Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.23 @ 16:39:51 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (220) 1100 Value Destroyed (6983) 6983 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (-613) -613 TOTAL SCORE: 12930 Bonus ------- High Alert Combat Kills 613 Follower Combat Kills 527 Met Data Miner 300 Friendly Fire -2053 Cogmind --------- Core Integrity 563/850 Matter 270/300 Energy 150/150 System Corruption 9% Temperature Cool (0) Movement Treading (200) Ox2 Location -6/Waste Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Medium Treads Carbon-fiber Leg > --- UTILITY (7) ------ Experimental Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Improved Armor Integrity Analyzer > --- WEAPON (3) ------- Coil Gun > --- INVENTORY (22) --- Improved Energy Well (600) Compact Matter Pod (150) Advanced Terrain Scan Processor Launcher Loader Improved Transmission Jammer Improved Weapon Shielding Improved Weapon Shielding Layered Medium Armor Plating Improved Powered Armor 01-MTF's Autohacker Combat Drone Bay (2/2) PSU Rigger 01-MTF's Shockpuncher EM Pulse Cannon Proton Cannon Magnetic Acceleration Cannon Advanced EMP Blaster Long-range Missile Launcher Mini Smartbomb Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Layered Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Phase Cannon Scatter Rocket Array > --- INVENTORY -------- Cooled Ion Engine Light Angular Momentum Engine Advanced Heat Sink Improved Energy Well Compact Matter Pod Long-range Terrain Scanner Advanced Terrain Scan Processor Precision Matter Filter Launcher Loader Improved Transmission Jammer Improved Weapon Shielding Improved Weapon Shielding Improved Powered Armor Improved Powered Armor Hacking Suite 01-MTF's Autohacker Combat Drone Bay PSU Rigger Dimensional Node Initializer 01-MTF's Shockpuncher Force Rifle EM Pulse Cannon Magnetic Acceleration Cannon Advanced EMP Blaster Mini Smartbomb Launcher Makeshift Axe [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . Utility 5 | . . . . . 3 . 1 . . . . 1 . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 209 | 8 5 5 3 2 53 40 20 19 2 . 9 42 1 Power 9 | 1 . . 1 . 3 1 1 . . . . 2 . Engine 8 | 1 . . 1 . 3 1 1 . . . . 1 . Core 1 | . . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 40 | 2 1 2 1 . 14 4 6 3 . . . 7 . Treads 33 | 2 1 . . . 12 4 6 3 . . . 5 . Leg 5 | . . 2 1 . 1 . . . . . . 1 . Wheel 2 | . . . . . 1 . . . . . . 1 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 65 | 2 1 . . . 11 16 11 7 . . 3 13 1 Device 18 | . . . . . . 5 2 3 . . . 8 . Storage 8 | 2 1 . . . 4 1 . . . . . . . Processor 4 | . . . . . 1 . 1 . . . . 1 1 Hackware 2 | . . . . . . . 1 . . . . 1 . Protection 33 | . . . . . 6 10 7 4 . . 3 3 . Artifact . | . . . . . . . . . . . . . . Weapon 95 | 3 3 3 1 2 25 19 2 9 2 . 6 20 . Energy Gun 7 | 2 . 1 . . . 1 . . . . . 3 . Energy Cannon 10 | . . . . . . 2 . 1 . . . 7 . Ballistic Gun 49 | 1 2 1 . 2 17 10 2 5 1 . 4 4 . Ballistic Cannon 3 | . . . . . 2 1 . . . . . . . Launcher 19 | . 1 1 . . 5 3 . 3 1 . 1 4 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . 1 2 . . . . 1 2 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 3 6 . 1 . . . 1 . Parts Lost 26 | . 1 3 . . 1 5 3 2 . . 3 6 2 Power 2 | . . . . . 1 1 . . . . . . . Propulsion 8 | . 1 2 . . . 1 1 1 . . . 1 1 Utility 4 | . . . . . . 1 1 . . . 1 1 . Weapon 12 | . . 1 . . . 2 1 1 . . 2 4 1 Highest Loss Streak 5 | . 1 2 . . 1 5 2 2 . . 