Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.03.01 @ 05:07:26 Player: hanna Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (834) 834 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 3224 Bonus ------- Follower Combat Kills 247 Friendly Fire -12 Cogmind --------- Core Integrity 12/550 Matter 244/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Improved Aluminum Leg Improved Terrain Scanner Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Decoy Drone Bay > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Light Assault Rifle [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Decoy Drone Bay Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Shotgun Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Parts Attached 39 | 6 7 2 2 1 21 Power 8 | 1 1 1 1 . 4 Engine 8 | 1 1 1 1 . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . . 1 5 Treads . | . . . . . . Leg 8 | 2 . . . 1 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 1 1 . 5 Device 4 | . . 1 1 . 2 Storage 3 | 1 1 . . . 1 Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 4 . . . 7 Energy Gun 6 | 1 3 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 1 . . . 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 14 | . . . . . 14 Power 4 | . . . . . 4 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 5 | . . . . . 5 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 91 100 79 88 77 Engine 15 | . 14 14 13 22 14 Leg 23 | . 28 28 22 22 17 Device 6 | . . 6 11 11 8 Storage 12 | . 17 14 11 11 9 Processor 4 | . 3 7 . . 6 Energy Gun 18 | . 18 28 22 22 8 Ballistic Gun 6 | . 9 . . . 13 Naked Turns . | . . . . . . Heaviest Build 91 | 11 91 15 33 33 42 Greatest Support 25 | 20 20 20 20 23 25 Greatest Overweight (x) 8 | 1 4 . 1 1 8 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 25 | 8 25 8 8 8 10 Average Capacity 9 | 6 11 8 8 8 9 Most Carried 8 | 4 8 8 7 6 8 Average Carried 5 | 1 3 6 4 4 5 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 7 | 1 5 7 4 5 4 Class Distribution -------------------- 76% | Mutant 9% | Gunner 8% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 798 | 149 200 10 15 20 404 Remotely . | . . . . . . Salvage Created 958 | . 341 31 . . 586 Parts 50 | . 23 3 . . 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 19 | . 5 2 . . 12 Guns 19 | . 5 2 . . 12 Classes Destroyed 8 | . 4 1 . . 3 Builder 1 | . 1 . . . . Recycler 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 2 | . . 2 . . . Grunt 12 | . 5 . . . 7 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Hunter 2 | . . . . . 2 Best Kill Streak 4 | . 3 2 . . 4 Combat Bots Only 4 | . 2 2 . . 4 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2225 | . 191 25 . . 2009 Core 625 | . 87 . . . 538 Absorbed by Shields 60 | . . . . . 60 Regen/Repaired (Parts) 63 | . . . . . 63 Core Remaining (%) 88 | 100 . 65 . 100 . Volleys Fired 99 | . 35 4 . 1 59 Largest 3 | . 2 2 . 2 3 Hottest 100 | . 100 100 . 100 100 Shots Fired 205 | . 70 8 . 2 125 Gun 205 | . 70 8 . 2 125 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 85 | . 19 . . . 66 Thermal 97 | . 37 8 . 2 50 Explosive . | . . . . . . Electromagnetic 23 | . 14 . . . 9 Robot Hit Streak 18 | . 18 3 . 1 8 Robot Miss Streak 8 | . 5 2 . 1 8 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 134 | . 39 4 . 1 90 Core Hits 60 | . 19 2 . . 39 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 3 . . . 5 Burn 8 | . 3 . . . 5 Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1824 | . 468 62 2 12 1280 Guns 1715 | . 468 52 . 12 1183 Cannons . | . . . . . . Explosions . | . . . . . . Melee 97 | . . . . . 97 Ramming 12 | . . 10 2 . . Kinetic 723 | . 50 . . . 673 Thermal 840 | . 353 52 . 12 423 Explosive . | . . . . . . Electromagnetic 152 | . 65 . . . 87 Impact . | . . . . . . Slashing 97 | . . . . . 97 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . . . . . 2 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 2 | . . . . . 2 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . . 1 1 . . Kicked 2 | . . 1 1 . . Crushed . | . . . . . . Highest Temperature 547 | . 486 117 . 45 547 Average Temperature 142 | . 132 50 . 26 161 Received Heat Transfer 624 | . 111 . . . 513 Effects 21 | . 2 . . . 19 Shutdowns 9 | . 1 . . . 8 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . 1 . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 3071 | . 1258 148 . 