Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 19:59:13 Player: BatSpy Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (3000) 3000 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 8570 Bonus ------- Follower Combat Kills 45 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 78/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Improved Linear Gravjet Microactuators Reaction Control System Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fusion Compressor Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System VTOL Module VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Microactuators > --- WEAPON ----------- Advanced Datajack Chainsword Great Axe > --- INVENTORY -------- Microactuators Reaction Control System Advanced Shield Generator Plasma Cannon Remote Datajack [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility System Shield Device Microactuators Processor Enhanced Optical Array Hackware System Shield Protection Hardened Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 2 | . . . 1 . . . . . 1 Propulsion 4 | . . 1 . . 1 1 . . 1 Utility 5 | . . 1 1 1 1 1 . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 164 | 5 14 31 19 17 35 12 10 4 17 Power 26 | 1 1 4 5 2 7 1 1 2 2 Engine 12 | 1 . 1 3 . 6 . . 1 . Core 13 | . 1 3 2 2 1 1 1 1 1 Reactor 1 | . . . . . . . . . 1 Propulsion 44 | 2 4 8 6 5 5 1 4 2 7 Treads 10 | . . 3 4 3 . . . . . Leg 8 | 2 4 1 . . 1 . . . . Wheel 3 | . . 3 . . . . . . . Hover 9 | . . . 2 2 1 . . . 4 Flight 14 | . . 1 . . 3 1 4 2 3 Utility 46 | . 7 9 2 4 9 6 4 . 5 Device 25 | . 5 2 1 1 6 5 2 . 3 Storage . | . . . . . . . . . . Processor 8 | . 2 . . 1 1 1 1 . 2 Hackware 6 | . . 3 1 1 1 . . . . Protection 7 | . . 4 . 1 1 . 1 . . Artifact . | . . . . . . . . . . Weapon 48 | 2 2 10 6 6 14 4 1 . 3 Energy Gun 26 | 2 2 8 3 3 7 . 1 . . Energy Cannon 9 | . . . 2 2 3 2 . . . Ballistic Gun 3 | . . 2 . 1 . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . Launcher 2 | . . . . . 2 . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . 1 Unidentified Prototypes 9 | . . 3 . 3 1 2 . . . Parts Lost 67 | . 3 4 9 4 14 . 6 3 24 Power 13 | . . 1 2 2 3 . 1 . 4 Propulsion 22 | . 1 2 4 . 2 . 3 1 9 Utility 18 | . 2 . 1 1 4 . 2 1 7 Weapon 14 | . . 1 2 1 5 . . 1 4 Highest Loss Streak 18 | . 3 4 5 3 4 . 6 3 18 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 87 | . 94 96 95 99 75 84 84 86 77 Engine 4 | . 3 . 10 . 7 . . 2 2 Core 6 | . 10 10 6 14 . 5 5 6 6 Treads 9 | . . 20 24 21 1 . . . . Leg 4 | . 28 5 . . 2 5 2 . . Hover 1 | . . . 1 1 3 . . . 4 Flight 4 | . . . . . 4 20 22 27 18 Device 8 | . 16 14 2 7 4 13 15 17 14 Processor 6 | . 6 . . 3 12 13 11 11 12 Hackware 15 | . . 3 33 20 18 11 11 6 2 Protection 2 | . . 13 . 5 . . . . . Energy Gun 11 | . 28 16 13 8 9 . . 1 . Energy Cannon 2 | . . . 2 9 . 1 . . . Ballistic Gun 1 | . . 5 . 3 . . . . . Launcher 1 | . . . . . 3 . . . . Slashing Weapon 1 | . . . . . . 8 11 11 8 Peak Build Rating 87 | 5 13 28 34 47 67 75 69 59 87 Average Rating 38 | 3 9 22 30 39 47 64 61 56 65 On Entrance 34 | . 5 13 28 26 33 51 69 58 58 Naked Turns . | . . . . . . . . . . Heaviest Build 42 | 5 11 28 20 33 42 25 31 25 34 Greatest Support 68 | 20 20 66 66 68 28 25 33 25 39 Greatest Overweight (x) 9 | . . . . . 9 . 2 1 6 Average Overweight (x) . | . . . . . 