3 2 2 Average Slot Usage (%) 98 | . 99 99 100 100 99 98 99 99 92 92 91 99 100 Engine 8 | . 14 14 14 14 9 8 7 7 7 7 7 1 6 Treads 20 | . 27 18 . . 18 26 22 23 23 23 23 24 20 Leg 4 | . . 9 28 28 5 . . . . . . 1 6 Device 1 | . . . . . . 1 . . . . . 7 6 Storage 30 | . 28 28 28 28 30 36 30 30 30 30 30 26 26 Processor 3 | . . . . . 7 . 6 . . . . 6 13 Protection 5 | . . . . . 6 6 6 13 7 7 7 4 . Energy Gun 2 | . 17 14 14 3 . . . . . . . . 6 Energy Cannon 1 | . . . . . . . . . . . . 6 6 Ballistic Gun 15 | . 10 13 10 24 16 11 22 22 23 23 22 11 6 Ballistic Cannon 1 | . . . . . 1 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 108 | 17 28 27 29 27 79 91 104 107 97 97 103 108 91 Greatest Support 120 | 40 40 40 25 25 64 62 64 78 76 76 76 120 90 Greatest Overweight (x) 8 | . . 1 1 1 6 1 1 1 1 1 1 8 1 Average Overweight (x) 1 | . . . 1 1 2 1 1 1 1 1 1 . 1 Largest Inventory Capacity 28 | 8 12 12 12 12 28 28 28 28 28 28 28 28 28 Average Capacity 23 | 6 9 12 12 12 23 28 28 28 28 28 28 28 27 Most Carried 28 | 5 12 11 12 12 28 28 28 28 28 28 28 28 28 Average Carried 23 | 2 8 9 11 11 22 27 27 27 28 28 27 27 27 Final Capacity 28 | 8 12 12 12 12 28 28 28 28 28 28 28 28 22 Final Carried 28 | 5 11 10 12 12 28 28 28 28 28 28 28 28 22 Class Distribution -------------------- 37% | Hauler-Mutant 35% | Hauler-Tank 17% | Mutant 7% | Scavenger-Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Mutant | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Matter Collected 6154 | 280 53 197 77 65 1562 1287 760 635 27 . 422 789 . Remotely 441 | . . . . . . . . . . . . 441 . Salvage Created 8336 | 145 518 261 185 64 1719 1221 1453 815 28 . 280 1647 . Parts 427 | 12 21 17 11 3 104 75 74 31 5 . 15 59 . Haulers Intercepted 13 | . 1 . . . 5 5 1 1 . . . . . Recyclers Shooed 10 | . 1 1 . 2 2 . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . 24 5 . 21 . . Prevented 3 | . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 152 | . 9 5 . 3 36 22 17 19 3 . 7 31 . Guns 83 | . 7 4 . 3 25 5 16 9 . . 6 8 . Cannons 29 | . . . . . 3 17 . . . . . 9 . AOE 35 | . 1 1 . . 8 . 1 9 3 . 1 11 . Classes Destroyed 17 | 2 5 1 . . 4 1 1 2 . . . 1 . Worker 13 | . . . . . 4 4 1 . . . . 4 . Builder 6 | . 1 1 . . 1 . 2 . . . . 1 . Tunneler 5 | 3 . . . 1 1 . . . . . . . . Hauler 13 | . 1 . . . 5 5 1 1 . . . . . Recycler 13 | 1 1 2 . . . 2 7 . . . . . . Carrier 1 | . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . 1 . . . . . Mechanic 2 | . . . . . 1 1 . . . . . . . Operator 6 | . 1 . . . . 3 1 . . . . 1 . Watcher 7 | . 1 . . . 3 1 . . . . . 2 . Swarmer 42 | . . 5 . 3 13 8 . 4 3 . 3 3 . Grunt 80 | . 9 . . . 15 9 11 11 . . 2 23 . Brawler 3 | . . . . . 1 . . 1 . . . 1 . Duelist 4 | . . . . . . 2 . 1 . . . 1 . Sentry 15 | . . . . . 7 3 3 1 . . 1 . . Hunter 1 | . . . . . . . . 1 . . . . . Programmer 7 | . . . . . . . 3 . . . 1 3 . Best Kill Streak 11 | 1 4 3 . 3 9 5 6 5 3 . 4 11 . Combat Bots Only 10 | . 2 3 . 2 7 4 5 5 3 . 4 10 . Max Kills in Single Turn 4 | 1 1 1 . 1 3 1 2 2 2 . 1 4 . Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 3 | . 1 1 . . 3 . 1 2 2 . 1 3 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Damage Taken 9143 | . 379 364 . 24 1417 1460 1170 790 100 . 964 2403 72 Core 914 | . 24 110 . . 117 174 80 27 . . 95 245 42 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 46 . 47 . . . . 71 . . Volleys Fired 526 | 6 41 24 1 12 124 107 62 46 2 . 26 70 5 Largest 3 | 2 2 2 2 2 2 2 3 3 1 . 3 3 2 Hottest 193 | 80 80 60 60 60 70 104 73 76 33 . 