Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.04 @ 18:52:04 Player: TeaParrot Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (358) 358 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 2133 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 229/250 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (33) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Scrap Suit > --- WEAPON (2) ------- Shotgun > --- INVENTORY (5) ---- Flying Fortress v7 Shield Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- EM Pulse Gun Field Lobotomy Kit > --- INVENTORY -------- Heat Sink High-capacity Matter Pod Structural Scanner Power Shielding EM Pulse Gun [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scan Processor Device Improved Terrain Scanner Processor Terrain Scan Processor Protection Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 7 6 3 1 3 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 2 . . . Treads . | . . . . . Leg 4 | 2 2 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 . 3 . 1 Device 3 | . . 2 . 1 Storage . | . . . . . Processor 2 | 1 . 1 . . Hackware . | . . . . . Protection 1 | 1 . . . . Artifact . | . . . . . Weapon 7 | 2 3 . 1 1 Energy Gun 5 | 2 3 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups 2 | . 1 3 2 2 Power . | . . . . . Propulsion . | . . . . 1 Utility 2 | . 1 3 2 1 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 5 | . . . 2 3 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . . 2 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 86 100 91 83 Engine 11 | . 9 12 12 12 Leg 35 | . 29 37 37 37 Device 9 | . . 10 12 12 Processor 11 | . 12 12 12 8 Protection 2 | . 12 1 . . Energy Gun 17 | . 22 25 16 7 Ballistic Gun 1 | . . . . 4 Peak Build Rating 20 | 7 8 11 20 18 Average Rating 11 | 4 6 9 12 14 On Entrance 7 | . 7 8 11 13 Naked Turns . | . . . . . Heaviest Build 14 | 7 10 10 10 14 Greatest Support 30 | 20 30 30 30 30 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 3 | . 1 3 4 5 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 2 4 5 5 Class Distribution -------------------- 59% | Scavenger-Mutant 33% | Hacker-Mutant 7% | Hacker-Scrapper Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 680 | 243 340 45 . 52 Remotely . | . . . . . Salvage Created 894 | . 422 389 . 83 Parts 63 | . 25 33 . 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 14 | . 7 5 . 2 Guns 13 | . 7 5 . 1 AOE 1 | . . . . 1 Classes Destroyed 7 | . 5 2 . . Worker 6 | . 1 5 . . Builder 1 | . . 1 . . Tunneler 1 | . . 1 . . Recycler 4 | . 1 2 . 1 Watcher 2 | . 2 . . . Swarmer 8 | . 2 4 . 2 Grunt 6 | . 5 1 . . Best Kill Streak 5 | . 5 4 . 2 Combat Bots Only 3 | . 3 2 . 2 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 52 | . 25 20 . 7 Missed 22 | . 11 8 . 3 Hits 30 | . 14 12 . 4 Projectile 30 | . 14 12 . 4 Critical Strikes 1 | . . 1 . . Damage Taken 207 | . 82 81 . 44 Core 21 | . 5 12 . 4 Absorbed by Shields . | . . . . . Redirected to Shielding 1 | . 1 . . . Ignored by Resistances 135 | . 54 52 . 29 Core Remaining (%) 100 | 100 . . . . Volleys Fired 53 | . 17 25 . 11 Largest 2 | . 2 2 . 1 Hottest 80 | . 80 80 . 40 Shots Fired 96 | . 34 51 . 11 Gun 96 | . 34 51 . 11 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 3 | . . . . 3 Thermal 2 | . 2 . . . Explosive . | . . . . . Electromagnetic 91 | . 32 51 . 8 Robot Hit Streak 12 | . 10 12 . 6 Robot Miss Streak 1 | . 1 1 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 69 | . 21 39 . 9 Core Hits 39 | . 17 18 . 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1012 | . 319 471 . 222 Guns 924 | . 319 471 . 134 Cannons . | . . . . . Explosions 88 | . . . . 88 Melee . | . . . . . Ramming . | . . . . . Kinetic 52 | . . . . 52 Thermal 111 | . 23 . . 88 Explosive . | . . . . . Electromagnetic 849 | . 296 471 . 82 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 5 8 3 9 Message Errors 8 | . . 1 3 4 Matter Fused 4 | . 2 2 . . Heat Flow Errors 4 | . 1 . . 3 Energy Discharges 5 | . 