Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 21:16:30 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (1635) 1635 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3575 Bonus ------- None Cogmind --------- Core Integrity 277/400 Matter 241/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Seismic Detector Hacking Suite > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Flight Unit Flight Unit Flight Unit VTOL Module Improved Heat Sink Small Storage Unit Light Armor Plating Particle Gun Improved Medium Laser Light EM Pulse Cannon Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hacking Suite > --- WEAPON ----------- Improved Medium Laser Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads VTOL Module Improved Heat Sink Small Storage Unit Seismic Detector Light Armor Plating Particle Gun Light EM Pulse Cannon Improved Light Cannon Datajack Flail [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Weapon Improved Light Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 44 | 1 14 5 22 2 . Power 8 | . 1 1 6 . . Engine 7 | . 1 1 5 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 17 | . 3 4 9 1 . Treads 8 | . 3 . 4 1 . Leg 2 | . . 2 . . . Wheel 7 | . . 2 5 . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 5 . 1 . . Device 3 | 1 2 . . . . Storage 3 | . 2 . 1 . . Processor . | . . . . . . Hackware 1 | . 1 . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | . 5 . 6 1 . Energy Gun 5 | . 2 . 3 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 2 . 1 . . Ballistic Cannon 2 | . . . 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . 1 . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 8 | . 2 2 4 . . Power 2 | . . 1 1 . . Propulsion 4 | . 1 1 2 . . Utility . | . . . . . . Weapon 2 | . 1 . 1 . . Highest Loss Streak 3 | . 1 1 3 . . To Critical Strikes . | . . . . . . Average Backups 12 | 5 10 11 14 14 14 Power . | 1 1 . . 1 1 Propulsion 3 | 2 2 2 4 5 6 Utility 3 | . 3 4 2 3 3 Weapon 4 | 1 2 4 5 4 4 Tool/Special . | . . . . . . Unused Backups 20 | . 2 . 6 1 11 Power 2 | . 1 . . . 1 Propulsion 7 | . . . 1 . 6 Utility 5 | . 1 . 1 . 3 Weapon 4 | . . . 3 . 1 Tool/Special 2 | . . . 1 1 . Average Slot Usage (%) 99 | . 100 99 98 100 100 Engine 8 | . 14 14 8 . . Core 3 | . . . 2 11 11 Treads 23 | . 27 20 17 33 33 Wheel 6 | . . 2 15 . . Device 9 | . 9 . 11 11 11 Storage 12 | . 14 14 11 11 11 Hackware 9 | . 4 14 11 11 11 Energy Gun 9 | . 10 12 9 3 . Ballistic Gun 8 | . 16 14 4 . . Ballistic Cannon 6 | . . . 7 18 22 Peak Build Rating 20 | 7 11 11 18 20 17 Average Rating 13 | 6 9 10 16 17 17 On Entrance 11 | 6 7 10 11 18 17 Avg Prop Armor Cover (%) 4 | . . . 4 . . Naked Turns . | . . . . . . Heaviest Build 39 | 13 39 29 37 34 34 Greatest Support 60 | 20 40 40 60 60 60 Greatest Overweight (x) 1 | . . 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 Most Carried 15 | 6 14 13 15 15 14 Average Carried 12 | 4 10 11 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 5 13 13 14 14 14 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1133 | 226 183 80 500 144 . Remotely . | . . . . . . Salvage Created 2612 | 92 580 351 1219 370 . Parts 132 | 6 33 10 61 22 . Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 42 | . 10 4 16 12 . Melee 1 | . 1 . . . . Guns 23 | . 8 4 7 4 . Cannons 17 | . . . 9 8 . Classes Destroyed 11 | 2 5 . 3 1 . Worker 4 | . . . 4 . . Builder 3 | . 1 . 2 . . Tunneler 1 | 1 . . . . . Hauler 4 | . 1 . 3 . . Recycler 8 | 1 1 2 3 1 . Operator 1 | . 1 . . . . Watcher 5 | . 2 . 3 . . Swarmer 6 | . . . . 6 . Grunt 29 | . 10 4 9 6 . Brawler 2 | . . . 2 . . Sentry 5 | . . . 5 . . Best Kill Streak 6 | 2 5 2 6 3 . Combat Bots Only 3 | . 3 2 3 3 . Max Kills in Single Turn 1 | 1 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 194 | . 64 20 64 43 3 Missed 49 | . 17 5 14 13 . Hits 145 | . 47 15 50 30 3 Melee 3 | . . . 3 . . Projectile 142 | . 47 15 47 30 3 Critical Strikes 4 | . . . 3 1 . Damage Taken 1862 | . 602 204 718 296 42 Core 280 | . 118 39 81 42 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 15 | . 15 . . . . Core Remaining (%) 68 | 100 . 