Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 13:55:27 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (958) 958 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 2614 Bonus ------- Follower Combat Kills 56 Cogmind --------- Core Integrity 191/400 Matter 290/300 Energy 250/250 System Corruption 8% Temperature Cool (0) Movement Walking (470) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Autogun Improved Assault Rifle > --- INVENTORY (20) --- Ion Engine Makeshift Power Source Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Heat Sink Splice Drone Bay (6/6) Particle Gun Beamcaster Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Axe Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Splice Drone Bay > --- WEAPON ----------- Beamcaster Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Makeshift Power Source Aluminum Leg Aluminum Leg Aluminum Leg Visual Processing Unit Light Assault Rifle Rocket Launcher Signal Generator [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 31 | 4 9 6 11 1 Power 5 | . 3 . 2 . Engine 4 | . 2 . 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 11 | 2 4 1 4 . Treads . | . . . . . Leg 11 | 2 4 1 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 2 3 3 . Device 4 | . . 2 2 . Storage 3 | . 2 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 2 2 1 Energy Gun 2 | . . 2 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 14 | . 1 1 7 5 Power 3 | . 1 . 2 . Propulsion 5 | . . . 3 2 Utility 4 | . . . 2 2 Weapon 2 | . . 1 . 1 Highest Loss Streak 5 | . 1 1 3 5 To Critical Strikes . | . . . . . Average Backups 10 | 1 7 9 11 20 Power 1 | . 1 2 1 2 Propulsion 3 | . 3 4 3 8 Utility . | . . 1 1 2 Weapon 3 | . 1 1 5 8 Tool/Special . | . . . . . Unused Backups 19 | . 1 1 . 17 Power 2 | . . . . 2 Propulsion 9 | . 1 . . 8 Utility 1 | . . . . 1 Weapon 7 | . . 1 . 6 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 82 93 95 85 Engine 10 | . 5 14 10 11 Core 1 | . 7 . . . Leg 29 | . 28 28 31 33 Device 6 | . . 7 10 6 Storage 12 | . 13 14 11 11 Processor 4 | . . . 10 7 Energy Gun 7 | . . 11 9 4 Ballistic Gun 16 | . 28 16 10 11 Peak Build Rating 24 | 4 8 20 24 22 Average Rating 13 | 2 6 12 19 18 On Entrance 9 | . 4 6 17 22 Avg Prop Armor Cover (%) 19 | 21 21 . . 8 Naked Turns . | . . . . . Heaviest Build 54 | 3 16 50 54 54 Greatest Support 35 | 3 20 25 35 35 Greatest Overweight (x) 3 | . 3 1 2 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 5 10 20 20 20 Average Capacity 14 | 5 8 12 20 20 Most Carried 20 | 5 8 11 20 20 Average Carried 10 | 2 7 9 12 19 Final Capacity 20 | 5 10 20 20 20 Final Carried 20 | 4 8 11 20 19 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 916 | 222 355 99 230 10 Remotely . | . . . . . Salvage Created 1161 | . 493 79 589 . Parts 82 | . 29 7 46 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 34 | . 14 4 16 . Guns 29 | . 14 4 11 . AOE 4 | . . . 4 . Classes Destroyed 8 | . 4 . 4 . Worker 2 | . 1 . 1 . Builder 1 | . . . 1 . Mechanic 2 | . . . 2 . Operator 1 | . . . 1 . Watcher 4 | . 2 . 2 . Swarmer 16 | . 6 3 7 . Grunt 17 | . 8 1 8 . Sentry 1 | . . . 1 . Best Kill Streak 9 | . 5 2 9 . Combat Bots Only 7 | . 3 2 7 . Max Kills in Single Turn 5 | . 2 1 5 . Gunslinging 1 | . . . 1 . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 273 | . 87 18 131 37 Missed 70 | . 23 7 35 5 Hits 203 | . 64 11 96 32 Melee 7 | . . . . 7 Projectile 196 | . 64 11 96 25 Critical Strikes 2 | . . 1 . 1 Part Disruptions 1 | . . . . 1 Damage Taken 2357 | . 686 180 970 521 Core 410 | . 177 24 136 73 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 279 | . . . 279 . Core Remaining (%) 59 | 100 . 19 . . Volleys Fired 126 | . 64 12 48 2 Largest 2 | . 2 2 2 2 Hottest 98 | . 40 60 98 46 Shots Fired 232 | . 128 24 77 3 Gun 230 | . 128 24 75 3 Cannon . | . . . . . Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 178 | . 128 18 29 3 Thermal 52 | . . 6 46 . Explosive 2 | . . . 2 . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 9 7 10 8 Robot Miss Streak 5 | . 5 3 4 . Penetration Max . | . . . . . Secondary Targets 5 | . 2 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 135 | . 72 16 44 3 Core Hits 71 | . 35 9 26 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 9 | . 1 . 8 . Burn 8 | . . . 8 . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2273 | . 840 156 1232 45 Guns 1981 | . 840 156 945 40 Cannons . | . . . . . Explosions 287 | . . . 287 . Melee . | . . . . . Ramming 5 | . . . . 5 Kinetic 1322 | . 840 132 310 40 Thermal 659 | . . 24 635 . Explosive 287 | . . . 287 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 4 | . . . 4 . Projectiles . | . . . . . Explosions 4 | . . . 4 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 49 | . . . 49 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 187 | . 20 67 187 30 Average Temperature 32 | . 5 20 64 23 Received Heat Transfer 607 | . 228 102 177 100 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 3 | . . . 3 . Heat Transferred 1715 | . . 50 1665 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 100 92 100 Level 1 2 | . . . 7 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 217 | . 131 71 217 . Initial 19 | . . 19 . . Average 56 | . 66 12 86 . Influence Increases 1072 | . 374 202 496 . Destroy 0b10 Robot/C 760 | . 280 160 320 . Destroy 0b10 Robot/NC 50 | . 15 . 35 . Destroy Leader 138 | . 64 30 44 . Allied During Kill 12 | . . 12 . . Successful Hack 49 | . 15 . 34 . Disable Machine 15 | . . . 15 . Destroy Structure 18 | . . . 18 . Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 1072 | . 324 252 496 . Entered New Map 31 | . . 31 . . Time Decay 817 | . 314 171 332 . Lost Part 77 | . 10 10 57 . Lost Ally 40 | . . 40 . . Purge Threat 107 | . . . 107 . Squads Dispatched 4 | . 3 . 1 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 24 8 23 23 Peak Tracking Total 19 | . 5 3 8 19 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 13 | . 5 1 7 . Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 15 1 19 . Successful 18 | . 4 1 13 . Failed 16 | . 10 . 6 . Catastrophic 4 | . 2 . 2 . Database Lockouts 1 | . 1 . . . Manual 16 | . 10 . 6 . Terminals 28 | . 15 . 13 . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 4 1 7 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Reinforcement Status 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 10 | . 5 . 5 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 3 | . . . 3 . Time 139 | . . . 139 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 2 | . . 2 . . Highest-Rated Group 47 | . . 47 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 16 | . . 16 . . Total Damage 275 | . . 275 . . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 1088 | . . . 1045 43 Optics 1088 | . . . 1045 43 Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2735 | 30 752 791 1099 63 Spaces Moved 1492 | 36 483 534 414 25 Core 93 | 36 57 . . . Treads . | . . . . . Legs 1399 | . 426 534 414 25 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 120 190 190 Average Speed 141 | 50 112 132 190 204 Slowest Speed 260 | 50 200 190 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 3 90 90 36 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . . 18 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 17 | . . . 17 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1905 | 47 580 599 648 31 Wait 186 | . 10 33 143 . Move 1488 | 35 482 533 413 25 Hop . | . . . . . Pick Up 49 | 8 9 8 24 . Fast Attach 1 | . . 1 . . Attach 23 | 4 4 1 13 1 Detach 1 | . . . 1 . Swap 14 | . 5 5 3 1 Drop 15 | . 6 6 3 . Fire 126 | . 