Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 16:47:59 Player: Legato Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (689) 689 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1944 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 74/300 Energy 15/125 System Corruption 8% Temperature Warm (140) Movement Rolling (80) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Weight Redist. System Improved Utility Shielding Improved Utility Shielding > --- WEAPON (2) ------- Plasma Flamer > --- INVENTORY (5) ---- Light Ion Engine Small Storage Unit Minigun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Utility Shielding Improved Utility Shielding > --- WEAPON ----------- Missile Launcher Missile Launcher > --- INVENTORY -------- Ion Engine Weight Redist. System Improved Terrain Scanner Improved Utility Shielding Minigun Minigun Missile Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Improved Utility Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Plasma Flamer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 31 | 8 2 15 6 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 1 5 2 Treads . | . . . . Leg 4 | 2 1 1 . Wheel 5 | . . 3 2 Hover . | . . . . Flight 1 | . . 1 . Utility 8 | 3 . 3 2 Device 4 | 2 . 1 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 8 | 2 . 5 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 11 1 Power 1 | . . 1 . Propulsion 7 | . . 6 1 Utility . | . . . . Weapon 4 | . . 4 . Highest Loss Streak 5 | . . 5 1 To Critical Strikes . | . . . . Average Backups 6 | 5 8 6 4 Power . | . 1 . 1 Propulsion 2 | 4 4 . . Utility 2 | . 1 3 2 Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 8 | 1 2 5 . Power . | . . . . Propulsion 6 | 1 1 4 . Utility . | . . . . Weapon 2 | . 1 1 . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 100 89 44 Engine 12 | . 14 10 11 Leg 19 | . 28 14 . Wheel 5 | . . 9 11 Device 7 | . 14 2 9 Storage 11 | . 14 11 1 Protection 9 | . . 18 6 Ballistic Gun 14 | . 28 5 . Launcher 7 | . . 14 . Peak Build Rating 18 | 9 8 18 16 Average Rating 11 | 6 7 16 9 On Entrance 5 | . 8 8 6 Avg Prop Armor Cover (%) 4 | . . 4 . Naked Turns . | . . . . Heaviest Build 29 | 15 15 29 10 Greatest Support 30 | 20 20 30 26 Greatest Overweight (x) 7 | 1 . 7 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 5 Most Carried 8 | 8 8 8 7 Average Carried 6 | 6 7 6 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 8 8 6 3 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 739 | 201 303 205 30 Remotely . | . . . . Salvage Created 778 | 59 380 309 30 Parts 61 | 12 21 25 3 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 17 | . 5 12 . Melee 1 | . . 1 . Guns 7 | . 5 2 . AOE 9 | . . 9 . Classes Destroyed 11 | 1 3 7 . Worker 4 | . . 3 1 Builder 2 | . . 2 . Tunneler 4 | 4 . . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 10 | . 5 5 . Brawler 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 8 | 3 4 8 1 Combat Bots Only 7 | . 4 7 . Max Kills in Single Turn 4 | 1 1 4 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 151 | . 26 106 19 Missed 37 | . 6 28 3 Hits 114 | . 20 78 16 Melee 1 | . . 1 . Projectile 113 | . 20 77 16 Damage Taken 1802 | . 255 1400 147 Core 425 | . 23 335 67 Absorbed by Shields . | . . . . Redirected to Shielding 92 | . . 91 1 Core Remaining (%) 95 | 100 90 . . Volleys Fired 59 | 7 27 19 6 Largest 2 | 2 2 2 1 Hottest 100 | 40 40 72 100 Shots Fired 112 | 14 54 38 6 Gun 85 | 14 54 17 . Cannon . | . . . . Launcher 21 | . . 21 . Special 6 | . . . 6 Kinetic 85 | 14 54 17 . Thermal 6 | . . . 6 Explosive 21 | . . 21 . Electromagnetic . | . . . . Robot Hit Streak 13 | 2 13 12 1 Robot Miss Streak 3 | 3 2 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 70 | 6 38 24 2 Core Hits 51 | 5 15 28 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2188 | 74 500 1528 86 Guns 756 | 74 500 182 . Cannons . | . . . . Explosions 1274 | . . 1274 . Melee . | . . . . Ramming 132 | . . 72 60 Kinetic 756 | 74 500 182 . Thermal 26 | . . . 26 Explosive 1274 | . . 1274 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 1 8 8 Average Corruption 3 | . 1 3 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 4 2 Matter Fused 2 | . . 1 1 Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Alerts 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 94 | . . 94 . Projectiles . | . . . . Explosions 94 | . . 94 . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 270 | . . 245 25 Shots 7 | . . 7 . Rammed 40 | . . 23 17 Targets Rammed 40 | . . 23 17 Kicked . | . . . . Crushed . | . . . . Highest Temperature 170 | . 7 18 170 Average Temperature 32 | . 3 6 93 Received Heat Transfer 513 | . 141 372 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 160 | . . . 160 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . . 1 . Low Security (%) 79 | 100 100 56 100 Level 1 20 | . . 