Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 20:49:19 Player: Zeia Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (551) 551 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1256 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 118/300 Energy 180/180 System Corruption 0% Temperature Cool (12) Movement Treading (260) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (2+1) - Spiked Treads Subdweller Monowheel > --- UTILITY (2+1) ---- Disposable Heat Sink Small Storage Unit > --- WEAPON (2+1) ----- Subdweller Machine Gun Subdweller Shrapnel Launcher > --- INVENTORY (8) ---- Subdweller Power Source Subdweller Optics Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Spiked Treads Spiked Treads > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit > --- WEAPON ----------- Subdweller Beam Cannon Battle Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Subdweller Optics Subdweller Laser Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Subdweller Shrapnel Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Battle Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 1 14 Power 3 | 1 . 2 Engine 2 | 1 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 3 . 4 Treads 5 | 2 . 3 Leg . | . . . Wheel 2 | 1 . 1 Hover . | . . . Flight . | . . . Utility 3 | 1 . 2 Device 2 | . . 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 3 | 2 . 1 Energy Cannon 1 | . . 1 Ballistic Gun 1 | . . 1 Ballistic Cannon 1 | . . 1 Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 83 | . 85 83 Engine 9 | . 14 9 Core 3 | . . 3 Treads 24 | . 28 24 Device 7 | . . 7 Storage 12 | . 14 12 Energy Gun 11 | . 24 9 Energy Cannon 6 | . . 7 Ballistic Cannon 6 | . . 7 Peak Build Rating 25 | 6 6 25 Average Rating 12 | 5 6 13 On Entrance 4 | . 6 6 Naked Turns . | . . . Heaviest Build 24 | 13 14 24 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 7 8 Average Carried 7 | 4 6 7 Final Capacity 8 | 8 8 8 Final Carried 7 | 6 7 5 Class Distribution -------------------- 79% | Mutant 20% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 538 | 152 45 341 Remotely . | . . . Salvage Created 561 | . 71 490 Parts 32 | . . 32 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 3 13 Guns 5 | . 1 4 Cannons 9 | . . 9 AOE 2 | . 2 . Classes Destroyed 4 | . 2 2 Turret 1 | . . 1 Swarmer 4 | . 1 3 Grunt 2 | . 2 . Subdweller 10 | . . 10 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 142 | . 16 126 Missed 52 | . 9 43 Damage Taken 1321 | . 77 1244 Core 255 | . . 255 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 62 | . 6 56 Largest 2 | . 1 2 Hottest 119 | . 40 119 Shots Fired 88 | . 6 82 Gun 32 | . 2 30 Cannon 38 | . . 38 Launcher 18 | . 4 14 Special . | . . . Kinetic 27 | . . 27 Thermal 28 | . 2 26 Explosive 18 | . 4 14 Electromagnetic 15 | . . 15 Robot Hit Streak 24 | . 1 24 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 57 | . 2 55 Core Hits 42 | . 12 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1405 | . 231 1174 Guns 309 | . 12 297 Cannons 674 | . . 674 Explosions 422 | . 219 203 Melee . | . . . Ramming . | . . . Kinetic 372 | . . 372 Thermal 455 | . 12 443 Explosive 422 | . 219 203 Electromagnetic 156 | . . 156 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 5 | . . 5 Projectiles 5 | . . 5 Explosions . | . . . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage 39 | . 1 38 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 9 | . 9 5 Average Temperature 7 | . 8 5 Received Heat Transfer 354 | . 18 336 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 757 | . 25 732 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 118 | . 118 . Initial . | . . . Average 16 | . 25 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 7 19 Peak Tracking Total 6 | . 6 5 Tactical Retreats 5 | . . 5 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . . 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . . 4 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . . 9 Successful 9 | . . 9 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . . 9 Record 8 | . . 