Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.18 @ 09:39:14 Player: 4 Kinetics not enough Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (647) 3235 Value Destroyed (28550) 28550 Prototype IDs (91) 1820 Alien Tech Used (8) 1600 Bonus (38364) 38364 TOTAL SCORE: 85069 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8729 Follower Combat Kills 1620 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 94 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Win 3000 Friendly Fire -1979 Cogmind --------- Core Integrity 276/1600 Matter 5/300 Energy 572/600 System Corruption 24% Temperature Cool (15) Movement Treading (160) Location 0b11 Command Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (8) --- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (11) ----- Experimental Cooling System Coolant Network Large Storage Unit Spectral Analyzer Advanced Armor Integrity Analyzer SHELL Armor Experimental Force Field > --- WEAPON (4) ------- Long-range Gatling Laser > --- INVENTORY (15) --- Advanced Heavy Treads Centrium Heavy Treads Experimental Energy Well (600) Advanced Particle Charger Experimental Powered Armor Long-range Tractor Beam Compact Mass Driver Compact Mass Driver Heavy Hardcell Cannon Perforator Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg High-density Centrium Leg > --- UTILITY ---------- Spectral Analyzer Nanoactuators Nanoactuators SHELL Armor AEGIS Remote Shield Matter Drive Microwarp Drive > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Perforator > --- INVENTORY -------- AEGIS Remote Shield Transdimensional Reconstructor Matter Drive Long-range Proton Cannon [Rating: 250] Favorites ----------- Power Zero-point Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zero-point Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Nuclear Pulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Hackware Deep Network Scanner Protection SHELL Armor Artifact Matter Drive Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Slashing Weapon Centrium Greatsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . . . . Utility 9 | . . . . . 1 1 . . . . . . 2 . . . . . 1 . . . . 1 . . . 1 . . . . 2 . . Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 908 | 11 1 8 33 . 26 16 16 28 5 2 16 1 9 13 . 27 4 12 33 18 17 6 3 54 8 15 1 26 39 60 26 33 11 262 68 Power 51 | 1 . 2 2 . 1 . . 1 . . . . . 1 . 3 . 1 1 1 1 1 . 2 1 1 . . 3 4 1 2 2 17 2 Engine 12 | 1 . 2 2 . 1 . . 1 . . . . . . . 3 . 1 . . . . . . . . . . 1 . . . . . . Core 6 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 2 1 . . . . . . . . . . Reactor 33 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 2 4 1 2 2 17 2 Propulsion 156 | 4 . 2 13 . 5 1 4 5 . . . . 1 3 . 5 2 . 4 2 5 . . 9 2 . . 7 9 19 9 7 1 33 4 Treads 101 | 2 . 1 12 . 5 1 4 5 . . . . 1 1 . 5 2 . 4 2 5 . . 5 2 . . 5 3 1 2 1 1 27 4 Leg 23 | 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 6 . 6 . Wheel 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Flight 24 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 18 1 . . . . Utility 435 | 2 1 1 6 . 9 10 5 15 3 2 10 . 4 6 . 12 . 8 19 8 7 5 3 25 1 6 1 15 16 28 12 15 6 143 31 Device 281 | 1 . . . . 5 3 4 11 1 1 8 . 3 3 . 11 . 8 15 5 2 4 . 20 . 5 . 10 6 19 9 12 4 88 23 Storage 26 | . 1 1 3 . . . . . . . 1 . 1 1 . . . . 1 . 1 . . . . . . . . 1 . 1 . 7 7 Processor 35 | 1 . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . 1 1 1 . 1 6 5 1 . . 14 . Hackware 14 | . . . . . 1 1 . 1 . . . . . . . . . . 2 1 . . 2 . . . . 1 . 3 1 . 1 . . Protection 63 | . . . 3 . 3 5 . 3 2 1 1 . . 1 . . . . 1 2 4 1 1 4 . . 1 3 1 . 1 . . 24 1 Artifact 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 1 10 . Weapon 266 | 4 . 3 12 . 11 5 7 7 2 . 6 1 4 3 . 7 2 3 9 7 4 . . 18 4 8 . 4 11 9 4 9 2 69 31 Energy Gun 21 | 3 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 9 3 . 1 . . 2 Energy Cannon 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . 3 2 21 9 Ballistic Gun 123 | 1 . 2 11 . 9 4 6 3 2 . 2 . 2 2 . 7 . 2 6 7 3 . . 14 3 6 . 3 . 2 . . . 23 3 Ballistic Cannon 60 | . . 1 . . . . . 3 . . 1 1 2 1 . . 1 . . . . . . . . . . . . 2 3 5 . 23 17 Launcher 8 | . . . . . 2 1 . . . . . . . . . . . 1 1 . . . . 2 . . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 8 | . . . . . . . . 1 . . 2 . . . . . 1 . 2 . . . . 1 1 . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Unidentified Prototypes 67 | . . . 2 . 1 . . . . . 2 . . . . 2 . . 1 1 4 . . . . 5 . 1 6 6 4 4 . 24 4 Corrupted Parts 37 | . . 1 . . . . . . . . . . . . . . . . . . 3 . . 3 1 . . . 2 3 . . . 21 3 System Corruption 220 | . . 1 . . . . . . . . . . . . . . . . . . 24 . . 20 5 . . . 13 6 . . . 132 19 Parts Lost 99 | . . 6 1 . . 1 . 1 . . 1 . . 5 . . . 3 . . . . . 21 . 1 . 21 13 4 1 5 1 9 5 Power 6 | . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 1 . . . . . Propulsion 23 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . 5 . . . 7 3 1 1 2 . 2 . Utility 39 | . . 1 . . . 1 . 1 . . 1 . . . . . . 1 . . . . . 8 . 1 . 12 5 1 . 2 1 3 1 Weapon 31 | . . 3 1 . . . . . . . . . . 3 . . . 1 . . . . . 7 . . . 2 4 1 . 1 . 4 4 Highest Loss Streak 15 | . . 6 1 . . 1 . 1 . . 1 . . 3 . . . 2 . . . . . 14 . 1 . 15 12 2 1 3 1 4 2 Average Slot Usage (%) 80 | . 100 97 99 100 99 99 93 91 92 92 90 92 92 88 86 84 82 83 94 97 96 87 88 85 93 81 94 86 47 69 84 72 72 66 69 Engine 2 | . 14 13 11 11 9 7 7 7 7 7 7 7 6 . . 1 6 6 5 5 4 . . . . . . . . 3 . . . . . Core 1 | . . . . . . . . . . . . . . 5 6 4 . . 3 5 5 1 . 4 4 2 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 9 11 3 . 2 5 3 . 3 8 6 8 6 5 Treads 18 | . . . 30 33 26 30 24 22 23 23 23 23 20 15 13 19 25 26 20 22 20 11 11 13 20 26 26 26 6 1 2 4 4 15 16 Leg 1 | . 28 27 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 23 24 1 . Device 12 | . 14 3 . . 8 6 14 13 9 7 12 15 20 10 6 6 6 8 11 14 16 21 10 10 21 21 22 16 9 13 15 7 7 15 12 Storage 7 | . 8 23 11 11 9 7 7 7 7 7 7 7 12 13 13 13 13 13 10 5 5 5 5 5 5 5 5 4 . . . 1 . 4 5 Processor 4 | . 5 . . . . . 7 3 . . . . . 2 6 8 13 10 . . . . . . 5 4 . . 13 13 9 7 4 4 10 Hackware 2 | . . . . . 7 12 . . . . . . . . . . . . 10 14 11 11 13 11 5 5 5 2 . 6 7 3 1 . . Protection 5 | . . . 10 11 2 2 . 3 12 15 7 7 6 7 6 1 . . 4 1 4 . 9 11 5 5 8 11 1 . 1 4 4 7 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 6 2 3 Ballistic Gun 12 | . . 20 31 33 35 29 29 26 15 15 16 18 13 13 13 16 8 5 22 23 22 23 23 20 20 5 21 18 . . . . . 3 1 Ballistic Cannon 3 | . . . . . . . . 3 15 15 7 11 12 12 13 9 3 4 . . . . . . . . . . . 1 4 6 5 3 8 Naked Turns 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . . . Heaviest Build 279 | 10 15 15 64 64 74 71 68 93 101 101 101 79 90 278 277 277 268 279 90 107 145 150 156 160 130 185 178 179 77 60 103 131 149 173 171 Greatest Support 320 | 40 20 20 69 66 69 80 140 112 110 110 110 110 110 120 90 118 88 88 110 88 160 160 160 180 112 112 112 172 135 58 160 166 160 305 320 Greatest Overweight (x) 49 | 2 . . . . 1 . . 1 . . . . . 3 3 3 3 3 1 1 1 47 . 12 1 1 1 4 1 1 1 1 . 49 . Average Overweight (x) 1 | . . . . . . . . . . . . . . 1 3 2 2 3 . . . 12 . 1 1 . 1 . . . . . . 