Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.01 @ 18:45:48 // Halloween2020/ForbiddenLore Player: TheGreatBorealis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1240) 1240 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4015 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 580/700 Matter 237/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg Titanium Leg Hardened Medium Armor Plating Improved Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Kinecellerator Hardlight Generator > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Gauss Rifle Katana > --- INVENTORY -------- Ion Engine Light Nuclear Core Titanium Leg Titanium Leg Titanium Leg Hardened Medium Armor Plating Heavy Assault Rifle Improved Grenade Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Reflective Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon 2 | . . . 2 . Parts Attached 48 | . 1 8 30 9 Power 10 | . . 1 5 4 Engine 4 | . . 1 3 . Core 6 | . . . 2 4 Reactor . | . . . . . Propulsion 13 | . . 3 10 . Treads . | . . . . . Leg 13 | . . 3 10 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 1 3 3 2 Device 4 | . . 2 . 2 Storage 2 | . 1 . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 16 | . . 1 12 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 12 | . . 1 9 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 3 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . . 1 5 5 Power 3 | . . . 1 2 Propulsion 1 | . . . 1 . Utility 3 | . . 1 . 2 Weapon 4 | . . . 3 1 Highest Loss Streak 3 | . . 1 3 3 Average Slot Usage (%) 90 | . 85 83 96 92 Engine 6 | . 14 11 4 3 Core 2 | . . . 4 3 Leg 32 | . 28 29 35 30 Device 4 | . . 7 . 9 Storage 9 | . 14 11 9 7 Processor 5 | . . . 8 7 Ballistic Gun 25 | . 14 22 30 25 Slashing Weapon 1 | . . . 3 2 Naked Turns . | . . . . . Heaviest Build 46 | 13 17 21 33 46 Greatest Support 68 | 20 20 40 68 68 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 8 10 10 Average Capacity 9 | 6 7 8 9 10 Most Carried 10 | 6 8 8 10 10 Average Carried 8 | 6 6 7 9 9 Final Capacity 10 | 6 8 8 10 10 Final Carried 10 | 6 6 8 10 10 Class Distribution -------------------- 45% | Gunner 37% | Mutant 11% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1467 | 200 . 259 708 300 Remotely . | . . . . . Salvage Created 1594 | . . 316 950 328 Parts 94 | . . 23 54 17 Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . . 7 14 8 Guns 29 | . . 7 14 8 Classes Destroyed 8 | . . 4 4 . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 3 | . . 1 2 . Watcher 1 | . . . 1 . Swarmer 5 | . . 2 . 3 Grunt 16 | . . 3 8 5 Sentry 7 | . . 2 5 . Hunter 1 | . . . 1 . Best Kill Streak 3 | . . 3 3 2 Combat Bots Only 2 | . . 2 2 2 Max Kills in Single Turn 2 | . . 2 1 2 Gunslinging 1 | . . 1 . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2190 | . . 424 931 835 Core 280 | . . 39 121 120 Absorbed by Shields 15 | . . . . 15 Core Remaining (%) 92 | 100 100 90 78 . Volleys Fired 105 | . . 30 49 26 Largest 4 | . . 2 4 4 Hottest 97 | . . 40 89 97 Shots Fired 318 | . . 60 164 94 Gun 318 | . . 60 164 94 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 318 | . . 60 164 94 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . . 18 16 8 Robot Miss Streak 4 | . . 2 3 4 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 222 | . . 46 121 55 Core Hits 74 | . . 14 42 18 Critical Hits 3 | . . 1 2 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Melee Attacks 23 | . . . 15 8 Impact . | . . . . . Slashing 23 | . . . 15 8 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2689 | . . 506 1509 674 Guns 2571 | . . 506 1391 674 Cannons . | . . . . . Explosions . | . . . . . Melee 118 | . . . 118 . Ramming . | . . . . . Kinetic 2571 | . . 506 1391 674 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 118 | . . . 118 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 43 | . . . 43 . Projectiles . | . . . . . Explosions . | . . . . . Melee 43 | . . . 43 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 81 | . . 