Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 18:44:19 Player: jumpy Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1142) 1142 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3442 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 59/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Compact Matter Pod (0) Recoil Stabilizer Hacking Suite Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Seismic Detector Advanced Targeting Computer > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Improved Cooling System Compact Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Recoil Stabilizer Hacking Suite Corruption Screen EM Pulse Cannon Advanced Assault Cannon Advanced Assault Cannon Missile Launcher Missile Launcher [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 34 | 9 2 7 13 3 Power 5 | 2 1 1 1 . Engine 5 | 2 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 5 . Treads 6 | 2 . . 4 . Leg . | . . . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 1 3 4 2 Device 6 | 1 . 2 2 1 Storage 3 | 1 1 . 1 . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 3 . 3 3 1 Energy Gun 6 | 3 . 3 . . Energy Cannon 1 | . . . 1 . Ballistic Gun . | . . . . . Ballistic Cannon 3 | . . . 2 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 15 | . . . 11 4 Power 2 | . . . 1 1 Propulsion 6 | . . . 5 1 Utility 3 | . . . 2 1 Weapon 4 | . . . 3 1 Highest Loss Streak 10 | . . . 10 4 To Critical Strikes . | . . . . . Average Backups 13 | 3 7 11 16 11 Power 1 | . 1 2 1 . Propulsion 3 | 1 2 5 4 2 Utility 4 | . 2 1 5 6 Weapon 3 | . 1 2 4 2 Tool/Special . | . . . . . Unused Backups 20 | . . 2 6 12 Power 2 | . . 2 . . Propulsion 4 | . . . 1 3 Utility 6 | . . . . 6 Weapon 8 | . . . 5 3 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 97 98 45 Engine 10 | . 14 11 9 6 Treads 30 | . 28 22 34 . Device 17 | . 14 22 18 4 Storage 10 | . 14 11 9 7 Processor 7 | . . 9 9 14 Energy Gun 8 | . 28 22 1 . Ballistic Cannon 11 | . . . 16 6 Peak Build Rating 29 | 7 8 19 29 21 Average Rating 20 | 5 7 14 27 15 On Entrance 9 | . 7 8 18 12 Naked Turns 12 | . . . . 12 Heaviest Build 63 | 14 29 36 63 55 Greatest Support 80 | 40 40 40 80 10 Greatest Overweight (x) 18 | . . . 5 18 Average Overweight (x) . | . . . . 6 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 16 | 7 14 15 18 17 Most Carried 20 | 6 10 15 20 15 Average Carried 13 | 3 7 11 16 11 Final Capacity 20 | 8 15 15 20 5 Final Carried 16 | 6 10 15 16 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 995 | 290 3 83 619 . Remotely . | . . . . . Salvage Created 1258 | 202 134 167 755 . Parts 81 | 17 12 11 41 . Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 26 | . 3 2 21 . Melee 1 | . . . 1 . Guns 6 | . 3 2 1 . Cannons 17 | . . . 17 . AOE 2 | . . . 2 . Classes Destroyed 11 | 3 2 1 5 . Worker 3 | 2 . . 1 . Builder 4 | . 1 2 1 . Tunneler 5 | 5 . . . . Hauler 3 | . . 1 2 . Recycler 3 | 1 . . 2 . Operator 1 | . . . 1 . Watcher 3 | . . . 3 . Swarmer 6 | . . . 6 . Grunt 12 | . 3 2 7 . Sentry 6 | . . . 6 . Hunter 2 | . . . 2 . Best Kill Streak 8 | 2 2 2 8 . Combat Bots Only 4 | . 2 2 4 . Max Kills in Single Turn 2 | 1 1 1 2 . Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 238 | . 29 2 140 67 Missed 59 | . 6 1 32 20 Hits 179 | . 23 1 108 47 Projectile 179 | . 23 1 108 47 Critical Strikes 6 | . . . 5 1 Damage Taken 2505 | . 255 12 1503 735 Core 577 | . 23 . 