Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 16:13:03 Player: ILikeVoltron Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1592) 1592 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4257 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Improved Power Shielding > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Improved Heat Sink Small Matter Pod Medium Matter Pod Recalibrator Particle Gun Heavy Mace [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Protection Weapon Shielding Weapon Autogun Energy Gun Heavy Particle Gun Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 48 | 1 7 3 27 10 Power 4 | . . 1 3 . Engine 2 | . . 1 1 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 13 | . 2 1 8 2 Treads 1 | . . . 1 . Leg 11 | . 2 . 7 2 Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 1 6 5 Device 6 | 1 1 . 2 2 Storage 3 | . 1 . . 2 Processor 2 | . . . 2 . Hackware . | . . . . . Protection 4 | . . 1 2 1 Artifact . | . . . . . Weapon 16 | . 3 . 10 3 Energy Gun 6 | . . . 5 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . 2 . 1 . Ballistic Cannon . | . . . . . Launcher 5 | . . . 3 2 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 42 | . 1 1 22 18 Power 5 | . . 1 3 1 Propulsion 13 | . . . 8 5 Utility 10 | . 1 . 2 7 Weapon 14 | . . . 9 5 Highest Loss Streak 12 | . 1 1 9 12 To Critical Strikes . | . . . . . Average Backups 8 | 6 9 9 7 3 Power . | 1 1 . . . Propulsion 1 | 4 2 2 . . Utility 3 | . 3 4 4 2 Weapon 2 | 1 2 3 2 1 Tool/Special . | . . . . . Unused Backups 15 | 6 6 1 1 1 Power 2 | 1 . 1 . . Propulsion 6 | 2 4 . . . Utility 3 | 1 1 . . 1 Weapon 4 | 2 1 . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 100 100 81 54 Engine 9 | . 14 14 3 3 Core 1 | . . . 4 . Treads 1 | . . . 4 . Leg 24 | . 28 16 24 14 Wheel 1 | . . 11 1 . Device 8 | . 14 2 2 8 Storage 11 | . 14 14 9 7 Processor 3 | . . . 9 . Protection 3 | . . 11 3 7 Energy Gun 3 | . . . 9 3 Ballistic Gun 18 | . 27 28 6 3 Peak Build Rating 28 | 8 12 12 27 28 Average Rating 13 | 6 10 11 20 16 On Entrance 10 | 6 8 12 11 17 Avg Prop Armor Cover (%) 10 | . . 8 11 . Naked Turns . | . . . . . Heaviest Build 32 | 13 22 22 32 27 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 3 | . 1 1 1 3 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 8 9 10 10 7 Most Carried 10 | 8 10 10 10 7 Average Carried 8 | 6 9 9 7 3 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 8 10 10 8 . Class Distribution -------------------- 70% | Mutant 23% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1314 | 213 276 31 794 . Remotely . | . . . . . Salvage Created 1933 | 246 378 31 1209 69 Parts 116 | 18 22 2 67 7 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 34 | . 8 1 22 3 Melee 1 | . . . 1 . Guns 19 | . 8 1 10 . AOE 12 | . . . 9 3 Classes Destroyed 14 | 3 3 1 6 1 Worker 8 | 2 1 . 4 1 Builder 3 | . . . 2 1 Tunneler 5 | 5 . . . . Hauler 1 | . . . 1 . Recycler 4 | 1 1 . 2 . Operator 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 22 | . 5 . 15 2 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 5 | . . . 5 . Hunter 1 | . . . 1 . Subdweller 1 | . . 1 . . Best Kill Streak 9 | 4 7 1 9 4 Combat Bots Only 5 | . 3 1 5 3 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 419 | . 60 8 211 140 Missed 124 | . 10 1 72 41 Hits 295 | . 50 7 139 99 Melee 5 | . . . 4 1 Projectile 290 | . 50 7 135 98 Critical Strikes 13 | . . 1 7 5 Damage Taken 4941 | . 552 135 2460 1794 Core 1247 | . 76 18 439 714 Absorbed by Shields 22 | . . . . 22 Redirected to Shielding 41 | . . . . 41 Core Remaining (%) 60 | 100 . 