Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 14:33:30 Player: Manastyl Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (2172) 2172 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6057 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 264/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Treads Force Field Gatling Laser Variable Charge Gun Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ F-cell Engine Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Layered Heavy Armor Plating > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Flak Gun > --- INVENTORY -------- Medium Treads Medium Treads Compact Wheel Matter Compressor Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Force Field High-powered Tractor Beam Gatling Laser Improved Spread Laser Variable Charge Gun Phase Cannon KE Penetrator Enhanced Gauss Cannon Long-range Missile Launcher Mini Smartbomb Launcher Heavy Pick [Rating: 85] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Medium Armor Plating Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . . 1 Propulsion 3 | . . . . 3 . Utility 5 | . . . . 4 1 Weapon 1 | . . . . 1 . Parts Attached 64 | 1 17 . 3 30 13 Power 7 | . 4 . . 1 2 Engine 5 | . 4 . . 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 18 | . 6 . 1 9 2 Treads 13 | . 2 . . 9 2 Leg 4 | . 4 . . . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 2 . 1 12 5 Device 7 | 1 . . 1 3 2 Storage 2 | . 1 . . 1 . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 10 | . 1 . . 6 3 Artifact . | . . . . . . Weapon 18 | . 5 . 1 8 4 Energy Gun 7 | . 1 . . 4 2 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 4 | . 2 . . 2 . Ballistic Cannon . | . . . . . . Launcher 4 | . 2 . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 8 | . 1 . . 1 6 Power 1 | . 1 . . . . Propulsion 1 | . . . . . 1 Utility 4 | . . . . 1 3 Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . 1 . . 1 4 To Critical Strikes . | . . . . . . Average Backups 11 | 6 8 10 10 11 18 Power . | 1 . . . . . Propulsion 3 | 4 3 4 4 2 3 Utility 4 | . 1 2 3 5 7 Weapon 4 | 1 3 3 3 4 7 Tool/Special . | . . . . . . Unused Backups 21 | 6 3 1 2 1 8 Power 1 | 1 . . . . . Propulsion 6 | 2 1 . . . 3 Utility 5 | 1 . . 2 . 2 Weapon 9 | 2 2 1 . 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 99 100 100 99 95 Engine 8 | . 14 14 14 6 4 Treads 25 | . 6 28 21 32 27 Leg 3 | . 21 . . . . Device 13 | . 13 14 14 12 15 Storage 8 | . 14 14 14 6 4 Processor 4 | . . . . 5 10 Protection 7 | . . . . 14 5 Energy Gun 12 | . 14 14 14 12 10 Ballistic Gun 9 | . 13 14 14 6 4 Peak Build Rating 85 | 7 8 8 13 60 85 Average Rating 38 | 6 7 8 9 52 71 On Entrance 16 | 6 7 8 8 12 60 Avg Prop Armor Cover (%) 7 | . . . 13 4 4 Naked Turns 39 | . . . . . 39 Heaviest Build 106 | 12 21 20 20 82 106 Greatest Support 140 | 20 40 40 40 124 140 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 Average Capacity 13 | 8 9 10 10 15 19 Most Carried 20 | 8 10 10 10 20 20 Average Carried 11 | 6 8 9 9 11 18 Final Capacity 20 | 8 10 10 10 20 5 Final Carried 19 | 7 10 10 10 19 5 Class Distribution -------------------- 37% | Mutant 31% | Tank 25% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 2024 | 219 311 50 . 881 563 Remotely 450 | . . . . 126 324 Salvage Created 2430 | 149 535 . . 1183 563 Parts 101 | 9 24 . . 47 21 Haulers Intercepted 4 | . 1 . . 2 1 Recyclers Shooed 3 | 1 . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . 4 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 40 | . 9 . . 22 9 Melee 1 | . . . . 1 . Guns 35 | . 9 . . 18 8 AOE 3 | . . . . 3 . Classes Destroyed 13 | 2 4 . . 6 1 Worker 2 | . 1 . . . 1 Builder 1 | . . . . 1 . Tunneler 5 | 3 . . . 2 . Hauler 4 | . 1 . . 2 1 Recycler 3 | 1 1 . . 1 . Watcher 2 | . 2 . . . . Swarmer 5 | . . . . 4 1 Grunt 18 | . 9 . . 6 3 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 5 | . . . . 3 2 Specialist 2 | . . . . 2 . Programmer 8 | . . . . 6 2 Best Kill Streak 7 | 2 4 . . 7 3 Combat Bots Only 7 | . 4 . . 7 3 Max Kills in Single Turn 2 | 1 1 . . 2 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . . . . 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 278 | . 44 . . 172 62 Missed 88 | . 8 . . 61 19 Hits 190 | . 36 . . 111 43 Melee 2 | . . . . . 2 Projectile 188 | . 36 . . 111 41 Critical Strikes 12 | . 3 . . 6 3 Part Disruptions 1 | . . . . . 1 Damage Taken 3715 | . 456 . . 1582 1677 Core 1262 | . 87 . . 