Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 01:12:24 Player: Golemkid Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (566) 566 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1621 Bonus ------- None Cogmind --------- Core Integrity 224/400 Matter 281/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (900) Ox17 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter Hardened Light Armor Plating Hardlight Generator > --- WEAPON (2) ------- Heavy EM Pulse Gun > --- INVENTORY (20) --- Light Treads Heat Sink High-capacity Matter Pod (42) Structural Scanner Visual Processing Unit Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Hardlight Generator Heavy EM Pulse Gun Heavy EM Pulse Gun Light Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Missile Launcher Missile Launcher Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Hardlight Generator Hardlight Generator > --- WEAPON ----------- Heavy EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Heat Sink High-capacity Matter Pod Structural Scanner Visual Processing Unit Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Heavy EM Pulse Gun Heavy EM Pulse Gun Light Assault Rifle Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Missile Launcher Missile Launcher Missile Launcher Missile Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 25 | 7 3 15 Power 5 | 2 . 3 Engine 5 | 2 . 3 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 1 2 6 Device 3 | . . 3 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . . 14 Power 3 | . . 3 Propulsion 4 | . . 4 Utility 3 | . . 3 Weapon 4 | . . 4 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 99 82 Engine 11 | . 14 10 Leg 19 | . 28 16 Device 3 | . . 5 Storage 11 | . 14 11 Processor 7 | . . 11 Protection 8 | . 13 6 Energy Gun 9 | . 4 12 Ballistic Gun 12 | . 23 7 Ballistic Cannon 1 | . . 1 Naked Turns . | . . . Heaviest Build 59 | 13 52 59 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 19 | . 2 19 Average Overweight (x) 1 | . . 3 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 6 10 20 Most Carried 20 | 1 16 20 Average Carried 12 | . 7 15 Final Capacity 20 | 8 20 20 Final Carried 19 | 1 16 19 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 572 | 159 207 206 Remotely . | . . . Salvage Created 704 | . 260 444 Parts 47 | . 20 27 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | . 8 13 Guns 15 | . 8 7 Cannons 4 | . . 4 AOE 1 | . . 1 Classes Destroyed 5 | . 2 3 Recycler 1 | . . 1 Watcher 1 | . . 1 Swarmer 9 | . 3 6 Grunt 9 | . 5 4 Sentry 3 | . . 3 Best Kill Streak 5 | . 2 5 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 168 | . 50 118 Missed 35 | . 12 23 Damage Taken 1553 | . 414 1139 Core 223 | . 47 176 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 76 | . 33 43 Largest 2 | . 2 2 Hottest 110 | . 85 110 Shots Fired 144 | . 66 78 Gun 134 | . 66 68 Cannon 10 | . . 10 Launcher . | . . . Special . | . . . Kinetic 91 | . 60 31 Thermal 41 | . 6 35 Explosive . | . . . Electromagnetic 12 | . . 12 Robot Hit Streak 30 | . 13 30 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 97 | . 42 55 Core Hits 34 | . 14 20 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Burn 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1368 | . 469 899 Guns 1174 | . 469 705 Cannons 125 | . . 125 Explosions 69 | . . 69 Melee . | . . . Ramming . | . . . Kinetic 678 | . 400 278 Thermal 574 | . 69 505 Explosive . | . . . Electromagnetic 116 | . . 116 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Message Errors 2 | . 2 . Overload Shots . | . . . Overflow Damage 14 | . . 14 Projectiles 14 | . . 14 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 301 | . 253 301 Average Temperature 73 | . 55 86 Received Heat Transfer 423 | . 174 249 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 2 | . . 2 Heat Transferred 1308 | . 148 1160 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 275 | . 275 255 Initial 31 | . . 31 Average 85 | . 109 80 Maximum Alert Level 1 | . 1 1 Low Security (%) 89 | 100 77 94 Level 1 10 | . 22 5 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 8 | . 1 7 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 13 27 Peak Tracking Total 6 | . 5 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 4 2 Successful 4 | . 2 2 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Record 2 | . . 2 Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1828 | 75 548 1205 Spaces Moved 672 | 57 299 316 Core 17 | 5 . 12 Treads . | . . . Legs 655 | 52 299 304 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 226 | 113 140 327 Slowest Speed 1000 | 120 260 1000 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 3 51 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile . | . . . AOE 6 | . . 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 837 | 63 370 404 Wait 33 | . 19 14 Move 670 | 56 298 316 Hop . | . . . Pick Up 27 | . 15 12 Fast Attach 11 | 6 2 3 Attach 10 | . . 10 Detach 1 | . . 1 Swap 4 | 1 1 2 Drop 3 | . 2 1 Fire 76 | . 33 43 Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 76 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 16) 291 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 3) 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Utility x2 1315 | -9/Materials | Build established: Scavenger-Mutant 1431 | -9/Materials | Lost 5 parts (1p1n2u1w) 1687 | -9/Materials | Build established: Mutant 1829 | -9/Materials | Self-destructed Last Messages --------------- 01722_ K-01 Serf collects debris. 01723_ The unstable cave ceiling collapses. 01724_ Acquired 9 matter. 01725_ K-01 Serf collects debris. 01734_ U-05 Engineer lays Concrete. 01735_ U-05 Engineer builds a Wall. 01735_ K-01 Serf collects debris. 01740_ U-05 Engineer lays Concrete. 01742_ The unstable cave ceiling collapses. 01742_ U-05 Engineer builds a Wall. 01743_ K-01 Serf collects debris. 01745_ The unstable cave ceiling collapses. 01747_ U-05 Engineer builds a Wall. 01747_ K-01 Serf collects debris. 01751_ U-05 Engineer builds a Wall. 01819_ C-30 ARC bursts open, deploying its payload. 01819_ S-10 Pest unfolds itself. 01823_ Lgt. Assault Rifle destroyed. 01823_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????# # ##??????????????? | | ???????????????????????## ##?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????## #??############ | | ???????????????????????# #??# | | ???????????????????????## ##### | | ???????????????????????# ! ## | | ????????????????????########## | | ????????????????????# #* ########### # | | ????????????????????# """ # #######?????????# # | | ????????????????????# """ # ##??????????????# # | | ????????????????????# """ # #???????????????# # | | ????????????????????# # #???????????????# # | | ????????????????????# """ # #???????????????# # | | ????????????????????# """ # #???????????????# # | | ????????????????????# """ # #???????????????# ? | | ????????????????????# @ # ????????????????# ? | | ????????????????????#####s#### ????????????????? ? | | ????????????????????????s ??? ???????????? ?? ? | | ???????????????????????? ??? ???????????# #?+? | | ??????????????????????? s%??#???????????# #??? | | ???????????????????????####s??????????????# #??? | | ??????????????????????????? ?????????????# #??? | | ???????????????????????????""?????????????# +??? | | ???????????????????????????"""????????????# #??? | | ????????????????????????????""????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ???????????????????????????????????# ###### #### | | ???????????????????????????? # | | ???????????????????????????? + | | ???????????????????????????????????# % | | ???????????????????????????????????####+#### ##### | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingArchitectPrototype Manual? 0 Play Time 00:14:49 Cumulative 7.7 hours Start 2024.04.13 @ 00:52:45 End 2024.04.13 @ 01:12:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dc43117-eec6-40f9-a210-b0d4258ac959