Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.03 @ 20:16:55 Player: StaticNoob Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (1007) 1007 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2827 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 249/265 System Corruption 0% Temperature Warning (342) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Laser Advanced EMP Blaster > --- INVENTORY (15) --- Light Treads Light Treads Compact Matter Pod (150) Advanced Targeting Computer Advanced Targeting Computer ECM Suite Improved Utility Shielding Datajack Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Terrain Scan Processor Advanced Targeting Computer System Shield > --- WEAPON ----------- Heavy Laser Subdweller Machine Gun > --- INVENTORY -------- Light Treads Aluminum Leg Compact Matter Pod Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer ECM Suite Subdweller Laser Datajack Flail [Rating: 24] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Subdweller Machine Gun Energy Gun Heavy Laser Ballistic Gun Subdweller Machine Gun Launcher Advanced EMP Blaster Impact Weapon Flail Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 51 | 6 4 10 31 Power 6 | 1 . 2 3 Engine 5 | 1 . 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 18 | 2 . 5 11 Treads 8 | . . 3 5 Leg 3 | . . . 3 Wheel 7 | 2 . 2 3 Hover . | . . . . Flight . | . . . . Utility 14 | 1 2 . 11 Device 3 | . . . 3 Storage 4 | 1 1 . 2 Processor 3 | . . . 3 Hackware 1 | . . . 1 Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 13 | 2 2 3 6 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 8 | 2 2 2 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 22 | . . 5 17 Power 2 | . . 1 1 Propulsion 7 | . . 2 5 Utility 5 | . . . 5 Weapon 8 | . . 2 6 Highest Loss Streak 6 | . . 5 6 To Critical Strikes 1 | . . 1 . Average Backups 7 | 2 7 9 8 Power . | . 1 . . Propulsion 2 | 1 3 3 1 Utility 2 | . . 1 3 Weapon 2 | . 1 4 2 Tool/Special . | . . . . Unused Backups 9 | . . 1 8 Power . | . . . . Propulsion 2 | . . . 2 Utility 5 | . . 1 4 Weapon 1 | . . . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 89 | . 93 98 84 Engine 9 | . 14 13 6 Treads 10 | . . 14 11 Leg 2 | . . . 4 Wheel 12 | . 28 13 6 Device 6 | . . . 11 Storage 11 | . 14 14 9 Processor 3 | . . . 6 Hackware 3 | . . . 6 Protection 7 | . 6 14 4 Energy Gun 3 | . . . 6 Ballistic Gun 16 | . 28 27 8 Peak Build Rating 24 | 6 10 13 24 Average Rating 14 | 5 7 11 18 On Entrance 7 | . 6 10 13 Naked Turns . | . . . . Heaviest Build 39 | 13 23 23 39 Greatest Support 40 | 26 26 40 40 Greatest Overweight (x) 4 | 3 . 1 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 10 | 7 9 10 11 Most Carried 13 | 5 10 10 13 Average Carried 8 | 2 7 9 8 Final Capacity 15 | 8 10 10 15 Final Carried 10 | 5 10 10 9 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1315 | 174 180 203 758 Remotely . | . . . . Salvage Created 1442 | 24 177 203 1038 Parts 68 | 3 14 10 41 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 24 | . 6 4 14 Melee 2 | . . . 2 Guns 21 | . 6 4 11 Classes Destroyed 9 | 1 2 1 5 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 2 | . . . 2 Recycler 3 | . . . 3 Swarmer 3 | . 3 . . Grunt 12 | . 3 . 9 Sentry 5 | . . . 5 Subdweller 4 | . . 4 . Best Kill Streak 5 | 1 5 4 4 Combat Bots Only 5 | . 5 4 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 299 | . 31 47 221 Missed 75 | . 7 13 55 Hits 224 | . 24 34 166 Projectile 224 | . 24 34 166 Critical Strikes 11 | . . 3 8 Damage Taken 3522 | . 238 699 2585 Core 767 | . 49 166 552 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . 3 11 37 Regen/Repaired (Parts) 12 | . . . 12 Core Remaining (%) 57 | 100 . 14 . Volleys Fired 142 | 7 20 31 84 Largest 2 | 2 2 2 2 Hottest 129 | 40 46 53 129 Shots Fired 248 | 14 40 46 148 Gun 248 | 14 40 46 148 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 177 | 14 40 46 77 Thermal 71 | . . . 71 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 32 | 5 5 27 32 Robot Miss Streak 4 | 2 3 2 4 Penetration Max . | . . . . Secondary Targets 8 | . 3 2 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 183 | 8 24 38 113 Core Hits 55 | 1 11 9 34 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . . . 5 Burn 3 | . . . 3 Smash 2 | . . . 2 Melee Attacks 12 | . . 1 11 Impact 12 | . . 1 11 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3010 | 91 289 574 2056 Guns 2724 | 91 289 574 1770 Cannons . | . . . . Explosions . | . . . . Melee 285 | . . . 285 Ramming 1 | . . . 1 Kinetic 1912 | 91 289 574 958 Thermal 812 | . . . 812 Explosive . | . . . . Electromagnetic . | . . . . Impact 285 | . . . 285 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 60 | . . . 