64 12 48 2 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 15) 218 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 433 | -10/Materials | Core integrity fell below 50% 470 | -10/Materials | Discovered new exit (range 9) 612 | -10/Materials | Central database locked down 617 | -10/Materials | Discovered new exit (range 10) 752 | -10/Materials | Discovered new exit (range 14) 783 | -10/Materials | Entered Mines 839 | -10/Mines | Discovered new exit (range 8) 881 | -10/Mines | Discovered new exit (range 10) 908 | -10/Mines | Core integrity fell below 20% 1206 | -10/Mines | Learned location of Zion (-6) 1221 | -10/Mines | Received a Mining Laser from a helpful Derelict 1319 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1353 | -10/Mines | Found the Drone Emporium 1360 | -10/Mines | Found Prototype Device 1454 | -10/Mines | Identified Splice Drone Bay 1479 | -10/Mines | Met a Derelict testing a Signal Generator 1486 | -10/Mines | Found Signal Generator 1574 | -10/Mines | Entered Materials 1574 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1747 | -9/Materials | Destroyed 7 combat bots 1812 | -9/Materials | Lost 3 parts (1p1n1u) 1827 | -9/Materials | Identified exit to Mines 1878 | -9/Materials | Build established: Scavenger-Mutant 1957 | -9/Materials | Repaired Beamcaster 2009 | -9/Materials | Repaired Imp. Assault Rifle 2047 | -9/Materials | Repaired Carbon-fiber Leg 2177 | -9/Materials | Discovered new exit (range 5) 2673 | -9/Materials | Entered Mines 2674 | -9/Mines | Assembled infested the area 2679 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2736 | -9/Mines | Core integrity fell below 50% 2736 | -9/Mines | Self-destructed Last Messages --------------- 02683_ Kicked K-01 Serf out of the way. 02686_ 8C-XUO(h): "I'll hold them off! Go on ahead or try to find another way!" 02689_ Kicked K-01 Serf out of the way. 02692_ 8C-XUO(h) destroyed. 02692_ as-68304 destroyed. 02694_ Acquired 10 matter. 02694_ Critical hit (Burn: +80). 02695_ Rocket Launcher destroyed. 02707_ Heat Sink destroyed. 02707_ System corrupted by crushing effect (+1). 02707_ Knocked back. 02716_ Visual Processing Unit destroyed. 02716_ System corrupted by crushing effect (+5). 02721_ Knocked back. 02732_ System corrupted: Component data lost. 02733_ Carbon-fiber Leg destroyed. 02733_ System corrupted by crushing effect (+2). 02733_ Knocked back. 02734_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ??????????????????## ######?????????????????????? | | ??????????????????# ##????????????????????? | | ?????????????###### ##???????????????????? | | ?????????????? a ##??????????????????? | | ??????????????????# aaa #??????????????????? | | ???????????????????# a @ #??????????????????? | | ???????????????????## ### ##??????????????????? | | ??????????????????### #?## ##????????##?????????? | | ??????????????????# #???###???????? ##????????? | | ??????????????????# ###????????????? ## #?????? | | ??????????????????# #?????????????# ?????? | | ??????????????????# #???????????? #????? | | ???????????????# ## ##??????????% " #?????? | | ???????????????# ########## ???????? | | ???????????????#####=*%! #% #????????????? | | ???????????????????# ######!%] #????????????? | | ???????????????????# #????# ## #??????? | | ???????????????????# #????#%#?? #?????? | | ???????????????????# #????# #???#### #????? | | ???????????????????# #????# #????????? ????? | | ???????????????????# #????# ###?????????? ?????? | | ??????????????????? #???## #T####???????????????? | | ???????????????????###???# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????#########???????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beamcaster | 11% | -9/Materials Imp. Assault Rifle | 16% | -9/Materials Carbon-fiber Leg | 25% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Spot Them First Challenges ------------ None Game ------ Seed CarbideLatentGreatsword Manual? 0 Play Time 00:19:49 Cumulative 209.5 hours Start 2026.07.04 @ 21:44:39 End 2026.07.05 @ 13:55:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 328 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 57 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0eda0c7a-802c-45a3-8190-71e72732d7cf