Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.01 @ 18:30:00 // AFD2020/Player2 Player: erp.lsf Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1134) 1134 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (763) 763 TOTAL SCORE: 4877 Bonus ------- High Alert Combat Kills 202 Follower Combat Kills 1666 Friendly Fire -1105 Cogmind --------- Core Integrity 588/700 Matter 212/300 Energy 51/290 System Corruption 2% Temperature Cool (84) Movement Rolling (120) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (6) ------ Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Kinecellerator Hardened Medium Armor Plating Remote Force Field > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (10) --- Small Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Signal Interpreter Core Analyzer Hacking Suite Improved Field Recycling Unit (0) Gauss Rifle Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Kinecellerator Hardened Medium Armor Plating Remote Force Field > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Small Storage Unit High-capacity Matter Pod Improved Sensor Array Signal Interpreter Core Analyzer Hacking Suite Improved Field Recycling Unit Gauss Rifle Rocket Launcher Mini Grenade Launcher [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Hardened Medium Armor Plating Device Kinecellerator Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 1 . 2 Weapon 1 | . . . . 1 . . Parts Attached 37 | . . . 6 2 12 17 Power 3 | . . . 1 . 1 1 Engine 3 | . . . 1 . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | . . . 1 . 5 1 Treads 6 | . . . 1 . 5 . Leg . | . . . . . . . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . . . 2 1 2 7 Device 4 | . . . . . . 4 Storage 1 | . . . . . . 1 Processor 2 | . . . 1 . . 1 Hackware . | . . . . . . . Protection 5 | . . . 1 1 2 1 Artifact . | . . . . . . . Weapon 15 | . . . 2 1 4 8 Energy Gun 3 | . . . 1 . 2 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 10 | . . . 1 . 1 8 Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 Parts Lost 2 | . . . 1 . . 1 Power 1 | . . . 1 . . . Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . 1 . . 1 Average Slot Usage (%) 93 | . 85 85 82 94 100 94 Engine 9 | . 14 14 11 9 9 7 Treads 16 | . . . 10 9 24 20 Leg 8 | . 28 28 22 18 2 . Device 4 | . . . . . . 11 Storage 10 | . 14 14 11 9 9 9 Processor 6 | . . . 3 9 9 7 Protection 11 | . . . 2 12 18 12 Energy Gun 7 | . 14 14 10 9 8 1 Energy Cannon 2 | . . . . . 5 1 Ballistic Gun 13 | . 14 14 11 9 9 18 Ballistic Cannon 1 | . . . . 9 3 . Naked Turns . | . . . . . . . Heaviest Build 59 | 11 11 11 20 32 38 59 Greatest Support 63 | 20 20 20 20 20 63 60 Greatest Overweight (x) 2 | . . . . 1 1 2 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 12 | 6 6 6 6 6 6 12 Average Capacity 7 | 6 6 6 6 6 6 10 Most Carried 10 | 6 6 5 6 5 6 10 Average Carried 6 | 6 4 5 5 4 5 8 Final Capacity 10 | 6 6 6 6 6 6 10 Final Carried 10 | 6 5 5 5 5 6 10 Class Distribution -------------------- 47% | Tank 31% | Mutant 9% | Scavenger-Tank 7% | Commander-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Matter Collected 1311 | 195 130 135 79 128 184 460 Remotely . | . . . . . . . Salvage Created 1338 | . 186 15 208 97 228 604 Parts 79 | . 18 2 13 3 9 34 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 30 | . 7 1 7 1 3 11 Guns 28 | . 7 1 7 1 1 11 Cannons 2 | . . . . . 2 . Classes Destroyed 10 | . 2 . 1 1 2 4 Worker 1 | . . . . . . 1 Builder 1 | . . . . . . 1 Hauler 1 | . . . . 1 . . Drone 4 | . . . . . 4 . Watcher 2 | . . . 1 . . 1 Swarmer 9 | . 4 1 3 . . 1 Grunt 19 | . 3 . 4 1 3 8 Duelist 1 | . . . . . . 1 Sentry 1 | . . . . . 1 . Hunter 1 | . . . . . . 1 Best Kill Streak 5 | . 