Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 20:42:25 Player: TheGamingJasper Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (13) 65 Value Destroyed (236) 236 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 6481 Bonus ------- Follower Combat Kills 40 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 297/300 Energy 98/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Jamming Amplifier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravity Neutralizer Terrain Scan Processor Microactuators Advanced Actuator Array Powered Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Gravity Neutralizer Improved Melee Analysis Suite Improved Transmission Jammer Jamming Amplifier Hardened Light Armor Plating Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Terrain Scan Processor Microactuators Microactuators Powered Hammer [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility System Shield Device Terrain Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Hardened Light Armor Plating Weapon Powered Hammer Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . . . . . 1 . . 1 Utility 7 | . . . . . . 2 2 2 . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 37 | 6 3 5 2 . . 6 4 3 3 . 3 1 . 1 Power 2 | 1 . . . . . 1 . . . . . . . . Engine 2 | 1 . . . . . 1 . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 12 | 2 2 3 . . . 2 1 . 1 . 1 . . . Treads . | . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 10 | . 2 3 . . . 2 1 . 1 . 1 . . . Utility 17 | 1 1 1 1 . . 2 2 3 2 . 2 1 . 1 Device 6 | . 1 . 1 . . . . 2 . . 1 1 . . Storage 1 | 1 . . . . . . . . . . . . . . Processor 4 | . . . . . . . 1 1 . . 1 . . 1 Hackware 4 | . . . . . . 1 1 . 2 . . . . . Protection 2 | . . 1 . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 6 | 2 . 1 1 . . 1 1 . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 1 . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . 1 . . Parts Lost 21 | . . . . . . . . . 10 . . . . 11 Power 2 | . . . . . . . . . 1 . . . . 1 Propulsion 6 | . . . . . . . . . 3 . . . . 3 Utility 11 | . . . . . . . . . 5 . . . . 6 Weapon 2 | . . . . . . . . . 1 . . . . 1 Highest Loss Streak 10 | . . . . . . . . . 10 . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 1 2 4 5 5 5 4 4 3 3 4 3 5 5 5 Power . | . 1 1 1 1 1 1 1 1 1 1 . . . . Propulsion . | . 1 2 2 2 2 2 1 1 . . . . . . Utility 2 | . . 1 1 2 2 1 . . 1 2 2 4 4 4 Weapon . | . . . . . . . 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 12 | . 1 1 . . 1 3 1 . . . . 1 . 4 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 3 | . 1 . . . 1 . 1 . . . . . . . Utility 7 | . . 1 . . . 2 . . . . . 1 . 3 Weapon 1 | . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 82 98 100 100 100 98 94 99 86 53 58 70 70 43 Engine 6 | . 14 11 11 11 11 9 7 6 5 . 3 5 5 1 Flight 24 | . 12 43 44 44 44 36 30 26 22 13 15 17 17 8 Device 7 | . 3 11 20 22 22 10 7 12 9 . 1 5 5 2 Processor 6 | . . . . . . . 2 13 11 6 7 11 11 11 Hackware 9 | . . . . . . 7 15 13 12 20 17 17 17 10 Protection 7 | . . 10 1 . . 16 15 13 10 6 5 5 5 2 Ballistic Gun 3 | . 28 21 1 . . . . . . . . . . . Impact Weapon 7 | . . . 20 22 22 15 7 6 6 6 5 5 5 4 Slashing Weapon 1 | . . . . . . 2 7 6 4 . . . . . Peak Build Rating 49 | 6 6 12 20 20 20 27 36 42 42 26 44 49 44 49 Average Rating 28 | 3 5 10 19 20 20 22 31 41 36 26 34 44 44 31 On Entrance 24 | . 6 6 12 20 20 20 24 36 42 26 26 44 44 44 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 19 | 12 12 14 14 11 11 17 17 19 19 8 14 14 14 14 Greatest Support 20 | 20 20 16 16 16 16 18 19 19 19 9 15 15 15 15 Greatest Overweight (x) 1 | 1 . . . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 4 5 4 5 5 5 5 Average Carried 4 | 1 2 4 4 5 4 4 4 3 3 4 3 4 5 5 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 5 4 4 4 5 5 5 5 Class Distribution -------------------- 23% | Hacker-Sprinter 18% | Sprinter 14% | Hacker-Mutant 13% | Hacker-Ninja 11% | Scout 10% | Mutant 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scout | -8/Mines Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Extension Hacker-Mutant | -6/Cetus Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Matter Collected 609 | 193 64 . 129 . . 45 . . . . 150 10 . 18 Remotely . | . . . . . . . . . . . . . . . Salvage Created 597 | . 42 . . . 30 45 . . . . 278 . . 202 Parts 20 | . 6 . . . 3 3 . . . . 3 . . 5 Haulers Intercepted 5 | . . . . . . 1 . . . . 3 . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Combat Hostiles Destroyed 7 | . 3 . . . 3 . . . . . . . . 1 Melee 3 | . . . . . 2 . . . . . . . . 1 Guns 3 | . 3 . . . . . . . . . . . . . Classes Destroyed 4 | . 1 . . . . 1 . . . . . . . 2 Hauler 5 | . . . . . . 1 . . . . 3 . . 1 Watcher 1 | . . . . . . . . . . . . . . 1 Swarmer 6 | . 3 . . . 3 . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 3 | . 3 . . . 3 1 . . . . 2 . . 1 Combat Bots Only 3 | . 3 . . . 3 . . . . . . . . 1 Max Kills in Single Turn 2 | . 2 . . . 1 1 . . . . 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Hostile Shots Fired 152 | . 14 10 1 . 6 8 . . 28 . . . 1 84 Missed 66 | . 6 8 . . 1 4 . . 19 . . . 1 27 Hits 86 | . 8 2 1 . 5 4 . . 9 . . . . 57 Projectile 86 | . 8 2 1 . 5 4 . . 9 . . . . 57 AOE 5 | . . . 5 . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . . . 2 Damage Taken 2843 | . 72 26 256 . 35 59 . . 645 . . . . 1750 Core 1442 | . 25 . 187 . 6 . . . 58 . . . . 1166 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 64 | . . . . . . . . . 64 . . . . . Core Remaining (%) 90 | 100 90 . . . 51 100 100 . . 93 . . 100 . Volleys Fired 8 | . 5 3 . . . . . . . . . . . . Largest 2 | . 2 2 . . . . . . . . . . . . Hottest 40 | . 40 40 . . . . . . . . . . . . Shots Fired 16 | . 10 6 . . . . . . . . . . . . Gun 16 | . 10 6 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 16 | . 10 6 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 5 | . 5 . . . . . . . . . . . . . Robot Miss Streak 6 | . 1 6 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 34 | . 9 . . . 4 1 . . . . 5 . . 15 Core Hits 9 | . 4 . . . 2 . . . . . . . . 3 Critical Kills 3 | . . . . . 1 . . . . . . . . 2 Critical Parts Destroyed 6 | . . . . . 1 . . . . . 3 . . 2 Critical Strikes 9 | . . . . . 2 . . . . . 3 . . 4 Smash 9 | . . . . . 2 . . . . . 3 . . 4 Melee Attacks 92 | . . . . . 4 1 2 10 41 . 5 . 1 28 Impact 85 | . . . . . 4 1 2 8 36 . 5 . 1 28 Slashing 7 | . . . . . . . . 2 5 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 1 1 . . . . 3 . . 1 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . . . Damage Inflicted 1503 | . 71 . . . 204 97 . . . . 378 . . 753 Guns 71 | . 71 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1423 | . . . . . 204 97 . . . . 378 . . 744 Ramming 9 | . . . . . . . . . . . . . . 9 Kinetic 71 | . 71 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 1423 | . . . . . 204 97 . . . . 378 . . 744 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . 22 22 . . . 21 Average Corruption 14 | . . . . . . . . . 16 22 . . . 13 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . 6 1 . . . 15 Message Errors 4 | . . . . . . . . . 2 . . . . 2 Matter Fused 6 | . . . . . . . . . 1 1 . . . 4 Heat Flow Errors 2 | . . . . . . . . . 1 . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . 1 . . . . 4 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . 1 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 544 | . . . . . 111 77 . . . . 233 . . 123 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 544 | . . . . . 111 77 . . . . 233 . . 123 Knockbacks 7 | . . . . . 2 . . . . . . . . 5 Impact 6 | . . . . . 2 . . . . . . . . 4 Kinetic . | . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 4 | . . . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 192 | . 4 32 45 . . . . . 78 . . . . 192 Average Temperature 20 | . 3 8 15 . . . . . 49 . . . . 108 Received Heat Transfer 111 | . 18 15 48 . . . . . 18 . . . . 12 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . . . . . 3 . . 1 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Fried 4 | . . . . . . 1 . . . . 3 . . . Impact Corruptions 16 | . . . . . 4 1 . . . . 6 . . 5 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 70 | . 60 30 1 . 70 23 2 2 45 19 10 . . 45 Initial 23 | . . 12 1 . . 23 2 . . 19 10 . . . Average 7 | . 29 5 . . 58 6 . . 9 19 3 . . 6 Influence Increases 544 | . 70 45 . . 70 70 2 7 127 . 21 . . 132 Destroy 0b10 Robot/C 160 | . 60 . . . 60 . . . 20 . . . . 20 Destroy 0b10 Robot/NC 30 | . . . . . . 5 . . . . 15 . . 10 Destroy Leader 32 | . 10 . . . 10 2 . . . . 6 . . 4 Allied During Kill 1 | . . . . . . . . . 1 . . . . . Successful Hack 10 | . . . . . . 3 . . 7 . . . . . Destroy Structure 26 | . . . . . . . 2 7 9 . . . . 8 Partial Spotted 60 | . . 15 . . . 30 . . . . . . . 15 Lose Combat Pursuer 225 | . . 30 . . . 30 . . 90 . . . . 75 Influence Decreases 544 | . 40 70 5 . 10 125 7 7 92 16 33 7 . 132 Entered New Map 91 | . . 18 4 . . 37 3 . . 16 9 4 . . Time Decay 393 | . 40 52 1 . 10 88 4 7 71 . 14 3 . 103 Lost Part 30 | . . . . . . . . . 1 . . . . 29 Lost Ally 20 | . . . . . . . . . 20 . . . . . Purge Threat 10 | . . . . . . . . . . . 10 . . . Squads Dispatched 7 | . 1 1 1 . . . . . 2 . . . . 2 Investigation 1 | . 1 . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . 2 Reinforcement 3 | . . 1 . . . . . . 2 . . . . . Assault 1 | . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Distress Signals 7 | . 1 . 1 . . 1 . . 1 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 64 | . 8 8 2 . 2 4 2 . 12 4 2 . 2 18 Peak Tracking Total 14 | . 5 6 2 . 2 2 1 . 9 5 1 . 2 14 Tactical Retreats 9 | . . 1 . . . 2 . . 3 . . . . 3 ECM-based Alert Blocks 3 | . . . . . . . . . 3 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Traps Triggered 2 | . 1 . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Machines Accessed 13 | . . 1 . . . 3 2 1 2 . 2 1 . 1 Terminals 11 | . . 1 . . . 3 2 1 2 . 1 . . 1 Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 28 | . . 2 . . . 6 8 1 4 . 5 1 . 1 Successful 8 | . . . . . . 1 4 . 1 . 1 1 . . Failed 20 | . . 2 . . . 5 4 1 3 . 4 . . 1 Catastrophic 6 | . . 1 . . . 1 . 1 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . . 1 . 1 . 3 1 1 1 . 1 . . 1 Terminals 24 | . . 2 . . . 6 8 1 4 . 2 . . 1 Fabricators 3 | . . . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 8 | . . . . . . 1 4 . 1 . 1 1 . . Record 2 | . . . . . . . 2 . . . . . . . Open Door 2 | . . . . . . . . . 1 . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . . 1 . . . 3 1 1 . . 2 . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Total Allies 2 | . . . 1 . . . . . 1 . . . . . Largest Group 1 | . . . 1 . . . . . 1 . . . . . Highest-Rated Group 39 | . . . 31 . . . . . 39 . . . . . Highest-Rated Ally 39 | . . . 31 . . . . . 39 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . . 3 . . . . . 4 . . . . . Total Damage 85 | . . . 21 . . . . . 64 . . . . . Kills 1 | . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Active Infowar (turns) 1391 | . 29 277 114 68 24 271 178 104 235 . 1 . . 90 Sensors 2 | . . . 2 . . . . . . . . . . . Terrain 1300 | . 29 277 114 68 24 271 178 104 235 . . . . . Jamming 91 | . . . . . . . . . . . 1 . . 90 ECM 104 | . . . . . . . . 1 103 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Turns Passed 2488 | 54 118 277 114 68 24 271 178 104 299 19 138 226 80 518 Spaces Moved 4522 | 40 155 231 299 235 48 532 364 234 351 54 356 659 241 723 Core 106 | 15 . . . . . . . . . . . . . 