173 1002 Absorbed by Shields 354 | . . . . . 354 Core Remaining (%) 81 | 100 . . 65 79 . Volleys Fired 149 | 9 51 . . 54 35 Largest 3 | 2 2 . . 3 3 Hottest 183 | 70 70 . . 183 178 Shots Fired 361 | 18 92 . . 159 92 Gun 349 | 18 88 . . 158 85 Cannon 7 | . . . . . 7 Launcher 5 | . 4 . . 1 . Special . | . . . . . . Kinetic 148 | 9 46 . . 65 28 Thermal 208 | 9 42 . . 93 64 Explosive 5 | . 4 . . 1 . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 8 9 . . 17 13 Robot Miss Streak 5 | 1 2 . . 5 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 254 | 13 58 . . 118 65 Core Hits 190 | 6 27 . . 111 46 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 6 | . 5 . . 1 . Burn 5 | . 5 . . . . Destroy 1 | . . . . 1 . Melee Attacks 9 | . . . . 6 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing 9 | . . . . 6 3 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5524 | 134 698 . . 2841 1851 Guns 4820 | 134 688 . . 2399 1599 Cannons . | . . . . . . Explosions 386 | . . . . 386 . Melee . | . . . . . . Ramming 318 | . 10 . . 56 252 Kinetic 1761 | 60 314 . . 825 562 Thermal 3413 | 74 374 . . 1928 1037 Explosive 32 | . . . . 32 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 25 | . 2 2 . 6 25 Average Corruption 3 | . 2 2 . 4 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 103 | . 16 6 . 69 12 Message Errors 22 | . 6 2 . 11 3 Matter Fused 18 | . 2 1 . 13 2 Heat Flow Errors 17 | . 2 1 . 11 3 Energy Discharges 11 | . 2 . . 8 1 Parts Rejected 2 | . . . . 2 . Data Loss (minor) 14 | . 2 1 . 10 1 Data Loss (major) 7 | . . 1 . 5 1 Misfires 4 | . . . . 3 1 Alerts 3 | . 1 . . 2 . Weapon Failures 5 | . 1 . . 4 . Overload Shots . | . . . . . . Overflow Damage 59 | . . . . 59 . Projectiles . | . . . . . . Explosions 59 | . . . . 59 . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 327 | . . . . 75 252 Shots 1 | . . . . 1 . Rammed 4 | . . . . 4 . Targets Rammed 11 | . 5 . . 6 . Kicked 4 | . 4 . . . . Crushed 3 | . 1 . . 2 . Highest Temperature 344 | 80 268 206 . 246 344 Average Temperature 69 | 35 80 108 . 56 81 Received Heat Transfer 781 | . 309 . . 345 127 Effects 2 | . 2 . . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 13 | . 2 . . 7 4 Heat Transferred 6358 | 222 1480 . . 3028 1628 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 83 | 100 100 . . 70 100 Level 1 16 | . . . . 29 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 377 | 10 90 . . 377 186 Initial 182 | . 6 . . . 182 Average 92 | 3 24 . . 126 81 Influence Increases 1502 | 20 321 . . 862 299 Destroy 0b10 Robot/C 800 | . 180 . . 440 180 Destroy 0b10 Robot/NC 85 | 20 25 . . 30 10 Destroy Leader 232 | . 56 . . 134 42 Successful Hack 46 | . 22 . . . 24 Disable Machine 150 | . . . . 150 . Destroy Structure 129 | . 23 . . 78 28 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 45 | . . . . 30 15 Influence Decreases 1497 | 10 331 . . 489 667 Entered New Map 195 | . 4 . . . 191 Time Decay 1222 | 10 317 . . 479 416 Lost Part 80 | . 10 . . 10 60 Squads Dispatched 19 | . 4 . . 13 2 Investigation 4 | . 3 . . 1 . Extermination 7 | . . . . 6 1 Reinforcement 5 | . 1 . . 3 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 17 5 . 33 14 Peak Tracking Total 5 | . 4 2 . 4 5 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 6 | . 3 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 10 | . . . . 10 . Max in Single Turn 5 | . . . . 5 . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 17 | . 6 . 1 6 4 Terminals 12 | . 6 . . 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 1 1 Garrison Access 2 | . . . . 1 1 Total Hacks 38 | . 15 . 8 10 5 Successful 19 | . 6 . 8 2 3 Failed 19 | . 9 . . 8 2 Catastrophic 5 | . 1 . . 4 . Database Lockouts . | . . . . . . Manual 11 | . 3 . . 7 1 Terminals 25 | . 15 . . 7 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 2 1 Garrison Access 2 | . . . . 1 1 Terminal Hacks 14 | . 6 . 8 . . Record 8 | . . . 8 . . Part Schematic 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Hauler Manifests 2 | . 2 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . 2 1 Retrieve Study 3 | . . . . 2 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 5 . . 6 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . . 2 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 6306 | 7 1161 298 947 2915 978 Optics 1710 | . . . . 732 978 Sensors 4178 | . . . 