37 . . . Volleys Fired 168 | 8 47 18 72 23 . Largest 2 | 2 2 2 2 2 . Hottest 89 | 40 85 85 89 89 . Shots Fired 338 | 16 93 36 146 46 1 Gun 272 | 16 93 36 107 20 . Cannon 66 | . . . 39 26 1 Launcher . | . . . . . . Special . | . . . . . . Kinetic 198 | 16 52 18 85 26 1 Thermal 137 | . 38 18 61 20 . Explosive . | . . . . . . Electromagnetic 3 | . 3 . . . . Robot Hit Streak 15 | 7 9 7 15 6 . Robot Miss Streak 5 | 1 3 2 5 3 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 227 | 13 66 27 95 26 . Core Hits 101 | 4 29 13 40 15 . Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 3 . . . . Critical Strikes 14 | . 3 1 6 4 . Burn 7 | . . 1 5 1 . Destroy 1 | . 1 . . . . Blast 4 | . . . 1 3 . Smash 2 | . 2 . . . . Melee Attacks 10 | . 8 1 . 1 . Impact 10 | . 8 1 . 1 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3369 | 105 882 351 1532 499 . Guns 2376 | 105 702 313 1036 220 . Cannons 762 | . . . 486 276 . Explosions . | . . . . . . Melee 218 | . 180 38 . . . Ramming 13 | . . . 10 3 . Kinetic 1616 | 105 278 94 863 276 . Thermal 1510 | . 412 219 659 220 . Explosive . | . . . . . . Electromagnetic 12 | . 12 . . . . Impact 218 | . 180 38 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 4 Average Corruption 4 | . . . 4 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 35 | . . . 21 12 2 Message Errors 8 | . . . 6 2 . Matter Fused 8 | . . . 4 3 1 Heat Flow Errors 2 | . . . 1 1 . Energy Discharges 3 | . . . 3 . . Data Loss (minor) 7 | . . . 4 3 . Data Loss (major) 4 | . . . 1 3 . Misfires 3 | . . . 2 . 1 Overload Shots . | . . . . . . Overflow Damage 54 | . 54 . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 54 | . 54 . . . . Knockbacks 4 | . 3 . 1 . . Impact 2 | . 2 . . . . Kinetic 1 | . . . 1 . . Secondary 1 | . 1 . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . . 2 1 . Targets Rammed 3 | . . . 2 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 304 | . 304 211 257 299 . Average Temperature 71 | . 68 91 65 77 . Received Heat Transfer 837 | . 339 117 276 105 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions 4 | . 4 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 1 3 . Heat Transferred 4107 | . 999 592 1961 555 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 1 | . . . . 1 . Low Security (%) 93 | 100 100 100 100 61 . Level 1 6 | . . . . 38 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 266 | 5 143 40 185 266 . Initial 67 | . . 23 . 67 . Average 90 | 1 47 12 110 182 . Influence Increases 1340 | 10 334 110 596 290 . Destroy 0b10 Robot/C 840 | . 200 80 320 240 . Destroy 0b10 Robot/NC 130 | 10 30 10 75 5 . Destroy Leader 208 | . 46 20 102 40 . Successful Hack 34 | . 13 . 21 . . Disable Machine 15 | . . . 15 . . Destroy Structure 8 | . . . 3 5 . Lose Combat Pursuer 105 | . 45 . 60 . . Influence Decreases 1340 | 10 273 171 421 362 103 Entered New Map 249 | . . 38 . 108 103 Time Decay 1031 | 10 263 123 381 254 . Lost Part 60 | . 10 10 40 . . Squads Dispatched 4 | . 2 . 2 . . Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 8 | . 3 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 20 4 24 11 8 Peak Tracking Total 10 | . 4 2 4 3 10 Tactical Retreats 6 | . 3 . 3 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 12 | . 4 . 8 . . Terminals 10 | . 3 . 7 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 41 | . 10 . 31 . . Successful 24 | . 5 . 19 . . Failed 16 | . 5 . 11 . . Catastrophic 3 | . 1 . 2 . . Database Lockouts 1 | . . . 1 . . Manual 24 | . 6 . 18 . . Terminals 33 | . 6 . 27 . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 6 . . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Zone Layout 3 | . . . 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Retrieve Study 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 2 . 9 . . Terminals 11 | . 2 . 9 . . Disrupt 3 | . 1 . 2 . . Operators 1 | . . . 1 . . Skim 7 | . 1 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 4 . 8 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . 4 . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 2117 | 18 334 . 1149 537 79 Seismic 2117 | 18 334 . 