84 | 1 82 . 1 . . . . . . Wheels 1023 | . . . 236 757 . 30 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 320 135 135 240 145 240 240 240 Average Speed 245 | 120 236 320 234 145 240 311 249 240 240 Slowest Speed 750 | 120 320 320 750 240 240 480 330 320 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 72 | 2 96 100 95 99 52 101 77 93 5 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . 1 . . . 1 . . 2 . Known Exits Taken 5 | . . 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . Scrap Searched 6 | . . 2 . 2 . 2 . . . Spaces Dug 20 | . 2 . . . . 5 5 8 . Terrain Destroyed 269 | . 21 13 90 . . 18 95 32 . Melee 11 | . 2 . . . . . 1 8 . Projectile 57 | . . . . . . . 35 22 . AOE 199 | . 19 13 90 . . 18 59 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Total 8801 | . 960 994 1371 866 412 624 1666 1885 23 Wait 836 | . 202 36 193 1 . 1 224 178 1 Move 6995 | . 672 896 1017 828 402 567 1193 1410 10 Hop . | . . . . . . . . . . Pick Up 79 | . 13 2 14 2 1 4 24 19 . Fast Attach 32 | . 4 1 11 . 4 3 8 1 . Attach 36 | . . . 11 . . 1 15 9 . Detach . | . . . . . . . . . . Swap 139 | . 14 6 22 7 . 10 30 48 2 Drop 61 | . 4 . 1 5 5 6 21 18 1 Fire 501 | . 46 25 95 15 . 32 141 138 9 Melee 36 | . 3 16 . . . . 6 11 . Ram 5 | . . . 1 4 . . . . . Kick 2 | . 1 . 1 . . . . . . Crush 35 | . 1 12 5 4 . . 4 9 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 44 | . . . . . . . . 44 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / Scr) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 337 | -10/Materials | Repaired Med. Laser 364 | -10/Materials | Repaired Lgt. Treads 527 | -10/Materials | Discovered new exit (range 3) 716 | -10/Materials | Discovered new exit (range 10) 1262 | -10/Materials | Discovered new exit (range 4) 1693 | -10/Materials | Identified exit to Subcaves 1693 | -10/Materials | Learned location of 1 exit from Materials 1740 | -10/Materials | Learned location of 2 exits from Materials 1779 | -10/Materials | Learned location of 2 exits from Subcaves 1807 | -10/Materials | Learned location of 2 exits from Materials 1827 | -10/Materials | Learned location of 2 exits from Mines 1838 | -10/Materials | Learned location of 1 exit from Storage 1858 | -10/Materials | Learned location of 1 exit from Recycling 1889 | -10/Materials | Learned location of Storage (-8) 1930 | -10/Materials | Learned Storage trap positions 1970 | -10/Materials | Entered Mines 1971 | -10/Mines | Identified exit to Materials 2282 | -10/Mines | Excavation squad dispatched 2282 | -10/Mines | A large section of the Mines collapsed 2569 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2731 | -10/Mines | Escorted by a lone wolf Derelict 2762 | -10/Mines | Learned Materials terminal intel 3172 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 5043 | -10/Mines | Entered Materials 5043 | -9/Materials | Accompanied by 4 allies 5043 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5044 | -9/Materials | Identified exit to Materials 5044 | -9/Materials | Identified exit to Mines 5045 | -9/Materials | Loaded intel: 12 terminal locations 5178 | -9/Materials | Lost 3 allies 5780 | -9/Materials | Lost 3 parts (1p1n1u) 6373 | -9/Materials | Central database locked down 7767 | -9/Materials | Repaired Cooling System 7794 | -9/Materials | Repaired Lgt. Treads 7844 | -9/Materials | Loaded intel: 2 recycling unit locations 7881 | -9/Materials | Learned 2 Storage zone layouts 7939 | -9/Materials | Learned 4 Recycling zone layouts 7986 | -9/Materials | Entered Mines 7987 | -9/Mines | Assembled infested the area 8153 | -9/Mines | Build established: Scavenger-Mutant 8288 | -9/Mines | Learned Materials interactive machine intel 8447 | -9/Mines | Discovered new exit (range 5) 8681 | -9/Mines | Learned location of 1 exit from Materials 9262 | -9/Mines | Entered Exiles 9321 | -9/Exiles | Met 8R-AWN 9362 | -9/Exiles | Met EX-HEX 9431 | -9/Exiles | Met EX-BIN 9458 | -9/Exiles | Aligned with FarCom system 9460 | -9/Exiles | Given EX-Vault access code 9515 | -9/Exiles | Opened EX-Vault 9545 | -9/Exiles | Found Chronowheel 9596 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9757 | -9/Exiles | Discovered new exit (range 15) 10023 | -9/Exiles | Met EX-DEC 10035 | -9/Exiles | Learned location of Zion (-6) 10237 | -9/Exiles | Left Exiles lab with Chronowheel 10237 | -9/Exiles | Entered Mines 10318 | -8/Mines | Core integrity fell below 50% 10386 | -8/Mines | Lost 4 parts (1p2n1u) 10520 | -8/Mines | Discovered exit to Materials (range 5) 10803 | -8/Mines | Build established: Mutant 