Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.26 @ 22:00:12 // Winter2019/RPGLIKE Player: Nagash Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1904) 1904 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (252) 252 TOTAL SCORE: 4481 Bonus ------- High Alert Combat Kills 252 Cogmind --------- Core Integrity 0/600 Matter 308/350 Energy 349/360 System Corruption 0% Temperature Cool (50) Movement Treading (155) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Advanced Treads > --- UTILITY (4) ------ Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (5) ------- Heavy EM Shotgun Heavy EM Shotgun High-powered Shotgun Improved Grenade Launcher Heavy Flail > --- INVENTORY (4) ---- Improved Heat Sink Layered Light Armor Plating Heavy Particle Cannon High-powered Shotgun Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Terrain Scanner Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun High-powered Shotgun Rocket Launcher Heavy Flail > --- INVENTORY -------- Improved Heat Sink Heavy Particle Cannon Light Cannon Datajack [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Terrain Scanner Processor Targeting Computer Protection Layered Light Armor Plating Weapon Mining Claw Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 11 | . 5 . . 3 3 Power 1 | . 1 . . . . Propulsion 3 | . 2 . . 1 . Utility 3 | . 1 . . 1 1 Weapon 4 | . 1 . . 1 2 Parts Attached 42 | 3 5 8 1 4 21 Power 6 | 1 1 1 1 1 1 Engine 5 | 1 1 1 1 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 1 2 5 . 1 7 Treads 4 | . . . . . 4 Leg 8 | . . 4 . 1 3 Wheel 4 | 1 2 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 1 1 . 1 6 Device 2 | . . 1 . . 1 Storage . | . . . . . . Processor 5 | . 1 . . 1 3 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 11 | 1 1 1 . 1 7 Energy Gun 2 | . . . . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 96 | . 64 98 100 97 96 Engine 16 | . 15 22 22 20 7 Core 1 | . . . . . 4 Treads 3 | . . . . . 11 Leg 22 | . . 21 33 32 11 Wheel 2 | . 22 11 . . . Device 7 | . . 9 11 10 3 Processor 14 | . 4 11 11 10 21 Energy Gun 3 | . . . . . 11 Ballistic Gun 2 | . 11 2 . . 3 Ballistic Cannon 6 | . . 8 11 10 . Launcher 2 | . . . . 1 6 Impact Weapon 2 | . . . . . 6 Slashing Weapon 7 | . 9 11 11 10 . Naked Turns . | . . . . . . Heaviest Build 36 | 5 10 12 12 18 36 Greatest Support 72 | 10 36 36 30 40 72 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | . 2 2 2 2 4 Average Capacity 2 | . 1 2 2 2 3 Most Carried 4 | . 2 2 2 2 4 Average Carried 2 | . . 1 1 1 3 Final Capacity 4 | . 2 2 2 2 4 Final Carried 4 | . 2 1 1 2 4 Class Distribution -------------------- 55% | Scavenger-Mutant 17% | Scavenger-Assassin 16% | Scavenger-Gunner 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 981 | 227 28 157 . 119 450 Remotely . | . . . . . . Salvage Created 2216 | . 28 185 . 188 1815 Parts 117 | . 1 17 . 12 87 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 44 | . . 10 . 3 31 Melee 5 | . . 4 . 1 . Guns 18 | . . . . . 18 Cannons 9 | . . 6 . 2 1 AOE 12 | . . . . . 12 Classes Destroyed 10 | . 1 4 . 1 4 Worker 3 | . . 1 . . 2 Builder 5 | . . 1 . 1 3 Tunneler 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 2 | . . . . . 2 Watcher 5 | . 1 . . . 4 Swarmer 9 | . . 6 . . 3 Grunt 31 | . . 4 . 2 25 Duelist 1 | . . . . 1 . Sentry 3 | . . . . . 3 Best Kill Streak 12 | . 1 5 . 3 12 Combat Bots Only 5 | . . 5 . 3 5 Max Kills in Single Turn 3 | . 1 1 . 1 3 Gunslinging 1 | . . . . . 1 Exploded 2 | . . . . . 2 Melee 1 | . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1401 | . . 449 . 25 927 Core 1104 | . . 357 . 23 724 Absorbed by Shields . | . . . . . . Redirected to Core 948 | . . 284 . 6 658 Core Remaining (%) 68 | 100 . . . 36 . Volleys Fired 89 | . 5 23 . 4 57 Largest 4 | . 1 1 . 1 4 Hottest 161 | . 20 35 . 35 161 Shots Fired 151 | . 5 23 . 4 119 Gun 92 | . 5 2 . . 85 Cannon 47 | . . 21 . 4 22 Launcher 12 | . . . . . 12 Special . | . . . . . . Kinetic 57 | . 5 23 . 4 25 Thermal 16 | . . . . . 16 Explosive 12 | . . . . . 12 Electromagnetic 66 | . . . . . 66 Robot Hit Streak 37 | . 2 14 . 8 37 Robot Miss Streak 4 | . 1 2 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 144 | . 5 37 . 6 96 Core Hits 105 | . 2 14 . 5 84 Critical Hits 4 | . . 1 . . 3 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 2 | . . 1 . . 1 Melee Attacks 23 | . 2 18 . 2 1 Impact 1 | . . . . . 1 Slashing 22 | . 2 18 . 2 . Piercing . | . . . . . . Sneak Attacks 6 | . . 