79 193 110 Shots Fired 1126 | 12 78 46 2 23 241 201 186 108 2 . 66 151 10 Gun 888 | 12 74 44 2 23 212 89 186 93 . . 62 81 10 Cannon 198 | . . . . . 20 109 . 8 . . . 61 . Launcher 40 | . 4 2 . . 9 3 . 7 2 . 4 9 . Special . | . . . . . . . . . . . . . . Kinetic 910 | . 19 22 1 22 232 193 186 93 . . 62 75 5 Thermal 76 | . . 22 1 1 . 5 . . . . . 42 5 Explosive 37 | . 4 2 . . 9 3 . 7 2 . 4 6 . Electromagnetic 103 | 12 55 . . . . . . 8 . . . 28 . Robot Hit Streak 30 | 3 7 5 . 7 24 12 13 21 5 . 9 30 4 Robot Miss Streak 7 | 1 2 3 . 1 5 5 4 4 . . 7 6 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 14 | . . 1 . 1 5 . 2 1 . . 3 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 1 . . 1 1 . Shots Hit Robots 755 | 5 49 22 8 17 160 132 121 83 1 . 54 97 6 Core Hits 439 | 5 22 10 4 8 83 59 54 55 2 . 35 101 1 Critical Hits 11 | . . . . . 4 1 3 1 . . . 1 1 Critical Kills 4 | . . . . . 1 . 1 1 . . . 1 . Critical Parts Destroyed 6 | . . . . . 3 1 2 . . . . . . Melee Attacks 21 | . . . 8 . 4 6 . . . . 1 2 . Impact . | . . . . . . . . . . . . . . Slashing 21 | . . . 8 . 4 6 . . . . 1 2 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 1 5 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18693 | 94 863 331 854 130 3017 2867 2197 2063 264 . 1041 4798 174 Guns 8966 | 94 606 157 . 130 2153 1014 2009 921 . . 578 1130 174 Cannons 2857 | . . . . . 219 1328 . 134 . . . 1176 . Explosions 5380 | . 257 174 . . 545 . 177 1008 264 . 463 2492 . Melee 1448 | . . . 854 . 93 501 . . . . . . . Ramming 42 | . . . . . 7 24 11 . . . . . . Kinetic 9645 | . 64 80 . 119 2372 2320 2009 921 . . 578 1058 124 Thermal 2426 | . 29 77 . 11 . 22 . . . . . 2237 50 Explosive 3582 | . 228 174 . . 545 . 177 1008 264 . 463 723 . Electromagnetic 1550 | 94 542 . . . . . . 134 . . . 780 . Impact . | . . . . . . . . . . . . . . Slashing 1448 | . . . 854 . 93 501 . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . 3 3 3 3 5 5 3 3 4 4 4 2 9 Average Corruption 3 | . 2 3 3 3 5 5 2 3 3 4 4 1 6 Corruption Purged . | . . . . . . . . . . . . . . Effects 225 | . 8 8 19 4 33 66 15 22 8 5 17 18 2 Message Errors 44 | . 1 3 7 . 5 13 1 6 2 . 1 5 . Matter Fused 44 | . 5 3 9 . 5 8 2 4 3 1 4 . . Heat Flow Errors 27 | . . . . 3 3 8 3 6 1 . 2 1 . Energy Discharges 25 | . 2 1 2 . 4 6 . 3 . 1 3 3 . Parts Rejected 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 23 | . . 1 . . 3 5 2 2 2 3 2 3 . Data Loss (major) 2 | . . . . . 1 1 . . . . . . . Misfires 4 | . . . . . 3 1 . . . . . . . Targeting Errors 48 | . . . 1 . 8 20 7 1 . . 4 5 2 Weapon Failures 7 | . . . . 1 1 3 . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 487 | . . 9 126 . 53 2 57 67 23 . . 150 . Projectiles 51 | . . . . . . 2 . . . . . 49 . Explosions 257 | . . 9 . . . . 57 67 23 . . 101 . Melee 179 | . . . 126 . 53 . . . . . . . . Knockbacks 19 | . . . . . 4 15 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic 15 | . . . . . 3 12 . . . . . . . Secondary 3 | . . . . . 1 2 . . . . . . . Self-Inflicted Damage 255 | . . 67 . . . . 188 . . . . . . Shots 4 | . . 2 . . . . 2 . . . . . . Rammed 4 | . 1 . . . . 2 1 . . . . . . Targets Rammed 7 | . 1 . . . 1 3 2 . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . Crushed 2 | . . . . . . 1 1 . . . . . . Highest Temperature 354 | 54 354 40 20 243 170 241 219 190 169 . 134 266 . Average Temperature 55 | 21 127 20 15 124 22 54 45 41 86 . 34 54 . Received Heat Transfer 2784 | . 207 . . . 549 369 381 261 . . 