91 Treads . | . . . . . . . . . . . . . . . Legs 59 | 25 34 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4357 | . 121 231 299 235 48 532 364 234 351 54 356 659 241 632 Fastest Speed 26 | 50 37 29 29 29 29 27 26 26 26 34 32 32 32 32 Average Speed 32 | 103 55 30 29 29 29 27 26 26 30 34 32 32 32 36 Slowest Speed 120 | 120 120 31 29 29 29 29 27 26 114 34 34 32 32 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 17 | . 2 3 . . . 8 . . 1 . . . . 3 Potential Cave-ins 38 | . . . . . . . . . 30 . . . . 8 Cave-ins Triggered 3 | . . . . . . . . . 2 . . . . 1 Exploration Rate (%) 31 | 3 28 31 56 62 17 44 10 6 54 23 13 77 34 18 Regions Visited 14 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 6 | . . . . . 1 . . . . . . 4 1 . Spaces Dug 54 | . . . . . . . 2 8 35 . . . 1 8 Terrain Destroyed 54 | . . . . . . . 2 8 35 . . . 1 8 Melee 54 | . . . . . . . 2 8 35 . . . 1 8 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Total 5363 | 52 177 429 325 234 52 651 443 261 476 53 369 674 241 926 Wait 649 | . 4 187 22 . . 105 62 14 69 . . 12 . 174 Move 4474 | 39 151 224 298 234 47 515 363 233 347 53 355 658 240 717 Hop 15 | . 1 3 . . . 8 . . 1 . . . . 2 Pick Up 45 | 7 8 4 1 . 1 7 7 2 2 . 5 1 . . Fast Attach 4 | . . 1 1 . . . . . 1 . . . . 1 Attach 27 | 6 1 3 . . . 4 3 2 3 . 4 1 . . Detach 3 | . . . . . . 1 . . 1 . . 1 . . Swap 11 | . 3 1 1 . . 4 1 1 . . . . . . Drop 24 | . 4 3 2 . 1 6 5 1 . . . 1 . 1 Fire 8 | . 5 3 . . . . . . . . . . . . Melee 84 | . . . . . 3 1 2 8 36 . 5 . 1 28 Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . 16 . . . . 1 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / Upp) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 15) 173 | -10/Materials | Entered another Materials area 173 | -9/Materials | Evolved 2 slots: Propulsion x2 441 | -9/Materials | Discovered new exit (range 16) 450 | -9/Materials | Entered Mines 451 | -9/Mines | Met a Derelict testing a Signal Generator 463 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 464 | -9/Mines | Found Prototype Device 464 | -9/Mines | Identified Exp. Sensor Array 472 | -9/Mines | Assembled infested the area 488 | -9/Mines | Build established: Sprinter 544 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 563 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 563 | -9/Mines | Discovered new exit (range 5) 564 | -9/Mines | Entered Exiles 571 | -9/Exiles | Met 8R-AWN 576 | -9/Exiles | Met EX-HEX 585 | -9/Exiles | Met EX-BIN 588 | -9/Exiles | Aligned with FarCom system 588 | -9/Exiles | Given EX-Vault access code 596 | -9/Exiles | Opened EX-Vault 602 | -9/Exiles | Warned to stay clear of 0b10 Research branches 619 | -9/Exiles | Met EX-DEC 629 | -9/Exiles | Discovered new exit (range 14) 632 | -9/Exiles | Entered Mines 655 | -8/Mines | Discovered new exit (range 5) 656 | -8/Mines | Entered Materials 656 | -8/Materials | Evolved 2 slots: Utility x2 896 | -8/Materials | Discovered new exit (range 16) 927 | -8/Materials | Entered Factory 927 | -7/Factory | Evolved 2 slots: Utility x2 965 | -7/Factory | Identified exit to Factory 1082 | -7/Factory | Discovered new exit (range 4) 1105 | -7/Factory | Entered another Factory area 1105 | -6/Factory | Evolved 2 slots: Utility x2 1201 | -6/Factory | Discovered new exit (range 15) 1209 | -6/Factory | Entered Extension 1229 | -6/Extension | Rescued a captive Derelict 1393 | -6/Extension | Build established: Hacker-Ninja 1415 | -6/Extension | Crushed by falling debris 1444 | -6/Extension | Crushed by falling debris 1444 | -6/Extension | System corruption reached 10% 1468 | -6/Extension | Spotted B-75 Beast 1469 | -6/Extension | Spotted B-75 Beast 1496 | -6/Extension | Discovered new exit (range 16) 1496 | -6/Extension | Discovered new exit (range 14) 1507 | -6/Extension | Lost 10 parts (1p3n5u1w) 1508 | -6/Extension | Entered Cetus 1514 | -6/Cetus | Spotted