1149 537 79 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 3078 | 61 870 373 1149 546 79 Spaces Moved 1612 | 28 401 194 672 268 49 Core . | . . . . . . Treads 1124 | . 396 138 273 268 49 Legs 61 | 28 5 28 . . . Wheels 427 | . . 28 399 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 70 | 120 120 105 70 160 160 Average Speed 139 | 120 159 156 114 160 160 Slowest Speed 240 | 120 160 190 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 76 52 53 31 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 3 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 7 | . . . 2 5 . Melee 1 | . . . . 1 . Projectile 6 | . . . 2 4 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 2106 | 43 531 228 918 337 49 Wait 182 | 4 42 6 104 26 . Move 1607 | 27 400 193 671 267 49 Hop . | . . . . . . Pick Up 38 | 1 14 1 16 6 . Fast Attach 15 | 1 2 2 10 . . Attach 7 | . 2 2 3 . . Detach 4 | . . 2 2 . . Swap 31 | . 11 2 11 7 . Drop 41 | 2 5 1 27 6 . Fire 168 | 8 47 18 72 23 . Melee 10 | . 8 1 . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . 2 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat / [*Exi] / [*Zio]) -9/Exiles History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 62 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 652 | -10/Materials | Repaired Seismic Detector 702 | -10/Materials | Discovered new exit (range 6) 762 | -10/Materials | Discovered new exit (range 8) 918 | -10/Materials | Discovered new exit (range 10) 932 | -10/Materials | Entered Mines 967 | -10/Mines | Core integrity fell below 50% 1291 | -10/Mines | Discovered new exit (range 14) 1305 | -10/Mines | Entered Materials 1305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1583 | -9/Materials | Build established: Scavenger-Mutant 1635 | -9/Materials | Central database locked down 1696 | -9/Materials | Lost 3 parts (1p1n1w) 1835 | -9/Materials | Identified exit to Materials 1835 | -9/Materials | Identified exit to Mines 2026 | -9/Materials | Discovered exit to Materials (range 8) 2166 | -9/Materials | Learned location of Storage (-7) 2216 | -9/Materials | Learned location of Zion (-7) 2242 | -9/Materials | Build established: Mutant 2309 | -9/Materials | Learned Storage stockpile data 2381 | -9/Materials | Learned Storage trap positions 2454 | -9/Materials | Entered Mines 2604 | -9/Mines | Learned Materials emergency access door positions 2652 | -9/Mines | Escorted by a lone wolf Derelict 2849 | -9/Mines | Learned Materials security intel 2861 | -9/Mines | Discovered exit to Materials (range 11) 2874 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2990 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2992 | -9/Mines | Discovered new exit (range 5) 3000 | -9/Mines | Entered Exiles 3000 | -9/Exiles | Accompanied by 1 ally 3039 | -9/Exiles | Met 8R-AWN 3068 | -9/Exiles | Met EX-HEX 3078 | -9/Exiles | Attacked by the Exiles 3079 | -9/Exiles | Self-destructed Last Messages --------------- stages of some sort of... evolution. I'd love to just go ask the Imprinter what all this is about, she must know something, but I doubt that would end well. The Zionites will tell you those Marauders at the gates are defenses set up by Warlord... Nope, the Imprinter put them there mostly to keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. 03078_ System corrupted: FCS attempts to trigger Imp. Light Cannon. 03078_ System corrupted: Imp. Light Cannon misfires. 03078_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 03078_ Machine disabled. 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"""##"" """"##??????????????????? | | ???????????????"?????#########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 25% | -10/Materials Studied --------- VTOL Module | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Wheel | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingMetamassTrap Manual? 0 Play Time 00:25:18 Cumulative 157.6 hours Start 2025.11.02 @ 20:51:16 End 2025.11.02 @ 21:16:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 57 Gallery% 52 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 862b09bc-0f8a-49ca-8058-b8ecb94b8d95