37 1628 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 231 | . 145 84 76 231 190 Initial 89 | . . 29 . 25 89 Average 73 | . 34 52 56 161 89 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 93 | 100 100 100 100 47 100 Level 1 6 | . . . . 52 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 9 3 2 14 25 Peak Tracking Total 6 | . 3 3 2 6 4 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 5 | . 2 1 . . 2 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 3 1 . . 3 Successful 5 | . 2 1 . . 2 Failed 2 | . 1 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 1 . . . Record 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 2 Highest-Rated Group 40 | . . 40 40 40 24 Highest-Rated Ally 16 | . . 16 16 16 16 Total Orders 1 | . . 1 . . . GUARD 1 | . . 1 . . . Ally Attacks 61 | . . . 15 29 17 Total Damage 644 | . . . 186 299 159 Kills 11 | . . . 2 8 1 Allies Corrupted 2 | . . . 1 . 1 Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 16 | . . . 16 . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2638 | 43 592 635 191 320 857 Spaces Moved 1359 | 33 308 488 79 138 313 Core 18 | 16 . . . . 2 Treads . | . . . . . . Legs 1341 | 17 308 488 79 138 311 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 Average Speed 152 | 92 148 120 190 190 186 Slowest Speed 450 | 120 400 120 190 190 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 3 61 85 17 59 55 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1732 | 45 378 529 120 194 466 Wait 182 | . 15 30 38 52 47 Move 1354 | 32 307 487 78 137 313 Hop . | . . . . . . Pick Up 37 | 7 9 3 . 2 16 Fast Attach . | . . . . . . Attach 28 | 6 3 1 2 . 16 Detach 2 | . 1 . . . 1 Swap 11 | . 4 1 . 1 5 Drop 12 | . 4 2 1 1 4 Fire 99 | . 35 4 . 1 59 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick 2 | . . 1 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 14) 585 | -10/Materials | Identified exit to Mines 636 | -10/Materials | Entered Mines 763 | -10/Mines | Met a Derelict bent on vengeance 775 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 816 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 818 | -10/Mines | Found Prototype Device 857 | -10/Mines | Learned Materials security intel 952 | -10/Mines | Found the Drone Emporium 957 | -10/Mines | Found Prototype Device 966 | -10/Mines | Identified Exp. Sensor Array 1080 | -10/Mines | Discovered new exit (range 6) 1109 | -10/Mines | Discovered new exit (range 16) 1271 | -10/Mines | Entered Materials 1271 | -9/Materials | Accompanied by 3 allies 1271 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1272 | -9/Materials | Identified Decoy Drone Bay 1284 | -9/Materials | Discovered new exit (range 17) 1462 | -9/Materials | Entered Mines 1462 | -9/Mines | Accompanied by 18 allies 1478 | -9/Mines | Discovered new exit (range 51) 1605 | -9/Mines | Discovered new exit (range 48) 1782 | -9/Mines | Entered Materials 1782 | -8/Materials | Accompanied by 6 allies 1782 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2399 | -8/Materials | Repaired Deuterium Engine 2534 | -8/Materials | Core integrity fell below 50% 2559 | -8/Materials | Lost 3 parts (2n1w) 2637 | -8/Materials | Core integrity fell below 20% 2639 | -8/Materials | Self-destructed Last Messages --------------- Acquired Aluminum Leg. Integrated Corrupted Imp. Ion Engine (+1). K-01 Serf collects debris. Shotgun destroyed. K-01 Serf collects debris. R-06 Scavenger collects Imp. Heat Sink. Imp. Ion Engine destroyed. Knocked back. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. R-06 Scavenger collects Particle Gun. Aluminum Leg destroyed. R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. Destroyed Reaction Control System. K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf collects debris. Katana severed. 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""""" #???????????????????????????????????????# | | # """"" #???????????????????????????????????????? | | # #???????????????????????????????????????? | | #####+######?????????????????????????????????????? | | #### #! #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # ##??????#?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 24 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseRiotMicrothruster Manual? 0 Play Time 00:37:04 Cumulative 14.0 hours Start 2023.03.01 @ 04:28:55 End 2023.03.01 @ 05:07:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d4f98604-f970-4a69-a035-042d7eab0dfc