155 399 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 90 100 . . Volleys Fired 124 | 13 27 8 71 5 Largest 2 | 2 2 2 2 1 Hottest 112 | 90 90 106 112 40 Shots Fired 233 | 26 49 16 137 5 Gun 95 | 26 49 16 4 . Cannon 138 | . . . 133 5 Launcher . | . . . . . Special . | . . . . . Kinetic 134 | . . . 129 5 Thermal 95 | 26 49 16 4 . Explosive . | . . . . . Electromagnetic 4 | . . . 4 . Robot Hit Streak 12 | 7 7 4 12 11 Robot Miss Streak 6 | 1 6 2 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 159 | 18 35 9 92 5 Core Hits 61 | 9 9 6 36 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | 3 2 2 6 . Burn 7 | 3 2 2 . . Blast 6 | . . . 6 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3571 | 212 429 140 2609 181 Guns 792 | 212 412 135 33 . Cannons 2546 | . . . 2405 141 Explosions 75 | . . . 75 . Melee . | . . . . . Ramming 158 | . 17 5 96 40 Kinetic 2439 | . . . 2298 141 Thermal 867 | 212 412 135 108 . Explosive . | . . . . . Electromagnetic 107 | . . . 107 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 47 | . . . 43 4 Projectiles 47 | . . . 43 4 Explosions . | . . . . . Melee . | . . . . . Knockbacks 22 | . . . 20 2 Impact . | . . . . . Kinetic 20 | . . . 18 2 Secondary 2 | . . . 2 . Self-Inflicted Damage 18 | . . . . 18 Shots . | . . . . . Rammed 22 | . 4 1 4 13 Targets Rammed 27 | . 4 1 9 13 Kicked . | . . . . . Crushed 5 | . . . 5 . Highest Temperature 282 | 90 282 126 3 1 Average Temperature 68 | 35 94 45 3 1 Received Heat Transfer 819 | . 138 6 567 108 Effects 4 | . 4 . . . Energy Bleed 1 | . 1 . . . Interference 3 | . 3 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 2 1 . Heat Transferred 2711 | 792 1263 482 174 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . . 1 1 Low Security (%) 81 | 100 100 100 72 44 Level 1 18 | . . . 27 55 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 377 | 10 45 40 377 218 Initial 202 | . . . . 202 Average 71 | 1 10 6 103 196 Influence Increases 988 | 40 109 67 756 16 Destroy 0b10 Robot/C 520 | . 60 40 420 . Destroy 0b10 Robot/NC 110 | 40 5 15 50 . Destroy Leader 152 | . 10 12 130 . Successful Hack 54 | . 4 . 34 16 Disable Machine 45 | . . . 45 . Destroy Structure 32 | . . . 32 . Lose Combat Pursuer 75 | . 30 . 45 . Influence Decreases 810 | 40 109 67 445 149 Entered New Map 109 | . . . . 109 Time Decay 551 | 40 109 67 335 . Lost Part 150 | . . . 110 40 Squads Dispatched 9 | . 3 1 5 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 8 | . 3 1 4 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 9 6 34 5 Peak Tracking Total 6 | . 3 3 6 5 Tactical Retreats 5 | . 2 . 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 7 | . 1 . 5 1 Terminals 6 | . 1 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 12 | . 1 . 10 1 Successful 9 | . 1 . 7 1 Failed 3 | . . . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 10 | . 1 . 9 . Terminals 11 | . 1 . 9 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 2 | . . . 1 1 Robot Analysis 1 | . . . 1 . Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 6 | . 1 . 5 . Terminals 6 | . 1 . 5 . Botnet 1 | . . . 1 . Skim 5 | . 1 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 2664 | 80 457 319 1766 42 Sensors 42 | . . . . 42 Terrain 205 | . . 205 . . Seismic 2622 | 80 457 319 1766 . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2848 | 220 466 319 1766 77 Spaces Moved 1218 | 103 231 169 695 20 Core 4 | 1 . . . 3 Treads 1191 | 102 231 169 689 . Legs . | . . . . . Wheels 23 | . . . 