2 . Largest Inventory Capacity 35 | 5 8 8 20 20 20 20 20 20 20 20 20 20 20 35 35 35 35 35 35 20 25 25 25 25 25 25 25 25 5 25 5 5 5 15 15 Average Capacity 20 | 5 6 8 11 20 20 20 20 20 20 20 20 20 20 29 35 35 35 35 20 20 22 25 25 25 25 25 25 24 5 5 5 5 5 14 15 Most Carried 35 | 5 8 8 18 20 20 20 20 20 19 20 20 20 20 22 26 34 35 35 30 20 25 25 25 24 14 25 25 25 5 5 5 5 5 15 15 Average Carried 17 | 1 6 7 9 18 19 19 18 19 18 19 19 19 19 20 24 28 34 33 18 18 21 24 25 20 10 21 23 22 4 4 4 4 4 13 14 Final Capacity 35 | 5 8 8 20 20 20 20 20 20 20 20 20 20 20 35 35 35 35 35 20 20 25 25 25 25 25 25 25 5 5 5 5 5 5 15 15 Final Carried 34 | 5 8 8 18 20 20 20 20 19 19 20 20 20 19 22 26 34 34 31 20 19 25 25 25 10 14 21 25 5 5 5 5 4 5 15 14 Class Distribution -------------------- 23% | Scavenger-Tank 23% | Scavenger-Mutant 13% | Hauler-Gunner 10% | Mutant 7% | Tank 6% | Gunner 4% | Hauler-Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Hacker-Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Hacker-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Mutant | -3/Quarantine Scavenger-Sprinter | -2/Research Hacker-Mutant | -2/Testing Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 33308 | 360 10 79 793 . 1271 866 722 1525 452 261 363 52 153 939 173 1069 125 724 1119 555 527 733 . 1371 419 217 440 1186 333 811 706 1832 9 10887 2226 Remotely 12607 | . . . . . 175 . 722 355 . 251 360 . . . . 532 . 432 750 . . . . 859 . 217 . 763 . 208 549 745 . 3907 1782 Salvage Created 35252 | 207 107 59 1113 . 1848 1452 1566 2338 162 203 324 . 136 407 64 1061 110 373 1381 480 559 669 16 3128 400 67 728 2110 430 440 1178 2351 . 8823 962 Parts 1685 | 18 9 8 76 1 110 80 31 118 3 8 13 . 6 15 4 83 6 6 71 20 26 39 2 163 16 7 30 98 16 9 51 108 . 388 46 Haulers Intercepted 21 | . . . 5 . 3 3 . 2 . . . . . . . . . . . . . . . . . . . 1 1 5 1 . . . . Recyclers Shooed 20 | . . . 1 . 1 2 . 2 . . . . . . . . . . 4 . . . . 4 . . . 1 1 . . 1 . 3 . Parts Field Recycled 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . Retrieved Matter 584 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 584 . Parts Self-Destructed 174 | . . . . . . . . . . 10 . . . 17 1 2 . 5 . . . . . . 11 100 28 . . . . . . . . Prevented 56 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 53 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 440 | . 2 4 18 . 32 20 6 29 5 6 4 . . 15 1 5 6 10 26 7 11 4 . 43 4 1 9 21 5 1 9 30 . 92 14 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Guns 254 | . 2 4 18 . 32 20 6 26 2 5 3 . . 3 1 5 3 1 23 7 11 4 . 34 4 1 9 21 2 1 . . . 4 2 Cannons 152 | . . . . . . . . 3 3 1 1 . . 12 . . 3 4 . . . . . . . . . . 1 . 6 30 . 78 10 AOE 17 | . . . . . . . . . . . . . . . . . . 5 3 . . . . 9 . . . . . . . . . . . Classes Destroyed 27 | 3 1 2 3 . 3 4 1 . 1 . . . . 2 . 2 1 . . . . . . 2 . 1 . . . . 1 . . . . Worker 58 | 2 . . 2 . 2 4 . 4 . . . . . . . . . . 2 . . . 1 10 . . . 5 1 . 1 1 . 23 . Builder 16 | . . . . . . 2 . 6 . . . . . . . . . . . . . . . 7 . . . . . . 1 . . . . Tunneler 8 | 3 1 . 1 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Hauler 21 | . . . 5 . 3 3 . 2 . . . . . . . . . . . . . . . . . . . 1 1 5 1 . . . . Recycler 34 | 1 . . . . 3 4 . 4 . . . . 1 . . . . . 4 . . . . 4 . . . 4 . . 1 . . 8 . Mechanic 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Operator 15 | . . . . . 2 . . 1 . . . . 1 . . . . . . . . 9 . . . . . . . . . . . 2 . Watcher 20 | . . . 2 . 4 1 . 2 . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . 7 . Swarmer 93 | . . 3 3 . 11 7 . 3 . 3 . . . 7 . . . . 15 . 5 . . 4 . . 3 7 . . . 6 . 16 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Grunt 134 | . 2 . 9 . 9 5 . 16 . 2 . . . 4 . . . 9 1 2 1 . . 15 2 . 5 7 3 . 7 8 . 27 . Brawler 9 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . 1 . . 1 1 . . . 2 . 1 . Duelist 11 | . . . . . 1 . . 3 . 1 . . . . . . . . . . . . . 1 . . . 1 . . 1 . . 3 . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Sentry 54 | . . . 6 . 10 5 . 5 . . . . . 1 . . . . 2 1 . 4 . 5 1 . . 1 . . . 4 . 9 . Demolisher 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 30 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . 5 . . . . 1 1 . 6 . 14 . Programmer 35 | . . . . . . 1 . 1 . . . . . 1 . . . . 2 2 . . . 8 1 . . 3 1 . . 4 . 11 . Behemoth 7 | . . . . . . . . . . . . . . 1 . . . 1 . 2 . . . . . . . 1 . . . . . 2 . Compactor 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 15 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite 29 | . . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Tinkerer 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 9 | . . . . . . . . . . . . . . . . . 6 . 3 . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 5 | . . . . . . . . 1 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Martyr 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 6 | . . . . . . . . . 1 . . . . . 1 4 . . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | 3 3 3 4 1 8 5 2 9 5 6 3 . 1 4 1 6 4 5 7 3 5 4 1 21 3 1 4 10 3 2 5 7 . 17 4 Combat Bots Only 17 | . 2 3 3 . 6 4 2 8 5 6 3 . . 4 1 3 3 5 6 2 5 1 . 13 3 1 4 4 3 1 4 6 . 17 4 Max Kills in Single Turn 5 | 1 2 2 2 1 2 2 1 3 1 2 1 . 1 1 1 1 1 3 4 1 5 2 1 5 1 1 2 1 1 1 3 2 . 4 2 Gunslinging 2 | . 1 1 . . 1 . . 1 . 1 . . . . . . . . . . 2 . . 1 . . 1 . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . 3 3 . . . . 3 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 2 Data Miner (-7/Data Miner) Imprinter (-6/Zion) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 52902 | . 22 691 930 . 1195 763 . 855 300 320 629 . . 972 42 504 103 554 854 260 151 144 114 5153 199 779 176 5122 2568 688 617 3101 513 15318 9265 Core 4249 | . 10 163 116 . 122 8 . 85 6 6 45 . . 35 . 17 . 19 97 . 4 34 . 304 21 201 . 1125 158 110 59 259 89 662 494 Absorbed by Shields 22830 | . . . . . . 142 . 318 114 125 . . . 168 . . . . 572 268 167 133 . . 55 405 187 1503 6 36 310 1565 428 8867 7461 Reduced by Siege Mode 2448 | . . . . . . . . 6 19 22 35 . . 74 . 22 . . 5 . 2 4 . 323 . . . 41 13 . 7 6 . 1403 466 Core Remaining (%) 60 | 100 . 30 . 71 77 . . . . . . 78 . . . . . 91 . . . . 86 . . . 54 . 1 . . 65 . . 17 Volleys Fired 1587 | 54 4 9 80 . 83 51 22 82 12 9 15 . 4 36 4 49 11 17 44 21 21 30 . 94 20 16 17 65 31 24 38 63 3 407 151 Largest 4 | 2 2 2 3 . 4 4 4 4 4 4 4 . 4 4 4 4 4 3 4 4 4 4 . 4 4 4 4 4 1 2 1 3 2 4 4 Hottest 376 | 80 80 80 80 . 98 104 106 146 146 152 129 . 149 149 154 111 105 109 106 103 240 134 . 136 128 203 138 138 88 134 100 236 240 376 366 Shots Fired 4273 | 58 8 17 240 . 326 189 88 327 47 24 60 . 12 135 10 194 28 47 173 83 76 117 . 342 39 41 68 250 31 31 41 69 5 614 483 Gun 3035 | 58 8 13 240 . 324 188 88 285 23 18 45 . 8 65 4 194 22 30 172 83 76 117 . 336 39 29 68 250 18 10 . . . 128 96 Cannon 1224 | . . 4 . . . . . 42 24 6 15 . 4 70 6 . 6 14 . . . . . . . 12 . . 13 21 41 69 5 485 387 Launcher 13 | . . . . . 2 1 . . . . . . . . . . . 3 1 . . . . 6 . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 3801 | 50 . 9 232 . 324 188 88 327 47 24 60 . 12 135 10 194 28 44 172 83 75 117 . 336 39 29 68 248 . 27 14 62 . 421 338 Thermal 259 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 5 4 . . 5 110 132 Explosive 13 | . . . . . 2 1 . . . . . . . . . . . 3 1 . . . . 6 . . . . . . . . . . . Electromagnetic 187 | 8 8 8 8 . . . . . . . . . . . . . . . . . . . . . . . . . 26 . 27 7 . 82 13 Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Robot Hit Streak 63 | 9 3 4 15 . 35 17 16 18 21 16 19 . 5 15 5 45 5 10 15 8 15 18 . 24 12 6 8 39 13 6 5 10 . 63 36 Robot Miss Streak 18 | 4 2 1 5 . 4 3 4 5 1 5 2 . 2 7 1 5 5 4 7 5 3 2 . 3 2 . 3 5 2 1 10 15 . 18 6 Penetration Max 3 | . . . . . . 1 . 1 1 . . . . . . . . . . . 1 1 . 1 1 . 1 1 . . 1 2 . 3 1 Secondary Targets 65 | . 