Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.21 @ 21:43:12 Player: Smie Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (44) 220 Value Destroyed (923) 923 Prototype IDs (28) 560 Alien Tech Used (4) 800 Bonus (10423) 10423 TOTAL SCORE: 22626 Bonus ------- Follower Combat Kills 323 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Hacked Protovariant 500 Pursued by Intercept 1000 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1600 Matter 252/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Targeting Computer Advanced Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Cooled Field Propulsion Drive Q-thruster > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Reaction Control System Makeshift Hacking Suite Quantum Router > --- WEAPON ----------- Advanced Datajack Heavy Mace > --- INVENTORY -------- Impulse Thruster Array Impulse Thruster Array Experimental Powered Armor Transdimensional Reconstructor Rocket Launcher Katana [Rating: 114] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 . . . . 2 . . . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 . 1 . Utility 11 | . . . . . 2 2 . . . . . . . . 1 . . . . 2 . . 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 121 | 6 5 4 1 1 25 2 . 6 3 5 1 . . 1 7 . 1 3 3 9 . 3 5 7 15 8 Power 10 | 1 . 1 . . 3 . . . . 1 . . . 1 . . . . . . . . 1 2 . . Engine 5 | 1 . 1 . . 2 . . . . . . . . 1 . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 47 | 2 1 . . . 11 . . 3 2 1 . . . . 3 . . . . 3 . 1 2 5 7 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Flight 36 | . . . . . 6 . . 3 2 1 . . . . 3 . . . . 3 . 1 2 5 4 6 Utility 45 | 1 4 1 1 . 7 1 . 3 1 2 . . . . 4 . . 3 3 5 . 1 1 . 7 . Device 20 | . 2 . . . 3 1 . 2 1 1 . . . . 2 . . 3 1 3 . . 1 . . . Storage 8 | 1 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . Processor 9 | . . . . . 2 . . 1 . . . . . . 2 . . . . . . . . . 4 . Hackware 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . Protection 5 | . . . . . 1 . . . . . . . . . . . . . 1 2 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 19 | 2 . 2 . 1 4 1 . . . 1 1 . . . . . 1 . . 1 . 1 1 . 1 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . . 2 . . . . . . . . 2 . . 1 2 . 1 1 . Parts Lost 46 | . . 1 . . 8 . . . . 1 . . . . . . . . . 1 . 1 . 14 8 12 Power 4 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 . . Propulsion 22 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . 7 4 8 Utility 16 | . . . . . 3 . . . . 1 . . . . . . . . . 1 . . . 5 4 2 Weapon 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 Highest Loss Streak 14 | . . 1 . . 6 . . . . 1 . . . . . . . . . 1 . 1 . 14 4 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 95 99 99 100 68 76 84 91 92 92 93 93 93 93 94 94 96 94 94 91 . 89 90 91 34 14 Engine 5 | . 14 13 14 14 7 . . . . . . . . 2 5 5 5 5 5 5 . 5 4 3 . . Core 3 | . . . . . . 7 7 7 7 13 13 13 13 9 5 5 5 5 5 5 . 5 1 . . . Wheel 8 | . 28 28 28 28 7 . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . 13 30 30 30 30 33 33 33 33 33 35 35 35 35 35 27 . 26 28 27 4 4 Device 7 | . 8 . . . 8 11 15 15 15 9 6 6 6 6 11 11 11 11 10 15 . 15 18 18 2 . Storage 10 | . 16 28 27 28 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 . 5 4 3 1 . Processor 9 | . . . . . 5 7 7 14 15 13 13 13 13 13 14 17 17 17 17 15 . 15 14 14 14 8 Hackware 2 | . . . . . . . . . . 2 6 6 6 6 5 5 5 5 5 5 . 5 9 8 3 . Protection 1 | . . . . . . 7 7 7 7 6 6 6 6 6 2 . . . . 3 . . . . . . Ballistic Gun 8 | . 28 26 28 28 6 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . 5 . . . . . . . . . . . . . . . . . 1 4 . . Slashing Weapon 2 | . . . . . . 3 7 7 7 6 3 6 6 6 5 5 5 5 5 5 . 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 35 | 14 34 34 17 17 18 17 17 17 17 23 23 21 21 25 26 24 28 24 26 29 26 28 29 35 2 6 Greatest Support 48 | 20 26 26 26 26 40 17 17 22 22 30 28 28 28 28 34 34 34 34 34 40 38 40 48 48 6 30 Greatest Overweight (x) 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 3 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 20 5 Average Capacity 8 | 7 8 13 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 Most Carried 9 | 7 9 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 5 5 Average Carried 7 | 3 7 7 8 7 7 7 8 7 8 7 8 8 8 8 7 8 7 8 8 7 7 7 7 7 4 3 Final Capacity 15 | 8 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 7 8 5 5 3 Class Distribution -------------------- 33% | Mutant 23% | Sprinter 17% | Scout 7% | Hacker-Scout 6% | Hacker-Sprinter 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Armory Scout | -4/Lab Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Sprinter | -2/Research Alien-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Matter Collected 1924 | 266 146 142 210 20 363 . 20 10 . . 19 . . 60 62 . 29 . 34 23 . . 265 90 70 95 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1629 | 91 268 156 . . 624 . . 20 . . . . . . 62 . 26 . . 69 . . 265 48 . . Parts 85 | 3 30 9 . . 26 . . 2 . . . . . . 4 . 2 . . 7 . . 2 . . . Haulers Intercepted 6 | . 2 . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . 5 . . 2 . . . . . . . . . Prevented 6 | . . . . . . . . . . . 4 . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Combat Hostiles Destroyed 21 | . 2 7 . . 10 . . . . . . . . . . . 2 . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Guns 15 | . 2 7 . . 6 . . . . . . . . . . . . . . . . . . . . . AOE 5 | . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . Classes Destroyed 10 | 1 4 2 . . 2 . . . . . . . . . . . . . . . . . 1 . . . Worker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Builder 8 | . 2 . . . 3 . . 1 . . . . . . 1 . . . . 1 . . . . . . Hauler 6 | . 2 . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Recycler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 8 | . 2 . . . 3 . . . . . . . . . 1 . . . . 1 . . . 1 . . Swarmer 7 | . . 2 . . 3 . . . . . . . . . . . 2 . . . . . . . . . Grunt 9 | . 2 2 . . 5 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 4 | 1 3 3 . . 4 . . 1 . . . . . . 1 . 2 . . 1 . . 4 1 . . Combat Bots Only 4 | . 2 3 . . 4 . . . . . . . . . . . 2 . . . . . . . . . Max Kills in Single Turn 2 | 1 1 1 . . 2 . . 1 . . . . . . 1 . 1 . . 1 . . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zhirov (-1/Access) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Damage Taken 6823 | . 120 292 . . 816 . . 29 34 127 . . . . . . 16 . 102 257 . 103 46 1372 1431 2078 Core 3212 | . 13 86 . . 288 . . 6 22 . . . . . . . . . 41 53 . 24 30 463 581 1605 Absorbed by Shields 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Core Remaining (%) 78 | 100 . . . 60 47 . . . 96 . . . . 100 . . . . 95 . . 97 . 62 52 . Volleys Fired 104 | 1 21 17 . . 55 . . . . . . . . . . . 3 . . . . 1 . . . 6 Largest 2 | 2 2 2 . . 2 . . . . . . . . . . . 1 . . . . 1 . . . 1 Hottest 40 | 40 40 40 . . 40 . . . . . . . . . . . 33 . . . . 33 . . . 33 Shots Fired 159 | 2 42 29 . . 76 . . . . . . . . . . . 3 . . . . 1 . . . 6 Gun 147 | 2 42 29 . . 74 . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . 2 . . . . . . . . . . . 3 . . . . 1 . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 147 | 2 42 29 . . 74 . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 12 | . . . . . 2 . . . . . . . . . . . 3 . . . . 1 . . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 2 10 6 . . 10 . . . . . . . . . . . . . . . . 1 . . . 7 Robot Miss Streak 3 | . 3 2 . . 3 . . . . . . . . . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 147 | 2 29 19 . . 73 . . 3 . . . . . . 4 . . . . 4 . 1 5 1 . 6 Core Hits 64 | 2 12 10 . . 31 . . 1 . . . . . . 1 . 3 . . 1 . 1 . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 145 | . . 10 . . 40 . . 9 10 19 3 . . 2 12 . . . 2 15 . 8 5 6 4 . Impact 61 | . . 10 . . 40 . . . . . . . . . . . . . . . . . 5 6 . . Slashing 80 | . . . . . . . . 9 10 19 3 . . 2 12 . . . 2 15 . 8 . . . . Piercing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Sneak Attacks 12 | . . . . . 7 . . 1 . . . . . . 1 . . . . 1 . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3531 | 24 373 231 . . 1498 . . 162 . . . . . . 197 . 155 . . 198 . 27 410 62 . 194 Guns 1163 | 24 373 231 . . 535 . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 604 | . . . . . 228 . . . . . . . . . . . 155 . . . . 27 . . . 194 Melee 1696 | . . . . . 735 . . 162 . . . . . . 197 . . . . 198 . . 342 62 . . Ramming 68 | . . . . . . . . . . . . . . . . . . . . . . . 68 . . . Kinetic 1163 | 24 373 231 . . 535 . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 604 | . . . . . 228 . . . . . . . . . . . 155 . . . . 27 . . . 194 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1139 | . . . . . 735 . . . . . . . . . . . . . . . . . 342 62 . . Slashing 557 | . . . . . . . . 162 . . . . . . 197 . . . . 198 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . 11 1 8 Average Corruption 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 6 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Message Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 545 | . . . . . 181 . . 48 . . . . . . 73 . . . . 62 . . 168 7 . 6 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 11 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 6 Melee 534 | . . . . . 176 . . 48 . . . . . . 73 . . . . 62 . . 168 7 . . Knockbacks 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . . . 58 . . . . . . . . . . . . . . . . . 33 . . . Shots 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 23 . . . 21 . . . . . 143 210 100 155 1 . . . . . . . . 378 159 . Average Temperature 67 | . 10 . . . 4 . . . . . 80 85 52 61 1 . . . . . . . . 171 96 . Received Heat Transfer 795 | . 108 48 . . 369 . . 9 6 36 . . . . . . . . . 39 . . . . 18 162 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . 10 . . . . . . . . . . . . . . . . . 4 1 . . Impact Corruptions 20 | . . . . . 10 . . . . . . . . . . . . . . . . . 9 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Peak Influence 487 | 5 189 168 . . 487 221 77 198 294 407 . . . . 138 . . . . 162 79 . 82 197 377 147 Initial 221 | . 3 73 . . . 221 77 53 96 140 . . . . 88 . . . . 18 79 . . 45 68 105 Average 146 | 1 102 106 . . 248 221 77 106 180 238 . . . . 122 . . . . 60 79 . 34 129 215 66 Maximum Alert Level 2 | . . . . . 2 1 . . 1 2 . . . . . . . . . . . . . . 1 . Low Security (%) 73 | 100 100 100 . 100 30 . 100 100 62 45 . . . . 100 . . . . 100 100 . 100 100 38 100 Level 1 22 | . . . . . 51 100 . . 37 50 . . . . . . . . . . . . . . 61 . Level 2 3 | . . . . . 17 . . . . 3 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . . 1 . . 1 . 1 . . . . . . 1 . . 1 . . . 5 6 . Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement 6 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 2 . Assault 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Distress Signals 7 | . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 190 | . 6 8 . . 36 . . 8 6 9 . . . 7 1 . 8 . 5 20 . 1 2 12 39 22 Peak Tracking Total 16 | . 3 3 . . 9 . . 4 4 6 . . . 4 1 . 10 . 4 15 . 1 2 10 16 9 Tactical Retreats 28 | . . 1 . . 6 . . 1 1 5 . . . 2 . . 1 . 1 2 . . . 1 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Traps Triggered 7 | . . . . . 1 1 . . . 1 . . . . . . . . . 2 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Machines Disabled 5 | . . . . . 1 . . . 2 . . . . . . . . . . . . 1 . 1 . . Max in Single Turn 1 | . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Machines Accessed 47 | . 4 . 1 . 7 . . 2 2 6 . 1 4 . 1 . . 5 1 1 . 1 . 5 6 . Terminals 32 | . 4 . . . 7 . . 2 2 5 . 1 . . 1 . . . 1 1 . . . 4 4 . Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Total Hacks 157 | . 16 . 4 . 14 . . 11 5 12 . 2 30 . 7 . . 17 1 2 . 1 . 16 19 . Successful 103 | . 7 . 4 . 6 . . 7 3 8 . 2 30 . 3 . . 17 1 1 . 1 . 6 7 . Failed 54 | . 9 . . . 8 . . 4 2 4 . . . . 4 . . . . 1 . . . 10 12 . Catastrophic 11 | . 1 . . . 3 . . . . 1 . . . . . . . . . . . . . 3 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 8 . . . 10 . . 9 2 6 . . . . 1 . . . . 2 . 1 . 5 8 . Terminals 97 | . 16 . . . 14 . . 11 5 11 . 2 . . 7 . . . 1 2 . . . 15 13 . Fabricators 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Terminal Hacks 85 | . 6 . 4 . 5 . . 3 2 5 . 2 30 . 2 . . 17 1 1 . 1 . 5 1 . Record 25 | . . . 4 . . . . . . . . 2 11 . . . . 6 1 . . 1 . . . . Part Schematic 13 | . . . . . . . . . . . . . 10 . . . . 3 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . 3 . . . . 4 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . . . 1 . . 1 . 1 . . . . . . . . . 1 . . . 1 . . Terminal Index 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . 1 . . . 2 . . 2 1 2 . . . . . . . . . . . . . 1 1 . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Network Status 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 13 | . 1 . . . 1 . . 4 1 2 . . . . 1 . . . . . . . . . 3 . Terminals 13 | . 1 . . . 1 . . 4 1 2 . . . . 1 . . . . . . . . . 3 . Assimilate 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Botnet 9 | . 1 . . . 1 . . 2 1 . . . . . 1 . . . . . . . . . 3 . Operators 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . . . 7 . . 1 1 3 . . . . 1 . . . . . . . . 4 4 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . 10 . . . . 3 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . . 69 . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Total Allies 22 | . . . . 3 . . . 1 . 1 . . . 1 . . . . . . . . . . . 16 Largest Group 7 | . . . . 3 3 . . 1 . 1 . . . 1 1 1 . . . . . . . . . 7 Highest-Rated Group 96 | . . . . 40 40 . . 10 . 10 . . . 96 96 96 . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . 16 16 . . 10 . 10 . . . 96 96 96 . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 112 | . . . . . 47 . . . . . . . . 7 . . . . . . . . . . . 58 Total Damage 1834 | . . . . . 551 . . . . . . . . 138 . . . . . . . . . . . 1145 Kills 12 | . . . . . 6 . . . . . . . . 1 . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . 1 . 1 . 