276 741 . Effects 2 | . 1 . . 1 . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . 1 . . . . . . 1 . . . 3 . Combat Hostiles 5 | . 1 . . . . . . 1 . . . 3 . Parts Fried 12 | . 3 . . . . . . 1 . . . 8 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . Heat Transferred 2172 | . 50 175 . 25 . 37 . . . . . 1811 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Peak Influence 912 | 20 384 196 . 97 781 457 617 . . . . 912 319 Initial 329 | . 13 91 . . 37 329 86 . . . . 79 319 Average 279 | 7 198 103 . 62 388 269 307 . . . . 274 317 Maximum Alert Level 3 | . 1 . . . 3 2 2 . . . . 3 1 Low Security (%) 37 | 100 43 100 . 100 23 18 38 . . . . 40 . Level 1 40 | . 56 . . . 36 79 14 . . . . 38 100 Level 2 14 | . . . . . 17 1 46 . . . . 16 . Level 3 6 | . . . . . 23 . . . . . . 4 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 4 . . . 4 1 5 . 1 . . 6 . Investigation 8 | . 2 . . . 2 . 2 . 1 . . 1 . Extermination 4 | . . . . . . . 2 . . . . 2 . Reinforcement 7 | . 2 . . . 2 . 1 . . . . 2 . Assault 1 | . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Distress Signals 5 | . 1 . . . 2 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 223 | . 19 12 . 3 55 39 22 22 3 . 13 33 2 Peak Tracking Total 6 | . 4 4 . 3 4 5 5 6 3 . 4 5 2 Tactical Retreats 18 | . 2 4 . . 1 3 1 4 . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Traps Triggered 9 | . 2 . . . 2 2 . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . . . Power Sources Rigged 16 | . . . . . . 8 4 3 . . . 1 . Exploded 9 | . . . . . . 2 4 3 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Machines Disabled 39 | . . . . . 2 5 2 . . . 1 29 . Max in Single Turn 18 | . . . . . 1 1 2 . . . 1 18 . Garrison Access 3 | . . . . . . 1 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Machines Accessed 43 | . 6 . 2 . 8 9 7 . 1 3 1 6 . Terminals 26 | . 4 . . . 5 8 4 . 1 . . 4 . Fabricators 2 | . . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 . 1 . . . . 1 . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . Total Hacks 133 | . 16 . 5 . 18 29 15 . 3 19 1 27 . Successful 80 | . 9 . 5 . 8 16 4 . 1 19 1 17 . Failed 53 | . 7 . . . 10 13 11 . 2 . . 10 . Catastrophic 7 | . 1 . . . . 2 2 . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 57 | . 8 . 1 . 5 22 9 . 2 . . 10 . Terminals 80 | . 13 . . . 12 28 9 . 3 . . 15 . Fabricators 11 | . . . . . . . 1 . . . . 10 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 11 | . 3 . . . 3 . 3 . . . . 2 . Scanalyzers 3 | . . . . . 3 . . . . . . . . Garrison Access 3 | . . . . . . 1 2 . . . . . . Terminal Hacks 50 | . 6 . 5 . 2 10 1 . 1 19 1 5 . Record 12 | . . . 4 . . . . . 1 6 1 . . Part Schematic 5 | . . . . . . 1 . . . 4 . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . Open Door 1 | . . . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . . . 1 . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . 1 . Unreport Threat 7 | . . . . . . 4 . . . . . 3 . Locate Traps 3 | . . . . . 1 1 . . . . . 1 . Disarm Traps 1 | . . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . 7 . Network Status 1 | . . . . . . . . . . . . 1 . Load Schematic 3 | . . . . . . . . . . . . 3 . Build 3 | . . . . . . . . . . . . 3 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 18 | . 2 . . . 3 5 3 . . . . 5 . Terminals 12 | . . . . . 2 5 2 . . . . 3 . Track 3 | . . . . . . 1 . . . . . 2 . Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 7 | . . . . . 1 4 2 . . . . . . Detonate 1 | . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . . . . . . 1 . Reject 1 | . . . . . . . . . . . . 1 . Tunnel 3 | . 2 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . 1 . . . . . . Data Cores Recovered 4 | . 1 . . . . 2 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 4 . . . 8 8 7 . 1 . . 6 . Full Trace Events 3 | . . . . . . . 1 . 1 . . 1 . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 1 . . . 4 . . . Parts Built 2 | . . . . . . . . . . . . 2 . Matter 636 | . . . . . . . . . . . . 636 . Time 253 | . . . . . . . . . . . . 253 . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 16 | . 9 . . . 7 . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Total Allies 10 | . . . 3 1 1 4 . . . . 1 . . Largest Group 4 | . . . 3 4 3 3 . . . . 1 . . Highest-Rated Group 119 | . . . 37 68 39 119 . . . . 94 . . Highest-Rated Ally 99 | . . . 21 31 21 99 . . . . 94 . . Total Orders 3 | . . . . . 2 . . . . . . 1 . STAY 1 | . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . Ally Attacks 98 | . . . . 10 21 41 . . . . 26 . . Total Damage 2098 | . . . . 115 410 563 . . . . 1010 . . Kills 22 | . . . . 1 3 11 . . . . 7 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 1 . 2 . . Drone Launches 3 | . . . . . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Turns Passed 12174 | 176 582 593 781 273 2311 2013 1171 1167 377 143 760 1785 42 Spaces Moved 5934 | 91 273 330 484 153 1180 917 545 567 203 79 364 734 14 Core 3 | 3 . . . . . . . . . . . . . Treads 4426 | 88 273 205 . . 452 917 545 567 203 79 364 719 14 Legs 1029 | . . 125 484 153 267 . . . . . . . . Wheels 476 | . . . . . 461 . . . . . . 15 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 150 150 150 126 175 170 175 183 183 183 160 180 Average Speed 166 | 156 160 156 150 150 153 176 174 175 183 183 183 166 180 Slowest Speed 183 | 160 160 160 150 150 180 178 175 183 183 183 183 182 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 6 59 64 89 48 70 94 22 67 41 70 53 22 18 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 8 | . 2 1 1 . 1 1 . . . 1 1 . . Known Exits Taken 4 | . 1 . . . 1 . 1 1 . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 . . 1 1 1 . . Scrap Searched 7 | . . . . 3 . . . 2 2 . . . . Spaces Dug 53 | . . . . . 16 24 . . . . . 13 . Terrain Destroyed 412 | . 27 13 . . 58 29 37 45 15 . 24 164 . Melee 4 | . . . . . 2 . . . . . . 2 . Projectile 13 | . . . . . . 1 . . . . . 12 . AOE 395 | . 27 13 . . 56 28 37 45 15 . 24 150 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Total 7341 | 109 345 365 531 177 1477 1131 664 666 206 78 410 1162 20 Wait 355 | . 12 5 . 8 30 15 13 6 . . 4 262 . Move 5922 | 90 272 329 483 152 1179 916 544 566 202 78 363 734 14 Hop . | . . . . . . . . . . . . . . Pick Up 120 | 5 10 2 6 1 35 11 10 12 . . 4 24 . Fast Attach 55 | 7 . . . 1 19 13 2 2 . . 2 9 . Attach 41 | . 2 3 . . 4 6 7 4 . . 3 12 . Detach 6 | . . . . . 1 4 . 1 . . . . . Swap 114 | 1 3 2 3 1 31 21 11 13 2 . 4 21 1 Drop 132 | . 4 . 5 2 49 21 9 13 . . 3 26 . Fire 526 | 6 41 24 1 12 124 107 62 46 2 . 26 70 5 Melee 21 | . . . 8 . 4 6 . . . . 1 2 . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . Crush 6 | . 1 . . . . 3 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 25 | . . . 25 . . . . . . . . . . Trap 17 | . . . . . . 8 4 3 . . . 