Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 12:25:24 Player: CanadianCogs Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (546) 546 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1066 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 230/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Particle Gun Grenade Launcher > --- INVENTORY (10) --- Wheel Wheel Wheel Wheel Hover Unit Transport Network Coupler Medium Laser Beam Cannon Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Particle Gun Beam Cannon > --- INVENTORY -------- Light Treads Wheel Wheel Wheel Wheel Hover Unit Transport Network Coupler Medium Laser Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 10 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 4 | 2 2 . Energy Cannon 1 | . 1 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power . | . . . Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 . Engine 14 | . 14 . Treads 20 | . 20 . Hover 5 | . 5 . Device 13 | . 13 . Storage 14 | . 14 . Energy Gun 21 | . 21 . Energy Cannon 6 | . 6 . Naked Turns . | . . . Heaviest Build 22 | 13 22 . Greatest Support 40 | 40 40 . Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 10 Most Carried 10 | 5 10 10 Average Carried 6 | 2 7 10 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 410 | 224 186 . Remotely . | . . . Salvage Created 755 | 78 656 21 Parts 44 | 10 33 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 15 2 Guns 10 | . 10 . Cannons 3 | . 3 . AOE 4 | . 2 2 Classes Destroyed 6 | 1 5 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 3 2 Grunt 12 | . 12 . Best Kill Streak 3 | 3 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 108 | . 106 2 Missed 32 | . 32 . Damage Taken 945 | . 909 36 Core 254 | . 234 20 Absorbed by Shields . | . . . Regen/Repaired (Parts) 169 | . 169 . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | 15 61 1 Largest 2 | 2 2 1 Hottest 125 | 80 125 30 Shots Fired 145 | 30 114 1 Gun 124 | 30 94 . Cannon 18 | . 18 . Launcher 3 | . 2 1 Special . | . . . Kinetic . | . . . Thermal 142 | 30 112 . Explosive 3 | . 2 1 Electromagnetic . | . . . Robot Hit Streak 6 | 3 6 4 Robot Miss Streak 5 | 4 5 . Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 77 | 17 59 1 Core Hits 32 | 4 26 2 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Meltdown 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1190 | 188 868 134 Guns 814 | 188 626 . Cannons 139 | . 139 . Explosions 237 | . 103 134 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 953 | 188 765 . Explosive 237 | . 103 134 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . . 40 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 449 | 90 449 . Average Temperature 126 | 36 145 . Received Heat Transfer 477 | . 477 . Effects 5 | . 5 . Shutdowns 3 | . 3 . Energy Bleed 1 | . 1 . Matter Decay 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles . | . . . Parts Melted 3 | 1 2 . Heat Transferred 2140 | 425 1715 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 245 | 20 245 51 Initial 36 | . 13 36 Average 124 | 8 143 43 Maximum Alert Level 1 | . 1 . Low Security (%) 82 | 100 79 100 Level 1 17 | . 20 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 23 3 Peak Tracking Total 6 | . 6 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 13 | . 13 . Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 11 | . 11 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 9 | . 9 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 9 | . 9 . Scan Component 4 | . 4 . Repair 4 | . 4 . Refit 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 5 | . 5 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 4 . Time 104 | . 104 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 933 | 127 804 2 Spaces Moved 383 | 58 325 . Core 32 | 25 7 . Treads 292 | 33 259 . Legs . | . . . Wheels . | . . . Hover 59 | . 59 . Flight . | . . . Fastest Speed 50 | 50 76 . Average Speed 144 | 112 149 . Slowest Speed 200 | 160 200 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 5 48 2 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 16 | . 14 2 Melee . | . . . Projectile . | . . . AOE 16 | . 14 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 621 | 89 530 2 Wait 113 | . 113 . Move 381 | 57 324 . Hop . | . . . Pick Up 23 | 10 13 . Fast Attach 2 | 1 1 . Attach 10 | 6 4 . Detach 4 | . 4 . Swap 6 | . 5 1 Drop 5 | . 5 . Fire 77 | 15 61 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Repaired Seismic Detector 306 | -10/Materials | Build established: Mutant 311 | -10/Materials | Repaired Lgt. Treads 338 | -10/Materials | Repaired Lgt. Treads 365 | -10/Materials | Repaired Ion Engine 468 | -10/Materials | Core integrity fell below 50% 551 | -10/Materials | Core integrity fell below 20% 600 | -10/Materials | Discovered new exit (range 9) 797 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Discovered new exit (range 12) 885 | -10/Materials | Central database locked down 932 | -10/Materials | Entered Mines 934 | -10/Mines | Destroyed self with Grenade Launcher Last Messages --------------- >>Analysis(G-34 Mercenary) Downloading analysis... G-34 Mercenary Tier: 1 G-series grunts serve as low-level front-line combat units, of sturdy construction but with fairly weak armament. Internal systems are not as protected as they could be, to enable rapid repair in the field, but this also makes them somewhat susceptible to additional damage from electromagnetic attacks. Grunts patrol in groups, or sometimes operate alone as hauler escorts to protect those with more valuable cargo. 00885_ ALERT: Central database lockdown, local access denied. 00892_ Triggered EMP Trap. 00892_ A bubble of electromagnetic force engulfs the area. 00892_ Door malfunctions. 00900_ Connecting with Terminal... 00900_ R-06 Scavenger collects Lgt. Treads. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00934_ S-10 Pest destroyed. 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"?????????????? | | ???????????????????????# ???????????????? | | ??????????????????????# #????????????????? | | ??????????????????#### #????????????????? | | ?????????????????## % #?????????????????? | | ?????????????????# @%s #??????????????????? | | ?????????????????## #??????????????????? | | ??????????????????#####?????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoFocalPit Manual? 0 Play Time 00:12:04 Cumulative 48.0 hours Start 2024.07.03 @ 12:08:21 End 2024.07.03 @ 12:25:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f5d193c-a163-490c-ab0e-6b83f20a1021