62 20 . Volleys Fired 146 | 25 37 3 74 7 Largest 3 | 2 2 2 3 3 Hottest 165 | 40 100 46 165 95 Shots Fired 260 | 50 72 6 116 16 Gun 232 | 50 70 6 98 8 Cannon . | . . . . . Launcher 26 | . . . 18 8 Special 2 | . 2 . . . Kinetic 178 | 50 70 6 47 5 Thermal 55 | . 2 . 50 3 Explosive 20 | . . . 12 8 Electromagnetic 7 | . . . 7 . Robot Hit Streak 11 | 11 9 5 8 7 Robot Miss Streak 4 | 3 4 1 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 184 | 32 44 5 91 12 Core Hits 103 | 14 19 2 60 8 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . 2 1 Critical Strikes 6 | . . . 5 1 Burn 3 | . . . 3 . Smash 3 | . . . 2 1 Melee Attacks 14 | . . . 11 3 Impact 14 | . . . 11 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4585 | 269 566 72 2853 825 Guns 2138 | 269 566 72 1136 95 Cannons . | . . . . . Explosions 1947 | . . . 1365 582 Melee 498 | . . . 350 148 Ramming 2 | . . . 2 . Kinetic 1483 | 269 566 72 513 63 Thermal 666 | . . . 634 32 Explosive 1561 | . . . 979 582 Electromagnetic 375 | . . . 375 . Impact 498 | . . . 350 148 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 11 | . . . . 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 233 | . . . 97 136 Projectiles . | . . . . . Explosions 38 | . . . . 38 Melee 195 | . . . 97 98 Knockbacks 7 | . . . 6 1 Impact 6 | . . . 5 1 Kinetic . | . . . . . Secondary 1 | . . . 1 . Self-Inflicted Damage 476 | . . . 225 251 Shots 14 | . . . 8 6 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 249 | . 40 . 249 30 Average Temperature 42 | . 11 . 61 12 Received Heat Transfer 1818 | . 213 42 999 564 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 5 | . . . 3 2 Impact Corruptions 7 | . . . 4 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1728 | . . . 1654 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . 1 1 Low Security (%) 75 | 100 100 . 30 95 Level 1 24 | . . . 69 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 395 | 15 168 . 395 238 Initial 167 | . 6 . . 167 Average 107 | 4 48 . 205 135 Influence Increases 1378 | 40 326 . 866 146 Destroy 0b10 Robot/C 660 | . 160 . 440 60 Destroy 0b10 Robot/NC 115 | 40 15 . 50 10 Destroy Leader 164 | . 42 . 112 10 Successful Hack 50 | . 31 . 7 12 Disable Machine 45 | . . . 30 15 Destroy Structure 149 | . 3 . 107 39 Lose Combat Pursuer 195 | . 75 . 120 . Influence Decreases 1335 | 30 253 83 497 472 Entered New Map 247 | . 4 41 . 202 Time Decay 668 | 30 239 32 277 90 Lost Part 420 | . 10 10 220 180 Squads Dispatched 5 | . 1 . 2 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 6 | . 4 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 21 3 42 7 Peak Tracking Total 7 | . 7 2 7 5 Tactical Retreats 7 | . 3 . 4 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 7 | . 5 . 1 1 Terminals 6 | . 4 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 10 . 3 4 Successful 10 | . 6 . 1 3 Failed 7 | . 4 . 2 1 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 16 | . 9 . 3 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 . 1 3 Prototype ID Bank 1 | . 1 . . . Branch Access Points 2 | . 1 . 1 . Emergency Access Points 1 | . . . . 1 Scanalyzer Index 1 | . 1 . . . Garrison Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 7 | . 5 . 1 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 1170 | 71 814 . 194 91 Terrain 159 | . . . 68 91 Seismic 885 | 71 814 . . . Machine Analysis 126 | . . . 126 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 2270 | 119 1011 263 692 185 Spaces Moved 1060 | 25 477 173 312 73 Core 2 | . . . . 2 Treads 4 | . . . 4 . Legs 891 | 25 477 10 308 71 Wheels 163 | . . 