Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 16:39:27 Player: xack Result: Destroyed by WW-R3K(M) with Beamcaster Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1951) 1951 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6451 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 87/125 System Corruption 0% Temperature Cool (29) Movement Core (250) Ox4 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- Heavy Plasma Cannon > --- INVENTORY (5) ---- Advanced Shield Generator Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Improved Actuator Array Improved Transmission Jammer Advanced Hacking Suite Advanced System Restoration Module > --- WEAPON ----------- Heavy Missile Launcher Powered Hammer Impact Mace Scythe > --- INVENTORY -------- Light Fission Core Gravmag Array Antigrav System Antigrav System Linear Gravjet Advanced Cooling System Cloaking Device Makeshift Light Armor Plating Advanced Shield Generator Advanced Hacking Suite Advanced System Restoration Module Heavy Plasma Cannon Improved Plasma Cutter Heavy Flail [Rating: 88] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag Array Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Weapon Battle Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Slots Evolved 10 | . . . . . 10 . Power . | . . . . . . . Propulsion 3 | . . . . . 3 . Utility 5 | . . . . . 5 . Weapon 2 | . . . . . 2 . Parts Attached 82 | 7 5 8 9 7 35 11 Power 10 | 1 . 1 1 2 3 2 Engine 6 | 1 . 1 1 2 . 1 Core 4 | . . . . . 3 1 Reactor . | . . . . . . . Propulsion 17 | 2 . 1 2 1 10 1 Treads 7 | 2 . 1 2 1 1 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 10 | . . . . . 9 1 Flight . | . . . . . . . Utility 31 | 2 2 . 6 1 16 4 Device 13 | 1 . . 3 . 7 2 Storage 5 | 1 2 . . 1 1 . Processor 6 | . . . 1 . 4 1 Hackware 5 | . . . 2 . 2 1 Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 24 | 2 3 6 . 3 6 4 Energy Gun 7 | 2 2 1 . . . 2 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 3 | . . 2 . . . 1 Ballistic Cannon 2 | . . 2 . . . . Launcher 4 | . 1 1 . . 2 . Special Weapon 1 | . . . . . 1 . Impact Weapon 3 | . . . . 2 1 . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 2 | . . . 2 . . . System Corruption 5 | . . . 5 . . . Parts Lost 38 | . . 1 4 . 18 15 Power 7 | . . 1 1 . 3 2 Propulsion 12 | . . . 2 . 5 5 Utility 10 | . . . 1 . 5 4 Weapon 9 | . . . . . 5 4 Highest Loss Streak 14 | . . 1 4 . 5 14 To Critical Strikes . | . . . . . . . Average Backups 12 | 4 9 13 14 13 13 7 Power . | . 1 . . . 1 . Propulsion 2 | 2 3 4 3 1 2 . Utility 5 | . 1 5 4 5 7 4 Weapon 4 | . 3 4 6 6 2 1 Tool/Special . | . . . . . . . Unused Backups 32 | . 4 4 2 9 9 4 Power 2 | . . . . 1 1 . Propulsion 8 | . 3 2 . 2 1 . Utility 14 | . . 1 2 2 6 3 Weapon 7 | . 1 1 . 4 1 . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 88 | . 100 100 95 87 76 61 Engine 10 | . 14 14 11 14 3 . Treads 22 | . 28 28 27 28 4 . Hover 2 | . . . . . 11 14 Device 12 | . 14 14 11 14 10 6 Storage 11 | . 14 14 14 14 5 3 Processor 3 | . . . 1 . 13 12 Energy Gun 4 | . 28 10 . . . 1 Ballistic Gun 4 | . . 9 13 1 . 2 Ballistic Cannon 6 | . . 7 13 8 . . Impact Weapon 4 | . . . . 6 10 2 Peak Build Rating 88 | 7 10 11 15 21 88 82 Average Rating 22 | 5 9 10 11 11 62 56 On Entrance 18 | . 7 10 11 12 21 67 Naked Turns . | . . . . . . . Heaviest Build 67 | 13 30 37 33 57 67 43 Greatest Support 60 | 40 40 40 40 40 60 54 Greatest Overweight (x) 2 | . . . 1 1 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 15 Average Capacity 14 | 7 11 15 15 15 16 12 Most Carried 20 | 6 13 15 15 20 20 12 Average Carried 13 | 4 9 14 14 13 14 7 Final Capacity 20 | 8 15 15 15 20 15 5 Final Carried 20 | 6 13 15 15 20 10 2 Class Distribution -------------------- 80% | Mutant 9% | Gladiator 6% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Gladiator | -5/Factory Infiltrator-Mutant | -5/Upper Caves Resources | -11 -10 -10 -7 -7 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Matter Collected 2078 | 270 135 351 359 299 494 170 Remotely . | . . . . . . . Salvage Created 1951 | 105 263 151 161 . 