Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 17:35:21 Player: Lazz Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (94) 470 Value Destroyed (3639) 3639 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1194) 1194 TOTAL SCORE: 10403 Bonus ------- High Alert Combat Kills 381 Follower Combat Kills 882 Friendly Fire -69 Cogmind --------- Core Integrity 0/1150 Matter 6/300 Energy 149/150 System Corruption 5% Temperature Cool (2) Movement Flying (37) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Field Propulsion Array Field Propulsion Array > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Target Analyzer Experimental Hacking Suite > --- WEAPON (4) ------- Micro-nuke Launcher > --- INVENTORY (5) ---- Hybrid Antimatter Reactor Advanced Coolant Injector Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink IFF Parser Advanced Targeting Computer Improved Target Analyzer Cloaking Device Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun Variable Charge Gun Railgun Hardcell Cannon > --- INVENTORY -------- Backup Power III Hybrid Antimatter Reactor Advanced Coolant Injector Advanced Thermal Shield Experimental Hacking Suite [Rating: 105] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Flight Unit Impulse Thruster Utility Hardened Light Armor Plating Device Improved Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection Hardened Light Armor Plating Weapon Bore Cannon Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Slots Evolved 12 | . . . 2 2 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . 1 . . . 2 Utility 5 | . . . . 2 2 . 1 . . . Weapon 2 | . . . 1 . . 1 . . . . Parts Attached 127 | 6 1 . 8 12 15 26 4 11 14 30 Power 14 | 1 . . . 1 1 4 1 . 2 4 Engine 7 | 1 . . . 1 1 2 1 . . 1 Core 6 | . . . . . . 2 . . 1 3 Reactor 1 | . . . . . . . . . 1 . Propulsion 36 | 2 . . 4 3 4 8 2 1 5 7 Treads 11 | . . . 4 3 1 . 1 1 1 . Leg 18 | 2 . . . . 3 6 1 . 4 2 Wheel 2 | . . . . . . 2 . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . . . . . . . 5 Utility 47 | 1 1 . . 5 6 9 1 6 4 14 Device 21 | . 1 . . 2 2 5 1 . 2 8 Storage 4 | 1 . . . 1 1 . . . 1 . Processor 7 | . . . . . 2 1 . . . 4 Hackware 1 | . . . . . . . . . . 1 Protection 14 | . . . . 2 1 3 . 6 1 1 Artifact . | . . . . . . . . . . . Weapon 30 | 2 . . 4 3 4 5 . 4 3 5 Energy Gun 13 | 1 . . 2 2 3 1 . 1 2 1 Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 7 | 1 . . 1 1 . 1 . . 1 2 Ballistic Cannon 7 | . . . . . 1 2 . 3 . 1 Launcher 2 | . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . . . 1 2 Parts Lost 78 | . . . 2 8 8 12 . 9 15 24 Power 8 | . . . . 1 1 1 . . 2 3 Propulsion 22 | . . . . 3 1 6 . 1 2 9 Utility 25 | . . . . 1 3 3 . 4 7 7 Weapon 23 | . . . 2 3 3 2 . 4 4 5 Highest Loss Streak 12 | . . . 2 3 4 10 . 9 9 12 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | 3 4 6 6 7 9 3 2 3 7 4 Power 1 | . 1 1 1 2 4 1 . . 1 1 Propulsion 1 | 1 2 2 1 2 3 . 1 1 3 . Utility 1 | . . 1 1 2 2 1 1 . 1 2 Weapon . | 1 1 2 1 . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . . . . 1 1 . . . 1 3 Power 2 | . . . . . . . . . 1 1 Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . . . . . . 2 Weapon 2 | . . . . 