1 2 . 2 Data Loss (minor) 1 | . . 1 . . Misfires 1 | . . 1 . . Alerts 2 | . 1 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 20 | . . . . 20 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 247 | . 121 81 . 247 Average Temperature 34 | . 25 19 . 82 Received Heat Transfer 93 | . 42 51 . . Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 3 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . 50 . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 67 | . 67 40 . 61 Initial 4 | . . 4 . . Average 6 | . 16 4 . 4 Influence Increases 462 | . 199 197 . 66 Destroy 0b10 Robot/C 300 | . 140 120 . 40 Destroy 0b10 Robot/NC 70 | . 20 45 . 5 Destroy Leader 64 | . 24 30 . 10 Allied During Kill 2 | . . 2 . . Successful Hack 15 | . 15 . . . Destroy Structure 11 | . . . . 11 Influence Decreases 462 | . 184 206 6 66 Entered New Map 17 | . . 11 6 . Time Decay 445 | . 184 195 . 66 Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 11 6 . 4 Peak Tracking Total 4 | . 4 2 . 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 11 | . 6 . 5 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 14 . 31 . Successful 40 | . 9 . 31 . Failed 5 | . 5 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 14 | . 14 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 40 | . 9 . 31 . Record 34 | . 4 . 30 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 2 | . 2 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events 2 | . 2 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 5 | . . 5 . . Total Damage 42 | . . 42 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 2028 | . . 755 794 479 Terrain 2028 | . . 755 794 479 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2822 | 55 441 854 794 678 Spaces Moved 1974 | 39 309 642 579 405 Core 13 | 7 6 . . . Treads . | . . . . . Legs 1961 | 32 303 642 579 405 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 120 120 120 Average Speed 119 | 107 118 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 4 48 98 93 60 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . . 11 Melee . | . . . . . Projectile . | . . . . . AOE 11 | . . . . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2343 | 52 349 675 680 587 Wait 256 | . . . 94 162 Move 1970 | 38 308 641 578 405 Hop . | . . . . . Pick Up 24 | 7 10 4 2 1 Fast Attach 4 | . 2 . . 2 Attach 15 | 7 7 1 . . Detach . | . . . . . Swap 5 | . 1 2 1 1 Drop 15 | . 3 2 5 5 Fire 53 | . 17 25 . 11 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Identified exit to Materials 25 | -11/Scrapyard | Discovered exit to Materials (range 16) 56 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Evolved 1 slot: Propulsion x1 186 | -10/Materials | Identified exit to Materials 186 | -10/Materials | Discovered exit to Materials (range 14) 227 | -10/Materials | Identified exit to Mines 326 | -10/Materials | Build established: Hacker-Mutant 490 | -10/Materials | Identified exit to Subcaves 490 | -10/Materials | Discovered exit to Subcaves (range 12) 497 | -10/Materials | Entered Mines 498 | -10/Mines | Learned location of Storage (-9) 586 | -10/Mines | Discovered exit to Materials (range 12) 676 | -10/Mines | Discovered exit to Materials (range 8) 827 | -10/Mines | Learned Materials security intel 892 | -10/Mines | Learned location of Zion (-7) 1252 | -10/Mines | Build established: Scavenger-Mutant 1341 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1342 | -10/Mines | Identified exit to Exiles 1342 | -10/Mines | Discovered exit to Exiles (range 5) 1351 | -10/Mines | Entered Exiles 1351 | -10/Exiles | Accompanied by 2 allies 1381 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1381 | -10/Exiles | Met 8R-AWN 1402 | -10/Exiles | Met EX-HEX 1449 | -10/Exiles | Met EX-BIN 1468 | -10/Exiles | Aligned with FarCom system 1469 | -10/Exiles | Given EX-Vault access code 1531 | -10/Exiles | Opened EX-Vault 1596 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1643 | -10/Exiles | Found Field Lobotomy Kit 