1153 118 Parts 99 | 9 20 9 9 . 45 7 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 6 | . 3 . 2 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . 5 . . . 7 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Combat Hostiles Destroyed 43 | . 6 9 1 . 22 5 Melee 17 | . . . . . 15 2 Guns 10 | . 2 4 1 . . 3 Cannons 1 | . . 1 . . . . AOE 12 | . 4 4 . . 4 . Classes Destroyed 15 | 2 4 3 1 . 5 . Builder 1 | . . . 1 . . . Tunneler 3 | 3 . . . . . . Hauler 2 | . 2 . . . . . Recycler 5 | 1 1 . 1 . 2 . Operator 1 | . . . . . 1 . Turret 2 | . . 2 . . . . Watcher 3 | . 1 . . . 2 . Swarmer 17 | . 4 4 . . 5 4 Saboteur 1 | . . . . . 1 . Grunt 9 | . 2 1 . . 5 1 Sentry 4 | . . 2 1 . 1 . Specialist 2 | . . . . . 2 . Hunter 3 | . . . . . 3 . Programmer 5 | . . . . . 5 . Subdweller 2 | . . 2 . . . . Best Kill Streak 6 | 2 5 6 1 . 5 3 Combat Bots Only 5 | . 5 4 1 . 4 3 Max Kills in Single Turn 3 | 1 2 3 1 . 2 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 . . 2 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Hostile Shots Fired 539 | . 24 55 54 . 272 134 Missed 180 | . 8 20 14 . 94 44 Hits 359 | . 16 35 40 . 178 90 Melee 1 | . . . . . 1 . Projectile 358 | . 16 35 40 . 177 90 Critical Strikes 11 | . 2 1 . . 7 1 Damage Taken 5817 | . 155 556 294 . 3245 1567 Core 1246 | . 43 148 44 . 409 602 Absorbed by Shields . | . . . . . . . Core Remaining (%) 53 | 100 . . . 6 . . Volleys Fired 114 | 18 25 31 10 . 4 26 Largest 2 | 2 2 2 2 . 1 2 Hottest 249 | 100 130 130 63 . 39 249 Shots Fired 189 | 36 48 52 18 . 4 31 Gun 152 | 36 46 29 12 . . 29 Cannon 25 | . . 17 6 . . 2 Launcher 12 | . 2 6 . . 4 . Special . | . . . . . . . Kinetic 78 | . . 40 18 . . 20 Thermal 105 | 36 46 12 . . . 11 Explosive 6 | . 2 . . . 4 . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | 7 8 7 6 . 3 6 Robot Miss Streak 6 | 6 3 2 3 . 1 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 182 | 19 28 29 11 . 67 28 Core Hits 82 | 5 13 18 5 . 29 12 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 7 | . . . . . 6 1 Critical Strikes 14 | . 3 1 . . 9 1 Burn 3 | . 3 . . . . . Blast 1 | . . 1 . . . . Smash 9 | . . . . . 8 1 Sever 1 | . . . . . 1 . Melee Attacks 112 | . . . . . 109 3 Impact 86 | . . . . . 83 3 Slashing 26 | . . . . . 26 . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks 18 | . . . . . 18 . Damage Inflicted 7295 | 272 703 914 234 . 4521 651 Guns 1676 | 272 398 343 164 . . 499 Cannons 269 | . . 167 70 . . 32 Explosions 1722 | . 305 404 . . 1013 . Melee 3628 | . . . . . 3508 120 Ramming . | . . . . . . . Kinetic 1348 | . . 779 234 . . 335 Thermal 1001 | 272 398 135 . . . 196 Explosive 1318 | . 305 . . . 1013 . Electromagnetic . | . . . . . . . Impact 2889 | . . . . . 2769 120 Slashing 739 | . . . . . 739 . Piercing . | . . . . . . . Highest Corruption 12 | . 7 7 12 . 8 . Average Corruption 7 | . 4 7 11 . 5 . Corruption Purged 10 | . . . . . 10 . Corruption Blocked . | . . . . . . . Effects 95 | . 7 44 37 . 7 . Message Errors 21 | . 1 13 7 . . . Matter Fused 20 | . 1 9 8 . 2 . Heat Flow Errors 10 | . 1 5 3 . 1 . Energy Discharges 12 | . 1 4 7 . . . Parts Fused 3 | . . 1 1 . 1 . Data Loss (minor) 18 | . 2 8 5 . 3 . Data Loss (major) 4 | . 1 2 1 . . . Misfires 4 | . . 2 2 . . . Alerts 2 | . . . 2 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots 1 | . . . . . . 1 Overflow Damage 1143 | . 6 13 . . 1063 61 Projectiles . | . . . . . . . Explosions 19 | . 6 13 . . . . Melee 1124 | . . . . . 1063 61 Knockbacks 15 | . . . . . 15 . Impact 15 | . . . . . 15 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 118 | . 17 52 . . 49 . Shots 4 | . 1 1 . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 345 | 216 345 316 248 . 