1 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 92 100 95 90 87 74 97 71 82 72 Engine 6 | . 14 14 11 8 7 5 5 7 5 1 Core 1 | . . . . . . . 5 1 . 6 Treads 8 | . . . 28 26 2 5 . 4 13 . Leg 10 | . 28 28 2 . 19 8 20 4 1 22 Device 12 | . 7 14 11 16 17 13 21 4 4 14 Storage 3 | . 14 14 11 9 7 . . . 2 . Processor 6 | . . . . . 9 10 11 2 . 10 Protection 8 | . . . . 4 4 6 5 20 22 2 Energy Gun 7 | . 14 14 18 13 11 2 5 5 5 6 Energy Cannon 1 | . . . . . . 5 5 1 . . Ballistic Gun 3 | . 14 14 9 9 . . 5 1 . 3 Ballistic Cannon 5 | . . . . . 4 6 5 8 14 1 Peak Build Rating 105 | 6 7 7 12 27 44 63 75 75 80 105 Average Rating 48 | 2 6 7 10 19 36 51 72 50 70 75 On Entrance 29 | . 6 7 7 12 18 32 59 75 70 41 Avg Prop Armor Cover (%) 5 | . . . . . 20 4 6 . 2 29 Naked Turns 42 | . . . . . . . . 42 . . Heaviest Build 162 | 14 15 15 21 36 91 62 61 76 162 56 Greatest Support 120 | 20 20 20 60 62 45 63 79 97 120 115 Greatest Overweight (x) 6 | 1 . . . 1 6 1 1 4 4 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 10 25 25 5 5 25 5 Average Capacity 8 | 7 8 8 8 9 11 5 5 5 16 5 Most Carried 14 | 8 6 6 8 10 14 8 5 5 14 5 Average Carried 6 | 4 4 6 6 6 9 4 4 4 7 4 Final Capacity 10 | 8 8 8 8 10 10 5 5 5 5 5 Final Carried 9 | 4 6 6 6 9 9 5 4 4 5 3 Class Distribution -------------------- 26% | Mutant 22% | Scavenger-Tank 12% | Tank 11% | Scavenger-Mutant 10% | Scavenger-Gunner 6% | Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Tank | -5/Factory Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Matter Collected 2734 | 245 49 9 119 347 176 433 . 339 688 329 Remotely . | . . . . . . . . . . . Salvage Created 3723 | . 149 49 389 979 425 343 . . 907 482 Parts 214 | . 9 5 39 52 25 21 . . 46 17 Haulers Intercepted 4 | . . . . 2 1 . . . . 1 Recyclers Shooed 4 | . . . . 2 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed 74 | . 3 3 9 18 11 10 . . 14 6 Guns 43 | . 3 3 9 16 4 . . . 4 4 Cannons 26 | . . . . . 7 9 . . 8 2 AOE 4 | . . . . 2 . 1 . . 1 . Classes Destroyed 13 | . 1 1 2 5 2 . . . 2 . Worker 2 | . . . . 1 . . . . 1 . Builder 6 | . . . . 2 . . . . 4 . Tunneler 1 | . . . . . 1 . . . . . Hauler 4 | . . . . 2 1 . . . . 1 Recycler 2 | . . . . 1 . . . . 1 . Watcher 5 | . . . 2 1 1 1 . . . . Swarmer 23 | . . 3 4 4 8 4 . . . . Grunt 23 | . 3 . . 12 . 2 . . 4 2 Brawler 1 | . . . . . . . . . 1 . Duelist 1 | . . . . 1 . . . . . . Sentry 11 | . . . 5 1 1 1 . . 2 1 Hunter 3 | . . . . . . . . . 2 1 Programmer 12 | . . . . . 2 3 . . 5 2 Best Kill Streak 11 | . 2 3 4 11 5 3 . . 5 3 Combat Bots Only 8 | . 2 3 4 8 4 3 . . 2 2 Max Kills in Single Turn 3 | . 1 2 1 3 1 1 . . 2 1 Gunslinging 1 | . . 1 . 1 . . . . . . Exploded 1 | . . . . 1 . 1 . . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Hostile Shots Fired 985 | . 11 9 39 84 138 158 . 15 247 284 Missed 298 | . 1 2 7 15 42 45 . . 63 123 Hits 687 | . 10 7 32 69 96 113 . 15 184 161 Melee 21 | . . . . 6 . . . 15 . . Projectile 666 | . 10 7 32 63 96 113 . . 184 161 AOE 4 | . . . . . . . . . . 4 Critical Strikes 31 | . 1 . 1 4 . 2 . 7 6 10 Damage Taken 13683 | . 121 54 408 1316 1393 2006 . 670 4013 3702 Core 2730 | . 11 24 42 97 227 227 . 473 469 1160 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 19 | . . . . . . 