286 2914 978 Seismic 2127 | 7 1161 298 661 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 6450 | 77 1195 298 948 2915 1017 Spaces Moved 3328 | 24 736 165 696 1223 484 Core . | . . . . . . Treads 2356 | . 178 165 306 1223 484 Legs 582 | 24 558 . . . . Wheels 390 | . . . 390 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 115 | 120 120 160 115 160 160 Average Speed 147 | 120 129 160 134 160 160 Slowest Speed 160 | 120 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 83 14 56 32 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 11 | . . . . 2 9 Terrain Destroyed 154 | . 29 . . 109 16 Melee 5 | . . . . 2 3 Projectile 13 | . . . . . 13 AOE 136 | . 29 . . 107 . Terrain Rammed 40 | . . . . . 40 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 4540 | 56 889 200 708 2039 648 Wait 816 | 21 57 34 . 659 45 Move 3323 | 23 735 164 695 1222 484 Hop . | . . . . . . Pick Up 38 | 2 6 1 3 20 6 Fast Attach 19 | . 2 . 3 11 3 Attach 15 | 1 1 . . 8 5 Detach 6 | . . . . 3 3 Swap 61 | . 17 . 1 26 17 Drop 54 | . 15 1 6 24 8 Fire 149 | 9 51 . . 54 35 Melee 9 | . . . . 6 3 Ram 39 | . . . . . 39 Kick 4 | . 4 . . . . Crush 7 | . 1 . . 6 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory -5/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 3) 78 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Met a group of wandering Federalists 219 | -10/Materials | Discovered new exit (range 5) 245 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 13) 641 | -10/Materials | Discovered new exit (range 14) 1023 | -10/Materials | Discovered new exit (range 3) 1273 | -10/Materials | Entered Subcaves 1274 | -10/Subcaves | Continued accompanying wandering Federalists (6) 1274 | -10/Subcaves | Approached by a straggling Scientist 1538 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1571 | -10/Subcaves | Entered Scraptown 1571 | -9/Scraptown | System corruption cleaned by C-Scrubber 1959 | -9/Scraptown | Discovered new exit (range 3) 2074 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2083 | -9/Scraptown | Visited Awakened 2129 | -9/Scraptown | Visited Cave Peace 2165 | -9/Scraptown | Visited Cyclists 2201 | -9/Scraptown | Visited UFD Registry 2222 | -9/Scraptown | Visited Supply Room 2389 | -9/Scraptown | Visited Red Mages 2407 | -9/Scraptown | Visited Assassins FH 2519 | -9/Scraptown | Entered Factory 2519 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 2683 | -6/Factory | Garrison activated, responded to threat 2818 | -6/Factory | Build established: Tank 3346 | -6/Factory | Destroyed 7 combat bots 5008 | -6/Factory | Build established: Skirmisher 5367 | -6/Factory | Discovered new exit (range 20) 5407 | -6/Factory | Identified exit to Factory 5434 | -6/Factory | Entered another Factory area 5434 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6035 | -5/Factory | Found Prototype Launcher 6035 | -5/Factory | Identified Mni. Smartbomb Launcher 6412 | -5/Factory | Released all parts (16) 6422 | -5/Factory | System corruption reached 10% 6430 | -5/Factory | Core integrity fell below 50% 6442 | -5/Factory | Core integrity fell below 20% 6443 | -5/Factory | Lost 4 parts (2u2w) 6451 | -5/Factory | Core destroyed Last Messages --------------- 06441_ Slammed into Wall. 06441_ Destabilizing: System corrupted (+1). 06442_ Slammed into Wall. 06442_ Destabilizing: System corrupted (+2). 06443_ System corrupted: Matter fused (-6). 06443_ Slammed into Wall. 06443_ Destabilizing: Core damaged (-20). 06444_ Slammed into Wall. 06444_ Destabilizing: System corrupted (+1). 06445_ Slammed into Wall. 06447_ Destabilizing: System corrupted (+1). 06448_ Slammed into Wall. 06448_ Destabilizing: Core damaged (-40). 06449_ Slammed into Wall. 06449_ Destabilizing: System corrupted (+2). 06449_ Destabilizing: Core damaged (-30). 06450_ Slammed into Wall. 06450_ Destabilizing: Core damaged (-50). 06451_ Slammed into Wall. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flak Gun | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Variable Charge Gun | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Strength In Numbers Challenges ------------ None Game ------ Seed RemoteBehemothClaw Manual? 0 Play Time 00:53:54 Cumulative 44.8 hours Start 2026.10.19 @ 11:00:18 End 2026.10.19 @ 14:33:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 35 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 22 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 603d8d9d-3c9c-4e10-805a-6cb4b80e7663