1 1 2 . 6 1 . 6 . 3 . . . . . 3 . . 3 1 6 . . 15 2 . 5 10 . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 . 2 1 . 1 . 1 . . . . . 1 . . 1 1 2 . . 1 1 . 1 1 . . . . . . . Shots Hit Robots 3038 | 40 5 12 166 . 233 134 75 208 33 21 56 . 9 77 5 133 26 41 119 64 61 77 . 239 31 2 42 182 19 23 23 34 . 465 383 Core Hits 1992 | 12 4 7 57 . 77 69 60 145 14 28 57 . 7 48 4 90 19 65 110 38 34 33 1 192 16 1 23 72 12 9 37 67 . 388 196 Critical Kills 177 | . . . . . . 3 . 1 . . . . . . . . . . 1 . 3 3 . 9 1 1 3 12 . . 11 33 . 93 3 Critical Parts Destroyed 195 | 1 . . . . 2 . . . . . . . . 1 . . . . . . 3 3 . 10 1 . 2 21 . 1 5 39 . 102 4 Critical Strikes 438 | 1 . . . . 2 3 1 7 2 1 2 . 1 10 . . . . 1 . 7 10 . 21 3 1 5 35 . 2 16 76 . 212 19 Destroy 401 | 1 . . . . 2 3 1 1 . . . . . 1 . . . . 1 . 7 10 . 21 3 1 5 35 . 1 16 76 . 209 7 Blast 37 | . . . . . . . . 6 2 1 2 . 1 9 . . . . . . . . . . . . . . . 1 . . . 3 12 Melee Attacks 26 | . . . . . . . 2 1 . . 2 . . . . . 12 . 2 . . . . 2 2 . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . Piercing 19 | . . . . . . . . 1 . . 1 . . . . . 12 . 2 . . . . 1 2 . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . 1 . . . . . 4 . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81951 | 360 83 213 1821 17 3690 2722 1795 5128 850 581 1475 . 187 1897 155 2223 885 1674 2779 1299 1640 2001 12 8391 754 51 1185 5024 609 884 669 530 63 17389 12915 Guns 47641 | 360 83 101 1760 . 3633 2590 1795 4035 219 404 1032 . 126 770 64 2223 208 584 2042 1299 1640 2000 . 5488 753 51 1140 4966 323 152 . . . 5051 2749 Cannons 28304 | . . 74 . . . . . 944 631 177 381 . 61 1127 91 . 130 468 . . . . . . . . . . 195 732 669 461 . 11997 10166 Explosions 4099 | . . . . . 46 . . . . . . . . . . . . 622 611 . . . . 2820 . . . . . . . . . . . Melee 609 | . . . . . . . . . . . 62 . . . . . 547 . . . . . . . . . . . . . . . . . . Ramming 1298 | . . 38 61 17 11 132 . 149 . . . . . . . . . . 126 . . 1 12 83 1 . 45 58 91 . . 69 63 341 . Kinetic 67008 | 265 . 98 1701 . 3633 2590 1795 4979 850 581 1413 . 187 1897 155 2223 338 1052 2042 1299 1640 2000 . 5488 753 51 1140 4906 . 843 135 461 . 13935 8558 Thermal 6014 | . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . 60 53 41 . . . 1703 4073 Explosive 4002 | . . . . . 46 . . . . . . . . . . . . 622 598 . . . . 2736 . . . . . . . . . . . Electromagnetic 3020 | 95 83 77 59 . . . . . . . . . . . . . . . 13 . . . . . . . . . 465 . 534 . . 1410 284 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 609 | . . . . . . . . . . . 62 . . . . . 547 . . . . . . . . . . . . . . . . . . Highest Corruption 85 | . . 1 . . . . . 2 2 2 2 2 . . . 5 5 5 4 6 30 30 . 31 38 38 4 11 55 6 6 17 1 85 24 Average Corruption 13 | . . 1 . . . . . 1 2 2 2 2 . . . 4 5 5 3 5 11 17 . 12 37 13 4 3 30 5 6 10 1 19 7 Corruption Purged 243 | . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . 213 . Effects 1199 | . . . . . . . . 11 3 4 4 4 . . . 30 74 24 6 39 26 101 . 17 82 8 29 7 57 7 16 41 . 568 41 Message Errors 281 | . . . . . . . . 6 . 2 3 2 . . . 5 27 9 1 10 3 27 . 5 15 1 10 3 8 2 4 4 . 125 9 Matter Fused 264 | . . . . . . . . . . . . . . . . 6 12 7 . 12 5 25 . . 14 2 5 3 6 1 4 16 . 142 4 Heat Flow Errors 130 | . . . . . . . . 1 1 . 1 1 . . . 8 4 3 3 6 5 6 . 1 10 . 6 . 3 . 2 5 . 62 2 Energy Discharges 141 | . . . . . . . . 2 . . . 1 . . . 6 8 2 2 5 3 12 . 2 12 2 4 . 6 3 3 7 . 58 3 Parts Rejected 17 | . . . . . . . . . . . . . . . . 2 1 . . . 1 . . 1 1 . . . 2 . . . . 5 4 Data Loss (minor) 115 | . . . . . . . . 1 1 2 . . . . . 2 13 2 . 3 5 10 . 1 6 1 4 . 5 . . 2 . 52 5 Data Loss (major) 49 | . . . . . . . . . . . . . . . . . 7 1 . 2 . 2 . . 3 . . . 2 . . 1 . 27 4 Misfires 40 | . . . . . . . . . . . . . . . . . 2 . . . . 5 . 1 3 . . . . . 3 1 . 25 . Alerts 13 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . 1 . . . . . 8 . Misdirections 96 | . . . . . . . . . . . . . . . . . . . . . 2 4 . 1 14 2 . . 25 . . 3 . 42 3 Weapon Failures 53 | . . . . . . . . 1 1 . . . . . . 1 . . . 1 2 8 . 3 4 . . . . 1 . 2 . 22 7 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 696 | . . . . . . . . 64 . . . . . 6 20 . 243 . 3 . . . . 43 . . 19 31 . 10 5 . . 191 61 Projectiles 343 | . . . . . . . . 51 . . . . . 6 20 . . . . . . . . . . . . . . 10 5 . . 190 61 Explosions 29 | . . . . . . . . . . . . . . . . . . . 3 . . . . 26 . . . . . . . . . . . Melee 324 | . . . . . . . . 13 . . . . . . . . 243 . . . . . . 17 . . 19 31 . . . . . 1 . Knockbacks 176 | . . 1 1 . . . . 6 2 3 1 . 1 2 . . 2 3 1 . . . . . . . . 1 . 1 13 26 1 75 36 Impact 7 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 3 . Kinetic 161 | . . 1 . . . . . 6 2 2 1 . 1 2 . . 2 3 . . . . . . . . . . . 1 13 25 . 66 36 Secondary 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 6 . Self-Inflicted Damage 429 | . . . . . . . . . . . . . . . . . . . 106 . . . . 200 . . . 1 53 . . 69 . . . Shots 11 | . . . . . . . . . . . . . . . . . . . 5 . . . . 6 . . . . . . . . . . . Rammed 85 | . . . 13 1 2 14 . 7 . . . . . . . . . . 7 . . 1 1 3 1 . 4 4 10 . . . . 17 . Targets Rammed 107 | . . 7 13 2 2 17 . 8 . . . . . . . . . . 8 . . 1 1 3 1 . 4 4 11 . . . 3 22 . Kicked 14 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Crushed 8 | . . . . 1 . 3 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Highest Temperature 615 | 72 54 54 197 . 189 96 158 279 282 274 199 143 . 258 62 224 250 178 227 483 255 239 . 91 213 261 246 99 212 59 183 376 384 615 123 Average Temperature 77 | 38 30 17 50 . 62 16 55 87 140 160 118 79 . 142 35 82 103 71 80 126 78 40 . 12 63 54 40 21 80 12 31 124 208 99 39 Received Heat Transfer 4697 | . 12 . 375 . 387 151 . 219 80 54 84 . . 158 40 69 20 232 32 42 . 20 . 564 33 20 22 545 174 18 105 167 18 846 210 Effects 21 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . 9 . 9 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . Interference 11 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 6 . 4 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 71 | . . . . . . . . 4 1 1 1 . 1 8 . 1 . . 3 . 1 3 . 9 . . . 1 2 . 1 4 . 21 9 Total Turns 2102 | . . . . . . . . 49 38 25 80 . 4 92 . 18 . . 16 . 21 60 . 155 . . . 154 18 . 5 53 . 1074 240 Longest Duration 282 | . . . . . . . . 22 38 25 80 . 4 24 . 18 . . 6 . 21 45 . 31 . . . 154 15 . 5 39 . 282 86 Robots Corrupted 15 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . 7 2 Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . 7 2 Parts Fried 33 | . 1 . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . 2 . 5 . . 15 7 Impact Corruptions 11 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . 5 1 1 . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Heat Transferred 2543 | . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . 74 74 74 . . . 808 1413 Parts Sabotaged 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 4 . . . 3 . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 2258 | 30 149 127 389 150 342 428 151 1652 . . . . 55 . . . . . 508 429 451 416 80 1313 . . . 520 159 188 714 963 696 2258 . Initial 563 | . 19 57 . 145 . 100 149 . . . . . . . . . . . 31 248 12 180 . 41 . . . . 143 30 11 345 563 444 . Average 796 | 17 80 89 258 112 189 269 73 846 . . . . 43 . . . . . 255 100 219 105 10 462 . . . 185 83 68 477 711 579 1689 . Maximum Alert Level 5 | . . . 1 . 1 2 . 5 . . . . . . . . . . 2 2 2 2 . 4 . . . 2 . . 3 3 2 5 . Low Security (%) 24 | 100 100 100 23 100 41 31 100 4 . . . . 