Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 14:13:57 Player: abnormality Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (872) 872 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2657 Bonus ------- None Cogmind --------- Core Integrity 199/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (3) ------ Small Storage Unit Small Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Core Shielding > --- WEAPON ----------- EM Pulse Gun Advanced Beam Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Armored Treads Small Storage Unit [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 25 | 7 . 1 17 Power 4 | 1 . . 3 Engine 3 | 1 . . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 . . 9 Treads 11 | 2 . . 9 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 . 1 3 Device 2 | 1 . . 1 Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . . 1 15 Power 4 | . . . 4 Propulsion 6 | . . . 6 Utility 3 | . . 1 2 Weapon 3 | . . . 3 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 100 88 86 Engine 12 | . 14 11 12 Core 1 | . . . 2 Treads 29 | . 28 22 32 Device 6 | . 14 11 2 Storage 11 | . 14 11 10 Processor 3 | . . . 5 Protection 5 | . . 11 6 Energy Gun 6 | . 14 11 1 Energy Cannon 4 | . . . 8 Ballistic Gun 7 | . 14 11 2 Peak Build Rating 28 | 7 7 8 28 Average Rating 13 | 5 7 8 22 On Entrance 5 | . 7 7 7 Naked Turns . | . . . . Heaviest Build 24 | 13 13 14 24 Greatest Support 112 | 40 40 40 112 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 5 6 8 Average Carried 4 | 2 3 4 4 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 3 5 6 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 591 | 265 57 34 235 Remotely . | . . . . Salvage Created 1127 | 213 152 56 706 Parts 70 | 20 6 4 40 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 4 1 17 Melee 2 | . . . 2 Guns 7 | . 4 1 2 Cannons 10 | . . . 10 Classes Destroyed 7 | 3 1 1 2 Worker 1 | 1 . . . Tunneler 8 | 7 . . 1 Hauler 1 | . . . 1 Recycler 1 | 1 . . . Swarmer 5 | . . . 5 Grunt 14 | . 4 . 10 Sentry 3 | . . 1 2 Best Kill Streak 3 | 3 2 1 3 Combat Bots Only 3 | . 2 1 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 201 | . 20 12 169 Missed 44 | . 5 7 32 Damage Taken 2197 | . 217 70 1910 Core 373 | . . 22 351 Absorbed by Shields . | . . . . Redirected to Shielding 34 | . . 5 29 Core Remaining (%) 98 | 100 100 94 . Volleys Fired 167 | 36 24 16 91 Largest 2 | 2 2 2 2 Hottest 108 | 60 60 60 108 Shots Fired 266 | 69 47 32 118 Gun 176 | 69 47 32 28 Cannon 90 | . . . 90 Launcher . | . . . . Special . | . . . . Kinetic 89 | 36 24 16 13 Thermal 162 | 33 23 16 90 Explosive . | . . . . Electromagnetic 15 | . . . 15 Robot Hit Streak 10 | 6 10 8 8 Robot Miss Streak 9 | 4 5 5 9 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 140 | 36 23 21 60 Core Hits 56 | 15 10 5 26 Critical Kills 3 | . . . 3 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Meltdown 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1933 | 381 232 166 1154 Guns 984 | 381 232 166 205 Cannons 923 | . . . 923 Explosions . | . . . . Melee . | . . . . Ramming 26 | . . . 26 Kinetic 357 | 148 90 70 49 Thermal 1394 | 233 142 96 923 Explosive . | . . . . Electromagnetic 156 | . . . 156 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 2 | . . . 2 Matter Fused 2 | . . . 2 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . . 2 Data Loss (minor) 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles 2 | . . . 2 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 15 | . . . 15 Targets Rammed 17 | . . . 17 Kicked . | . . . . Crushed 2 | . . . 2 Highest Temperature 618 | 40 96 28 618 Average Temperature 134 | 18 39 11 191 Received Heat Transfer 939 | . 123 24 792 Effects 30 | . . . 30 Shutdowns 7 | . . . 7 Energy Bleed 3 | . . . 3 Interference 5 | . . . 5 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (major) 8 | . . . 8 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 3 | . . . 3 Combat Hostiles 3 | . . . 3 Parts Melted 5 | . . . 5 Heat Transferred 2740 | 525 325 225 1665 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 307 | 45 198 75 307 Initial 29 | . 29 . 27 Average 84 | 24 92 32 120 Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 100 85 Level 1 6 | . . . 