Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.09 @ 22:39:48 Player: Yanche Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (6) 30 Value Destroyed (110) 110 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (880) 880 TOTAL SCORE: 2560 Bonus ------- Pacifist 200 Follower Combat Kills 80 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit 0b10 Decoder Chip [Looter] ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Makeshift Salvage Targeting Computer Matter Filter Hacking Suite Bomb Factory No. 2 Phasing AFG Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Medium Storage Unit Sensor Array 0b10 Decoder Chip [Looter] > --- WEAPON ----------- Improved Medium Laser Heavy Laser > --- INVENTORY -------- ECM Suite Hacking Suite Bomb Factory No. 2 Phasing AFG Light Cannon [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor 0b10 Decoder Chip [Looter] Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 19 | 6 1 2 2 2 6 Power 3 | 1 . 1 . . 1 Engine 3 | 1 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 1 . 2 1 Device 2 | . . 1 . . 1 Storage 2 | 1 . . . 1 . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 . . 2 . 4 Energy Gun 4 | 2 . . . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . . 1 . 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 12 | . . . . . 12 Power 3 | . . . . . 3 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 6 | . . . . . 6 Highest Loss Streak 4 | . . . . . 4 Average Slot Usage (%) 85 | . 88 100 100 100 56 Engine 18 | . 14 22 22 22 11 Wheel 17 | . 28 22 22 22 5 Device 9 | . . 11 11 11 10 Storage 11 | . 14 11 11 11 11 Processor 10 | . 3 11 11 11 11 Energy Gun 10 | . 28 22 11 11 3 Ballistic Cannon 7 | . . . 9 11 3 Naked Turns . | . . . . . . Heaviest Build 29 | 12 12 18 20 24 29 Greatest Support 26 | 26 26 26 26 26 26 Greatest Overweight (x) 5 | . . . . . 5 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 6 6 6 6 8 8 Average Capacity 7 | 5 6 6 6 7 8 Most Carried 8 | 2 6 6 6 8 8 Average Carried 6 | 1 4 5 5 7 6 Final Capacity 8 | 6 6 6 6 8 8 Final Carried 8 | 2 6 6 6 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 420 | 182 . . 102 83 53 Remotely . | . . . . . . Salvage Created 127 | . . . 127 . . Parts 5 | . . . 5 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 6 | . . . 6 . . Guns 1 | . . . 1 . . Cannons 2 | . . . 2 . . AOE 3 | . . . 3 . . Classes Destroyed 3 | . . . 3 . . Swarmer 4 | . . . 4 . . Grunt 1 | . . . 1 . . Brawler 1 | . . . 1 . . Best Kill Streak 4 | . . . 4 . . Combat Bots Only 4 | . . . 4 . . Max Kills in Single Turn 2 | . . . 2 . . Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1078 | . 21 . 103 . 954 Core 419 | . 7 . 41 . 371 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 97 . . . . Volleys Fired 9 | . . . 7 . 2 Largest 2 | . . . 2 . 1 Hottest 85 | . . . 85 . 69 Shots Fired 16 | . . . 14 . 2 Gun 9 | . . . 7 . 2 Cannon 5 | . . . 5 . . Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 5 | . . . 5 . . Thermal 9 | . . . 7 . 2 Explosive 2 | . . . 2 . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . . . 7 . 8 Robot Miss Streak 1 | . . . 1 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 12 | . . . 11 . 1 Core Hits 8 | . . . 8 . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 426 | . . . 408 . 18 Guns 92 | . . . 74 . 18 Cannons 80 | . . . 80 . . Explosions 254 | . . . 254 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 80 | . . . 80 . . Thermal 92 | . . . 74 . 18 Explosive 254 | . . . 254 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . . . 15 . . Projectiles 3 | . . . 3 . . Explosions 12 | . . . 12 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . . . 26 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 162 | . . . 162 . 64 Average Temperature 65 | . . . 71 . 34 Received Heat Transfer 72 | . . . 