100 . . . . . 23 76 47 67 100 51 . . . 61 100 100 16 . . . . Level 1 13 | . . . 76 . 58 67 . 2 . . . . . . . . . . 52 19 34 24 . 10 . . . 29 . . . 6 . . . Level 2 5 | . . . . . . 1 . 10 . . . . . . . . . . 23 4 17 7 . . . . . 9 . . 79 27 100 . . Level 3 7 | . . . . . . . . 71 . . . . . . . . . . . . . . . 22 . . . . . . 3 66 . 4 . Level 4 7 | . . . . . . . . 6 . . . . . . . . . . . . . . . 14 . . . . . . . . . 14 . Level 5 22 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 43 . High Security 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 2 . 2 . 4 2 . 16 . . . . . . . . . . 5 1 . . 1 12 . . . 4 8 2 2 7 3 6 . Investigation 9 | . 1 . 2 . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . 2 . . Extermination 14 | . . . . . . 1 . 2 . . . . . . . . . . 2 . . . . 3 . . . 1 1 . . 1 . 3 . Reinforcement 22 | . 1 . . . 1 . . 4 . . . . . . . . . . 2 . . . . 5 . . . . 4 1 . 2 1 1 . Assault 12 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 3 . . . . . . 2 3 . 2 . Garrison 20 | . . . . . 3 . . 9 . . . . . . . . . . . . . . . 1 . . . 3 3 . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 59 | . . . 5 . 3 . . 2 . . . . . . . . . . . 2 2 . 1 4 . . . 3 2 5 3 4 1 22 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 830 | . 4 5 30 . 45 30 6 53 5 7 4 . 2 18 2 41 7 10 31 19 22 22 3 59 4 6 9 77 20 21 17 59 8 146 38 Peak Tracking Total 29 | . 2 3 5 . 6 4 4 6 5 7 2 . 1 4 1 8 3 5 5 4 5 2 4 13 3 5 4 29 6 7 5 10 7 16 5 Tactical Retreats 54 | . . . 2 . 2 2 . 2 . . . . . 2 . 6 1 . 1 . . . . 2 . 2 . 10 . 2 5 6 1 8 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 25 | . . . . . . 2 . 8 . . . . . . . . . . 2 2 . . . 2 . 1 . . 5 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 36 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 32 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 83 | . . . 2 . 2 1 . 5 . . . . 2 . 1 . 1 . 6 . 6 5 . 21 1 1 . 3 4 1 4 7 2 7 1 Max in Single Turn 8 | . . . 1 . 1 1 . 1 . . . . 2 . 1 . 1 . 4 . 1 1 . 8 1 1 . 1 1 1 1 1 2 1 1 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 92 | . 1 . 10 . 10 8 . 4 . 1 3 . . . . 1 . . 4 17 . . 1 3 1 4 . 1 3 2 6 3 4 5 . Terminals 59 | . . . 6 . 8 5 . 1 . . . . . . . . . . 2 16 . . 1 2 . . . 1 2 1 3 3 3 5 . Fabricators 7 | . . . . . . 2 . 3 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Garrison Access 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Total Hacks 281 | . 2 . 35 . 34 22 . 16 . 1 24 . . . . 1 . . 12 50 . . 1 11 1 10 . 3 7 4 12 14 12 9 . Successful 185 | . 2 . 21 . 25 13 . 8 . 1 24 . . . . 1 . . 6 37 . . 1 8 1 10 . 2 2 1 10 10 2 . . Failed 96 | . . . 14 . 9 9 . 8 . . . . . . . . . . 6 13 . . . 3 . . . 1 5 3 2 4 10 9 . Catastrophic 20 | . . . 4 . . 4 . 1 . . . . . . . . . . 1 . . . . . . . . . 2 1 . . 3 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 1 . 16 . 16 8 . 10 . . . . . . . 8 . . 3 19 1 . 1 6 . 1 . 2 2 . 3 4 . 6 . Terminals 182 | . . . 22 . 29 13 . 7 . . . . . . . . . . 6 46 . . 1 10 . . . 3 5 1 6 14 10 9 . Fabricators 23 | . . . . . . 8 . 9 . . . . . . . . . . 4 . . . . . . . . . . . 2 . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 3 . . . . . Recycling Units 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . 9 . 4 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 3 . . . . Garrison Access 7 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 . . Terminal Hacks 127 | . . . 11 . 18 4 . 3 . 1 24 . . . . 1 . . 2 30 . . . 6 1 10 . 2 1 . 2 9 2 . . Record 15 | . . . . . . . . . . 1 6 . . . . . . . . . . . . . . 8 . . . . . . . . . Part Schematic 10 | . . . . . 2 . . . . . 7 . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Schematic 10 | . . . 1 . . . . . . . 8 . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Prototype ID Bank 16 | . . . 3 . 3 . . . . . 3 . . . . . . . . 7 . . . . . . . . . . . . . . . Open Door 12 | . . . . . . . . . . . . . . . . . . . . 7 . . . . 1 2 . . . . 1 1 . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 7 | . . . 1 . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Terminal Index 4 | . . . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Index 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Alert Level 7 | . . . 1 . 2 . . . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 . . . . Unreport Threat 12 | . . . . . 3 . . . . . . . . . . . . . . 4 . . . 1 . . . 1 1 . . 2 . . . Locate Traps 6 | . . . 2 . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Transport Status 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Fabricator Hacks 11 | . . . . . . 4 . 3 . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . Load Schematic 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 8 | . . . . . . 3 . 2 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 8 . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . Insert Component 10 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . Analyze 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 22 | . 1 . 2 . 2 4 . 2 . . . . . . . . . . 2 3 . . 1 1 . . . . 1 . 2 1 . . . Terminals 14 | . . . . . 2 2 . 1 . . . . . . . . . . 1 3 . . 1 1 . . . . . . 2 1 . . . Botnet 11 | . . . . . 2 2 . . . . . . . . . . . . 1 3 . . . . . . . . . . 2 1 . . . Operators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 4 | . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . . . 8 . 9 6 . 3 . . . . . . . . . . 4 11 . . . 2 . . . 1 3 1 3 2 4 5 . Full Trace Events 5 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . 1 . . . . . . . 8 . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 11 . 4 . . . . . 7 . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Built 8 | . . . . . . 3 . 2 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Matter 1805 | . . . . . . 445 . 380 . . . . . . . . . . 146 . . . . . . . . . . . 834 . . . . Time 551 | . . . . . . 140 . 190 . . . . . . . . . . 73 . . . . . . . . . . . 148 . . . . Total Part Build Rating 36 | . . . . . . 11 . 10 . . . . . . . . . . 6 . . . . . . . . . . . 9 . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Rewired 14 | . . . . . . . . . . . . . . . 3 . . . . 10 . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 47 | . . . . 2 . . 18 . . . . . . . 3 . . . . 20 1 . . 1 . . . . 2 . . . . . . Largest Group 18 | . . . . 2 2 . 18 18 . . . . . . 3 3 . . . 6 5 2 . 1 . . . . 2 . . . . . . Highest-Rated Group 446 | . . . . 61 61 . 446 446 . . . . . . 72 72 . . . 283 263 251 . 47 . . . . 112 . . . . . . Highest-Rated Ally 156 | . . . . 31 31 . 35 35 . . . . . . 25 25 . . . 156 156 156 . 47 . . . . 56 . . . . . . Total Orders 19 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 7 2 3 5 . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 2 4 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Ally Attacks 258 | . . . . . 8 . . 88 . . . . . . 1 5 . . . 89 51 5 . 1 . . . . 10 . . . . . . Total Damage 7074 | . . . . . 163 . . 2457 . . . . . . 35 172 . . . 1822 1757 231 . 38 . . . . 399 . . . . . . Kills 51 | . . . . . . . . 23 . . . . . . 1 1 . . . 13 11 . . . . . . . 2 . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 4 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . . . 2 . . 2 . 1 1 2 . 1 . . . . . . 2 . . . . . . . . . . Drone Launches 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 3 3 4 . Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 2 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 58958 | 361 198 431 1426 530 1675 1796 821 1580 273 810 336 511 134 2353 1643 4433 3039 815 927 1463 715 2406 48 1062 1337 1317 1300 817 714 507 623 960 347 20100 1150 Spaces Moved 22271 | 164 149 315 667 328 704 850 416 699 132 467 136 307 58 733 344 1008 665 152 374 619 252 299 27 408 483 513 468 192 663 880 659 592 293 6967 288 Core 717 | 16 . . . . . . . . . . . . . . . . . . . . . 78 . . . . . 2 250 . . . . 371 . Treads 17584 | 121 . . 624 328 704 850 416 699 132 467 136 307 58 733 344 1008 665 152 374 619 252 221 27 337 483 513 468 187 92 . 22 6 . 5951 288 Legs 2023 | 27 149 315 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . 222 519 261 487 . Wheels 114 | . . . . . . . . . . . . . . . . . . . . . . . . 71 . . . . 43 . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Flight 1573 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 278 880 415 . . . . Fastest Speed 11 | 50 120 120 120 160 160 170 160 158 166 166 166 166 166 163 465 363 367 467 166 167 160 160 160 131 262 162 262 50 40 14 11 115 118 118 160 Average Speed 224 | 145 120 120 157 160 185 170 166 162 166 166 166 166 166 287 465 404 446 467 168 194 235 740 160 168 262 228 262 245 73 35 56 118 118 252 160 Slowest Speed 2500 | 160 120 120 160 160 270 170 170 265 166 166 166 166 166 465 465 470 470 467 267 267 267 2400 160 265 263 262 262 261 260 105 170 270 118 2500 165 Overloaded Moves 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 11 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 15 4 7 . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Microwarps 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 12 . Exploration Rate (%) 51 | 7 35 44 70 84 72 32 95 25 34 62 77 52 3 79 55 87 66 32 15 86 73 82 5 17 60 81 69 8 58 32 70 54 13 81 25 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 5 | . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 13 | . . . 1 . 1 . . 1 . . . 1 1 . . . . 1 1 . . . 1 1 . . . 1 . 1 . 1 1 . . Unknown Exits Taken 20 | 1 1 1 . 1 . . . . 1 1 1 . . 1 1 1 1 . . 1 1 1 . . 1 1 1 . 1 . 1 . . 1 . Scrap Searched 15 | . . 1 . 4 . . . . . 1 . 2 . 3 1 1 . 1 . . . . . . . . 1 . . . . . . . . Spaces Dug 84 | . . . . . 13 7 2 . . . . . . 2 . . . . 2 . . . . 4 . 33 . . . . . 5 . 16 . Terrain Destroyed 607 | . . . . . 22 9 2 6 . . . . . 22 . . . 27 43 . 2 16 . 147 6 55 32 1 . 2 1 14 1 81 118 Melee 8 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . . . 3 . . . Projectile 377 | . . . . . . 2 . 6 . . . . . 22 . . . . 1 . 2 16 . 21 6 55 32 1 . 2 1 10 1 81 118 AOE 221 | . . . . . 22 7 . . . . . . . . . . . 27 40 . . . . 125 . . . . . . . . . . . Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 28466 | 235 160 351 906 332 882 1088 501 1005 164 481 212 309 86 908 384 1265 698 219 595 846 327 418 30 615 520 632 494 378 835 1034 859 743 293 9059 602 Wait 2782 | . 2 4 50 . 19 127 38 147 13 3 30 . 11 108 . 164 . 35 108 132 12 70 . 36 2 74 . 65 45 23 110 85 2 1216 51 Move 21949 | 163 148 314 666 327 703 850 415 698 131 466 135 306 57 732 343 1007 664 151 373 614 251 298 27 407 482 509 467 192 635 871 645 532 263 6820 287 Hop 24 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 12 4 6 . . . . Pick Up 315 | 3 4 6 28 2 24 15 1 19 2 1 4 1 3 11 4 7 1 2 9 3 11 4 . 7 4 6 3 9 7 5 7 4 3 79 16 Fast Attach 365 | 10 . 2 7 . 2 1 3 6 . . 5 . 1 4 . 7 1 . 2 8 6 5 . 10 3 5 1 5 29 50 12 17 7 132 24 Attach 271 | . 1 6 13 . 11 5 3 8 1 . 4 1 3 4 . 5 3 5 8 4 7 1 . 27 . 6 . 15 11 4 8 10 1 83 13 Detach 167 | 3 1 1 2 . 1 . 2 2 . . 3 . . . . 7 3 1 1 2 4 . . 7 . 8 1 5 9 12 6 8 . 73 5 Swap 280 | 1 . . 14 . 13 10 10 14 4 2 7 . 5 5 . 15 . 7 23 6 4 . 3 17 5 4 . 6 . 6 7 9 3 48 32 Drop 474 | 1 . 2 33 . 24 12 5 19 1 . 8 1 2 8 . 4 3 1 17 7 11 9 . 4 1 1 . 13 11 35 20 11 8 179 23 Fire 1587 | 54 4 9 80 . 83 51 22 82 12 9 15 . 4 36 4 49 11 17 44 21 21 30 . 94 20 16 17 65 31 24 38 63 3 407 151 Melee 25 | . . . . . . . 2 1 . . 1 . . . . . 12 . 2 . . . . 2 2 . . . . . . 3 . . . Ram 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 1 . 1 . Kick 14 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Crush 82 | . . . 13 2 2 17 . 8 . . . . . . . . . . 8 . . 1 . 3 1 . 4 3 3 . . . . 17 . Escape Stasis 37 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . 33 . . . . . . Rewire 83 | . . . . 1 . . . . . . . . . . 33 . . . . 47 . . . 1 . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves (discovered 2 exits: [*Upp] / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 362 | -11/Scrapyard | Entered Materials 363 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 12) 560 | -10/Materials | Entered Mines 571 | -10/Mines | Assembled infested the area 650 | -10/Mines | Discovered new exit (range 6) 681 | -10/Mines | Core integrity fell below 50% 717 | -10/Mines | Lost 6 parts (1p1n1u3w) 966 | -10/Mines | Build established: Scavenger-Mutant 991 | -10/Mines | Entered Materials 991 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1202 | -9/Materials | Identified exit to Mines 1406 | -9/Materials | Build established: Scavenger-Tank 1676 | -9/Materials | Discovered new exit (range 16) 2056 | -9/Materials | Discovered new exit (range 14) 2308 | -9/Materials | Build established: Tank 2417 | -9/Materials | Entered Mines 2478 | -9/Mines | Learned Materials trap positions 2884 | -9/Mines | Discovered new exit (range 11) 2931 | -9/Mines | Discovered new exit (range 6) 2947 | -9/Mines | Entered Materials 2947 | -8/Materials | Accompanied by 2 allies 2947 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2948 | -8/Materials | Loaded intel: 5 trap records 2952 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3325 | -8/Materials | Discovered new exit (range 4) 3563 | -8/Materials | Discovered new exit (range 8) 3577 | -8/Materials | Build established: Gunner 4093 | -8/Materials | Discovered new exit (range 12) 4296 | -8/Materials | Identified exit to Factory 4622 | -8/Materials | Entered Factory 4622 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4915 | -7/Factory | Build established: Hacker-Gunner 5025 | -7/Factory | Fabricated Arm. Treads? 5562 | -7/Factory | Build established: Hacker-Tank 5577 | -7/Factory | Fabricated Imp. Armor Integrity Analyzer (x1) 5632 | -7/Factory | Discovered new exit (range 7) 5644 | -7/Factory | Identified exit to Factory 5706 | -7/Factory | Identified exit to Storage 5706 | -7/Factory | Identified exit to Lower Caves 6235 | -7/Factory | Build established: Tank 6418 | -7/Factory | Sucked down chute 6418 | -7/Factory | Entered Waste 6440 | -7/Waste | Spotted C-40 Crusher 6447 | -7/Waste | Destroyed C-40 Crusher 6478 | -7/Waste | Destroyed C-40 Crusher 6491 | -7/Waste | Spotted C-40 Crusher 6491 | -7/Waste | Spotted C-40 Crusher 6491 | -7/Waste | Spotted C-40 Crusher 6540 | -7/Waste | Destroyed C-40 Crusher 6548 | -7/Waste | Destroyed C-40 Crusher 6569 | -7/Waste | Destroyed C-40 Crusher 6651 | -7/Waste | Spotted C-40 Crusher 6660 | -7/Waste | Destroyed C-40 Crusher 6725 | -7/Waste | Build established: Gunner 6841 | -7/Waste | Discovered new exit (range 12) 6870 | -7/Waste | Warlord forces began an assault 7239 | -7/Waste | Entered Factory 7239 | -7/Factory | Accompanied by 18 allies 7285 | -7/Factory | Garrison activated, responded to threat 7458 | -7/Factory | Garrison activated, responded to threat 7661 | -7/Factory | Garrison activated, responded to threat 8039 | -7/Factory | First assault squad dispatched 8066 | -7/Factory | Fabricated Actuator Array? 