Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 22:12:53 Player: Blanco! Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (2814) 2814 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (451) 451 TOTAL SCORE: 6500 Bonus ------- High Alert Combat Kills 451 Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 100/100 System Corruption 1% Temperature Cool (-91) Movement Rolling (170) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (5) ------ Cryofiber Web High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (4) ------- Improved Medium Laser Advanced Beam Cannon Proton Missile Launcher Heavy Mace > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit High-capacity Storage Unit Shock Rifle Particle Gun Advanced Assault Cannon Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Field Laser Mini Grenade Launcher Mini Grenade Launcher Great Axe > --- INVENTORY -------- Cooled Ion Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Wheel Armored Wheel Armored Wheel Large Storage Unit High-capacity Storage Unit Shock Rifle Particle Gun Improved Medium Laser Advanced Beam Cannon Advanced Assault Cannon Grenade Launcher Grenade Launcher Grenade Launcher Mini Grenade Launcher Heavy Mace [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Power Shielding Weapon Mini Grenade Launcher Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 3 | . . . 1 . 1 1 Weapon 2 | . . . . . 1 1 Parts Attached 98 | 6 3 3 . 34 14 38 Power 16 | 1 . 1 . 6 2 6 Engine 12 | 1 . 1 . 6 1 3 Core 4 | . . . . . 1 3 Reactor . | . . . . . . . Propulsion 24 | 2 . 2 . 8 4 8 Treads 5 | . . . . 5 . . Leg 6 | . . 2 . . 2 2 Wheel 13 | 2 . . . 3 2 6 Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 1 . . 7 4 7 Device 6 | . 1 . . 3 1 1 Storage 2 | 1 . . . 1 . . Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 10 | . . . . 2 3 5 Artifact . | . . . . . . . Weapon 38 | 2 2 . . 13 4 17 Energy Gun 4 | . . . . . . 4 Energy Cannon 3 | . 1 . . 1 . 1 Ballistic Gun 5 | 2 . . . 3 . . Ballistic Cannon 7 | . 1 . . 4 . 2 Launcher 16 | . . . . 5 4 7 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 48 | . . 4 . 12 3 29 Power 12 | . . 1 . 3 1 7 Propulsion 11 | . . 2 . 3 . 6 Utility 11 | . . 1 . 3 1 6 Weapon 14 | . . . . 3 1 10 Highest Loss Streak 19 | . . 4 . 4 3 19 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 95 96 66 90 98 95 Engine 11 | . 14 14 11 17 10 6 Core 4 | . . . . . 7 6 Treads 1 | . . . . 6 . . Leg 3 | . . 10 22 1 . 5 Wheel 12 | . 28 17 . 13 18 8 Device 6 | . 10 10 . 5 9 6 Storage 9 | . 14 14 11 11 9 7 Processor 4 | . . . . 5 2 5 Protection 11 | . . . . 7 14 14 Energy Gun 4 | . . . . . . 9 Energy Cannon 4 | . 12 14 11 3 9 1 Ballistic Cannon 5 | . 12 14 11 9 . 4 Launcher 7 | . . . . 6 16 5 Slashing Weapon 2 | . . . . . . 6 Peak Build Rating 42 | 6 7 7 6 18 25 42 Average Rating 22 | 4 6 6 6 14 22 32 On Entrance 9 | . 6 7 6 6 16 24 Naked Turns . | . . . . . . . Heaviest Build 72 | 13 18 18 16 63 69 72 Greatest Support 46 | 26 26 26 20 46 28 30 Greatest Overweight (x) 7 | . . . . 2 3 7 Average Overweight (x) 1 | . . . . 1 2 2 Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 Average Capacity 16 | 7 8 8 8 13 20 20 Most Carried 20 | 7 8 8 7 19 20 20 Average Carried 15 | 4 7 7 5 11 18 18 Final Capacity 20 | 8 8 8 8 20 20 20 Final Carried 20 | 6 8 5 7 17 20 9 Class Distribution -------------------- 35% | Mutant 34% | Bomber 23% | Scavenger-Bomber 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Bomber | -8/Materials Bomber | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 2108 | 231 75 31 . 748 432 591 Remotely . | . . . . . . . Salvage Created 2446 | . 127 . . 903 621 795 Parts 176 | . 9 . . 74 47 46 Haulers Intercepted 4 | . . . . 3 1 . Recyclers Shooed 3 | . . . . 1 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 61 | . 3 1 . 28 14 15 Melee 7 | . . . . . . 7 Guns 1 | . . . . . . 1 Cannons 28 | . 3 1 . 17 5 2 AOE 25 | . . . . 11 9 5 Classes Destroyed 15 | . 2 1 . 