1652 | -10/Exiles | Found Flying Fortress v7 1764 | -10/Exiles | Met EX-DEC 1788 | -10/Exiles | Visited The Gauntlet 2131 | -10/Exiles | Identified exit to Mines 2131 | -10/Exiles | Discovered exit to Mines (range 12) 2145 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2145 | -10/Exiles | Entered Mines 2249 | -9/Mines | Found a hidden stash of uninstalled traps 2535 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2621 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2625 | -9/Mines | Found Scrap Suit 2823 | -9/Mines | Self-destructed Last Messages --------------- 02554_ Acquired Shield Generator. 02556_ Acquired 20 matter. 02573_ R-06 Scavenger destroyed. 02578_ Acquired 12 matter. 02621_ A message is left with an item here: "H4-X0R! I managed to smuggle one out! Take this to the hideout, the fools near Old Recycling think they can use this tech to beat 0b10 one day, and now we just have to find a way to safely deliver this to MAIN.C to get on their good side and convince them to let us into the system." 02623_ Discarded Terrain Scan Processor. 02624_ Dropped Imp. Terrain Scanner. 02625_ Acquired Scrap Suit. 02666_ 5JTTG VN%FZ#NC4GDGXDP 02684_ System corrupted: Energy discharge (-103). 02722_ QOSZUJHA#P94,8PWDKLV3LX7T 02724_ K-01 Serf cleans the Plasma Injector. 02752_ T-07 Excavator is excavating. 02767_ Acquired 10 matter. 02781_ /A2I&LZCR/1A=FAJMCHNA:XCV 02809_ System corrupted: Heat flow error (+263). 02812_ Overheating: Energy bleed (-31). Map ----- +----------------------------------------------------+ | ??????# ### ###?#?## ##### ####?## ? ?## | | ??????# ! #??##### #?### ####??? ??##? | | ??????###### ##?###### ##### ######?#???#??# | | ????????#??####?####### ## ##?##??#??####? | | ???????#??#???######??### #########?#???# | | ??????????#?#?###??###### ############?##?#? | | ?????#??##??#???##??##### ###?######?#?####? | | ????#??#????#??#?##??#### ####?######## ## | | ??#??#?#?##?#??#?####### ########## # | | ???##?????#?########### ##??## ? | | ??#????##??#?####?#### ##### ?? | | ?????##??############# ###?## #?? | | ?????##?#?## """ ##### #??### ### | | #####?# #### """ #?### ###### """ | | ?????## # """ #?#### ##### """ | | ?##???## #?#?#### ### """ # | | #???##??# ######### #? | | ??#?###### # ######### ###? | | ??##??###### ##?##### ####? | | ?##????##??# #?#### u ##??? | | #?##??###??### #####?# #### ##?#?? | | ?###?##??##### ###?### ######### ###?#?? | | ###????###?#?# ###### #####?#??# ##?####? | | ??##?#######?# #?## #?#####??# ##??#### | | #????### ##?# ### ########### ###??#?# | | ???#### ### ### @ #######?### ##?##??? | | ?### ## ## ###?###???## #### ### | | #?# #####?####### | | ### #####?###?#### ### | | ??# ### ##??########### ##?# | | ?### #######?####?#####?## #?#??? ? | | ?#### ##???#########?##?### ####???? | | ???### & ##?####?## ####### #???? | | #?#?## & &##???#??## ##?#?# ## #??? | | ##???# &####?#??## ##### ###??#???? | | #?#?## ##?#??#?### #### ##?? ????? | | ??### ######?#### ### #????????? | | ?## ##?####??## ## ## ##?? ????? | | ?# #####?###?# = #### ####?????? | | ?# ####?######!%###?# #???#??#?? | | ?## ##?????#?## ###?## #?##?#???? | | #?##### ######?### #?#??# ######???#? | | ????#?## ##??#?### #??#?# #??#?? | | #????### #???##### #??#?## #### ##???## | | ??#??#?## ##?#?###?# #?????#######??#????? | | ????????## ############ ###????#?####?##????? | | ????#???## % ##?#?####?##?#?#??#?# | | ?????????############## #?##########?#???#?#? | | ?????#??##???#??##?#??# ### #?#???#?## | | ???????##?##?##?#?#?### ### """ #??##?#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoStasisDiverter Manual? 0 Play Time 00:39:33 Cumulative 85.3 hours Start 2025.06.03 @ 21:30:56 End 2025.06.04 @ 18:52:04 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 36 Rogue 0 Adventurer 5 Explorer 31 Win Type - Total 12 Types 5/2/0/1/1/1/1/1/0/0 Lore% 42 Gallery% 56 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2ffeaf1-fea4-46b9-bc4f-f5989fe36ccb