12 . 60 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 259 | . . . 222 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 165 | . 35 29 165 . . Initial 14 | . . 14 10 . . Average 37 | . 17 19 123 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 23 | . 3 1 8 . 11 Peak Tracking Total 4 | . 3 1 4 . 4 Tactical Retreats 5 | . . . 1 . 4 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 2 . . . . Successful 2 | . 2 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Alert Level 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 147 | . . . . 147 147 Highest-Rated Ally 38 | . . . . 38 38 Total Orders . | . . . . . . Ally Attacks 8 | . . . . . 8 Total Damage 545 | . . . . . 545 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 2 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2292 | 76 153 72 82 1221 688 Spaces Moved 2160 | 74 153 74 60 1299 500 Core 181 | 1 . . . . 180 Treads . | . . . . . . Legs . | . . . . . . Wheels 1979 | 73 153 74 60 1299 320 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 Average Speed 99 | 88 90 90 90 90 130 Slowest Speed 300 | 90 90 90 90 90 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 33 11 21 89 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . 1 3 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . . 4 2 Spaces Dug . | . . . . . . Terrain Destroyed 22 | . . . 22 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 22 | . . . 22 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2289 | 81 170 79 74 1353 532 Wait 60 | . 3 . 3 37 17 Move 2155 | 73 152 73 59 1298 500 Hop . | . . . . . . Pick Up 29 | 2 9 3 1 9 5 Fast Attach 8 | 6 1 . . 1 . Attach 12 | . . 2 2 1 7 Detach 1 | . . . 1 . . Swap . | . . . . . . Drop 15 | . 5 1 1 7 1 Fire 9 | . . . 7 . 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 14) 230 | -10/Materials | Entered another Materials area 230 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 296 | -9/Materials | Discovered new exit (range 7) 302 | -9/Materials | Entered Mines 332 | -9/Mines | Build established: Mutant 354 | -9/Mines | Learned location of 2 exits from Materials 374 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 384 | -9/Mines | Entered Zion 473 | -7/Zion | Learned location of Armory (-4) 484 | -7/Zion | Learned location of Warlord (-4) 514 | -7/Zion | Learned location of 1 exit from Proximity Caves 559 | -7/Zion | Learned Factory scanalyzer intel 575 | -7/Zion | Learned location of Recycling (-7) 633 | -7/Zion | Found Prototype Device 696 | -7/Zion | Imprinted 698 | -7/Zion | Declared Zion's savior 1033 | -7/Zion | Found Prototype Device 1480 | -7/Zion | Discovered new exit (range 12) 1532 | -7/Zion | Found Prototype Launcher 1605 | -7/Zion | Entered Proximity Caves 1605 | -6/Proximity Caves | Accompanied by 4 allies 1606 | -6/Proximity Caves | Identified exit to Factory 1615 | -6/Proximity Caves | Identified Rocket Array 1651 | -6/Proximity Caves | Lost 3 parts (1n2w) 1729 | -6/Proximity Caves | Spotted B-75 Beast 1977 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 2275 | -6/Proximity Caves | Core integrity fell below 50% 2290 | -6/Proximity Caves | Core integrity fell below 20% 2293 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Hvy. Laser destroyed. Imp. Medium Laser destroyed. B4-STS(M) destroyed. Ion Engine destroyed. Imp. EM Pulse Cannon destroyed. Acquired derelict log, extracted data. World map updated: -5/Factory. Acquired Matter Filter. Acquired 10 matter. Lgt. Cannon destroyed. Ion Engine destroyed. Wheel destroyed. Sensor Array destroyed. Searching scrap... Found Lgt. Angular Momentum Engine. Found 26 Matter. Acquired 10 matter. Acquired Lgt. Angular Momentum Engine. Acquired 10 matter. Lgt. Angular Momentum Engine destroyed. 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