19 . . . . Regen/Repaired (Parts) 101 | . . . . . . 84 . . 17 . Core Remaining (%) 71 | 100 . 86 89 82 67 73 . . 5 . Volleys Fired 248 | . 8 3 35 49 38 35 1 3 45 31 Largest 4 | . 2 2 3 3 3 4 4 1 4 4 Hottest 246 | . 60 60 125 125 150 228 212 75 231 246 Shots Fired 586 | . 16 6 82 108 77 76 4 3 143 71 Gun 386 | . 16 6 81 108 47 15 2 3 53 55 Cannon 198 | . . . . . 30 61 2 . 90 15 Launcher 2 | . . . 1 . . . . . . 1 Special . | . . . . . . . . . . . Kinetic 291 | . 8 3 32 50 30 35 2 . 95 36 Thermal 160 | . . . 32 18 . 29 1 3 43 34 Explosive 2 | . . . 1 . . . . . . 1 Electromagnetic 133 | . 8 3 17 40 47 12 1 . 5 . Robot Hit Streak 19 | . 6 3 17 10 13 5 . 1 12 19 Robot Miss Streak 11 | . 1 3 2 4 4 11 . 1 10 3 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 11 | . . 1 2 8 . . . . . . Max Gunslinging Chain 2 | . . 1 1 2 . . . . . . Shots Hit Robots 364 | . 12 3 60 87 54 37 . 1 56 54 Core Hits 180 | . 6 3 16 51 29 23 . 1 30 21 Critical Kills 12 | . . . 2 . . . . . 8 2 Critical Parts Destroyed 14 | . . . . . . . . . 13 1 Critical Strikes 36 | . . . 3 . 1 . . 1 24 7 Burn 4 | . . . 1 . . . . 1 2 . Destroy 26 | . . . 2 . . . . . 21 3 Blast 6 | . . . . . 1 . . . 1 4 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8902 | . 156 50 861 2036 1050 931 . 71 2219 1528 Guns 5038 | . 156 50 827 1603 417 101 . 41 734 1109 Cannons 3048 | . . . . . 573 829 . . 1277 369 Explosions 735 | . . . 34 433 60 . . . 208 . Melee . | . . . . . . . . . . . Ramming 81 | . . . . . . 1 . 30 . 50 Kinetic 4062 | . 79 28 281 638 573 336 . . 1367 760 Thermal 3138 | . . . 422 652 60 493 . 41 752 718 Explosive 48 | . . . . . . . . . 48 . Electromagnetic 1573 | . 77 22 158 746 417 101 . . 52 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . 4 . 1 . 2 6 5 Average Corruption 2 | . . . . 3 . 1 . 2 3 1 Corruption Purged 2 | . . . . . . . . . . 2 Corruption Blocked 5 | . . . . . 5 . . . . . Effects 59 | . . . . 14 . 1 . 8 28 8 Message Errors 18 | . . . . 3 . . . 2 11 2 Matter Fused 16 | . . . . 1 . . . 4 8 3 Heat Flow Errors 4 | . . . . . . . . . 4 . Energy Discharges 4 | . . . . . . 1 . . 2 1 Parts Rejected 1 | . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . 4 . . . 1 . 2 Data Loss (major) 5 | . . . . 4 . . . . 1 . Misfires 1 | . . . . 1 . . . . . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 48 | . . . . 1 18 15 . . 6 8 Projectiles 47 | . . . . . 18 15 . . 6 8 Explosions 1 | . . . . 1 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 34 | . . . . . 6 12 . . 13 3 Impact 1 | . . . . . . . . . . 1 Kinetic 33 | . . . . . 6 12 . . 13 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 430 | . . . 40 104 . . . 9 182 95 Shots 8 | . . . 1 3 . . . . 3 1 Rammed 21 | . . . . . . . . 8 . 13 Targets Rammed 25 | . . . . . . 3 . 9 . 13 Kicked 4 | . . . . . . 3 . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 637 | . 63 . 104 43 156 132 78 324 637 483 Average Temperature 157 | . 36 . 47 15 51 39 48 212 195 179 Received Heat Transfer 1593 | . 87 . 108 378 24 168 . . 567 261 Effects 30 | . . . . . . . . 5 25 . Shutdowns 11 | . . . . . . . . . 11 . Energy Bleed 6 | . . . . . . . . 1 5 . Interference 6 | . . . . . . . . 3 3 . Matter Decay 2 | . . . . . . . . . 