8300 | -7/Factory | Destroyed 8 combat bots 8390 | -7/Factory | Build established: Tank 8599 | -7/Factory | Fabricated Force Lance (x1) 8723 | -7/Factory | Local fabrication network quarantined 8800 | -7/Factory | Found Rocket Array 8819 | -7/Factory | Entered Lower Caves 8867 | -7/Lower Caves | Attacked by a faux Warlord 8966 | -7/Lower Caves | Learned 4 Factory zone layouts 9032 | -7/Lower Caves | Learned Factory garrison access intel 9079 | -7/Lower Caves | Discovered new exit (range 9) 9092 | -7/Lower Caves | Entered another Lower Caves area 9093 | -7/Lower Caves | Encountered a Warlord checkpoint 9880 | -7/Lower Caves | Discovered new exit (range 14) 9902 | -7/Lower Caves | Entered Data Miner 9902 | -7/Data Miner | Discovered new exit (range 6) 9934 | -7/Data Miner | Met Data Miner 9966 | -7/Data Miner | Learned location of Section 7 (-2) 9966 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9997 | -7/Data Miner | Received God Mode back door access code from Data Miner 10068 | -7/Data Miner | Destroyed Data Miner 10073 | -7/Data Miner | Found Prototype Hackware 10075 | -7/Data Miner | Found Prototype Hackware 10079 | -7/Data Miner | Found Prototype Hackware 10144 | -7/Data Miner | Data Conduit disabled 10201 | -7/Data Miner | Found Prototype Device 10201 | -7/Data Miner | Identified Exp. Thermal Shield 10238 | -7/Data Miner | Entered Proximity Caves 10496 | -6/Proximity Caves | Build established: Scavenger-Tank 10591 | -6/Proximity Caves | Learned 12 Factory zone layouts 10634 | -6/Proximity Caves | Learned location of 1 exit from Factory 10729 | -6/Proximity Caves | Discovered exit to Factory (range 13) 10749 | -6/Proximity Caves | Entered Factory 10749 | -6/Factory | Evolved 2 slots: Utility x2 10750 | -6/Factory | Identified exit to Lower Caves 10751 | -6/Factory | Identified exit to Factory 10752 | -6/Factory | Loaded intel: 4 garrison access locations 10883 | -6/Factory | Entered Lower Caves 11471 | -6/Lower Caves | Learned 4 Factory zone layouts 11661 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11726 | -6/Lower Caves | Imp. Medium Treads stolen by Master Thief 12116 | -6/Lower Caves | Spotted B-75 Beast 12150 | -6/Lower Caves | Destroyed B-75 Beast 12181 | -6/Lower Caves | Lost 3 parts (3w) 12205 | -6/Lower Caves | Discovered new exit (range 11) 12422 | -6/Lower Caves | Build established: Hauler-Gunner 13236 | -6/Lower Caves | Entered another Lower Caves area 13236 | -6/Lower Caves | Discovered exit to Factory (range 15) 13320 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 13493 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14372 | -6/Lower Caves | Learned location of 1 exit from Factory 14530 | -6/Lower Caves | Discovered new exit (range 7) 14879 | -6/Lower Caves | Entered Zion 14879 | -6/Zion | Accompanied by 3 allies 15098 | -6/Zion | Discovered new exit (range 15) 15991 | -6/Zion | Learned Factory terminal intel 16024 | -6/Zion | Found Prototype Device 16024 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 17194 | -6/Zion | Found CR-A16's Pointy Stick 18220 | -6/Zion | Attacked by Zionites 18738 | -6/Zion | Destroyed Imprinter 18771 | -6/Zion | Extracted access codes from Imprinter's data core 19203 | -6/Zion | Opened final containment barrier to the Deep Caves 19289 | -6/Zion | Discovered new exit (range 5) 19298 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19312 | -6/Zion | Entered Deep Caves 20559 | -6/Deep Caves | Build established: Hauler-Mutant 20610 | -6/Deep Caves | Z-Facility disabled 21525 | -6/Deep Caves | Discovered new exit (range 6) 22351 | -6/Deep Caves | Entered Proximity Caves 22469 | -5/Proximity Caves | Learned Factory security intel 22888 | -5/Proximity Caves | Spotted B-75 Beast 22910 | -5/Proximity Caves | Destroyed B-75 Beast 23143 | -5/Proximity Caves | Discovered exit to Factory (range 6) 23166 | -5/Proximity Caves | Entered Factory 23166 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 23167 | -5/Factory | Identified exit to Factory 23170 | -5/Factory | Loaded intel: 21 terminal locations 23200 | -5/Factory | Identified Ghost Barrier 23202 | -5/Factory | Identified exit to Upper Caves 23202 | -5/Factory | Identified exit to Extension 23297 | -5/Factory | Fabricated Arm. Treads (x2) 23464 | -5/Factory | Build established: Scavenger-Tank 23985 | -5/Factory | Assembled infested ambush trap array 24066 | -5/Factory | First assault squad dispatched 24093 | -5/Factory | Entered Extension 24166 | -5/Extension | Identified Deep Network Scanner 24185 | -5/Extension | Rescued a captive Derelict 24191 | -5/Extension | Rescued a captive Derelict 24223 | -5/Extension | Rescued a captive Derelict 24224 | -5/Extension | Rescued a captive Derelict 24417 | -5/Extension | Repaired Arm. Treads 24437 | -5/Extension | Repaired Arm. Treads 24458 | -5/Extension | Build established: Hacker-Tank 24523 | -5/Extension | Rescued a captive Derelict 24860 | -5/Extension | Spotted B-75 Beast 24871 | -5/Extension | Destroyed B-75 Beast 24887 | -5/Extension | Spotted B-75 Beast 24898 | -5/Extension | Destroyed B-75 Beast 24974 | -5/Extension | Rescued a captive Derelict 25080 | -5/Extension | Rescued a captive Derelict 25159 | -5/Extension | Rescued a captive Derelict 25160 | -5/Extension | Rescued a captive Derelict 25431 | -5/Extension | Rescued A7 25516 | -5/Extension | Discovered exit to Factory (range 10) 25519 | -5/Extension | Discovered new exit (range 6) 25556 | -5/Extension | Entered Cetus 25556 | -5/Cetus | Accompanied by 5 allies (A7) 25561 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 25589 | -5/Cetus | Spotted Cetus Guard 25589 | -5/Cetus | Spotted Cetus Guard 25592 | -5/Cetus | Spotted Cetus Guard 25593 | -5/Cetus | Allies destroyed Cetus Guard 25594 | -5/Cetus | Spotted Cetus Guard 25611 | -5/Cetus | Allies destroyed Cetus Guard 25611 | -5/Cetus | Destroyed Cetus Guard 25618 | -5/Cetus | Destroyed Cetus Guard 25757 | -5/Cetus | Started Cetus Manufacturing Module 25782 | -5/Cetus | Manufactured an Enhanced Grunt 25794 | -5/Cetus | Cetus Manufacturing Module disabled 25941 | -5/Cetus | Build established: Scavenger-Tank 25961 | -5/Cetus | System corruption reached 10% 25991 | -5/Cetus | Discovered new exit (range 15) 26032 | -5/Cetus | Escorted A7 to Cetus Mainframe 26128 | -5/Cetus | Spotted Cetus Guard 26128 | -5/Cetus | Spotted Cetus Guard 26134 | -5/Cetus | Spotted Cetus Guard 26135 | -5/Cetus | Destroyed Cetus Guard 26140 | -5/Cetus | Allies destroyed Cetus Guard 26140 | -5/Cetus | Spotted Cetus Guard 26145 | -5/Cetus | Destroyed Cetus Guard 26151 | -5/Cetus | Allies destroyed Cetus Guard 26167 | -5/Cetus | Discovered exit to Factory (range 16) 26177 | -5/Cetus | Met Revision 17 26207 | -5/Cetus | System corruption reached 30% 26271 | -5/Cetus | Entered Archives 26271 | -5/Archives | Accompanied by 2 allies (A7) 26276 | -5/Archives | Received a hacking code to weaken MAIN.C 26477 | -5/Archives | Discovered new exit (range 16) 26507 | -5/Archives | Discovered exit to Factory (range 16) 27396 | -5/Archives | Discovered new exit (range 16) 28677 | -5/Archives | Entered Hub_04(d) 28687 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 28719 | -5/Hub_04(d) | Network Hub disabled 28725 | -5/Hub_04(d) | Entered Factory 28725 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28940 | -4/Factory | Identified System Mapper 29029 | -4/Factory | Identified exit to Upper Caves 29029 | -4/Factory | Identified exit to Armory 29379 | -4/Factory | Garrison activated, responded to threat 29410 | -4/Factory | Destroyed 13 combat bots 29500 | -4/Factory | First assault squad dispatched 29557 | -4/Factory | System corruption reached 10% 29597 | -4/Factory | Lost 4 parts (2n1u1w) 29678 | -4/Factory | System corruption reached 30% 29719 | -4/Factory | Lost 14 parts (1p3n5u5w) 29787 | -4/Factory | Entered Upper Caves 29861 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30085 | -4/Upper Caves | Learned Research terminal intel 30551 | -4/Upper Caves | Found Alien Artifact 30893 | -4/Upper Caves | Learned location of Quarantine (-3) 31119 | -4/Upper Caves | Discovered new exit (range 8) 31122 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 31124 | -4/Upper Caves | Entered Warlord 31188 | -4/Warlord | System corruption cleaned by Quarantine Array 31261 | -4/Warlord | Build established: Scavenger-Mutant 31261 | -4/Warlord | Learned Research security intel 31261 | -4/Warlord | Learned Armory fabricator intel 31261 | -4/Warlord | Learned Armory garrison access intel 31263 | -4/Warlord | Learned 4 Research zone layouts 31263 | -4/Warlord | Learned 4 Research zone layouts 31263 | -4/Warlord | Learned 4 Quarantine zone layouts 31263 | -4/Warlord | Learned 4 Command zone layouts 31391 | -4/Warlord | Warlord's base attacked by MAIN.C 31410 | -4/Warlord | Found Prototype Energy Cannon 31410 | -4/Warlord | Identified Vortex Driver 31414 | -4/Warlord | Found Vortex Driver 31741 | -4/Warlord | Warlord forces counterattacked 31853 | -4/Warlord | Met Warlord 31877 | -4/Warlord | Opened Warlord's prototype stash 31885 | -4/Warlord | Found Prototype Reactor 31885 | -4/Warlord | Identified Vortex Chain Reactor 31894 | -4/Warlord | Found Prototype Device 31894 | -4/Warlord | Identified Exp. Cloaking Device 31907 | -4/Warlord | Found Prototype Processor 31907 | -4/Warlord | Identified Exp. Target Analyzer 32196 | -4/Warlord | Crushed by falling debris 32281 | -4/Warlord | Crushed by falling debris 32361 | -4/Warlord | Opened side exit 32418 | -4/Warlord | Crushed by falling debris 32421 | -4/Warlord | Discovered new exit (range 9) 32441 | -4/Warlord | Entered Proximity Caves 32650 | -3/Proximity Caves | Build established: Scavenger-Tank 33731 | -3/Proximity Caves | Discovered new exit (range 3) 33741 | -3/Proximity Caves | Entered Research 33741 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 33742 | -3/Research | Identified exit to Quarantine 33745 | -3/Research | Loaded intel: 20 terminal locations 34207 | -3/Research | Spotted B-86 Titan 34222 | -3/Research | Destroyed B-86 Titan 34337 | -3/Research | Garrison activated, responded to threat 34374 | -3/Research | Lost 3 parts (3u) 34537 | -3/Research | Spotted Striker 34554 | -3/Research | Core integrity fell below 50% 34557 | -3/Research | System corruption reached 10% 34558 | -3/Research | Entered Quarantine 34559 | -3/Quarantine | Core integrity fell below 20% 34589 | -3/Quarantine | Lost 15 parts (6n8u1w) 34748 | -3/Quarantine | Garrison activated, responded to threat 34758 | -3/Quarantine | Found Prototype Processor 34758 | -3/Quarantine | Identified Spectral Analyzer 34761 | -3/Quarantine | Found Spectral Analyzer 34819 | -3/Quarantine | System corruption reached 30% 34839 | -3/Quarantine | Build established: Mutant 34897 | -3/Quarantine | Identified Dimensional Node Initializer 34897 | -3/Quarantine | Initialized slip node 34920 | -3/Quarantine | Found Alien Artifact 34920 | -3/Quarantine | Identified Matter Drive 34975 | -3/Quarantine | Found Alien Artifact 34975 | -3/Quarantine | Identified Phase Redirector 35050 | -3/Quarantine | Found Alien Artifact 35223 | -3/Quarantine | Lost 12 parts (1p3n4u4w) 35268 | -3/Quarantine | Discovered new exit (range 8) 35272 | -3/Quarantine | Entered Research 35272 | -2/Research | Warlord forces began assault on 0b10 35272 | -2/Research | Evolved 2 slots: Propulsion x2 35382 | -2/Research | Research machine network offline 35391 | -2/Research | Found Antimissile System 35392 | -2/Research | Found Antimissile System 35617 | -2/Research | Borebot progress halted 35632 | -2/Research | Spotted Striker 35632 | -2/Research | Spotted Executioner 35700 | -2/Research | Found Prototype Processor 35700 | -2/Research | Identified Exp. Terrain Scan Processor 35705 | -2/Research | Found Exp. Terrain Scan Processor 35709 | -2/Research | Discovered new exit (range 14) 35727 | -2/Research | Met up with Warlord 35762 | -2/Research | Spotted Executioner 35766 | -2/Research | Discovered new exit (range 17) 35770 | -2/Research | Identified exit to Testing 35779 | -2/Research | Entered Testing 35787 | -2/Testing | Discovered new exit (range 16) 35804 | -2/Testing | Found Prototype Ballistic Cannon 35804 | -2/Testing | Identified Perforator 35866 | -2/Testing | Fabricated Hdn. Centrium Leg (x1) 35883 | -2/Testing | Local fabrication network quarantined 36001 | -2/Testing | Identified Subatomic Replicator 36023 | -2/Testing | Found Prototype Device 36029 | -2/Testing | First assault squad dispatched 36053 | -2/Testing | Identified AEGIS Remote Shield 36164 | -2/Testing | Found Prototype Protection 36164 | -2/Testing | Identified SHELL Armor 36177 | -2/Testing | Used Subatomic Replicator to replicate AEGIS Remote Shield 36272 | -2/Testing | Found Centrium Greatsword 36293 | -2/Testing | Build established: Hacker-Mutant 36314 | -2/Testing | Spotted Fortress 36396 | -2/Testing | Discovered new exit (range 6) 36402 | -2/Testing | Entered Section 7 36466 | -2/Section 7 | Spotted B-90 Cyclops 36652 | -2/Section 7 | First assault squad dispatched 36782 | -2/Section 7 | Identified exit to Access 36834 | -2/Section 7 | Found Alien Artifact 36854 | -2/Section 7 | Spotted Alpha 7 36865 | -2/Section 7 | Identified Integrated Reactor 36865 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 36868 | -2/Section 7 | Garrison activated, responded to threat 36896 | -2/Section 7 | Found Integrated Reactor 36896 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 36910 | -2/Section 7 | Spotted Alpha 7 36971 | -2/Section 7 | System corruption reached 10% 36991 | -2/Section 7 | Spotted Executioner 37004 | -2/Section 7 | Spotted Executioner 37035 | -2/Section 7 | Found Alien Artifact 37038 | -2/Section 7 | Found Alien Artifact 37038 | -2/Section 7 | Identified Transdimensional Reconstructor (x2) 37038 | -2/Section 7 | Warped through subspace 37059 | -2/Section 7 | Lost 3 parts (1n1u1w) 37157 | -2/Section 7 | Found Matter Drive 37167 | -2/Section 7 | Found Matter Drive 37336 | -2/Section 7 | Found Alien Artifact 37336 | -2/Section 7 | Identified Microwarp Drive 37342 | -2/Section 7 | Spotted S7 Guard 37362 | -2/Section 7 | Entered Access 37362 | -1/Access | Evolved 2 slots: Utility x2 37443 | -1/Access | Build established: Scavenger-Mutant 37657 | -1/Access | Identified exit to Command 37700 | -1/Access | Spotted B-99 Colossus 37709 | -1/Access | Entered Command 38013 | -1/Command | Spotted B-99 Colossus 38256 | -1/Command | First assault squad dispatched 38680 | -1/Command | Build established: Mutant 38731 | -1/Command | Spotted M Guard 38732 | -1/Command | Spotted M Guard 38734 | -1/Command | Spotted Combat Programmer 38734 | -1/Command | Spotted Combat Programmer 38901 | -1/Command | Met MAIN.C 38907 | -1/Command | 0b10 Conduit disabled 39295 | -1/Command | Found Vortex Chain Reactor 