2 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 4 4 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 5 5 5 5 4 Class Distribution -------------------- 25% | Hacker-Skirmisher 23% | Hacker-Mutant 14% | Mutant 11% | Hacker-Tank 9% | Scavenger-Mutant 4% | Hacker-Gladiator 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Gladiator | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Gladiator | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Matter Collected 2058 | 219 135 352 161 169 663 . 218 30 111 Remotely . | . . . . . . . . . . Salvage Created 3886 | . 256 862 536 521 825 . 242 113 531 Parts 183 | . 14 52 33 31 17 . 12 4 20 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 71 | . 8 18 11 10 13 . 7 3 1 Melee 11 | . . . . . . . 7 3 1 Guns 40 | . 8 17 9 4 2 . . . . Cannons 9 | . . . . 5 4 . . . . AOE 7 | . . . 1 1 5 . . . . Classes Destroyed 11 | . 3 4 . 3 . . . . 1 Worker 2 | . . 2 . . . . . . . Builder 1 | . . . . . . . . . 1 Hauler 1 | . . . . 1 . . . . . Recycler 6 | . . 2 . . 1 . . . 3 Operator 1 | . . . . 1 . . . . . Watcher 11 | . 1 4 2 2 1 . . . 1 Swarmer 23 | . 3 7 4 4 . . 5 . . Grunt 33 | . 5 9 5 4 9 . 1 . . Duelist 1 | . . 1 . . . . . . . Sentry 7 | . . 1 2 1 2 . 1 . . Programmer 4 | . . . . 1 2 . . . 1 Wasp 2 | . . . . . . . . 2 . Thug 1 | . . . . . . . . 1 . Best Kill Streak 6 | . 3 4 4 4 4 . 4 3 6 Combat Bots Only 4 | . 3 4 4 4 3 . 4 3 1 Max Kills in Single Turn 2 | . 1 1 1 2 2 . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 1 2 . . . . Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 940 | . 76 163 80 135 270 3 52 16 145 Missed 295 | . 14 47 19 47 99 2 17 4 46 Damage Taken 9287 | . 730 1414 1015 1066 1848 18 583 193 2420 Core 2366 | . 222 178 132 118 347 . 122 79 1168 Absorbed by Shields 81 | . . . . . . . . . 81 Ignored by Resistances 26 | . . . . . 26 . . . . Regen/Repaired (Parts) 84 | . 61 . . . . . . . 23 Core Remaining (%) 66 | 100 11 55 76 83 59 . . 79 . Volleys Fired 226 | . 45 72 39 27 43 . . . . Largest 3 | . 2 2 2 3 3 . . . . Hottest 225 | . 90 105 121 190 225 . . . . Shots Fired 450 | . 77 136 61 81 95 . . . . Gun 373 | . 77 136 61 44 55 . . . . Cannon 72 | . . . . 37 35 . . . . Launcher 5 | . . . . . 5 . . . . Special . | . . . . . . . . . . Kinetic 92 | . . 40 . 14 38 . . . . Thermal 279 | . 77 90 20 40 52 . . . . Explosive . | . . . . . . . . . . Electromagnetic 79 | . . 6 41 27 5 . . . . Robot Hit Streak 12 | . 6 9 5 9 12 . . . . Robot Miss Streak 7 | . 4 7 4 4 2 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 4 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 333 | . 45 92 41 61 65 . 15 6 8 Core Hits 167 | . 17 43 27 29 34 . 8 4 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . 5 . . . 4 . 2 2 . Burn 8 | . 5 . . . 3 . . . . Blast 1 | . . . . . 1 . . . . Sever 4 | . . . . . . . 2 2 . Melee Attacks 70 | . . . . . . . 22 9 39 Impact . | . . . . . . . . . . Slashing 70 | . . . . . . . 22 9 39 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 1 2 . Damage Inflicted 7597 | . 599 1220 854 1433 2179 . 573 209 530 Guns 3978 | . 599 1220 630 722 807 . . . . Cannons 1238 | . . . . 522 716 . . . . Explosions 1069 | . . . 224 189 656 . . . . Melee 1312 | . . . . . . . 573 209 530 Ramming . | . . . . . . . . . . Kinetic 1303 | . . 344 . 200 759 . . . . Thermal 3644 | . 599 845 407 761 1032 . . . . Explosive . | . . . . . . . . . . Electromagnetic 1338 | . . 31 447 472 388 . . . . Impact . | . . . . . . . . . . Slashing 1312 | . . . . . . . 573 209 530 Piercing . | . . . . . . . . . . Highest Corruption 26 | . . . . 2 1 . . . 26 Average Corruption 3 | . . . . 1 1 . . . 23 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . . 4 3 . . . 7 Message Errors 1 | . . . . 1 . . . . . Matter Fused 2 | . . . . . 1 . . . 