2 . Short Circuit 3 | . . . . . . . . 1 2 . Damage (minor) 1 | . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . . 1 . . . 1 . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . 2 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 11 | . . . . 1 1 2 . . 4 3 Heat Transferred 5385 | . . . 1086 1068 100 700 . 148 1247 1036 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 4 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Maximum Alert Level 3 | . . . . 1 1 . . . 3 2 Low Security (%) 74 | 100 100 100 100 80 99 100 100 100 24 19 Level 1 8 | . . . . 19 . . . . 2 44 Level 2 10 | . . . . . . . . . 35 36 Level 3 6 | . . . . . . . . . 36 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1028 | . 70 70 158 319 193 85 5 56 1028 543 Initial 474 | . . 7 27 33 127 24 5 . 19 474 Average 165 | . 26 9 87 66 105 23 . 10 548 319 Influence Increases 4153 | . 80 70 295 516 345 354 2 82 1805 604 Destroy 0b10 Robot/C 1820 | . 60 60 180 360 220 200 . . 620 120 Destroy 0b10 Robot/NC 115 | . . . 20 35 15 5 . . 35 5 Destroy Leader 488 | . 20 10 64 66 54 62 . . 170 42 Allied During Kill 448 | . . . . . . . . . 448 . Successful Hack 21 | . . . . . . 12 . . 9 . Disable Machine 285 | . . . . 30 . 15 . . 210 30 Destroy Structure 541 | . . . 16 25 11 15 2 82 268 122 Lose Combat Pursuer 435 | . . . 15 . 45 45 . . 45 285 Influence Decreases 3851 | . 60 20 285 315 576 392 14 54 864 1271 Entered New Map 794 | . . 13 43 47 154 26 7 . 9 495 Time Decay 1994 | . 60 7 222 175 342 356 7 54 385 386 Lost Part 570 | . . . 20 70 80 10 . . 150 240 Lost Ally 170 | . . . . . . . . . 170 . Purge Threat 323 | . . . . 23 . . . . 150 150 Squads Dispatched 29 | . 1 . . 2 3 5 . . 11 7 Investigation 2 | . 1 . . . . 1 . . . . Extermination 8 | . . . . . 2 3 . . 1 2 Reinforcement 13 | . . . . 2 1 1 . . 4 5 Assault . | . . . . . . . . . . . Garrison 6 | . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . 1 . . 3 1 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Distress Signals 15 | . . . 1 4 1 1 . . 1 7 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 177 | . 3 3 12 25 19 19 . 11 42 43 Peak Tracking Total 22 | . 2 3 5 6 4 4 . 6 9 22 Tactical Retreats 13 | . . . 1 . 2 2 . 1 1 6 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Traps Triggered 11 | . 1 . . 2 1 2 1 . 1 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Machines Disabled 19 | . . . . 2 . 1 . . 14 2 Max in Single Turn 5 | . . . . 1 . 1 . . 5 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Machines Accessed 27 | . 1 . 3 2 4 6 2 . 6 3 Terminals 18 | . 1 . 2 2 3 4 . . 4 2 Fabricators 4 | . . . . . 1 1 1 . 1 . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . . . . . . . 1 . . 1 Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 46 | . 2 . 4 2 4 10 3 . 15 6 Successful 19 | . 1 . 1 1 . 7 2 . 6 1 Failed 27 | . 1 . 3 1 4 3 1 . 9 5 Catastrophic 9 | . . . 2 1 2 1 . . 1 2 Database Lockouts . | . . . . . . . . . . . Manual 11 | . . . 1 2 3 1 . . 1 3 Terminals 32 | . 2 . 2 2 3 7 . . 11 5 Fabricators 5 | . . . . . 1 1 1 . 2 . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 3 | . . . . . . . 2 . . 1 Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 12 | . 1 . . 1 . 5 . . 4 1 Record 1 | . . . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . Alert Level 2 | . . . . . . 1 . . 1 . Unreport Threat 4 | . . . . 1 . 1 . . 1 1 Dispatch Records 1 | . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . 1 . 2 . Network Status 2 | . . . . . . . 1 . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 1 | . . . 1 . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . . . 3 1 4 4 . . 6 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . Total Part Build Rating 12 | . . . . . . . . . 12 . Part Studies Acquired 1 | . . . 1 . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 50 | . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . 8 . Programmers 8 | . . . . . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Total Allies 31 | . . . . . 12 . . 19 . . Largest Group 19 | . . . . . 7 . . 19 12 . Highest-Rated Group 702 | . . . . . 166 . . 702 512 . Highest-Rated Ally 50 | . . . . . 31 . . 50 50 . Total Orders . | . . . . . . . . . . . Ally Attacks 176 | . . . . . . . . 82 94 . Total Damage 7916 | . . . . . . . . 4223 3693 . Kills 27 | . . . . . . . . 7 20 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Active Infowar (turns) 1331 | . . . . . . 536 258 85 . 452 Sensors 879 | . . . . . . 536 258 85 . . IFF 248 | . . . . . . . . . . 248 Cloaking 452 | . . . . . . . . . . 452 Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Turns Passed 6721 | 62 217 139 460 629 768 1756 258 417 1110 905 Spaces Moved 3443 | 44 144 45 200 232 475 771 70 250 430 782 Core 222 | 27 . . . . . . . 94 . 101 Treads 1217 | . . . 165 232 35 320 . 78 387 . Legs 1713 | 17 144 45 35 . 440 389 70 47 43 483 Wheels 62 | . . . . . . 62 . . . . Hover 31 | . . . . . . . . 31 . . Flight 198 | . . . . . . . . . . 198 Fastest Speed 35 | 50 120 120 120 145 120 115 125 50 120 35 Average Speed 143 | 106 120 120 153 158 128 177 157 133 198 91 Slowest Speed 540 | 120 120 120 160 225 540 225 196 316 490 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . 11 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 3 22 15 26 21 19 21 3 84 18 25 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 38 | . . . 11 . . 2 1 . . 24 Terrain Destroyed 233 | . . . 16 23 9 15 1 . 108 61 Melee . | . . . . . . . . . . . Projectile 66 | . . . . . 6 15 1 . 41 3 AOE 167 | . . . 16 23 3 . . . 67 58 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Total 4744 | 59 172 124 285 404 577 1091 215 325 589 903 Wait 788 | . 17 77 32 92 35 230 137 47 81 40 Move 3414 | 43 143 44 199 231 474 770 70 249 429 762 Hop 9 | . . . . . . . . . . 9 Pick Up 69 | 10 3 . 7 14 8 4 1 3 11 8 Fast Attach 64 | . . . . 1 5 21 3 9 3 22 Attach 60 | 6 1 . 6 10 9 9 1 2 8 8 Detach 9 | . . . . . 3 2 1 . 2 1 Swap 17 | . . . 2 2 2 3 . 1 6 1 Drop 41 | . . . 4 5 3 14 1 2 4 8 Fire 248 | . 8 3 35 49 38 35 1 3 45 31 Melee . | . . . . . . . . . . . Ram 21 | . . . . . . . . 8 . 13 Kick 4 | . . . . . . 3 . 