2 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / Low) -6/Waste History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 17) 221 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 14) 759 | -10/Materials | Entered Mines 862 | -10/Mines | Discovered new exit (range 9) 949 | -10/Mines | Discovered new exit (range 10) 1002 | -10/Mines | Learned location of Storage (-8) 1152 | -10/Mines | Core integrity fell below 50% 1346 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1346 | -10/Mines | Discovered new exit (range 5) 1352 | -10/Mines | Entered Exiles 1352 | -10/Exiles | Found Exiles lab destroyed 1596 | -10/Exiles | Opened EX-Vault 1604 | -10/Exiles | Found PSU Rigger 2066 | -10/Exiles | Learned location of Zion (-6) 2115 | -10/Exiles | Discovered new exit (range 14) 2133 | -10/Exiles | Entered Mines 2133 | -9/Mines | Accompanied by 3 allies 2134 | -9/Mines | Assembled infested the area 2136 | -9/Mines | Received a Mining Laser from a helpful Derelict 2140 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2382 | -9/Mines | Discovered new exit (range 8) 2401 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2406 | -9/Mines | Entered Materials 2406 | -8/Materials | Accompanied by 2 allies 2406 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2451 | -8/Materials | Build established: Scavenger-Mutant 2843 | -8/Materials | Build established: Hauler-Mutant 3156 | -8/Materials | Build established: Scavenger-Mutant 3231 | -8/Materials | Discovered new exit (range 12) 3640 | -8/Materials | Build established: Hauler-Mutant 3830 | -8/Materials | Destroyed 7 combat bots 3846 | -8/Materials | Identified exit to Storage 4717 | -8/Materials | Entered Storage 4971 | -8/Storage | Garrison activated, responded to threat 5211 | -8/Storage | Core integrity fell below 50% 5260 | -8/Storage | Lost 5 parts (1p1n1u2w) 5471 | -8/Storage | Allied Derelicts emerged from ambush trap array 5531 | -8/Storage | Discovered new exit (range 15) 6351 | -8/Storage | Met 01-MTF 6367 | -8/Storage | Destroyed 01-MTF 6386 | -8/Storage | Found Prototype Device 6386 | -8/Storage | Identified 01-MTF's Autohacker 6396 | -8/Storage | Found 01-MTF's Shockpuncher 6642 | -8/Storage | Remotely autohacked Sealed Heavy Doors 6730 | -8/Storage | Entered Factory 6730 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6982 | -7/Factory | Discovered new exit (range 5) 7018 | -7/Factory | Build established: Hauler-Tank 7425 | -7/Factory | Discovered new exit (range 3) 7448 | -7/Factory | Identified exit to Lower Caves 7901 | -7/Factory | Entered Lower Caves 8274 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8320 | -7/Lower Caves | Learned Factory non-interactive machine intel 8445 | -7/Lower Caves | Encountered a Warlord checkpoint 8921 | -7/Lower Caves | Identified exit to Lower Caves 8961 | -7/Lower Caves | Found Imp. Powered Armor 8963 | -7/Lower Caves | Found Imp. Powered Armor 9068 | -7/Lower Caves | Entered another Lower Caves area 9431 | -7/Lower Caves | Discovered new exit (range 9) 9445 | -7/Lower Caves | Entered Data Miner 9445 | -7/Data Miner | Discovered new exit (range 6) 9480 | -7/Data Miner | Met Data Miner 9511 | -7/Data Miner | Learned location of Section 7 (-2) 9511 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9541 | -7/Data Miner | Received God Mode back door access code from Data Miner 9588 | -7/Data Miner | Entered Proximity Caves 9607 | -6/Proximity Caves | Learned Factory stockpile data 9710 | -6/Proximity Caves | Found Alien Artifact 9793 | -6/Proximity Caves | Escorted by Enhanced Grunt 10230 | -6/Proximity