1 Heat Flow Errors 2 | . . . . . 1 . . . 1 Energy Discharges 2 | . . . . 1 . . . . 1 Parts Rejected 1 | . . . . 1 . . . . . Data Loss (minor) 3 | . . . . 1 . . . . 2 Misfires 1 | . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 129 | . . . . 8 . . 20 9 92 Projectiles 7 | . . . . 7 . . . . . Explosions 1 | . . . . 1 . . . . . Melee 121 | . . . . . . . 20 9 92 Knockbacks 2 | . . . . . 2 . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 127 | . . . 83 . 44 . . . . Shots 4 | . . . 2 . 2 . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 469 | . 469 373 312 294 405 . . 19 170 Average Temperature 131 | . 199 139 90 92 143 . . 10 40 Received Heat Transfer 2601 | . 363 582 495 285 591 9 54 18 204 Effects 14 | . 3 3 . 1 7 . . . . Shutdowns 3 | . 3 . . . . . . . . Energy Bleed 3 | . . . . 1 2 . . . . Interference 5 | . . 2 . . 3 . . . . Matter Decay 1 | . . . . . 1 . . . . Short Circuit 2 | . . 1 . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 7 | . . . 1 3 3 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . 1 . . 2 . . . . Combat Hostiles 3 | . . 1 . . 2 . . . . Parts Melted 13 | . 4 3 . 2 4 . . . . Heat Transferred 8320 | . 1990 2202 681 1286 2161 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . 2 2 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Peak Influence 310 | . 146 310 237 205 166 49 . . 139 Initial 130 | . . 26 130 3 16 37 . . 72 Average 88 | . 67 183 133 85 44 44 . . 85 Maximum Alert Level 1 | . . 1 1 1 . . . . . Low Security (%) 90 | 100 100 56 86 89 100 100 . . 100 Level 1 9 | . . 43 13 10 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 2 1 1 5 6 . . . 4 Investigation 6 | . 1 . . 3 2 . . . . Extermination 6 | . . . . 2 3 . . . 1 Reinforcement 7 | . 1 1 1 . 1 . . . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Distress Signals 5 | . . 2 . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 130 | . 13 27 13 16 21 2 12 4 22 Peak Tracking Total 11 | . 3 4 4 4 3 2 5 4 11 Tactical Retreats 7 | . . . . 1 1 . 3 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Traps Triggered 4 | . 1 . . 1 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 29 | . . . 29 . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Disabled 5 | . . . . . 5 . . . . Max in Single Turn 2 | . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Accessed 20 | . 3 1 5 3 4 1 1 . 2 Terminals 11 | . 2 . 4 3 1 1 . . . Fabricators 3 | . . . . . 2 . . . 1 Repair Stations 3 | . 1 . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 75 | . 7 4 30 15 11 3 1 . 4 Successful 43 | . 6 4 18 5 5 1 1 . 3 Failed 32 | . 1 . 12 10 6 2 . . 1 Catastrophic 7 | . . . 2 4 . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . 2 . 7 4 . 1 . . . Terminals 46 | . 4 . 23 15 1 3 . . . Fabricators 8 | . . . . . 6 . . . 2 Repair Stations 9 | . 3 . . . 4 . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers 11 | . . 4 7 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 23 | . 1 . 14 5 1 1 1 . . Record 7 | . . . 3 4 . . . . . Part Schematic 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . Open Door 1 | . . . . . . . 1 . . Open DSF 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 3 | . . . 3 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 2 | . . . 1 1 . . . . . Patrol Status 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . 3 . . . 1 Load Schematic 1 | . . . . . 1 . . . . Build 3 | . . . . . 2 . . . 1 Repair Station Hacks 6 | . 3 . . . 1 . . . 2 Scan Component 3 | . 1 . . . 1 . . . 1 Repair 2 | . 1 . . . . . . . 