4 . 1 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4427 | . 72 770 . 171 3414 Guns 1753 | . 47 24 . . 1682 Cannons 687 | . . 316 . 76 295 Explosions 1389 | . . . . . 1389 Melee 595 | . 25 430 . 95 45 Ramming 3 | . . . . . 3 Kinetic 830 | . 47 340 . 76 367 Thermal 616 | . . . . . 616 Explosive 964 | . . . . . 964 Electromagnetic 1419 | . . . . . 1419 Impact 45 | . . . . . 45 Slashing 550 | . 25 430 . 95 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 85 | . 5 69 . . 11 Projectiles 16 | . . 16 . . . Explosions 6 | . . . . . 6 Melee 63 | . 5 53 . . 5 Knockbacks 6 | . . 4 . 1 1 Impact . | . . . . . . Kinetic 6 | . . 4 . 1 1 Secondary . | . . . . . . Self-Inflicted Damage 156 | . . . . . 156 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 366 | . . 65 . 14 366 Average Temperature 88 | . . 15 . 7 109 Received Heat Transfer 654 | . . 195 . 18 441 Effects 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 8 | . . . . . 8 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 907 | . . . . . 907 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . . . 5 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 734 | . 52 282 . 75 734 Average Influence 336 | . 23 167 . 27 518 Maximum Alert Level 3 | . . 1 . . 3 Low Security (%) 35 | 100 100 47 . 100 7 Level 1 18 | . . 52 . . 10 Level 2 44 | . . . . . 78 Level 3 1 | . . . . . 3 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . . 5 Investigation 3 | . . . . . 3 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 6 | . 1 1 . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 5 11 . 3 47 Peak Tracking Total 7 | . 3 5 . 3 7 Tactical Retreats 4 | . . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . . . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 5 | . . . . . 5 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 5 | . . . 4 . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 49 | . . . 48 . 1 Successful 48 | . . . 48 . . Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 48 | . . . 48 . . Record 48 | . . . 48 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3313 | 38 171 463 1342 185 1114 Spaces Moved 2319 | 45 166 302 1116 133 557 Core 9 | 9 . . . . . Treads 353 | . . . . . 353 Legs 1668 | . . 215 1116 133 204 Wheels 289 | 36 166 87 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 120 120 120 Average Speed 120 | 74 87 110 120 120 142 Slowest Speed 160 | 80 90 150 120 120 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 23 32 94 28 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 125 | . . . . . 125 Melee . | . . . . . . Projectile . | . . . . . . AOE 125 | . . . . . 125 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2649 | 47 180 373 1119 150 780 Wait 101 | . . 15 . 5 81 Move 2314 | 44 165 301 1115 132 557 Hop . | . . . . . . Pick Up 20 | . 3 . 1 2 14 Fast Attach 32 | 3 4 7 1 2 15 Attach 3 | . 1 . . 1 1 Detach . | . . . . . . Swap 7 | . . 1 . 1 5 Drop 37 | . . 8 2 1 26 Fire 89 | . 5 23 . 4 57 Melee 23 | . 2 18 . 2 1 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 22 | . . . . . 22 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Upgraded with Power slot (x1) 41 | -10/Materials | Upgraded with Propulsion slot (x2) 41 | -10/Materials | Upgraded with Utility slot (x1) 41 | -10/Materials | Upgraded with Weapon slot (x1) 54 | -10/Materials | Discovered new exit (range 9) 210 | -10/Materials | Entered Mines 211 | -10/Mines | Learned location of Storage (-8) 325 | -10/Mines | Build established: Mutant 439 | -10/Mines | Core integrity fell below 50% 443 | -10/Mines | Reached level 2 500 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 500 | -10/Mines | Discovered new exit (range 5) 665 | -10/Mines | Build established: Scavenger-Mutant 673 | -10/Mines | Entered Exiles 718 | -10/Exiles | Met 8R-AWN 739 | -10/Exiles | Met EX-HEX 798 | -10/Exiles | Met EX-DEC 858 | -10/Exiles | Met EX-BIN 1022 | -10/Exiles | Discovered new exit (range 10) 1172 | -10/Exiles | Visited The Gauntlet 1556 | -10/Exiles | Learned location of Zion (-6) 1858 | -10/Exiles | Discovered new exit (range 16) 2015 | -10/Exiles | Entered Mines 2038 | -9/Mines | Met a Derelict bent on vengeance 2134 | -9/Mines | Reached level 3 2139 | -9/Mines | Discovered new exit (range 8) 2160 | -9/Mines | Upgraded with Propulsion slot (x1) 2160 | -9/Mines | Upgraded with Utility slot (x1) 2160 | -9/Mines | Upgraded with Weapon slot (x1) 2200 | -9/Mines | Entered Materials 2201 | -8/Materials | Core integrity fell below 50% 2202 | -8/Materials | Reached level 4 2202 | -8/Materials | Reached level 5 2202 | -8/Materials | Reached level 6 2211 | -8/Materials | Upgraded with Weapon slot (x1) 2216 | -8/Materials | Upgraded with Utility slot (x1) 2401 | -8/Materials | Reached level 7 2498 | -8/Materials | Build established: Scavenger-Assassin 2508 | -8/Materials | Core integrity fell below 20% 2563 | -8/Materials | Reached level 8 2594 | -8/Materials | Upgraded with Weapon slot (x1) 3049 | -8/Materials | Build established: Scavenger-Gunner 3312 | -8/Materials | Reached level 9 3314 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03221_ G-47 Trooper destroyed. 03224_ Chain reaction triggered in Lgt. Nuclear Core. 03224_ G-47 Trooper destroyed. 03224_ Atomic Centrifuge disabled. 03224_ G-47 Trooper destroyed. 03230_ Protomatter-18 decays. 03231_ Acquired 46 matter. 03234_ R-06 Scavenger collects Integration Mediator. 03238_ R-06 Scavenger collects Aluminum Leg. 03241_ R-06 Scavenger collects Imp. Heat Sink. 03242_ R-06 Scavenger collects Particle Gun. 03249_ R-06 Scavenger collects Imp. Heat Sink. 03293_ Triggered Alarm Trap. 03293_ An alarm sounds. 03293_ ALERT: Alarm triggered, dispatching investigation squad. 03300_ Y-45 Defender destroyed. 03312_ Lgt. Nuclear Core fried. 03312_ G-47 Trooper destroyed. 03312_ Reached level 9. 03312_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ????????????????""??! ?????????????????????? | | ???????????????? ?? ?????????????????????? | | ????????????????# ## ##????????????????????? | | ???????????????? #????????????????????? | | ???????????????? #????????????????????? | | ???????????????? g #????????????????????? | | ????????????????? !%= ?????????????????????? | | ????????????????? %= ?????????????????????? | | ????????????????? ?????????????????????? | | ????????????????? ?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# @ #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #??????#????????????### | | ????????????????? #???? ##???????????# | | ???????########## =[ ?? #???????????# " | | ???????# ! =% != #????????????# " | | ???????# """ * != #?????######## " | | ???????? 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""""" ###?########## ## | | ???????# """ # #???# # #### | | ???????# # r #???# # !# | | ???????# # #???# # + | | ???????########### #???# # # | | ?????????????????# #???# # #### | | ?????????????????# #???# # #? | | ?????????????????# #???# + ##?? | | ?????????????????# #???# # #??? | | ?????????????????# #???# #% #??? | | ?????????????????# #########+####+#####??? | | ?????????????????# #??# #??????? | | ?????????????????# #??#=#??????? | | ?????????????????# """ """ #??#!##?????? | | ?????????????????# """ """ ####% #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 19 Energy Capacity 360 Matter Stores 350 Matter Capacity 350 Sight Range 19 Robot Scan Range 4 Terrain Scan Range 14 Terrain Scan Density 310 Armor Coverage 225 Resistance: KI 25 Resistance: TH 25 Resistance: EX 25 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 14 Armor Integrity Analysis 33 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Levels Raised 8 | . . 1 . 1 6 XP Earned 16121 | 4000 35 1700 200 1353 8833 XP Spent 14105 | . 3750 . . 2700 7655 Upgrades 35 | . 10 . . 3 22 Power Slot 1 | . 1 . . . . Propulsion Slot 3 | . 2 . . 1 . Utility Slot 3 | . 1 . . 1 1 Weapon Slot 4 | . 1 . . 1 2 Heat Dissipation 4 | . . . . . 4 Energy Storage 1 | . . . . . 1 Matter Storage 1 | . . . . . 1 Mass Support 2 | . . . . . 2 Inventory Capacity 4 | . 2 . . . 2 Sight Range 1 | . 1 . . . . Sensor Range 2 | . 1 . . . 1 Terrain Scan Density 3 | . 1 . . . 2 KI Resistance % 1 | . . . . . 1 TH Resistance % 1 | . . . . . 1 EX Resistance % 1 | . . . . . 1 KI Damage % 1 | . . . . . 1 TH Damage % 1 | . . . . . 1 EX Damage % 1 | . . . . . 1 Protomatter Created 478 | . . 99 . . 379 Integrity Restored 501 | . . . . . 501 Core 501 | . . . . . 501 Protomatter Decayed 133 | . . 99 . . 34 Game ------ Seed TacticalCooledMatrix Manual? 0 Play Time 01:10:49 Cumulative 63.5 hours Start 2019.12.26 @ 20:36:33 End 2019.12.26 @ 22:00:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 44 Rogue 32 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 37 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11e366ad-22dd-49bf-af4a-d8958f9c55f8