Caves | Discovered new exit (range 5) 10241 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10312 | -6/Proximity Caves | Lost 3 parts (1u2w) 10348 | -6/Proximity Caves | Entered Factory 10348 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10349 | -6/Factory | Identified exit to Lower Caves 10351 | -6/Factory | Loaded intel: 249 non-interactive machine locations 10677 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 10771 | -6/Factory | Fabricated Combat Drone Bay (x1) 11026 | -6/Factory | Discovered new exit (range 20) 11067 | -6/Factory | Build established: Hauler-Skirmisher 11212 | -6/Factory | Destroyed 10 combat bots 11420 | -6/Factory | Found Launcher Loader 11439 | -6/Factory | Found Prototype Launcher 11439 | -6/Factory | Identified Scatter Rocket Array 11583 | -6/Factory | Build established: Hauler-Tank 11593 | -6/Factory | Incoming assault squad redirected 11978 | -6/Factory | Spotted B-75 Beast 12001 | -6/Factory | Build established: Hauler-Mutant 12133 | -6/Factory | Sucked down chute 12133 | -6/Factory | Entered Waste 12148 | -6/Waste | EMP discharged 12158 | -6/Waste | Spotted C-40 Crusher 12171 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12174 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12175 | -6/Waste | Self-destructed Last Messages --------------- 12133_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 12138_ ALERT: Foreign system detected. Charging EMP. 12148_ System corrupted (+7). 12160_ Slug penetrates Wall. 12160_ Slug penetrates C-40 Crusher. 12166_ C-40 Crusher suffers critical hit. 12166_ System corrupted: Force Rifle targeting data glitched. 12169_ Slug penetrates C-40 Crusher. 12169_ System corrupted: Force Rifle targeting data glitched. 12171_ Imp. Medium Treads crushed. 12171_ Lrg. Storage Unit crushed. 12172_ Slug penetrates C-40 Crusher. 12174_ Lrg. Storage Unit crushed. 12174_ Alien Artifact crushed. 12174_ Lrn. Terrain Scanner crushed. 12174_ Proton Cannon crushed. 12174_ Force Rifle crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????# #???????????????????? | | ??????????############??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #???????????????????? | | ??????????# !! #???????????????????? | | ??????????# *@! #???????????????????? | | ??????????# !CC #???????????????????? | | ??????????# ####CC #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????############??# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? C???????????????????? | | ???????????????????????? CC??????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ????????????????? | | ????????????????????????# #####???????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: EM 15 Core Shielding 20 Power Shielding 33 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 50 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Hacking Suite | -8/Storage | Hacked Mni. Smartbomb Launcher | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ I-47 Archangel | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Mni. Smartbomb Launcher | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronLobotomyActivator Manual? 0 Play Time 01:11:19 Cumulative 515.2 hours Start 2020.09.23 @ 15:27:54 End 2020.09.23 @ 16:39:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 331 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/1/0/0/0/0 Lore% 88 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c850ded-31cd-41a5-aa9c-940a91a4d3ea