1 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 5) 280 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 410 | -10/Mines | Discovered new exit (range 9) 419 | -10/Mines | Entered Materials 419 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 724 | -9/Materials | Build established: Gunner 831 | -9/Materials | Discovered new exit (range 8) 879 | -9/Materials | Entered another Materials area 879 | -8/Materials | Evolved 2 slots: Utility x2 1395 | -8/Materials | Destroyed 8 combat bots 1493 | -8/Materials | Discovered new exit (range 10) 1508 | -8/Materials | Entered Factory 1508 | -7/Factory | Evolved 2 slots: Utility x2 1536 | -7/Factory | Lost 3 parts (1n2w) 1770 | -7/Factory | Discovered new exit (range 11) 1835 | -7/Factory | Identified exit to Lower Caves 2261 | -7/Factory | Discovered exit to Lower Caves (range 16) 2267 | -7/Factory | Discovered new exit (range 10) 2276 | -7/Factory | Identified exit to Factory 2276 | -7/Factory | Entered another Factory area 2276 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2307 | -6/Factory | Lost 4 parts (1p1n1u1w) 2420 | -6/Factory | Lost 10 parts (1p4n3u2w) 2574 | -6/Factory | Build established: Mutant 3745 | -6/Factory | Repaired Hvy. Plasma Cannon 3771 | -6/Factory | Build established: Skirmisher 4004 | -6/Factory | Discovered new exit (range 8) 4030 | -6/Factory | Identified exit to Factory 4032 | -6/Factory | Entered another Factory area 4032 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4290 | -5/Factory | Sucked down chute 4290 | -5/Factory | Entered Waste 4327 | -5/Waste | Spotted C-40 Crusher 4331 | -5/Waste | Spotted C-40 Crusher 4346 | -5/Waste | Spotted C-40 Crusher 4359 | -5/Waste | Spotted C-40 Crusher 4362 | -5/Waste | Spotted C-40 Crusher 4364 | -5/Waste | Spotted C-40 Crusher 4371 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4372 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4374 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4375 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4377 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4378 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4380 | -5/Waste | Crushed by Compactor (1 part destroyed) 4409 | -5/Waste | Warlord forces began an assault 4411 | -5/Waste | Lost 9 parts (1n4u4w) 4557 | -5/Waste | Lost 7 allies 4599 | -5/Waste | Allies destroyed C-40 Crusher 4602 | -5/Waste | Allies destroyed C-40 Crusher 4604 | -5/Waste | Allies destroyed C-40 Crusher 4646 | -5/Waste | Allies destroyed C-40 Crusher 4667 | -5/Waste | Discovered new exit (range 12) 4707 | -5/Waste | Entered Factory 4707 | -5/Factory | Accompanied by 12 allies 4743 | -5/Factory | Build established: Tank 5042 | -5/Factory | Garrison activated, responded to threat 5352 | -5/Factory | Build established: Scavenger-Tank 5391 | -5/Factory | Garrison activated, responded to threat 5418 | -5/Factory | Fabricated Adv. Cooling System? 5467 | -5/Factory | Lost 7 allies 5574 | -5/Factory | Core integrity fell below 50% 5635 | -5/Factory | Lost 4 parts (1p1n2u) 5691 | -5/Factory | Core integrity fell below 20% 5809 | -5/Factory | Lost 9 parts (1p1n3u4w) 5809 | -5/Factory | Discovered new exit (range 7) 5817 | -5/Factory | Entered another Factory area 5817 | -4/Factory | Evolved 2 slots: Propulsion x2 6236 | -4/Factory | Found Prototype Hackware 6261 | -4/Factory | Build established: Scavenger-Gunner 6513 | -4/Factory | Lost 5 parts (1p2n2w) 6612 | -4/Factory | Core integrity fell below 50% 6643 | -4/Factory | Lost 12 parts (1p3n5u3w) 6677 | -4/Factory | Identified Exp. Hacking Suite 6697 | -4/Factory | Core integrity fell below 20% 6722 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06663_ Slug penetrates Wall. 06663_ Slug penetrates Nuclear Reactor. 