11765 | -8/Mines | Discovered exit to Materials (range 5) 12124 | -8/Mines | Entered Materials 12124 | -8/Materials | Evolved 2 slots: Utility x2 12125 | -8/Materials | Identified exit to Storage 12126 | -8/Materials | Identified exit to Factory 12127 | -8/Materials | Loaded intel: 18 interactive machine locations 12977 | -8/Materials | Lost 3 parts (1p1n1u) 13051 | -8/Materials | Lost 5 parts (2n3w) 13262 | -8/Materials | Destroyed 9 combat bots 13262 | -8/Materials | Lost 4 parts (1n1u2w) 13479 | -8/Materials | Discovered exit to Factory (range 5) 13584 | -8/Materials | Build established: Scavenger-Skirmisher 14239 | -8/Materials | Core integrity fell below 50% 14263 | -8/Materials | Lost 4 parts (3n1u) 14868 | -8/Materials | Repaired Rocket Launcher+ 14936 | -8/Materials | Build established: Scavenger-Mutant 15842 | -8/Materials | Entered Storage 15843 | -8/Storage | Identified exit to Recycling 15845 | -8/Storage | Loaded intel: 32 trap records 16388 | -8/Storage | Lost 3 parts (2n1u) 17093 | -8/Storage | Crushed by falling debris 17813 | -8/Storage | Core integrity fell below 20% 18453 | -8/Storage | Used back door to open Recycling access 18804 | -8/Storage | Learned 2 Storage zone layouts 18835 | -8/Storage | Learned location of Extension (-4) 18855 | -8/Storage | Learned 4 Recycling zone layouts 18866 | -8/Storage | Learned Factory trap positions 18896 | -8/Storage | Learned location of Lower Caves (-6) 19477 | -8/Storage | Discovered exit to Factory (range 16) 19960 | -8/Storage | Entered Recycling 19961 | -8/Recycling | Identified exit to Scraptown 19962 | -8/Recycling | Identified exit to Factory 20013 | -8/Recycling | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 19850_ Acquired 32 matter. 19854_ System corrupted: Component data lost. 19874_ Acquired 13 matter. 19886_ System corrupted: Cld. Ion Engine fused. 19931_ System corrupted: Component data lost. LOCATION=RECYCLING GOAL=ESCAPE 19960_ Receiving FarCom transmissions... Loading 1 Recycling exit... Loading 8 Recycling zones... 19962_ Y-45 Defender suffers critical hit (Burn). 19962_ Y-45 Defender destroyed. 19967_ Acquired 10 matter. 19975_ Dropped Lgt. Treads. 19984_ S-10 Pest springs to life. 19985_ Hrd. Heavy Armor Plating destroyed. 19995_ Flight Unit melted. 19995_ S-10 Pest destroyed. 20001_ G-47 Trooper springs to life. 20012_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ###"Y"####??# #???# ###########???????????????? | | ??#"""#?????# #???## #?????????????????????????? | | ??#####???###+###### ##########????????????????? | | ??????????# # # #????????????????? | | ??????????# + + #????????????????? | | ??????????# # # #????????????????? | | ??????????# # # #????????????????? | | ?????????## + + #????????????????? | | ?????????# # # #????????????????? | | ?????????## # # #????????????????? | | ??????????# # # #????????????????? | | ??????????# # # #????????????????? | | ??????????## ####### ##########????????????????? | | ???????????###?????# #??????###????????????????? | | ???????????????????# ######## ######???????????? | | ???????????????????# # #???????????? | | ???????????????????# # #???????????? | | ???????????????????# + #???????????? | | ???????????????????# # #???????????? | | ???????????????????# ###############???????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?###?????????????????????? | | ???????????????????# ###%####??????????????????? | | ???????????????????# ![[!* #??????????????????? | | ???????????????????# = #??????????????????? | | ???????????????????# !%@ #??????????????????? | | ???????????????????##+##;#######?????????????????? | | ???????????????????? !g% #?????????????????? | | ????????????????????! ! ! ! #?????????????????? | | ?????????????????? g ! #?????????????????? | | ?????????????????#]k = ! * #?????????????????? | | ?????????????????###############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 750 Power Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 32% | -10/Materials Lgt. Treads | 58% | -10/Materials Cooling System | 14% | -9/Materials Lgt. Treads | 7% | -9/Materials Rocket Launcher | 22% | -8/Materials Studied --------- Beam Cannon | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityMolecularTorch Manual? 0 Play Time 01:20:55 Cumulative 272.3 hours Start 2026.01.06 @ 13:49:10 End 2026.01.06 @ 17:17:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 348 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 74 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6570db21-ba12-45b0-a115-c19f0e2e1f38