163 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 152 | 120 182 124 129 124 Slowest Speed 200 | 120 190 190 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 27 | 3 73 17 39 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . 2 . . . Terrain Destroyed 175 | . 2 . 117 56 Melee . | . . . . . Projectile 3 | . 2 . 1 . AOE 172 | . . . 116 56 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 1465 | 73 560 215 469 148 Wait 143 | 21 17 36 19 50 Move 1056 | 24 476 172 311 73 Hop . | . . . . . Pick Up 31 | 2 10 1 16 2 Fast Attach 14 | 1 . . 10 3 Attach 26 | . 1 1 15 9 Detach 2 | . . . 2 . Swap 16 | . 7 2 6 1 Drop 16 | . 12 . 4 . Fire 146 | 25 37 3 74 7 Melee 14 | . . . 11 3 Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 120 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Identified exit to Mines 905 | -10/Materials | Discovered new exit (range 13) 1114 | -10/Materials | Discovered new exit (range 10) 1131 | -10/Materials | Entered Subcaves 1132 | -10/Subcaves | Approached by a straggling Scientist 1307 | -10/Subcaves | Learned location of Zion (-6) 1307 | -10/Subcaves | Met a Zionite searching for "candidates" 1323 | -10/Subcaves | Discovered new exit (range 7) 1394 | -10/Subcaves | Entered Materials 1394 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1664 | -8/Materials | Lost 9 parts (1p5n3w) 1711 | -8/Materials | Core integrity fell below 50% 1741 | -8/Materials | Lost 5 parts (1p1n1u2w) 2058 | -8/Materials | Lost 6 parts (1p1n1u3w) 2077 | -8/Materials | Discovered new exit (range 5) 2086 | -8/Materials | Entered Factory 2086 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2178 | -7/Factory | Crushed by falling debris 2178 | -7/Factory | System corruption reached 10% 2231 | -7/Factory | Lost 12 parts (1p3n4u4w) 2247 | -7/Factory | Core integrity fell below 50% 2263 | -7/Factory | Core integrity fell below 20% 2271 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02254_ U-05 Engineer lays Concrete. 02254_ G-47 Trooper misfires. 02255_ Sneak attack on K-01 Serf. 02255_ K-01 Serf suffers critical hit (Smash). 02255_ Destroyed Wheel. 02255_ K-01 Serf system corrupted by crushing effect. 02255_ Med. Matter Pod fried. 02255_ Lgt. Ion Engine fried. 02255_ K-01 Serf destroyed. 02255_ U-05 Engineer lays Concrete. 02256_ Critical hit (Burn: +37). 02256_ U-05 Engineer builds a Wall. 02256_ Slug penetrates Wall. 02260_ Hvy. Mace destroyed. 02260_ Slug penetrates Wall. 02260_ U-05 Engineer lays Concrete. 02262_ Wall collapses. 02262_ U-05 Engineer lays Concrete. 02266_ Critical hit (Burn: +37). 02271_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? ??? | | ??????????????????????????????????????????""?"" "" | | ??????????????????????????????????????????? | | ??????????????????????????????????????????""""" "" | | ??????????????????????????????????????????? | | ????????????????????????????????????????????""" 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""" #### "" | | ????????????????????????????? % + "" | | ?????????????????????????????"???"" #### "" | | ?????????????????????????????????"" ### | | ??????????????????????????????????" ?# [ | | ?????????????????????????????????? # ?# | | ??????????????????????????????????" ???# | | ??????????????????????????????????? #??####### | | ???????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Power Shielding 66 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsTechAutogun Manual? 0 Play Time 00:24:01 Cumulative 169.1 hours Start 2026.01.16 @ 15:50:07 End 2026.01.16 @ 16:13:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 279 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b0c67d0-7441-4f2e-8aa4-2cc1e7fea8db