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Turns Passed 4537 | 57 323 472 169 194 650 20 18 218 82 273 58 69 21 169 128 320 77 42 99 153 1 61 71 211 403 178 Spaces Moved 8212 | 47 285 371 186 200 669 56 65 531 150 754 186 234 79 361 250 343 265 141 340 362 1 95 178 649 1179 235 Core 284 | 1 . . . . . . . . . . . . . . . . . . . . . . . 13 209 61 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 31 | . . . . . 31 . . . . . . . . . . . . . . . . . . . . . Wheels 1241 | 46 285 371 186 200 153 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6656 | . . . . . 485 56 65 531 150 754 186 234 79 361 250 343 265 141 340 362 1 95 178 636 970 174 Fastest Speed 20 | 50 80 90 90 90 28 28 28 28 28 22 26 26 26 26 23 23 23 23 23 23 27 23 24 25 20 20 Average Speed 36 | 79 83 100 90 90 49 28 28 28 28 25 26 26 26 26 23 23 23 23 23 24 27 24 24 26 25 40 Slowest Speed 200 | 80 105 105 90 90 120 28 28 31 31 26 26 26 26 26 23 23 23 23 23 27 27 27 25 200 50 50 Overloaded Moves 239 | . . . . . . . . . . 7 . . . . . . . . . 173 . 59 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 79 | . . . . . 9 . . 9 1 8 . . . . 1 . 2 . 2 9 . . 1 8 25 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 44 | 3 64 77 53 44 68 2 78 22 38 37 44 55 72 57 8 64 61 63 60 13 1 96 8 74 36 8 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 7 | . . . 1 1 . . . . . . . . 1 . . 1 . 3 . . . . . . . . Known Exits Taken 13 | . . . . . 1 . . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . 1 . 1 1 1 1 . . . . . . . . . . 1 . Scrap Searched 10 | . . 2 . 1 . . . . . . 1 . . 1 . 2 1 . 2 . . . . . . . Spaces Dug 101 | . . . . . 31 . . 5 5 18 3 . . 2 1 . 22 . 2 4 . . . 4 4 . Terrain Destroyed 122 | . . . . . 31 . . 5 5 18 3 . . 2 1 . 31 . 2 4 . . . 4 4 12 Melee 61 | . . . . . 13 . . 5 5 18 3 . . 2 1 . . . 2 4 . . . 4 4 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 61 | . . . . . 18 . . . . . . . . . . . 31 . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Total 9249 | 61 329 423 187 213 841 61 64 577 171 794 189 241 78 432 299 583 275 149 353 394 1 116 195 673 1245 305 Wait 589 | 1 9 17 . 11 39 . . 27 8 7 . 8 . 66 26 241 8 . 11 5 . 4 . 8 69 24 Move 8037 | 46 284 370 185 199 650 56 64 512 147 737 185 233 78 360 247 342 261 140 335 344 . 94 175 633 1133 227 Hop 71 | . . . . . 9 . . 9 1 8 . . . . 1 . 1 . 2 8 . . 1 7 20 4 Pick Up 51 | 7 5 2 . 1 9 2 . 6 . 4 . . . 1 3 . . 1 . 3 . 2 2 2 . 1 Fast Attach 64 | 6 1 2 1 . 11 . . 1 2 . . . . 1 1 . . 4 . 2 . 4 2 5 15 6 Attach 27 | . 1 . . . 7 2 . 1 . 3 . . . . 2 . 1 . . 2 1 1 1 2 1 2 Detach 11 | . 1 . . . 4 . . . . . . . . . . . 1 . . 2 . . 1 1 1 . Swap 36 | . 3 2 . 1 7 . . 4 1 2 1 . . . 4 . . . 3 5 . 1 2 . . . Drop 59 | . 4 3 1 1 10 1 . 8 2 1 . . . 2 3 . . 4 . 3 . 1 3 9 2 1 Fire 104 | 1 21 17 . . 55 . . . . . . . . . . . 3 . . . . 1 . . . 6 Melee 145 | . . 10 . . 40 . . 9 10 19 3 . . 2 12 . . . 2 15 . 8 5 6 4 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . 13 . . . . . . . . . 5 . . . . . 34 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Storage -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research -3/Testing -2/Research (discovered 2 exits: [*Acc x2]) -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Discovered new exit (range 7) 332 | -10/Materials | Build established: Mutant 381 | -10/Materials | Entered Mines 487 | -10/Mines | Discovered new exit (range 4) 515 | -10/Mines | Discovered new exit (range 6) 528 | -10/Mines | Learned Materials emergency access door positions 610 | -10/Mines | Excavation squad dispatched 610 | -10/Mines | A large section of the Mines collapsed 849 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 