5 3 4 Worker 13 | . . . . 3 5 5 Builder 6 | . . . . 1 2 3 Hauler 4 | . . . . 3 1 . Recycler 2 | . . . . . 1 1 Mechanic 2 | . . . . . 2 . Operator 1 | . . . . . . 1 Watcher 6 | . 1 . . 2 2 1 Swarmer 11 | . . . . 8 3 . Grunt 25 | . 3 . . 9 7 6 Brawler 2 | . . . . . 1 1 Sentry 18 | . . . . 11 3 4 Demolisher 1 | . . 1 . . . . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . . 1 Best Kill Streak 9 | . 3 1 . 7 9 5 Combat Bots Only 5 | . 3 1 . 5 4 3 Max Kills in Single Turn 5 | . 1 1 . 3 5 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 2 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 772 | . 19 11 . 202 36 504 Missed 293 | . 4 1 . 60 10 218 Damage Taken 6164 | . 188 472 . 1821 424 3259 Core 1341 | . 77 118 . 360 73 713 Absorbed by Shields 33 | . . . . 33 . . Redirected to Shielding 152 | . . . . . . 152 Ignored by Resistances 50 | . . . . . 11 39 Core Remaining (%) 54 | 100 . 22 . 10 86 . Volleys Fired 117 | . 8 5 . 54 22 28 Largest 3 | . 2 2 . 2 3 3 Hottest 154 | . 95 95 . 95 128 154 Shots Fired 256 | . 16 10 . 108 57 65 Gun 33 | . . . . 11 2 20 Cannon 132 | . 16 10 . 71 22 13 Launcher 91 | . . . . 26 33 32 Special . | . . . . . . . Kinetic 82 | . 8 5 . 67 2 . Thermal 83 | . 8 5 . 15 22 33 Explosive 88 | . . . . 26 33 29 Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 16 | . 2 5 . 15 5 16 Robot Miss Streak 6 | . 3 2 . 6 3 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 187 | . 7 7 . 63 30 80 Core Hits 147 | . 4 2 . 46 47 48 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 1 . . 1 . 5 Burn 1 | . . . . . . 1 Blast 2 | . 1 . . 1 . . Sever 4 | . . . . . . 4 Melee Attacks 35 | . . . . . . 35 Impact 2 | . . . . . . 2 Slashing 33 | . . . . . . 33 Piercing . | . . . . . . . Sneak Attacks 10 | . . . . . . 10 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7310 | . 123 134 . 2101 1934 3018 Guns 331 | . . . . 71 11 249 Cannons 1624 | . 123 128 . 884 287 202 Explosions 4077 | . . . . 1142 1567 1368 Melee 1199 | . . . . . . 1199 Ramming 79 | . . 6 . 4 69 . Kinetic 860 | . 70 58 . 721 11 . Thermal 1203 | . 53 70 . 234 287 559 Explosive 3714 | . . . . 1142 1567 1005 Electromagnetic 255 | . . . . . . 255 Impact 131 | . . . . . . 131 Slashing 1068 | . . . . . . 1068 Piercing . | . . . . . . . Highest Corruption 2 | . . 2 . . 1 1 Average Corruption 1 | . . 2 . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 199 | . . 14 . 18 60 107 Projectiles 16 | . . 14 . 2 . . Explosions 68 | . . . . 16 51 1 Melee 115 | . . . . . 9 106 Knockbacks 7 | . . 2 . 3 2 . Impact 2 | . . . . . 2 . Kinetic 4 | . . 1 . 3 . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 172 | . . 3 . 76 93 . Shots 8 | . . . . 5 3 . Rammed 6 | . . 2 . 1 3 . Targets Rammed 6 | . . 2 . 1 3 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 448 | . 141 87 . 276 348 448 Average Temperature 89 | . 48 40 . 58 118 152 Received Heat Transfer 1753 | . 105 . . 619 189 840 Effects 7 | . . . . . 3 4 Energy Bleed 1 | . . . . . 1 . Interference 5 | . . . . . 2 3 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . . 2 3 Impact Corruptions 2 | . . . . . 1 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 2457 | . 111 148 . 481 518 1199 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Peak Influence 907 | . 83 31 7 907 833 525 Initial 378 | . . 31 7 2 378 378 Average 370 | . 36 24 7 335 630 349 Maximum Alert Level 3 | . . . . 3 3 2 Low Security (%) 22 | 100 100 100 100 41 . 1 Level 1 38 | . . . . 19 7 75 Level 2 32 | . . . . 30 72 23 Level 3 6 | . . . . 8 19 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . . . 3 2 7 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 7 | . . . . 2 2 3 Assault 1 | . . . . . . 1 Garrison 2 | . . . . 1 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 5 | . 1 . . 1 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 9 2 1 37 27 28 Peak Tracking Total 6 | . 5 2 . 5 5 6 Tactical Retreats 9 | . 1 . . 6 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 3 | . . . . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 14 | . 2 . . 7 1 4 Max in Single Turn 3 | . 1 . . 1 1 3 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 4 | . 1 . . . 1 2 Terminals 4 | . 1 . . . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . 1 . . . 2 2 Successful 3 | . 1 . . . 1 1 Failed 2 | . . . . . 1 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . 1 . . . 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 . . . 1 1 Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 3833 | 81 115 73 78 1176 752 1558 Spaces Moved 2432 | 71 94 56 64 734 557 856 Core 2 | 2 . . . . . . Treads 157 | . . . . 157 . . Legs 317 | . . 12 64 46 . 195 Wheels 1956 | 69 94 44 . 531 557 661 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 120 105 115 115 Average Speed 130 | 89 90 96 120 127 115 153 Slowest Speed 260 | 100 90 120 120 190 130 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 5 28 14 4 90 45 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 502 | . . . . 178 216 108 Melee . | . . . . . . . Projectile 7 | . . . . 5 1 1 AOE 495 | . . . . 173 215 107 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 2785 | 88 106 65 65 863 617 981 Wait 5 | . . . . 2 3 . Move 2426 | 70 93 55 63 733 556 856 Hop . | . . . . . . . Pick Up 77 | 12 2 . 2 28 14 19 Fast Attach 10 | . 1 . . 8 . 1 Attach 52 | 6 . 3 . 11 5 27 Detach . | . . . . . . . Swap 36 | . 2 . . 15 9 10 Drop 21 | . . . . 11 5 5 Fire 117 | . 8 5 . 54 22 28 Melee 35 | . . . . . . 35 Ram 6 | . . 2 . 1 3 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 13) 197 | -10/Materials | Entered Mines 205 | -10/Mines | Learned Materials emergency access door positions 221 | -10/Mines | Discovered new exit (range 7) 228 | -10/Mines | Met a Derelict bent on vengeance 236 | -10/Mines | Assembled infested the area 246 | -10/Mines | Core integrity fell below 50% 270 | -10/Mines | Entered Materials 270 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 270 | -9/Materials | Discovered new exit (range 7) 286 | -9/Materials | Lost 4 parts (1p2n1u) 306 | -9/Materials | Build established: Mutant 348 | -9/Materials | Entered Storage 669 | -9/Storage | Lost 4 parts (2u2w) 1069 | -9/Storage | Core integrity fell below 50% 1452 | -9/Storage | Garrison activated, responded to threat 1476 | -9/Storage | Core integrity fell below 20% 1509 | -9/Storage | Discovered new exit (range 12) 1524 | -9/Storage | Entered Materials 1524 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1534 | -8/Materials | Lost 3 parts (2p1n) 1649 | -8/Materials | Lost 3 parts (1p1u1w) 1915 | -8/Materials | Build established: Scavenger-Bomber 2270 | -8/Materials | Discovered new exit (range 4) 2276 | -8/Materials | Entered Factory 2276 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2550 | -7/Factory | Lost 5 parts (1p2n2u) 2914 | -7/Factory | Build established: Bomber 3150 | -7/Factory | Cargo convoy interrupted 3644 | -7/Factory | Discovered new exit (range 15) 3669 | -7/Factory | Garrison activated, responded to threat 3693 | -7/Factory | Core integrity fell below 50% 3717 | -7/Factory | Core integrity fell below 20% 3780 | -7/Factory | Lost 19 parts (5p4n2u8w) 3834 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03828_ K-01 Serf destroyed. 03828_ K-01 Serf collects debris. 03828_ U-05 Engineer lays Concrete. 03829_ Acquired 28 matter. 03829_ K-01 Serf collects debris. 03829_ C-30 ARC bursts open, deploying its payload. 03829_ G-50 Soldier unfolds itself. 03829_ G-47 Trooper unfolds itself. 03829_ M-28 Smith unfolds itself. 03830_ K-01 Serf collects debris. 03830_ Sneak attack on K-01 Serf. 03830_ K-01 Serf destroyed. 03831_ Extracted 50 matter. 03831_ U-05 Engineer lays Concrete. 03831_ K-01 Serf collects debris. 03832_ U-05 Engineer lays Concrete. 03832_ K-01 Serf collects debris. 03833_ U-05 Engineer lays Concrete. 03833_ Acquired 21 matter. 03833_ K-01 Serf collects debris. 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