Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 17:34:55 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (516) 516 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2133 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 198/400 Matter 155/300 Energy 250/250 System Corruption 12% Temperature Warm (185) Movement Walking (120) Location -9/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Terrain Scanner Seismic Detector Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Compact Wheel Compact Wheel Improved Terrain Scanner Seismic Detector Targeting Computer Medium Laser Assault Rifle Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 18 | 7 1 . 4 6 . Power 2 | 1 . . . 1 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . 1 5 . Treads . | . . . . . . Leg 6 | 2 . . 1 3 . Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 2 1 . 1 . . Device 1 | 1 . . . . . Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | 2 . . 2 . . Energy Gun 1 | . . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . 6 2 . Power 1 | . . . 1 . . Propulsion 3 | . . . 2 1 . Utility 1 | . . . 1 . . Weapon 3 | . . . 2 1 . Highest Loss Streak 3 | . . . 3 2 . To Critical Strikes . | . . . . . . Average Backups 6 | 4 7 8 8 3 3 Power . | . 1 1 1 . . Propulsion 1 | 1 2 2 2 . . Utility 2 | . 2 3 2 2 2 Weapon 1 | 1 2 2 2 1 1 Tool/Special . | . . . . . . Unused Backups 4 | 1 . . . . 3 Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 100 100 69 79 70 Engine 10 | . 14 14 9 10 11 Leg 21 | . 28 28 16 19 33 Wheel 2 | . . . . 11 . Device 11 | . 14 14 11 11 11 Storage 11 | . 14 14 11 11 11 Energy Gun 1 | . . . 1 5 . Ballistic Gun 19 | . 28 28 18 11 4 Peak Build Rating 9 | 7 8 8 9 8 7 Average Rating 7 | 4 7 8 7 7 6 On Entrance 5 | . 7 8 8 5 7 Avg Prop Armor Cover (%) 8 | . . . . 8 . Naked Turns . | . . . . . . Heaviest Build 31 | 15 30 30 31 30 28 Greatest Support 32 | 20 20 20 20 32 30 Greatest Overweight (x) 9 | . 1 1 9 2 . Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 12 15 15 15 15 Most Carried 9 | 7 8 8 9 5 4 Average Carried 6 | 4 7 8 8 3 3 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 8 | 7 8 8 6 3 4 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 689 | 293 89 28 222 57 . Remotely . | . . . . . . Salvage Created 818 | 116 127 28 490 57 . Parts 54 | 12 8 1 30 3 . Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 16 | . 2 2 9 3 . Guns 16 | . 2 2 9 3 . Classes Destroyed 7 | 2 2 1 2 . . Tunneler 3 | 3 . . . . . Hauler 2 | . 1 . 1 . . Recycler 1 | 1 . . . . . Swarmer 4 | . . 2 . 2 . Grunt 7 | . 2 . 4 1 . Brawler 2 | . . . 2 . . Sentry 3 | . . . 3 . . Best Kill Streak 4 | 2 3 2 4 2 . Combat Bots Only 4 | . 2 2 4 2 . Max Kills in Single Turn 1 | 1 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 107 | . 11 16 55 25 . Missed 25 | . 6 5 7 7 . Hits 82 | . 5 11 48 18 . Melee 5 | . . . 5 . . Projectile 77 | . 5 11 43 18 . Critical Strikes 1 | . . . 1 . . Damage Taken 1067 | . 78 91 686 212 . Core 246 | . . 44 158 44 . Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . 82 . . . Volleys Fired 88 | 8 14 6 46 14 . Largest 2 | 2 2 2 2 2 . Hottest 70 | 40 40 40 70 70 . Shots Fired 152 | 16 28 12 76 20 . Gun 152 | 16 28 12 76 20 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 138 | 16 28 12 68 14 . Thermal 14 | . . . 8 6 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 6 4 3 9 8 . Robot Miss Streak 5 | 3 5 3 2 4 . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 95 | 10 13 5 55 12 . Core Hits 38 | 5 6 2 21 4 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 1 . 1 . . Burn 1 | . . . 1 . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1278 | 126 174 62 754 162 . Guns 1269 | 126 174 62 754 153 . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 9 | . . . . 9 . Kinetic 1155 | 126 174 62 691 102 . Thermal 114 | . . . 63 51 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . 12 12 12 Average Corruption 6 | . . . 3 12 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . 9 12 4 Message Errors 5 | . . . 3 1 1 Matter Fused 6 | . . . 2 3 1 Heat Flow Errors 4 | . . . 2 . 2 Energy Discharges 3 | . . . . 3 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 2 | . . . . 2 . Alerts 1 | . . . . 1 . Misdirections 1 | . . . 1 . . Weapon Failures 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . 4 . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 260 | . . . 260 75 205 Average Temperature 73 | . . . 79 43 111 Received Heat Transfer 339 | . 30 . 228 81 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 407 | . . . 259 148 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 90 | 5 47 65 90 78 . Initial 13 | . 3 6 13 13 . Average 19 | 1 11 26 27 16 . Influence Increases 498 | 20 57 65 248 108 . Destroy 0b10 Robot/C 340 | . 40 40 180 80 . Destroy 0b10 Robot/NC 30 | 20 5 . 5 . . Destroy Leader 94 | . 