4 1 5 1 1 3 Combat Bots Only 5 | . 4 1 5 1 1 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Damage Taken 2386 | . 209 27 269 90 234 1557 Core 207 | . 49 . 22 14 24 98 Absorbed by Shields 52 | . . . . . . 52 Core Remaining (%) 85 | 100 . 67 91 . 85 . Volleys Fired 101 | . 17 3 15 8 17 41 Largest 3 | . 2 2 2 3 3 3 Hottest 157 | . 60 60 86 130 157 157 Shots Fired 250 | . 34 6 30 24 51 105 Gun 216 | . 34 6 30 16 34 96 Cannon 34 | . . . . 8 17 9 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 162 | . 17 3 15 16 22 89 Thermal 68 | . . . 15 8 29 16 Explosive . | . . . . . . . Electromagnetic 20 | . 17 3 . . . . Robot Hit Streak 11 | . 6 2 10 5 5 11 Robot Miss Streak 10 | . 5 4 2 2 3 10 Penetration Max 1 | . . . . . 1 1 Secondary Targets 8 | . 1 1 2 . . 4 Max Gunslinging Chain 2 | . 1 1 1 . . 2 Shots Hit Robots 129 | . 14 2 19 13 22 59 Core Hits 60 | . 8 1 10 5 9 27 Critical Hits 4 | . . . . . 2 2 Critical Kills 3 | . . . . . 1 2 Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2999 | . 165 25 330 250 608 1621 Guns 2610 | . 165 25 330 204 406 1480 Cannons 389 | . . . . 46 202 141 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1993 | . 64 13 116 119 291 1390 Thermal 893 | . . . 214 131 317 231 Explosive . | . . . . . . . Electromagnetic 113 | . 101 12 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 2 | . . . . . 2 2 Corruption Purged . | . . . . . . . Effects 13 | . . . . . 3 10 Message Errors 2 | . . . . . 1 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 5 | . . . . . 1 4 Targeting Errors 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 11 | . . . . . 11 . Projectiles 11 | . . . . . 11 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 561 | . 12 . 122 311 561 403 Average Temperature 116 | . 8 . 50 101 151 116 Received Heat Transfer 567 | . 30 . 87 45 27 378 Effects 8 | . . . . 1 4 3 Energy Bleed 1 | . . . . 1 . . Interference 6 | . . . . . 3 3 Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1711 | . . . 453 296 592 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Peak Influence 1118 | . 361 227 499 567 1118 777 Average Influence 528 | . 146 168 262 327 817 596 Maximum Alert Level 4 | . 1 1 2 2 4 3 Low Security (%) 17 | 100 81 71 44 . . . Level 1 15 | . 18 28 32 58 14 . Level 2 39 | . . . 23 41 14 79 Level 3 27 | . . . . . 71 20 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 2 . 2 . 4 7 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 7 | . 2 . 2 . 2 1 Assault 4 | . . . . . 1 3 Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Distress Signals 3 | . 1 . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 17 3 15 8 36 30 Peak Tracking Total 7 | . 5 3 5 3 6 7 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Traps Triggered 4 | . 1 . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Machines Disabled 7 | . . . 1 . 4 2 Max in Single Turn 1 | . . . . . 1 1 Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Machines Accessed 4 | . . . . 1 3 . Terminals 3 | . . . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 4 | . . . . 1 3 . Successful 3 | . . . . 1 2 . Failed 1 | . . . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 3 | . . . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 2 | . . . . . 2 . Open Door 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Total Allies 11 | . 1 . . . 10 . Largest Group 11 | . 1 1 1 1 11 1 Highest-Rated Group 242 | . 57 57 65 69 242 97 Highest-Rated Ally 97 | . 57 57 65 69 80 97 Total Orders . | . . . . . . . Ally Attacks 204 | . 13 6 15 18 115 37 Total Damage 5915 | . 278 98 487 854 2910 1288 Kills 69 | . 5 2 6 12 32 12 Allies Corrupted 2 | . . . . . 2 . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 14 | . . . . . 14 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Turns Passed 3431 | 34 397 118 383 258 973 1268 Spaces Moved 1929 | 29 242 76 262 139 497 684 Core . | . . . . . . . Treads 982 | . . . . . 413 569 Legs 832 | 29 242 76 262 139 84 . Wheels 115 | . . . . . . 115 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 150 150 120 Average Speed 145 | 120 120 120 120 150 161 155 Slowest Speed 180 | 120 120 120 120 150 180 163 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 52 16 31 13 86 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . . . 2 1 1 Melee . | . . . . . . . Projectile 4 | . . . . 2 1 1 AOE . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Total 2356 | 28 316 97 303 172 633 807 Wait 239 | . 53 19 14 23 87 43 Move 1923 | 28 241 75 261 138 496 684 Hop . | . . . . . . . Pick Up 11 | . 2 . 3 1 . 5 Fast Attach 18 | . . . 3 1 6 8 Attach 5 | . . . 2 1 . 2 Detach 7 | . . . 1 . 1 5 Swap 14 | . . . 1 . 6 7 Drop 29 | . 3 . 3 . 11 12 Fire 101 | . 17 3 15 8 17 41 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous 7 | . . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 15) 432 | -10/Materials | Entered Mines 432 | -10/Mines | Accompanied by 1 ally 435 | -10/Mines | Met a Derelict bent on vengeance 530 | -10/Mines | Discovered new exit (range 12) 550 | -10/Mines | Entered Materials 550 | -9/Materials | Accompanied by 1 ally 550 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 763 | -9/Materials | Discovered new exit (range 3) 930 | -9/Materials | Identified exit to Materials 933 | -9/Materials | Entered another Materials area 933 | -8/Materials | Accompanied by 1 ally 933 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1044 | -8/Materials | Discovered new exit (range 7) 1115 | -8/Materials | Identified exit to Storage 1191 | -8/Materials | Entered Storage 1191 | -8/Storage | Accompanied by 1 ally 1205 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1523 | -8/Storage | Garrison activated, responded to threat 1757 | -8/Storage | Build established: Tank 1991 | -8/Storage | First assault squad dispatched 2061 | -8/Storage | Discovered new exit (range 12) 2094 | -8/Storage | Identified exit to Factory 2164 | -8/Storage | Entered Factory 2164 | -7/Factory | Accompanied by 1 ally 2164 | -7/Factory | Evolved 2 slots: Utility x2 2564 | -7/Factory | First assault squad dispatched 3432 | -7/Factory | Self-destructed Last Messages --------------- 03364_ Y-54 Guardian destroyed. 03364_ Slug penetrates Wall. 03375_ Acquired 55 matter. 03377_ Acquired 10 matter. 03382_ K-01 Serf collects debris. 03383_ The unstable cave ceiling collapses. 03386_ K-01 Serf collects debris. 03401_ U-05 Engineer lays Concrete. 03411_ Slug penetrates Wall. 03414_ ALERT: Rogue bot located, Programmers report to Factory Zone 9G. 03414_ Slug penetrates Wall. 03415_ Knocked back. 03415_ Slug penetrates Nuclear Reactor. 03418_ Slug penetrates Wall. 03421_ U-05 Engineer builds a Wall. 03421_ Slug penetrates Wall. 03428_ Slug penetrates S-27 Virus. 03428_ S-27 Virus destroyed. 03428_ Slug penetrates Wall. 03430_ K-01 Serf collects debris. 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[ #???????? | | ?????????????????????????????? ! #???????? | | ??????????????????????????????? #???????? | | ????????????????????????????????? #???????? | | ??????????????????????????????????? #???????? | | ???????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroDeliveryKinecellerator Manual? 0 Play Time 00:29:58 Cumulative 34.5 hours Start 2020.04.01 @ 08:58:07 End 2020.04.01 @ 18:30:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 998ad7cb-bc6a-493a-aa91-3b5ffc9bb222