43 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 345 | 5 80 345 138 Initial 108 | . 3 16 108 Average 86 | 1 23 154 108 Influence Increases 765 | 20 142 553 50 Destroy 0b10 Robot/C 340 | . 100 240 . Destroy 0b10 Robot/NC 70 | 20 10 35 5 Destroy Leader 104 | . 32 72 . Successful Hack 5 | . . 5 . Disable Machine 60 | . . 60 . Destroy Structure 126 | . . 126 . Lose Combat Pursuer 60 | . . 15 45 Influence Decreases 647 | 15 107 314 211 Entered New Map 197 | . 2 24 171 Time Decay 330 | 15 105 180 30 Lost Part 120 | . . 110 10 Squads Dispatched 4 | . 2 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 8 18 7 Peak Tracking Total 7 | . 4 7 4 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 3 . Successful 1 | . . 1 . Failed 4 | . 2 2 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 2 | . 1 1 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 605 | 69 460 76 . Terrain 99 | 59 . 40 . Seismic 506 | 10 460 36 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1198 | 119 460 554 65 Spaces Moved 584 | 67 198 292 27 Core 22 | 6 . 5 11 Treads . | . . . . Legs 411 | 61 198 152 . Wheels 143 | . . 127 16 Hover . | . . . . Flight 8 | . . 8 . Fastest Speed 50 | 50 120 80 50 Average Speed 124 | 115 120 135 67 Slowest Speed 450 | 120 120 450 80 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 3 | . . 3 . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 19 | 4 34 24 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 180 | . . 180 . Melee . | . . . . Projectile . | . . . . AOE 180 | . . 180 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 936 | 92 368 411 65 Wait 175 | . 136 39 . Move 580 | 66 197 290 27 Hop . | . . . . Pick Up 17 | 9 2 6 . Fast Attach 22 | 8 . 9 5 Attach 8 | . . 5 3 Detach 2 | . . . 2 Swap 10 | . 2 7 1 Drop 22 | 2 4 12 4 Fire 59 | 7 27 19 6 Melee . | . . . . Ram 40 | . . 23 17 Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 12) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 937 | -9/Materials | Lost 5 parts (1p3n1w) 938 | -9/Materials | Destroyed 7 combat bots 1050 | -9/Materials | Crushed by falling debris 1087 | -9/Materials | Core integrity fell below 50% 1105 | -9/Materials | Discovered new exit (range 7) 1134 | -9/Materials | Core integrity fell below 20% 1134 | -9/Materials | Entered Mines 1163 | -9/Mines | Lost 5 parts (3n2w) 1165 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1199 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01155_ Acquired Wheel. 01164_ Dropped Wheel. 01165_ A Plasma Flamer has been hastily shoved under some rubble with a note attached: "One is never enough." 01166_ Acquired Plasma Flamer. 01168_ Acquired Wheel. 01173_ System corrupted: IFF burst signal emitted. 01176_ C-30 ARC bursts open, deploying its payload. 01176_ S-10 Pest unfolds itself. 01190_ Slammed into S-10 Pest. 01191_ Wheel broken. 01191_ Destabilizing: Short circuit. 01192_ Slammed into S-10 Pest. 01194_ System corrupted: Matter fused (-7). 01194_ Slammed into S-10 Pest. 01197_ Broken Wheel destroyed. 01198_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#?#??????????? | | ???????????????????????????????????# ???????? | | ??????????????????????????????????? ??????? | | ??????????????????????????????????# ??????? | | ?????????????????????????????????? ?????? | | ?????????????????????????????????? ??????? | | ?????????????????????????????????? ???????? | | ?????????????????????????????????# ?????????? | | ????????????????????????????????## #??????????? | | ??????????????????????????????### #???????????? | | ???????????????##????????????## ##??????????? | | ???????????????# #####????# ##?????????? | | ???????????????# %u ##### ##????????? | | ??????????????????????# s@s s #####????? | | ??????????????????????# s######k #????? | | ??????????????????????# ?????## #????? | | ??????????????????????# ???????## ####????? | | ?????????????????????? ????????# ##???????? | | ????????????????????? ?????????## ##????????? | | ???????????????????? ??????????# ##?????????? | | ??????????????????? ???????????# ##??????????? | | ??????????????????# ???????????## ###???????### | | ??????????????????## ?????????????### ##??????# | | ???????????????????##??????????????## ##?????# # | | ??????????????????????????????????## ! ##????# # | | ???????????????????????????????#### ##???# # | | ??????????????????????????????# ##### # | | ??????????????????????????? ## # | | ??????????????????????????##### #?#### ###### | | ??????????????????????????????####?????## ##????? | | ????????????????????????????????????????####?????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Utility Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed ZhirovHypervelocitySheargun Manual? 0 Play Time 00:21:28 Cumulative 13.2 hours Start 2025.12.28 @ 16:13:19 End 2025.12.28 @ 16:47:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a24c0c2-2d99-4b20-be64-9a9cb11b2cf3