2 72 81 Average Temperature 18 | . . 2 17 21 Received Heat Transfer 731 | . . 156 387 188 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 232 | . 13 155 168 232 Initial 58 | . . 5 32 58 Average 57 | . 5 19 71 107 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 91 Level 1 1 | . . . . 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 3 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . . 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . . 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . . 14 24 13 Peak Tracking Total 5 | . . 4 4 5 Tactical Retreats 5 | . . 2 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 16 | . 3 4 6 3 Terminals 11 | . 3 3 4 1 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 47 | . 8 13 21 5 Successful 21 | . 3 7 9 2 Failed 26 | . 5 6 12 3 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 19 | . 4 8 7 . Terminals 38 | . 8 11 17 2 Fabricators 3 | . . . . 3 Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 2 | . . . 2 . Terminal Hacks 12 | . 3 5 4 . Prototype ID Bank 2 | . 1 . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Scanalyzer Index 2 | . 1 1 . . Alert Level 2 | . . 1 1 . Unreport Threat 2 | . . 2 . . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Assimilate 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 2 4 4 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter 102 | . . . . 102 Time 51 | . . . . 51 Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2909 | 3 67 1040 1320 479 Spaces Moved 1206 | 3 53 319 594 237 Core . | . . . . . Treads . | . . . . . Legs 1206 | 3 53 319 594 237 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 130 Average Speed 125 | 120 120 120 127 130 Slowest Speed 130 | 120 120 120 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 2 15 27 59 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 19 | . . . 12 7 Terrain Destroyed 19 | . . . 12 7 Melee 19 | . . . 12 7 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2342 | 2 57 919 1033 331 Wait 904 | . . 547 310 47 Move 1202 | 2 52 318 593 237 Hop . | . . . . . Pick Up 24 | . 1 7 13 3 Fast Attach 16 | . 1 5 9 1 Attach 6 | . . . 2 4 Detach 3 | . 1 1 1 . Swap 26 | . . 3 19 4 Drop 33 | . 2 8 22 1 Fire 105 | . . 30 49 26 Melee 23 | . . . 15 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 16) 71 | -10/Materials | Entered another Materials area 71 | -9/Materials | Evolved 2 slots: Propulsion x2 315 | -9/Materials | Build established: Mutant 838 | -9/Materials | Discovered new exit (range 15) 965 | -9/Materials | Discovered new exit (range 10) 1111 | -9/Materials | Entered another Materials area 1111 | -8/Materials | Evolved 2 slots: Weapon x2 1416 | -8/Materials | Lost 3 parts (1p1n1w) 1731 | -8/Materials | Discovered new exit (range 6) 1755 | -8/Materials | Build established: Gunner 1764 | -8/Materials | Identified exit to Storage 2237 | -8/Materials | Repaired Titanium Leg 2427 | -8/Materials | Discovered new exit (range 4) 2430 | -8/Materials | Identified exit to Factory 2431 | -8/Materials | Entered Factory 2431 | -7/Factory | Evolved 2 slots: Utility x2 2831 | -7/Factory | Lost 3 parts (1p1u1w) 2910 | -7/Factory | Self-destructed Last Messages --------------- 02837_ R-06 Scavenger collects Adv. Heat Sink. 02840_ U-05 Engineer lays Concrete. 02840_ K-01 Serf collects debris. 02858_ G-47 Trooper destroyed. 02869_ R-06 Scavenger collects Aluminum Leg. 02874_ Acquired 51 matter. 02880_ Connecting with Fabricator... 02883_ K-01 Serf cleans the Nuclear Reactor. 02909_ Connecting with Fabricator... >>Load(Lrg. Storage Unit) Uploading Lrg. Storage Unit schematic... Loaded successfully: Lrg. Storage Unit Rating: 1 Time: 51 Matter: 102 Initiate build sequence. >>Build Building Lrg. Storage Unit... 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryXenonScythe Manual? 0 Play Time 00:24:01 Cumulative 70.5 hours Start 2020.11.10 @ 22:20:48 End 2021.01.01 @ 18:45:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40229475-4178-4506-9812-b476f31e3922