849 | -10/Mines | Discovered new exit (range 5) 853 | -10/Mines | Entered Exiles 874 | -10/Exiles | Met 8R-AWN 890 | -10/Exiles | Met EX-HEX 924 | -10/Exiles | Met EX-DEC 973 | -10/Exiles | Learned location of Zion (-7) 1015 | -10/Exiles | Discovered new exit (range 10) 1022 | -10/Exiles | Entered Mines 1032 | -9/Mines | Learned location of Recycling (-7) 1043 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1155 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1195 | -9/Mines | Discovered new exit (range 13) 1216 | -9/Mines | Entered Materials 1216 | -8/Materials | Accompanied by 3 allies 1216 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1520 | -8/Materials | Lost 6 parts (1p1n3u1w) 1646 | -8/Materials | Discovered new exit (range 16) 1800 | -8/Materials | Identified exit to Factory 1814 | -8/Materials | Core integrity fell below 50% 1866 | -8/Materials | Entered Factory 1866 | -7/Factory | Evolved 2 slots: Utility x2 1886 | -7/Factory | Sucked down chute 1886 | -7/Factory | Entered Waste 1886 | -7/Waste | The area was eerily silent 1902 | -7/Waste | Discovered new exit (range 10) 1904 | -7/Waste | Entered Factory 1912 | -7/Factory | Discovered new exit (range 5) 1912 | -7/Factory | Discovered new exit (range 19) 1971 | -7/Factory | Identified exit to Storage 1971 | -7/Factory | Identified exit to Lower Caves 2034 | -7/Factory | Discovered new exit (range 8) 2084 | -7/Factory | Build established: Sprinter 2122 | -7/Factory | Entered Storage 2173 | -7/Storage | Discovered new exit (range 17) 2204 | -7/Storage | Entered Factory 2204 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2329 | -6/Factory | Discovered new exit (range 5) 2393 | -6/Factory | Identified exit to Lower Caves 2477 | -6/Factory | Entered Lower Caves 2532 | -6/Lower Caves | Discovered new exit (range 13) 2535 | -6/Lower Caves | Entered another Lower Caves area 2541 | -6/Lower Caves | Learned Factory terminal intel 2602 | -6/Lower Caves | Discovered new exit (range 13) 2604 | -6/Lower Caves | Entered Data Miner 2604 | -6/Data Miner | Discovered new exit (range 6) 2608 | -6/Data Miner | Met Data Miner 2614 | -6/Data Miner | Learned location of Section 7 (-2) 2614 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2619 | -6/Data Miner | Received God Mode back door access code from Data Miner 2625 | -6/Data Miner | Entered Proximity Caves 2686 | -5/Proximity Caves | Learned Factory emergency access door positions 2698 | -5/Proximity Caves | Escorted by Enhanced Grunt 2754 | -5/Proximity Caves | Discovered new exit (range 8) 2794 | -5/Proximity Caves | Entered Factory 2794 | -5/Factory | Accompanied by 1 ally 2794 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2796 | -5/Factory | Loaded intel: 26 terminal locations 2894 | -5/Factory | Discovered new exit (range 7) 2896 | -5/Factory | Identified exit to Upper Caves 2922 | -5/Factory | Entered Upper Caves 2922 | -5/Upper Caves | Accompanied by 1 ally 2933 | -5/Upper Caves | Learned location of 1 exit from Factory 2995 | -5/Upper Caves | Learned location of Armory (-4) 2998 | -5/Upper Caves | Discovered new exit (range 14) 3001 | -5/Upper Caves | Identified exit to Upper Caves 3137 | -5/Upper Caves | Build established: Scout 3242 | -5/Upper Caves | Entered another Upper Caves area 3251 | -5/Upper Caves | Discovered new exit (range 6) 3252 | -5/Upper Caves | Identified exit to Factory 3300 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3316 | -5/Upper Caves | Discovered