8 Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1888 | 84 175 1629 Spaces Moved 1024 | 47 96 881 Core 3 | 3 . . Treads 1016 | 39 96 881 Legs . | . . . Wheels 5 | 5 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 146 160 160 Slowest Speed 260 | 160 160 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 14 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 14 | . . 14 Spaces Dug . | . . . Terrain Destroyed 63 | . 23 40 Melee . | . . . Projectile . | . . . AOE 63 | . 23 40 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1188 | 59 111 1018 Wait 47 | . 8 39 Move 1022 | 46 95 881 Hop . | . . . Pick Up 19 | 5 1 13 Fast Attach 12 | 7 . 5 Attach 5 | . . 5 Detach 1 | 1 . . Swap 5 | . 1 4 Drop 15 | . . 15 Fire 62 | . 6 56 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 5) 260 | -10/Materials | Entered Subcaves 300 | -10/Subcaves | Build established: Mutant 608 | -10/Subcaves | Disturbed a concealed Subdweller 1014 | -10/Subcaves | Learned Materials security intel 1130 | -10/Subcaves | Visited 4L-MR0's lab 1337 | -10/Subcaves | Found Meta Core 1339 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1773 | -10/Subcaves | Build established: Derelict-Mutant 1785 | -10/Subcaves | Discovered new exit (range 7) 1807 | -10/Subcaves | Core integrity fell below 50% 1843 | -10/Subcaves | Discovered new exit (range 16) 1860 | -10/Subcaves | Core integrity fell below 20% 1889 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 01755_ Acquired 45 matter. 01758_ Acquired 5 matter. 01785_ EXIT=FOUND 01791_ S-10 Pest destroyed. 01797_ Lgt. Assault Rifle fries itself beyond repair. 01797_ S-10 Pest knocked back. 01801_ Flight Unit fries itself beyond repair. 01801_ Destroyed Lgt. Ion Engine. 01803_ S-10 Pest destroyed. 01805_ Lgt. Ion Engine fries itself beyond repair. 01805_ Acquired 14 matter. 01806_ Acquired 4 matter. 01809_ Lgt. Assault Rifle fries itself beyond repair. 01843_ EXIT=FOUND 01845_ Battle Cannon destroyed. 01848_ Machine disabled. 01869_ Autobeam Turret destroyed. 01873_ Spk. Treads destroyed. 01875_ The unstable cave ceiling collapses. 01881_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?## ##????##" """ ????????????????? | | ##???#" """ ????????????????? | | ## #####" #### ????????????????? | | # # ## ### ##???????????????????????? | | ##### ""## #???????????????????????? | | ????### "# # ##???????????????????????? | | ??????## "" #???????????????????????? | | ???????# " #???????????????????????? | | ???????# " ### # #???????????????????????? | | ???????# #?#####???????????????????????? | | ???????## #?????????????????????????????? | | ????????##### ##?????????????????????????????? | | ????????????## #??????????????????????????????? | | ?????????????###! ##??##??#####??????????????????? | | ??????????????# #??# ## ###? ?????????????? | | ??????????????##&&##?## < ## ??????????????? | | ??????????????# !%#??# #??????????????? | | ??????????????# !%#??# #??????????????? | | ??????????????# ##?? t #??????????????? | | ??????????????#""" #?? ####??????????????? | | ???????????#### "" #??? # #??????????????? | | ???????????# "" ##??? ???????????????? | | ???????????# #"" ##???# ?????????????????? | | ??????????## ## #??? #??##??????????????? | | ??????????# "" #?### #?? #??????????????? | | ?????????##"" #?# @ ## #??????????????? | | ???????# "" #?# < #??????????????? | | ??????? """ ### #??????????????? | | ????????# ## ### ###??????????????? | | ????????# "?## ## #????????????????? | | ???????# " ??#### ## %%# ##????????????????? | | ???????## " ??????# ## !#????????????????? | | ????????####"??????## #?&%#????????????????? | | ????????????????????# ## # ! ??????????????? | | ????????????????????#####? ?????????????? | | ?????????????????????????? #???????????? | | ?????????????????????????? ### #???????????? | | ?????????????????????????? ####?? ? #???????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Coolant Potential 50 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageCarbideRay Manual? 0 Play Time 00:22:29 Cumulative 33.1 hours Start 2024.08.12 @ 20:18:36 End 2024.08.12 @ 20:49:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03f0f9fb-b35e-4915-9f33-1d5e049d26ec