Cetus Guard 1514 | -6/Cetus | Spotted Cetus Guard 1514 | -6/Cetus | Spotted Cetus Guard 1521 | -6/Cetus | Discovered new exit (range 16) 1527 | -6/Cetus | Entered Factory 1527 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1608 | -5/Factory | Discovered new exit (range 15) 1665 | -5/Factory | Entered Upper Caves 1853 | -5/Upper Caves | Build established: Hacker-Sprinter 1879 | -5/Upper Caves | Identified exit to Upper Caves 1882 | -5/Upper Caves | Encountered a Warlord checkpoint 1891 | -5/Upper Caves | Entered another Upper Caves area 1903 | -5/Upper Caves | Learned location of 2 exits from Factory 1930 | -5/Upper Caves | Spotted B-75 Beast 1969 | -5/Upper Caves | Discovered new exit (range 6) 1971 | -5/Upper Caves | Entered Factory 1971 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1972 | -4/Factory | Identified exit to Research 1972 | -4/Factory | Identified exit to Upper Caves 2133 | -4/Factory | Crushed by falling debris 2134 | -4/Factory | System corruption reached 10% 2164 | -4/Factory | Lost 4 parts (1p1n2u) 2433 | -4/Factory | Core integrity fell below 50% 2472 | -4/Factory | Lost 4 parts (1n2u1w) 2486 | -4/Factory | Core integrity fell below 20% 2489 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- P-70 Sage resets P-70 Sage, system corruption cleaned. P-70 Sage knocked back. Powered Hammer destroyed. Slammed into P-70 Sage. Destabilizing: System corrupted (+2). ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1I. System corrupted: Component data lost. Construction Platform disabled. K-01 Serf cleans the Matter Pump. System corrupted: Matter fused (-8). W-44 Eye sends out distress signal. Imp. Melee Analysis Suite destroyed. Matter Pump disabled. Slug penetrates Matter Pump. Penetrated by Slug. Slug penetrates P-70 Sage. K-01 Serf cleans the Terminal. Penetrated by Slug. Map ----- +----------------------------------------------------+ | """"""" """"""" #???????????????????? | | ### """"""" """"""" #???????????????????? | | " # #???????????????????? | | " # """"""" """"""" #???????????????????? | | " # """"""" """"""" #???????????????????? | | # """"?"" """"""" #??#+#??????????????? | | # """??"" """"""" #??# #??????????????? | | # ?? #??# #?????????? | | # ? #??# #?????????? " | | # #### ###???????? | | ### !!! #???????? | | ??# ?? !!! #???????? ? | | ??? ????!!! #???????? #? | | ?????????????? o p #???????? #? | | ??????????????? p #???????# #? | | ?????????BB????# #???????# #? | | ?????????BB????# u w ######### ## | | ???????????????? k """ # | | ???????????????# ""T"" """ # | | ???????????????# """"" %%" / | | ???????????????# # | | ???????????????# C # | | ??????????????????F""##p ####+############+##+# | | ??????????????????????#A #?? ????????? ?? | | ??????????????????????# #?? ????????# """ # | | ??????????????????????# @ #? " ???????# """ # | | ??????????????????????# h#? " ???????# """ # | | ??????????????????????#p + ??????# ]# | | ??????????????????????# h # ??????# """ # | | ??????????????????????# # ?????# """ # | | ??????????????????????# # ?????# ??? # | | ??????????????????????g # ?????????? # | | ???????????????????w? A # ? ???????????? | | ????????????????????? g #?? ??????????? | | ????????????????????? #?? ??????????? | | ???????????????????? #??######????????????? | | ????????????????????#########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 64 Melee Accuracy 14 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- No Room For Error Part-time Excavator This Is My Hole Challenges ------------ None Game ------ Seed MagneticGreatBank Manual? 0 Play Time 00:52:28 Cumulative 37.8 hours Start 2025.12.23 @ 19:40:42 End 2025.12.23 @ 20:42:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 66 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cb7ed201-c1d7-476c-b533-c92687acf6e0