12 10 62 10 . Allied During Kill 3 | . . . . 3 . Destroy Structure 1 | . . . 1 . . Lose Combat Pursuer 30 | . . 15 . 15 . Influence Decreases 498 | 15 45 47 249 84 58 Entered New Map 114 | . 2 11 22 21 58 Time Decay 334 | 15 43 36 177 63 . Lost Part 50 | . . . 50 . . Squads Dispatched 3 | . 2 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 4 3 15 7 . Peak Tracking Total 6 | . 3 3 6 3 . Tactical Retreats 2 | . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 1 | . . . 1 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . 1 . . Successful . | . . . . . . Failed 1 | . . . 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 1 | . . . . 1 . Total Damage 13 | . . . . 13 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 1206 | 34 208 137 533 227 67 Seismic 1206 | 34 208 137 533 227 67 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 1331 | 159 208 137 533 227 67 Spaces Moved 652 | 105 106 59 180 147 55 Core 16 | 13 . . 3 . . Treads . | . . . . . . Legs 552 | 92 106 59 177 63 55 Wheels 84 | . . . . 84 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 100 120 Average Speed 156 | 111 155 190 218 114 120 Slowest Speed 500 | 120 190 190 500 260 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 34 17 24 27 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 810 | 128 122 72 248 184 56 Wait 41 | . . 8 18 15 . Move 647 | 104 105 58 179 146 55 Hop . | . . . . . . Pick Up 9 | 8 1 . . . . Fast Attach 11 | 7 . . 1 3 . Attach 6 | . . . 3 3 . Detach 1 | . . . . . 1 Swap 2 | . 1 . 1 . . Drop 4 | 1 1 . . 2 . Fire 88 | 8 14 6 46 14 . Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 15) 368 | -10/Materials | Entered Mines 470 | -10/Mines | Learned Materials terminal intel 491 | -10/Mines | Discovered new exit (range 7) 505 | -10/Mines | Entered Materials 505 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 506 | -9/Materials | Loaded intel: 12 terminal locations 841 | -9/Materials | Lost 3 parts (2n1w) 954 | -9/Materials | System corruption reached 10% 984 | -9/Materials | Lost 3 parts (1p1u1w) 999 | -9/Materials | Discovered new exit (range 15) 1038 | -9/Materials | Entered Mines 1085 | -9/Mines | Assembled infested the area 1090 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1215 | -9/Mines | Core integrity fell below 50% 1223 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1247 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1247 | -9/Mines | Discovered new exit (range 5) 1265 | -9/Mines | Entered Exiles 1265 | -9/Exiles | Accompanied by 3 allies 1295 | -9/Exiles | Met 8R-AWN 1315 | -9/Exiles | Met EX-HEX 1332 | -9/Exiles | Self-destructed Last Messages --------------- 8R-AWN: Oh you look... interesting. The Exiles will probably want to check you out. Keep your grabby things to yourself, though. I've got my sensors on you. EX-HEX: I assure you this isn't what it looks like. We're just trying to learn more about the Assembled. They're clearly not of 0b10 construction, and their tech is weird, seemingly copying a wide array of components of other bots with little pattern or logic. It's almost like the early stages of some sort of... evolution. I'd love to just go ask the Imprinter what all this is about, she must know something, but I doubt that would end well. The Zionites will tell you those Marauders at the gates are defenses set up by Warlord... Nope, the Imprinter put them there mostly to keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. 01316_ System corrupted: Matter fused (-5). 01332_ System corrupted: Heat flow error (+185). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#?????##??###????????????????????? | | ?????????????? #####"""""""""#?????????????????? | | ?????????????? " """ """"#????????????????? | | ????????????? "" " #???????????????? | | ????????????? " """#???????????????? | | ???????????? "a"#???????????##### | | ???????????? " "##?????????##" # | | ???????????? ""###???????#" # | | ????????????? """#??????##" # | | ??????????????" c"#????### | | ????????????????""" ##???# | | ????????????????#""" ##?## | | ????????????????#"""" @ g ### | | ????????????????#"" g g ## | | ????????????????"""" #### | | ??????????????"" ""#?#"" | | ?????????????" #"""##?### | | ???????????? ######????? | | ???????????? ##?????????? | | ???????????? " ##??????????? | | ????????????? "" """ ""#???????????? | | ?????????????##""" " " ""#"aaaaaaa"##???????????? | | ???????????????####""" """##"""""""##????????????? | | ??????????????????###""""#?#########?????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravjetMetaDesublimator Manual? 0 Play Time 00:08:50 Cumulative 296.5 hours Start 2025.12.19 @ 17:17:08 End 2025.12.19 @ 17:34:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 635 Rogue 635 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 6b1141e3-7c5e-42ee-bf06-bd3cd39b3f3e