224 154 Average Temperature 83 | 87 84 149 68 . 45 42 Received Heat Transfer 1285 | . 36 502 78 . 318 351 Effects 3 | . . 3 . . . . Energy Bleed 1 | . . 1 . . . . Interference 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 7 | . . . . . 7 . Combat Hostiles 3 | . . . . . 3 . Parts Fried 4 | . . . . . 4 . Impact Corruptions 39 | . . . . . 38 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 1 2 . . . . . Heat Transferred 2714 | 814 1258 333 . . . 309 Parts Sabotaged 1 | . . . . . 1 . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 95 | 100 100 . 100 . 89 . Level 1 4 | . . . . . 10 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 259 | 5 118 . 97 . 259 . Initial 67 | . . . 67 . . . Average 44 | . 38 . 10 . 80 . Influence Increases 1960 | 20 200 225 173 . 932 410 Destroy 0b10 Robot/C 860 | . 120 180 20 . 440 100 Destroy 0b10 Robot/NC 75 | 20 20 . 10 . 25 . Destroy Leader 100 | . 26 . . . 64 10 Successful Hack 71 | . 11 . 20 . 40 . Select Force Hacks 120 | . . . 120 . . . Destroy Structure 119 | . 8 . 3 . 108 . Lose Combat Pursuer 615 | . 15 45 . . 255 300 Influence Decreases 1782 | 20 149 135 314 . 714 450 Entered New Map 181 | . . 25 74 . . 82 Time Decay 1111 | 20 149 110 200 . 414 218 Lost Part 340 | . . . 40 . 150 150 Purge Threat 150 | . . . . . 150 . Squads Dispatched 9 | . 1 . . . 8 . Investigation . | . . . . . . . Extermination 3 | . . . . . 3 . Reinforcement 6 | . 1 . . . 5 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Distress Signals 4 | . 2 . . . 2 . Communications Jammed 7 | . . . . . 7 . Distress Signals 7 | . . . . . 7 . Times Spotted 100 | . 12 11 1 . 48 28 Peak Tracking Total 12 | . 6 6 1 . 11 12 Tactical Retreats 17 | . 1 1 . . 9 6 Traps | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Traps Triggered 5 | . 4 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Machines Disabled 4 | . . 4 . . . . Max in Single Turn 3 | . . 3 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Machines Accessed 23 | . 4 1 10 1 7 . Terminals 16 | . 4 . 6 . 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 4 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 56 | . 9 4 25 4 14 . Successful 27 | . 3 4 10 4 6 . Failed 27 | . 5 . 14 . 8 . Catastrophic 5 | . 2 . 2 . 1 . Database Lockouts 2 | . 1 . 1 . . . Manual 33 | . 9 . 17 . 7 . Terminals 41 | . 9 . 20 . 12 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . 5 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 17 | . 1 4 4 4 4 . Record 8 | . . 4 . 4 . . Part Schematic 4 | . 1 . 2 . 1 . Prototype ID Bank 2 | . . . 2 . . . Branch Access Points 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 2 . 6 . 2 . Terminals 6 | . 2 . 2 . 2 . Botnet 6 | . 2 . 2 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 4 . . . Tunnel 4 | . . . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 4 . 5 . 6 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 1 . 2 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Active Infowar (turns) 7565 | 15 665 1498 860 2693 1367 467 Optics 1332 | . . . . . 865 467 Seismic 6648 | 15 665 1498 860 2693 917 . Cloaking 244 | . . . . . 1 243 Jamming 301 | . . . . . 185 116 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 7 | . . 1 . 4 . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Turns Passed 7985 | 220 665 1510 1063 2693 1367 467 Spaces Moved 5320 | 96 356 841 623 1588 1169 647 Core 246 | 3 . . . . . 243 Treads 3679 | 93 356 841 623 1588 178 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 1395 | . . . . . 991 404 Flight . | . . . . . . . Fastest Speed 48 | 50 160 160 160 160 48 48 Average Speed 131 | 156 160 160 160 167 78 56 Slowest Speed 240 | 160 160 160 240 240 240 111 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 7 62 63 97 87 40 69 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . 4 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 16 | . . 4 . 10 . 2 Spaces Dug 21 | . 8 . . . 13 . Terrain Destroyed 128 | . 9 60 2 . 54 3 Melee 13 | . . . . . 13 . Projectile 5 | . . . 2 . . 3 AOE 110 | . 9 60 . . 41 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Total 5990 | 126 408 960 670 1626 1483 717 Wait 225 | . 3 61 6 . 135 20 Move 5314 | 95 355 840 622 1587 1168 647 Hop . | . . . . . . . Pick Up 82 | 6 11 10 10 14 27 4 Fast Attach 29 | 7 . 1 6 4 9 2 Attach 40 | . . 1 5 . 24 10 Detach 6 | . . . . 1 4 1 Swap 38 | . 6 7 2 5 18 . Drop 69 | . 8 9 9 15 24 4 Fire 114 | 18 25 31 10 . 4 26 Melee 73 | . . . . . 70 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 221 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 15) 510 | -10/Materials | Discovered new exit (range 7) 619 | -10/Materials | Central database locked down 623 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Discovered new exit (range 8) 886 | -10/Materials | Entered Subcaves 965 | -10/Subcaves | Core integrity fell below 50% 1076 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1152 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1158 | -10/Subcaves | Discovered new exit (range 8) 1189 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1192 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1480 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1580 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1786 | -10/Subcaves | Learned Materials terminal intel 1874 | -10/Subcaves | Visited Clippyterm 1879 | -10/Subcaves | Learned Research security intel 1879 | -10/Subcaves | Learned Research machine intel 2069 | -10/Subcaves | Disturbed a concealed Subdweller 2298 | -10/Subcaves | Discovered new exit (range 15) 2302 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2396 | -10/Subcaves | Entered Recycling 2426 | -7/Recycling | Core integrity fell below 20% 2476 | -7/Recycling | Lost 4 parts (1p2n1u) 2580 | -7/Recycling | System corruption reached 10% 2993 | -7/Recycling | Discovered new exit (range 16) 3418 | -7/Recycling | Scanned before Scraplab entrance 3442 | -7/Recycling | Entered Scraplab 3456 | -7/Recycling | Discovered new exit (range 2) 3459 | -7/Recycling | Entered Scraptown 3459 | -7/Scraptown | System corruption cleaned by C-Scrubber 3536 | -7/Scraptown | Visited Bundlers 3686 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3691 | -7/Scraptown | Learned Factory stockpile data 3692 | -7/Scraptown | Learned 12 Research zone layouts 3694 | -7/Scraptown | Learned 8 Factory zone layouts 3696 | -7/Scraptown | Learned Research emergency access door positions 3713 | -7/Scraptown | Discovered new exit (range 13) 4142 | -7/Scraptown | Visited IN-MT5's Study 4192 | -7/Scraptown | Visited Awakened 4227 | -7/Scraptown | Visited Fellowship of the Rings 4248 | -7/Scraptown | Visited Shadow of the Wyrm 4273 | -7/Scraptown | Visited CPS Storage 4292 | -7/Scraptown | Visited Symbiants 4366 | -7/Scraptown | Visited UFD Registry 4366 | -7/Scraptown | Registered with UFD as "Monoframe" 4409 | -7/Scraptown | Visited Chapter 10 4438 | -7/Scraptown | Visited Scrap Suit Storage 4483 | -7/Scraptown | Visited Botcube Research 4636 | -7/Scraptown | Visited Scrapoid Pod Storage 4660 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4667 | -7/Scraptown | Found DCF Scrap (30 items) 4710 | -7/Scraptown | Visited Observation Area 4763 | -7/Scraptown | Visited Curators Association 4820 | -7/Scraptown | Visited Infowarlord's Domain 4859 | -7/Scraptown | Visited Modified Component R&D 6142 | -7/Scraptown | Discovered new exit (range 5) 6152 | -7/Scraptown | Entered Factory 6152 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x5, Weapon x2 6153 | -5/Factory | Identified exit to Factory 6181 | -5/Factory | Discovered exit to Factory (range 3) 6449 | -5/Factory | Build established: Gladiator 6741 | -5/Factory | Discovered exit to Factory (range 5) 6911 | -5/Factory | Identified exit to Upper Caves 6913 | -5/Factory | Build established: Derelict-Gladiator 7198 | -5/Factory | Lost 4 parts (1n3u) 7314 | -5/Factory | Cargo convoy interrupted 7361 | -5/Factory | Lost 4 parts (1p1n2w) 7425 | -5/Factory | Lost 5 parts (1p1n1u2w) 7519 | -5/Factory | Entered Upper Caves 7589 | -5/Upper Caves | Learned 12 Factory zone layouts 7601 | -5/Upper Caves | Identified exit to Upper Caves 7767 | -5/Upper Caves | Core integrity fell below 50% 7876 | -5/Upper Caves | Lost 14 parts (2p5n3u4w) 7884 | -5/Upper Caves | Core integrity fell below 20% 7986 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 7986 | -5/Upper Caves | Destroyed by WW-R3K(M) with Beamcaster Last Messages --------------- 07828_ Mak. Light Armor Plating destroyed. 07837_ Mak. Shrapnel Gun destroyed. 07844_ G-50 Soldier destroyed. 07845_ Cloaking Device destroyed. 07845_ Variable Charge Gun destroyed. 07848_ Hvy. Laser fries itself beyond repair. 07848_ Dropped Weight Redist. System. 07849_ Dropped Adv. System Restoration Module. 07849_ Dropped Adv. Cooling System. 07850_ Dropped Lrg. Storage Unit. 07899_ Adv. Cooling System destroyed. 07921_ Acquired 15 matter. 07925_ Acquired 1 matter. 07926_ Acquired 5 matter. 07944_ Acquired 49 matter. 07966_ Acquired Lgt. Ion Engine. 07968_ Acquired 1 matter. 07969_ Acquired 9 matter. 07986_ WW-R3K(M): "Get out of here, these are mine!" Map ----- +----------------------------------------------------+ | ??????????###?## ### #???????# ####??????????? | | ???????????###?##### ####????# #?????????????? | | ?????????### ##???# #????# #?????????????? | | ????????## ##?## # #????# #?????????????? | | ????????# ### ## # #?#### ###### #???? | | ????????# ### # ### # %% # | | ????????# ## ###?# #% ## # ######% #??? | | ???????## ### # ##?### # # # # ##??????????? | | ???????# #?### #?## # #??????????? | | ##?????# #???# ### # # #??????????? | | # ###??# ##??# # # ######??????? | | # ##?## ##?##### # #### ## ???????? | | # #### #????## # #???### #????????? | | ?# #????# # ####### #????????? | | ## ##???## ## # #### ###??????? | | ## ##???## #### ##?# #??????? | | ##???# ##??# #?## #???????? | | ## #???# #???# ##### % #???????? | | ## #???## #??## ## ##???????? | | # ## ########??# ##???????% | | # ## ##????## # ##### ####### | | # #### ##????##### #???## %% | | ##??## #????????# #????# | | ##???## % ##?#??#### ##??# ####### | | ## ##???## ### " # ##?# ????? | | #####??## ##g M@# #?# ??? | | #?## ### #####g # # ######### #? | | #?# ##???#??## ######?? | | #?## ##???##### #?? ### # | | ######## ###?# #?? #??### | | ## ##??# ### # ##### #??##????? | | ## !#### ##### ###????? #???????? | | !!## ####??? ??????????????? | | !% ##????? ????????????? | | #????? ##### ?????????? | | #????# #????? ???????? | | ##????## ?????? #??????? | | #" ## ##??????# ??????? ##??????? | | ##"#### #???????## ##??????? #???????? | | ####??# #???????##"?????????##???????? | | #?????## #?????????"??????????????????? | | ## #???????# ##?????????"??????????????????? | | ?# #????????# ##?????????? ??????????????????? | | ? ##????????? ##??????????? ?????????????????? | | ##??????????##????????????" ?????????????????? | | # ##?????????????????????????? ?????????????????? | | ####???????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 28 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Gravmag Array | -7/Recycling | Hacked Plasma Cutter | -7/Recycling | Hacked Graphene Brace | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaMultireflexShield Manual? 0 Play Time 01:26:50 Cumulative 193.9 hours Start 2025.08.16 @ 18:45:51 End 2025.08.17 @ 16:39:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 73 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c065b930-8614-4bbc-b5e8-a869f321cfe0