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 11 6 38 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 7 | . 2 . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 5 . 7 Successful 8 | . 5 . 3 Failed 4 | . . . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 5 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 . 3 Alert Level 3 | . 1 . 2 Locate Traps 1 | . 1 . . Dispatch Records 2 | . 2 . . Recall Reinforcements 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 2 | . . . 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2034 | 364 465 275 930 Spaces Moved 953 | 160 238 143 412 Core 8 | 8 . . . Treads 945 | 152 238 143 412 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 152 Average Speed 159 | 154 160 160 160 Slowest Speed 165 | 160 160 160 165 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 9 48 20 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1214 | 216 280 161 557 Wait 23 | . 17 . 6 Move 950 | 159 237 142 412 Hop . | . . . . Pick Up 26 | 12 2 2 10 Fast Attach . | . . . . Attach 21 | 7 . 1 13 Detach . | . . . . Swap 4 | . . . 4 Drop 6 | 2 . . 4 Fire 167 | 36 24 16 91 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 17 | . . . 17 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 365 | -11/Scrapyard | Entered Materials 366 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 15) 830 | -10/Materials | Entered another Materials area 830 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1088 | -9/Materials | Discovered new exit (range 11) 1105 | -9/Materials | Entered another Materials area 1105 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1811 | -8/Materials | Lost 7 parts (2p3n1u1w) 2012 | -8/Materials | Core integrity fell below 50% 2035 | -8/Materials | Self-destructed Last Messages --------------- 01911_ System corrupted: Matter fused (-5). 01912_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01928_ System corrupted: Component data lost. 01958_ Acquired Adv. Treads. 01979_ T-07 Excavator is excavating. 02001_ Broken Arm. Treads destroyed. 02009_ Adv. Beam Cannon destroyed. 02009_ Critical hit (Burn: +37). 02010_ Slammed into G-47 Trooper. 02013_ Lgt. Treads destroyed. 02014_ Slammed into G-47 Trooper. 02017_ Crushed G-47 Trooper. 02017_ G-47 Trooper destroyed. 02020_ Slammed into G-47 Trooper. 02021_ Lgt. Nuclear Core destroyed. 02021_ Slammed into G-47 Trooper. 02032_ Electrolysis Chamber disabled. 02032_ Slammed into G-47 Trooper. 02033_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????##########??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# """ #??????????????????????? | | ???????????????# """ #?????????##+###???????? | | ???????????????# """ #### ???? | | ???????????????# %+ ???? | | ???????????????# """ss#### ???? | | ???????????????# """s%#????? #??# ##???????? | | ???????????????# a"" g@#????? #??# #????????? | | ???????????????# g%%#????? #??# #????????? | | ?????# ## #########+####????? #??# +????????? | | ?????# #?????? #??# #????????? | | ?????# #?????? #??# #????????? | | ?????# ############# #??####/#### #????????? | | ????????????# # #??# # #????????? | | ????????????# + #??# " # #????????? | | ????????????# # #### """ # #????????? | | ????????????######### + """ # ########?? | | ????????????????#####+##### """ # #?? | | ????????????????# # "" + #?? | | ????????????????# #[ """ # ^ """ #?? | | ????????????????# """ """ # "" # """ #?? | | ????????????????# """ """ # """ # """ #?? | | ????????????????# """ """ # " # #?? | | ????????????????# # # #?? | | ????????????????# ######### #?? | | ????????????????# #???????# #?? | | ????????????????###########???????# #?? | | ??????? ??????????????????????????########= #?? | | ??????? ?????????????????????????????????#%= #?? | | ???#+## ????????????########?????????????#=% #?? | | ???# ????????????#!!== #?????????????#%=!#?? | | ???# ????????????#!!== #?????????????#== #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialBoltMaul Manual? 0 Play Time 00:16:07 Cumulative 15.6 hours Start 2025.01.11 @ 14:00:59 End 2025.01.11 @ 14:13:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fc497d2-7773-48c8-ae30-28b54c4dad6a