new exit (range 9) 3318 | -5/Upper Caves | Identified exit to Zhirov 3319 | -5/Upper Caves | Entered Zhirov 3319 | -5/Zhirov | Discovered new exit (range 3) 3324 | -5/Zhirov | Met Zhirov 3328 | -5/Zhirov | Learned location of Quarantine (-2) 3328 | -5/Zhirov | Learned location of Testing (-3) 3328 | -5/Zhirov | Learned location of Command (-1) 3331 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3337 | -5/Zhirov | Found Alien Artifact 3337 | -5/Zhirov | Identified Integrated Reactor 3337 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3343 | -5/Zhirov | Found Alien Artifact 3360 | -5/Zhirov | Identified exit to Proximity Caves 3361 | -5/Zhirov | Entered Proximity Caves 3460 | -4/Proximity Caves | Entered Factory 3460 | -4/Factory | Evolved 2 slots: Utility x2 3461 | -4/Factory | Identified exit to Extension 3592 | -4/Factory | Identified exit to Upper Caves 3592 | -4/Factory | Identified exit to Armory 3613 | -4/Factory | Entered Armory 3613 | -4/Armory | Identified Transdimensional Reconstructor 3613 | -4/Armory | Warped through subspace to slip node 3613 | -4/Armory | Discovered new exit (range 1) 3613 | -4/Armory | Identified exit to Lab 3614 | -4/Armory | Entered Lab 3614 | -4/Lab | Discovered new exit (range 9) 3616 | -4/Lab | Identified exit to Research 3618 | -4/Lab | Unable to decrypt terminal 3618 | -4/Lab | Opened the door to a hidden lab 3619 | -4/Lab | Gained access to the hidden lab's interior 3619 | -4/Lab | Unable to decrypt terminal 3620 | -4/Lab | Found Alien Artifact 3620 | -4/Lab | Identified Core Reset Matrix 3620 | -4/Lab | Used Core Reset Matrix 3622 | -4/Lab | Detected by scanners 3624 | -4/Lab | Sensed 3 artifacts in vicinity 3626 | -4/Lab | Found Transdimensional Reconstructor 3633 | -4/Lab | Found Integrated Reactor 3633 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 3645 | -4/Lab | Found Core Regenerator 3645 | -4/Lab | Used Core Regenerator, restored core integrity (+132) 3650 | -4/Lab | Confronted by A5 3664 | -4/Lab | Found Prototype Protection 3666 | -4/Lab | Found Prototype Hackware 3666 | -4/Lab | Identified Quantum Router 3672 | -4/Lab | Discovered exit to Research (range 14) 3675 | -4/Lab | Entered Research 3675 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3742 | -3/Research | Discovered new exit (range 7) 3743 | -3/Research | Identified exit to Testing 3746 | -3/Research | Entered Testing 3803 | -3/Testing | Protovariant out of control (PD-4QEHYHFN7M) 3803 | -3/Testing | Unleashed a protovariant (PD-4QEHYHFN7M) 3814 | -3/Testing | Identified exit to Research 3868 | -3/Testing | Spotted PD-4QEHYHFN7M 3901 | -3/Testing | Spotted Striker 3901 | -3/Testing | Spotted Striker 3909 | -3/Testing | Spotted Alpha 7 3912 | -3/Testing | Stole the SGEMP Prototype 3932 | -3/Testing | Build established: Hacker-Scout 3937 | -3/Testing | Intercept squad dispatched 3940 | -3/Testing | Spotted Tracker 3940 | -3/Testing | Spotted Tracker 3942 | -3/Testing | Spotted Combat Programmer 3942 | -3/Testing | Spotted Combat Programmer 3954 | -3/Testing | System corruption reached 10% 3957 | -3/Testing | Entered Research 3957 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3985 | -2/Research | Lost 14 parts (1p7n5u1w) 4159 | -2/Research | Fabricated Cmb. Linear Gravjet (x2) 4192 | -2/Research | Intercept squad dispatched 4206 | -2/Research | Spotted Tracker 4206 | -2/Research | Spotted Tracker 4234 | -2/Research | Spotted Combat Programmer 4248 | -2/Research | Warped through subspace 4270 | -2/Research | Lost 3 parts (3u) 4300 | -2/Research | Spotted B-90 Cyclops 4318 | -2/Research | Build established: Hacker-Sprinter 4320 | -2/Research | Discovered new exit (range 15) 4357 | -2/Research | Discovered new exit (range 15) 4360 | -2/Research | Entered Access 4360 | -1/Access | Evolved 2 slots: Utility x2 4361 | -1/Access | Attacked by Zhirov 4402 | -1/Access | Core integrity fell below 50% 4410 | -1/Access | Emitted hypermatrix ping 4415 | -1/Access | Assembled emerged from beneath the floor 4421 | -1/Access | Allies destroyed Zhirov 4428 | -1/Access | Lost 10 parts (5n3u2w) 4444 | -1/Access | Core integrity fell below 20% 4491 | -1/Access | Lost 4 parts (4n) 4505 | -1/Access | Assembled emerged from beneath the floor 4538 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 04477_ System corrupted: Matter fused (-7). 04491_ Xenon Bombardment Thruster destroyed. 04493_ Slug penetrates Fabricator. 04493_ Slug penetrates Wall. 04494_ Penetrated by Slug. 04498_ Detected hypermatrix ping. 04505_ Assembled emerge from beneath the floor. 04508_ as-29871 destroyed. 04521_ W-44 Eye sends out distress signal. 04528_ K-01 Serf collects debris. 04530_ System corrupted: Energy discharge (-35). 04531_ K-01 Serf collects debris. 04532_ Slug penetrates Wall. 04532_ Slug penetrates P-80 Master. 04532_ Xenon Bombardment Thruster destroyed. 04532_ K-01 Serf collects debris. 04537_ Scanalyzer disabled. 04537_ Slug penetrates Wall. 04537_ Penetrated by Slug. 04538_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ? ????????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ??????????????############ #???????????????? | | ??????????????? # ! % #???????????????? | | ????????????#] #=%* #???????????????? | | ????????????# "" S""" # % #???????????????? | | ????????????# """ """ # R% #???????????????? | | ????????????# # #???????????????? | | ????????????# # #???????????????? | | ????????????# # #???????????????? | | ????????????# # #???????????????? | | ????????????# p# % #???????????????? | | ????????????# @ #???????????????? | | ????????????# # #???????????????? | | ????????????# # #???????????????? | | ???????????############### k %##########+###### | | ???????????# % | | ############ ^ | | # k % h | | + | | # | | !! # | | !! # | | # ##########+#############+###### | | # #???# #????????????? | | # #???# ! #????????????? | | + #???# #????????????? | | # #???# #????????????? | | # #???# "" #????????????? | | + #???# "" #????????????? | | ###############/######## """"""#????????????? | | ?????????# ## """"""#????????????? | | ########## ## ""???????????????? | | / ## ""???????????????? | | ####### ## ????????????????? | | ?????????# ## ?????????????????? | | ?????????# " #########??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 54 Energy Capacity 300 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Phase Shifting 5 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 40 Armor Integrity Analysis 30 Offensive Hacking 11 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Linear Gravjet | x2 | -2/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Regenerator Achievements -------------- Rampage Challenges ------------ None Game ------ Seed WeldingBurstSink Manual? 0 Play Time 02:43:30 Cumulative 136.7 hours Start 2022.08.20 @ 18:29:23 End 2022.08.21 @ 21:43:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 69 Adventurer 16 Explorer 3 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 62316483-9485-46fa-8881-b5fa51fc73c9