1 Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . 4 3 . . . . . . Insert Component 4 | . . 2 2 . . . . . . Analyze 3 | . . 2 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . . . . Terminals 3 | . 2 . 1 . . . . . . Botnet 3 | . 2 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 3 1 5 3 3 1 . . 1 Full Trace Events 3 | . . . . 2 1 . . . . Feedback Events 1 | . . . . 1 . . . . . Hackware Fried 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 5 | . . . . . 3 . . . 2 Authchips . | . . . . . . . . . . Time 219 | . . . . . 67 . . . 152 Total Robot Build Rating 22 | . . . . . 12 . . . 10 Part Schematics Acquired 4 | . . 2 2 . . . . . . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 36 | . . . . . 36 . . . . Total Part Build Rating 6 | . . . . . 6 . . . . Parts Repaired 2 | . 1 . . . . . . . 1 Time 35 | . 13 . . . . . . . 22 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . 2 2 . . . . . . Part Schematics Acquired 3 | . . 2 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Total Allies 5 | . . . . . 3 . . . 2 Largest Group 3 | . . . . . 3 . . . 2 Highest-Rated Group 90 | . . . . . 90 . . . 40 Highest-Rated Ally 30 | . . . . . 30 . . . 20 Total Orders . | . . . . . . . . . . Ally Attacks 22 | . . . . . 22 . . . . Total Damage 698 | . . . . . 698 . . . . Kills 3 | . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Turns Passed 5609 | 41 553 755 797 812 1870 65 267 58 391 Spaces Moved 3543 | 36 308 352 418 421 691 100 514 129 574 Core 203 | 17 . . 2 . 149 . . . 35 Treads 1221 | . . 236 389 421 175 . . . . Legs 524 | 19 308 46 . . 151 . . . . Wheels 60 | . . 60 . . . . . . . Hover 332 | . . . 27 . 178 . . . 127 Flight 1203 | . . 10 . . 38 100 514 129 412 Fastest Speed 21 | 50 120 50 50 155 50 42 25 25 21 Average Speed 118 | 86 120 128 143 161 225 42 40 25 37 Slowest Speed 500 | 120 120 145 160 165 500 44 207 108 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 2 Exploration Rate (%) 26 | 4 49 25 36 13 20 3 79 21 14 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . Scrap Searched 1 | . . . . . . . 1 . . Spaces Dug 24 | . . . . . . . . . 24 Terrain Destroyed 53 | . . . 13 7 9 . . . 24 Melee 24 | . . . . . . . . . 24 Projectile 5 | . . . . . 5 . . . . AOE 24 | . . . 13 7 4 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Total 4465 | 45 411 523 553 496 909 119 559 143 707 Wait 296 | . 28 28 29 10 120 . 11 . 70 Move 3532 | 35 307 351 417 420 690 99 513 128 572 Hop . | . . . . . . . . . . Pick Up 74 | 5 11 19 14 8 5 2 3 1 6 Fast Attach 65 | . 3 6 1 4 27 7 6 2 9 Attach 37 | 5 3 7 12 2 2 1 1 . 4 Detach 1 | . . . . . . 1 . . . Swap 63 | . 8 18 6 11 7 4 3 2 4 Drop 78 | . 5 22 6 14 15 5 2 3 6 Fire 226 | . 45 72 39 27 43 . . . . Melee 61 | . . . . . . . 20 7 34 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 Rewire . | . . . . . . . . . . Trap 29 | . . . 29 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 12) 488 | -10/Materials | Repaired Med. Laser 511 | -10/Materials | Core integrity fell below 50% 538 | -10/Materials | Core integrity fell below 20% 585 | -10/Materials | Lost 3 parts (1n2u) 595 | -10/Materials | Entered another Materials area 595 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 745 | -9/Materials | Lost 4 parts (1p2n1w) 1210 | -9/Materials | Discovered new exit (range 10) 1350 | -9/Materials | Entered another Materials area 1350 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1571 | -8/Materials | Build established: Hacker-Mutant 1889 | -8/Materials | Lost 5 parts (1p2n2w) 1944 | -8/Materials | Lost 4 parts (1p2n1u) 2104 | -8/Materials | Discovered new exit (range 16) 2147 | -8/Materials | Entered Factory 2147 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2450 | -7/Factory | Build established: Hacker-Tank 2546 | -7/Factory | System Shield fried by hacking feedback 2621 | -7/Factory | Discovered new exit (range 10) 2642 | -7/Factory | Identified exit to Factory 2920 | -7/Factory | Discovered exit to Factory (range 15) 2959 | -7/Factory | Entered another Factory area 2959 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2977 | -6/Factory | Lost 3 parts (2p1w) 3402 | -6/Factory | Build established: Hacker-Skirmisher 3608 | -6/Factory | Lost 4 parts (1u3w) 3889 | -6/Factory | Fabricated L-41 Fighter (x3) 4064 | -6/Factory | Fabricated Adv. Visual Processing Unit (x2) 4820 | -6/Factory | Discovered new exit (range 7) 4828 | -6/Factory | Identified exit to Factory 4829 | -6/Factory | Entered another Factory area 4829 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4849 | -5/Factory | Discovered new exit (range 17) 4894 | -5/Factory | Entered Upper Caves 4991 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5113 | -5/Upper Caves | Lost 6 parts (1p3n2u) 5158 | -5/Upper Caves | Discovered new exit (range 13) 5161 | -5/Upper Caves | Entered another Upper Caves area 5163 | -5/Upper Caves | Ambushed by wild Derelicts 5166 | -5/Upper Caves | Identified exit to Factory 5211 | -5/Upper Caves | Lost 3 parts (1n1u1w) 5219 | -5/Upper Caves | Entered Factory 5219 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5287 | -4/Factory | Spotted B-86 Titan 5328 | -4/Factory | Repaired Xenon Bombardment Thruster 5375 | -4/Factory | Fabricated R-10 Processor? 5464 | -4/Factory | Lost 4 parts (2p2n) 5527 | -4/Factory | Crushed by falling debris 5528 | -4/Factory | System corruption reached 10% 5532 | -4/Factory | Crushed by falling debris 5557 | -4/Factory | Core integrity fell below 50% 5562 | -4/Factory | Core integrity fell below 20% 5589 | -4/Factory | Lost 18 parts (2p5n7u4w) 5610 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05561_ U-05 Engineer lays Concrete. 05561_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05562_ U-05 Engineer lays Concrete. 05563_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05571_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 05572_ System corrupted: Component data lost. 05574_ Acquired Imp. Linear Gravjet. 05577_ K-01 Serf cleans the Terminal. 05580_ Acquired Imp. Linear Gravjet. 05586_ Slug penetrates Wall. 05586_ Penetrated by Slug. 05586_ Slug penetrates Wall. 05589_ System corrupted: Energy discharge (-34). 05590_ Penetrated by Slug. 05590_ Slug penetrates Wall. 05604_ System corrupted: Heat flow error (+207). 05609_ Imp. Linear Gravjet destroyed. 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T" # ????????????????????????????????? | | ????" "" # #????????????????????????????????? | | ???? ?" ### ###????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 20 Melee Speed Boost 40 Evasion (%) 65 Melee Accuracy 14 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 40 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Hacked Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Adv. Visual Processing Unit | x2 | -6/Factory R-10 Processor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldDrainedUnit Manual? 0 Play Time 01:10:29 Cumulative 44.5 hours Start 2025.03.16 @ 19:44:38 End 2025.03.19 @ 19:59:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f149b060-848a-4ed0-8661-903a135b60ad