39311 | -1/Command | Found Prototype Device 39311 | -1/Command | Identified Adv. Particle Accelerator 39314 | -1/Command | Found Prototype Device 39314 | -1/Command | Identified Exp. Force Field 39682 | -1/Command | Spotted B-99 Colossus 39719 | -1/Command | Destroyed B-99 Colossus 39745 | -1/Command | Discovered new exit (range 14) 39749 | -1/Command | Found Corrupted Prototype Ballistic Gun 39756 | -1/Command | Found Corrupted Prototype Ballistic Gun 40832 | -1/Command | Found Perforator 41020 | -1/Command | System corruption reached 10% 41221 | -1/Command | Destroyed B-99 Colossus 41552 | -1/Command | High security lockdown imminent 41632 | -1/Command | High security lockdown engaged 42177 | -1/Command | Identified Multirail (x2) 42622 | -1/Command | Found Corrupted Multirail 42909 | -1/Command | Build established: Gunner 43752 | -1/Command | Build established: Mutant 43967 | -1/Command | Destroyed M Guard 43981 | -1/Command | Destroyed M Guard 43991 | -1/Command | Lost 3 parts (3w) 43997 | -1/Command | Destroyed Combat Programmer 44010 | -1/Command | Destroyed Combat Programmer 44010 | -1/Command | All MAIN.C guards destroyed 44044 | -1/Command | Found Corrupted Prototype Reactor 44044 | -1/Command | Identified Zero-point Reactor 44049 | -1/Command | System corruption reached 30% 44051 | -1/Command | Found Corrupted Zero-point Reactor 44084 | -1/Command | Found Corrupted Prototype Protection 44084 | -1/Command | Identified Hvy. Regenerative Plating 44360 | -1/Command | Build established: Scavenger-Tank 44970 | -1/Command | Build established: Scavenger-Mutant 46838 | -1/Command | Build established: Scavenger-Tank 46854 | -1/Command | Found Corrupted Zero-point Reactor 46878 | -1/Command | Found Corrupted AEGIS Remote Shield 48083 | -1/Command | Hacked MAIN.C using A7's code 48355 | -1/Command | Build established: Scavenger-Mutant 49079 | -1/Command | Destroyed MAIN.C Shell 49082 | -1/Command | MAIN.C activated Command garrisons 49166 | -1/Command | Destroyed MAIN.C 49243 | -1/Command | Lost 4 parts (2n1u1w) 49287 | -1/Command | Destroyed 17 combat bots 53522 | -1/Command | Build established: Scavenger-Tank 53623 | -1/Command | Found Unknown Protection 53623 | -1/Command | Identified Hvy. Insulated Plating 54012 | -1/Command | Found Prototype Processor 54012 | -1/Command | Identified Exp. Core Analyzer 54036 | -1/Command | Discovered new exit (range 8) 54309 | -1/Command | Build established: Scavenger-Mutant 54673 | -1/Command | Found Prototype Processor 54673 | -1/Command | Identified Spectral Analyzer 54718 | -1/Command | Found Vortex Chain Reactor 57735 | -1/Command | Build established: Scavenger-Gunner 57794 | -1/Command | Warped through subspace to slip node 57794 | -1/Command | Discovered new exit (range 4) 57795 | -1/Command | Core integrity fell below 50% 57809 | -1/Command | Entered Access_0 57813 | -1/Access_0 | Met Architect 57822 | -1/Access_0 | Architect warped through subspace 57863 | -1/Access_0 | Architect warped through subspace 57875 | -1/Access_0 | Destroyed A8 57907 | -1/Access_0 | Architect warped through subspace 57959 | -1/Access_0 | Architect warped through subspace 58025 | -1/Access_0 | Architect warped through subspace 58077 | -1/Access_0 | Architect warped through subspace 58116 | -1/Access_0 | Architect warped through subspace 58148 | -1/Access_0 | Architect warped through subspace 58188 | -1/Access_0 | Architect warped through subspace 58223 | -1/Access_0 | Architect warped through subspace 58273 | -1/Access_0 | Architect warped through subspace 58323 | -1/Access_0 | Architect warped through subspace 58369 | -1/Access_0 | Architect warped through subspace 58418 | -1/Access_0 | Architect warped through subspace 58469 | -1/Access_0 | Architect warped through subspace 58481 | -1/Access_0 | A6 warped into view 58489 | -1/Access_0 | Destroyed A6 58509 | -1/Access_0 | Found Alien Artifact 58523 | -1/Access_0 | Architect warped through subspace 58581 | -1/Access_0 | Architect warped through subspace 58646 | -1/Access_0 | Architect warped through subspace 58667 | -1/Access_0 | Found Corrupted Prototype Protection 58705 | -1/Access_0 | Architect warped through subspace 58782 | -1/Access_0 | Architect warped through subspace 58857 | -1/Access_0 | Architect warped through subspace 58907 | -1/Access_0 | Core integrity fell below 20% 58909 | -1/Access_0 | Architect warped through subspace 58948 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 58948 | -1/Access_0 | Warped through subspace to slip node 58948 | -1/Access_0 | Discovered new exit (range 8) 58959 | *** | Establishing 0b11! Last Messages --------------- 58888_ Penetrated by Quantum Shear. 58892_ Com. Mass Driver severed. 58892_ Penetrated by Quantum Shear. 58898_ W2LKJQ>7EL, ::H=R:NQDZDH=7U8F 58899_ Penetrated by Quantum Shear. Architect warps through subspace. 58922_ System corrupted: Energy discharge (-180). 58940_ System corrupted: Substantial component data lost. 58940_ Quantum Shear penetrates Wall. 58941_ System corrupted: Lrn. Gatling Laser failed to cycle. 58942_ Penetrated by Quantum Shear. 58942_ Quantum Shear penetrates Wall. 58944_ Penetrated by Quantum Shear. 58944_ Enh. Nova Cannon destroyed. 58945_ System corrupted: Lrn. Gatling Laser failed to cycle. 58947_ Lrn. Gatling Laser destroyed. 58948_ Identified Hpw. Transdimensional Reconstructor. 58948_ Warped through subspace, drawn to slip node. 58948_ EXIT=FOUND 58955_ System corrupted: Heat flow error (+231). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Coolant Potential 120 Energy Generation 81 Energy Capacity 1300 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Cloak Strength 4 Power Amplification 40 Additional Mass Support 9 EM Shielding 2 Armor Coverage 3000 Resistance: KI 30 Resistance: TH 20 Resistance: EM 20 Core Shielding 30 Power Shielding 66 Utility Shielding 66 Point Defense Rating 240 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 10 Core Analysis 10 Armor Integrity Analysis 45 Recoil Reduction 8 Matter Filtering 50 Energy Filtering 50 Particle Charging 25 Overload Amplification 100 Salvage Targeting 4 Stasis Canceling 2 Offensive Hacking 49 Defensive Hacking 22 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Reclamation Unit | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Sensor Array | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Actuator Array | -8/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Flamer | -6/Zion | Free Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Y-64 Sentinel | -5/Extension | Hacked Fabricated ------------ Arm. Treads | x2 | -7/Factory Imp. Armor Integrity Analyzer | x1 | -7/Factory | Preloaded Actuator Array | x1 | -7/Factory Force Lance | x1 | -7/Factory | Preloaded Arm. Treads | x2 | -5/Factory Hdn. Centrium Leg | x1 | -2/Testing | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Matter Drive Phase Redirector Subatomic Replicator Integrated Reactor Transdimensional Reconstructor Microwarp Drive High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonChainRouter Manual? 0 Play Time 05:13:57 Cumulative 1887.3 hours Start 2021.05.18 @ 03:12:10 End 2021.05.18 @ 09:39:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2544 Rogue 2536 Adventurer 0 Explorer 8 Win Type 1 Total 199 Types 42/27/78/3/3/5/38/2/1 Lore% 99 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a783c760-76aa-4fc1-98c0-ef5a7e32e492