06670_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5P. 06673_ System corrupted: Matter fused (-5). 06677_ Identified Exp. Hacking Suite. 06681_ Acquired Field Propulsion Array. 06683_ Acquired Mic. Fission Core. 06694_ Connecting with Terminal... 06704_ Fusion Modulator explodes. 06704_ Imp. Medium Armor Plating destroyed. 06704_ Fusion Modulator explodes. 06704_ Impulse Thruster destroyed. 06704_ Field Propulsion Drive destroyed. 06712_ Acquired Micro-nuke Launcher. 06713_ Subcomponent Replicator disabled. 06718_ Acquired Field Propulsion Array. 06721_ The unstable cave ceiling collapses. 06722_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????# + + ]** # | | ??????????# # # !** # | | ??????????# # # # | | ??????????# # ^ # """"""""" # | | ??????????# # ^ # # | | ??????????################## # """"""""" # | | ??????#??????# # # | | ????" !?????# # # | | ????S ?????# ##########+###### | | ????? !????# #??????### ###### | | ????? ????# g #??????# | | ?????? ?? # #####/#########??????# | | ?????? """ # # #???????# | | ??????? """ # # #???????# | | ??????? """ # # h #???????# | | ???????? "" # # h """" #???????# #### | | ???????? "" # # """" #???????# #??? | | ????????? ?# # """" #???????# #??? | | ????????? ?# # """" #???????# %#??? | | ??????####+### # """" #???????# #??? | | ??????# # g """" #???????# % #??? | | ??????# # " F" #???????# #??? | | ??????# + """" #???????# #??? | | ####### # #???????# % #??? | | # ## ############### #??? | | "" # ######## #@ #?# """ """ + #??? | | T"" # # #?# """ """ # #??? | | "" # # """"" #?# """ """ # #??? | | + + """"" = #?# # #### | | # # "" ##?# ! # # | | # # p #??# # # | | / ####### ## ##??# # # | | #########/#######?###?#####???# #%* + ! | | ???# #?????????????###########=! # | | ???# [ #???????????????######### # | | ???# [ ] ##?????????????# # # | | ???# [ ] "#?????????????# """ # # ! | | ???# "#?????????????# """ # # | | ???# "#?????????????# """ # #### | | ???# "##########????# + #??# | | ???# " #????#! """ # #??# | | ???# # """ #????# """ # #### | | ???# # "Y" #????# """ # # | | ???# # " " ##????? !# #[ | | ???# # "############## # | | ???############## ! # | | ????????????????# + ! | | ????????????????# + % # | | ????????????????# / # # | | ????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 8 Armor Coverage 1350 Resistance: EX 50 Core Shielding 30 Weapon Cycling 30 Evasion (%) 70 Targeting Accuracy 28 Target Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x2 | -5/Factory | Preloaded Repaired ---------- Hvy. Plasma Cannon | 47% | -6/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Cya! Tank Challenges ------------ None Game ------ Seed MultitargetingBeamWarhead Manual? 0 Play Time 01:20:25 Cumulative 51.7 hours Start 2025.11.06 @ 14:47:07 End 2025.11.06 @ 17:35:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 28% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7aa82a14-971c-48b7-a60b-203474ee73d0