6 17 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 140 50 Average Speed 164 | 158 160 160 166 226 Slowest Speed 950 | 160 160 160 320 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 6 50 20 60 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 26 | . . . 26 . Melee . | . . . . . Projectile 23 | . . . 23 . AOE 3 | . . . 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1809 | 129 276 199 1165 40 Wait 359 | . 7 2 350 . Move 1214 | 102 230 168 694 20 Hop . | . . . . . Pick Up 33 | 5 4 9 15 . Fast Attach 10 | 7 . 1 2 . Attach 10 | . . 1 6 3 Detach . | . . . . . Swap 17 | 2 2 6 7 . Drop 16 | . 2 3 11 . Fire 124 | 13 27 8 71 5 Melee . | . . . . . Ram 12 | . . . . 12 Kick . | . . . . . Crush 14 | . 4 1 9 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 221 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 12) 607 | -10/Materials | Discovered new exit (range 6) 687 | -10/Materials | Entered another Materials area 687 | -9/Materials | Evolved 2 slots: Utility x2 891 | -9/Materials | Discovered new exit (range 14) 1006 | -9/Materials | Entered another Materials area 1006 | -8/Materials | Evolved 2 slots: Propulsion x2 2441 | -8/Materials | Discovered new exit (range 5) 2743 | -8/Materials | Garrison activated, responded to threat 2770 | -8/Materials | Identified exit to Garrison 2772 | -8/Materials | Entered Garrison 2799 | -8/Garrison | Learned Factory security intel 2803 | -8/Garrison | Lost 10 parts (1p4n2u3w) 2831 | -8/Garrison | Core integrity fell below 50% 2837 | -8/Garrison | Released all parts (3) 2841 | -8/Garrison | Core integrity fell below 20% 2849 | -8/Garrison | Core destroyed Last Messages --------------- 02815_ Imp. Sensor Array destroyed. 02816_ Slug penetrates H-55 Commando. 02818_ Slug penetrates Wall. 02821_ Penetrated by Slug. 02824_ Cld. Ion Engine destroyed. 02827_ Penetrated by Slug. 02827_ Adv. Assault Cannon destroyed. 02830_ Penetrated by Slug. 02830_ Slammed into H-55 Commando. 02834_ Penetrated by Slug. 02837_ Released Imp. Signal Interpreter. 02837_ Released Hcp. Storage Unit. 02837_ Released Adv. Targeting Computer. 02837_ Slammed into H-55 Commando. 02840_ Penetrated by Slug. 02840_ Slammed into H-55 Commando. 02840_ Destabilizing: System corrupted (+2). 02841_ Slammed into H-55 Commando. 02849_ Penetrated by Slug. 02849_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? #???????????????????????? | | ????????????????????% ???????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????# %???????????????????????? | | ???????????????????+ #???????????????????????? | | ???????????????????# #???????????????????????? | | ? ##############???# #???????????????????????? | | ? #???# #???####????????????????? | | ????? #####g##### #????????????????? | | ????????????# !h!]g@h #????????????????? | | ????????????# #####g!#######????????????????? | | ????????????# #???#!##??????????????????????? | | ????????????# #???# ##??????????????????????? | | ????????????# #???# "#??????????????????????? | | ????????????# ###?# T#??????????????????????? | | ????????????# #?#""#??????????????????????? | | ????????????# #?####??????????????????????? | | ????????????# #???????????????????????????? | | ????????????######???????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexSmartbombRedirector Manual? 0 Play Time 00:15:06 Cumulative 126.4 hours Start 2025.06.16 @ 18:30:16 End 2025.06.16 @ 18:44:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 330 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 62 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39747f37-fd09-45e5-a4fa-4615c197b11d