60 Projectiles . | . . . . Explosions . | . . . . Melee 60 | . . . 60 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 349 | . 18 . 349 Average Temperature 40 | . 8 . 43 Received Heat Transfer 1551 | . 87 96 1368 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 2 | . . . 2 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 6 | . . 1 5 Heat Transferred 1873 | . . . 1873 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 115 | 5 115 . 82 Initial . | . . . . Average 21 | . 54 . 13 Influence Increases 592 | 5 167 . 420 Destroy 0b10 Robot/C 400 | . 120 . 280 Destroy 0b10 Robot/NC 40 | 5 . . 35 Destroy Leader 114 | . 30 . 84 Successful Hack 17 | . 17 . . Disable Machine 15 | . . . 15 Destroy Structure 6 | . . . 6 Influence Decreases 592 | 5 150 17 420 Entered New Map 9 | . . 9 . Time Decay 453 | 5 150 . 298 Lost Part 130 | . . 8 122 Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 10 4 28 Peak Tracking Total 7 | . 5 3 7 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 10 | . 6 . 4 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 16 . 12 Successful 13 | . 7 . 6 Failed 15 | . 9 . 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 19 | . 12 . 7 Terminals 18 | . 13 . 5 Fabricators . | . . . . Repair Stations 7 | . 3 . 4 Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 1 . 2 Scan Component 2 | . 1 . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 4 . 3 Terminals 5 | . 4 . 1 Botnet 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Reject 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 . 4 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 295 | . . . 295 Optics 201 | . . . 201 ECM 126 | . . . 126 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2168 | 83 343 542 1200 Spaces Moved 1156 | 51 282 317 506 Core 26 | 8 . . 18 Treads 55 | . . 51 4 Legs 115 | . . . 115 Wheels 960 | 43 282 266 369 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 95 Average Speed 120 | 97 90 140 127 Slowest Speed 260 | 200 90 260 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 40 31 33 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . . 6 Melee . | . . . . Projectile 6 | . . . 6 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1676 | 68 335 375 898 Wait 260 | . 22 9 229 Move 1153 | 50 281 316 506 Hop . | . . . . Pick Up 29 | 5 5 4 15 Fast Attach 28 | 6 4 3 15 Attach 18 | . . 4 14 Detach . | . . . . Swap 11 | . . 4 7 Drop 21 | . 3 3 15 Fire 142 | 7 20 31 84 Melee 12 | . . 1 11 Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 15) 223 | -10/Materials | Discovered new exit (range 16) 329 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 6) 427 | -10/Materials | Entered Subcaves 475 | -10/Subcaves | Core integrity fell below 50% 519 | -10/Subcaves | Core integrity fell below 20% 524 | -10/Subcaves | Lost 5 parts (1p2n2w) 812 | -10/Subcaves | Learned Materials stockpile data 829 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 829 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 935 | -10/Subcaves | Discovered new exit (range 12) 969 | -10/Subcaves | Entered Materials 969 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1092 | -8/Materials | Lost 4 parts (2n2w) 1204 | -8/Materials | Core integrity fell below 50% 1224 | -8/Materials | Lost 6 parts (1p1n2u2w) 1500 | -8/Materials | Core integrity fell below 20% 1588 | -8/Materials | Repaired ECM Suite 1610 | -8/Materials | Build established: Scavenger-Mutant 2169 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02130_ T-07 Excavator is excavating. 02131_ U-05 Engineer lays Concrete. 02133_ U-05 Engineer builds a Wall. 02136_ T-07 Excavator is excavating. 02137_ U-05 Engineer lays Concrete. 02138_ U-05 Engineer builds a Wall. 02142_ T-07 Excavator is excavating. 02142_ U-05 Engineer lays Concrete. 02143_ U-05 Engineer builds a Wall. 02147_ System Shield destroyed. 02150_ T-07 Excavator destroyed. 02157_ Lgt. Armor Plating destroyed. 02158_ Y-45 Defender suffers critical hit (Burn). 02158_ Y-45 Defender destroyed. 02158_ Switching to secondary target: X-57 Shotgunner. 02160_ Sub. Machine Gun destroyed. 02167_ Lgt. Armor Plating destroyed. 02167_ Sub. Laser destroyed. 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[! | | ?????????????????????????????##### ######+##+# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- ECM Suite | 40% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedShadingJammer Manual? 0 Play Time 00:21:10 Cumulative 81.5 hours Start 2025.07.03 @ 19:58:28 End 2025.07.03 @ 20:16:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 53 Gallery% 53 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cb2221d-9e55-47ae-b835-565335203b84