Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.04 @ 22:12:47 Player: DUMBBITCHINDYSTOPIA Result: Destroyed by as-02929 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (387) 387 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 942 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 77/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Shotgun > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Aluminum Leg Signal Interpreter Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array > --- WEAPON ----------- Assault Rifle Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Signal Interpreter Assault Rifle Assault Rifle Shotgun Shotgun [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Seismic Analyzer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 11 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 2 | . 2 . Storage 2 | 1 1 . Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 4 4 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 8 | . 4 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 98 | . 99 90 Engine 13 | . 14 11 Leg 27 | . 28 25 Device 13 | . 13 9 Storage 14 | . 14 14 Energy Gun 3 | . 3 . Ballistic Gun 24 | . 24 28 Naked Turns . | . . . Heaviest Build 20 | 13 18 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 4 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 3 8 8 Average Carried 5 | 2 6 7 Final Capacity 8 | 6 8 8 Final Carried 8 | 3 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 503 | 157 214 132 Remotely 39 | . 39 . Salvage Created 676 | 138 421 117 Parts 43 | 7 33 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 19 | . 10 9 Guns 19 | . 10 9 Classes Destroyed 9 | 2 5 2 Worker 1 | . 1 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 5 | . 4 1 Demolisher 1 | . . 1 Assembled 7 | . . 7 Best Kill Streak 8 | 4 8 8 Combat Bots Only 8 | . 5 8 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1111 | . 270 841 Core 251 | . 28 223 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 73 | 16 32 25 Largest 2 | 2 2 2 Hottest 100 | 100 100 46 Shots Fired 145 | 32 64 49 Gun 145 | 32 64 49 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 105 | . 56 49 Thermal 40 | 32 8 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 31 | 24 20 31 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 124 | 29 50 45 Core Hits 48 | 6 24 18 Critical Hits 2 | . . 2 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1541 | 375 650 516 Guns 1541 | 375 650 516 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1116 | . 600 516 Thermal 425 | 375 50 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 292 | 292 156 8 Average Temperature 97 | 119 54 3 Received Heat Transfer 233 | . 144 89 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | 4 . . Heat Transferred 1258 | 1110 148 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 243 | 25 243 83 Initial 13 | . 13 13 Average 104 | 7 128 52 Maximum Alert Level 1 | . 1 . Low Security (%) 73 | 100 65 100 Level 1 26 | . 34 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 13 15 Peak Tracking Total 8 | . 8 7 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 9 | . 9 . Failed 8 | . 8 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Process 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 210 | . 210 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1058 | 127 805 126 Spaces Moved 638 | 48 551 39 Core 15 | 15 . . Treads . | . . . Legs 623 | 33 551 39 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 121 | 136 120 121 Slowest Speed 250 | 250 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 73 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 774 | 75 631 68 Wait 21 | . 21 . Move 636 | 47 550 39 Hop . | . . . Pick Up 11 | 4 7 . Fast Attach 11 | 6 5 . Attach 3 | 1 . 2 Detach . | . . . Swap 8 | . 6 2 Drop 11 | 1 10 . Fire 73 | 16 32 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 12) 746 | -10/Materials | Discovered new exit (range 7) 916 | -10/Materials | Discovered new exit (range 9) 933 | -10/Materials | Entered Mines 937 | -10/Mines | Met a Derelict bent on vengeance 988 | -10/Mines | Assembled infested the area 1038 | -10/Mines | Core integrity fell below 50% 1051 | -10/Mines | Core integrity fell below 20% 1059 | -10/Mines | Destroyed by as-02929 with Assembled Heavy Rifle Last Messages --------------- 01040_ Shotgun severed. 01040_ Aluminum Leg destroyed. 01041_ The unstable cave ceiling collapses. 01041_ K-01 Serf collects debris. 01041_ U-05 Engineer lays Concrete. 01042_ as-08721 destroyed. 01042_ Acquired 69 matter. 01044_ The unstable cave ceiling collapses. 01044_ U-05 Engineer lays Concrete. 01045_ Shotgun destroyed. 01045_ U-05 Engineer lays Concrete. 01047_ Aluminum Leg destroyed. 01050_ The unstable cave ceiling collapses. 01050_ Shotgun crushed. 01054_ The unstable cave ceiling collapses. 01054_ U-05 Engineer builds a Wall. 01057_ as-16570 destroyed. 01057_ Switching to secondary target: as-91910. 01058_ Assault Rifle destroyed. 01058_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????##########???? | | ?????????????????????????#[ #???? | | ?????????????? ?????????# * #???? | | ????????????? ????????#= #???? | | ????????????? ???????# #???? | | ???????????? #??????# #???? | | ???????????? ##???### #???? | | ??????????? u# ### # ######???? | | ?????????? % # ####?????? | | ?????????? #?????? | | ?????????? % ##?????? | | ?????????? #a # ##?????? | | ?????????????????????# =% # #?????? | | ????????????????????## #@!# ## ##????? | | ????????????????????# a=%%% #????? | | ????????????????????# #a ###????? | | ????????????????????# #########??????? | | ????????????????????# ????????????????? | | ???????????????????# ?????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 216 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaTargetReplicator Manual? 0 Play Time 00:11:35 Cumulative 33.0 hours Start 2021.03.04 @ 22:03:05 End 2021.03.04 @ 22:12:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 3 Adventurer 38 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5398b967-54e8-4b60-a58d-60ce7ec5b0a3