Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 10:12:55 Player: H3-MLN Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (179) 895 Value Destroyed (4890) 4890 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (436) 436 TOTAL SCORE: 10421 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 323 Met Data Miner 300 Friendly Fire -232 Cogmind --------- Core Integrity 0/700 Matter 177/300 Energy 58/290 System Corruption 38% Temperature Cool (10) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Improved Medium Treads (fused) Improved Medium Treads Carbon-fiber Leg > --- UTILITY (4) ------ Disposable Heat Sink Large Storage Unit Improved Sensor Array (fused) Improved Signal Interpreter > --- WEAPON (4) ------- Gauss Rifle Gauss Cannon Shock Bomb Launcher Makeshift Spear > --- INVENTORY (15) --- Reinforced Deuterium Engine Compact Matter Pod (150) Improved Salvage Targeting Computer Tactical Coordination Suite Weapon Cycler Hardened Heavy Armor Plating Authchip [Device] Improved Trap Extractor (6/6 Fire) Precision Shock Rifle Enhanced Force Rifle Autogun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Heavy Treads Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Layered Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Cannon Impact Mace Makeshift Spear > --- INVENTORY -------- Reinforced Deuterium Engine Improved Medium Treads Disposable Heat Sink Compact Matter Pod Improved Salvage Targeting Computer Tactical Coordination Suite Weapon Cycler Hardened Heavy Armor Plating Authchip [Device] Precision Shock Rifle Enhanced Force Rifle Shock Bomb Launcher [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Impact Mace Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . Utility 2 | . . . . 1 1 . . . . . . Weapon 2 | . . . 1 . 1 . . . . . . Parts Attached 123 | 7 2 5 24 29 23 5 12 6 6 . 4 Power 9 | 1 . 2 1 1 1 . 1 1 1 . . Engine 8 | 1 . 2 1 1 1 . . 1 1 . . Core 1 | . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 1 1 7 9 2 1 2 2 1 . 2 Treads 19 | . 1 1 4 8 2 1 . . 1 . 1 Leg 2 | . . . . . . . 1 . . . 1 Wheel 6 | 2 . . 3 . . . 1 . . . . Hover 1 | . . . . 1 . . . . . . . Flight 2 | . . . . . . . . 2 . . . Utility 34 | 2 1 2 4 5 10 . 6 1 1 . 2 Device 15 | 1 . 1 1 . 6 . 3 . 1 . 2 Storage 7 | 1 1 1 1 1 . . 2 . . . . Processor 2 | . . . . . 1 . 1 . . . . Hackware 1 | . . . 1 . . . . . . . . Protection 9 | . . . 1 4 3 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 50 | 2 . . 12 14 10 4 3 2 3 . . Energy Gun 12 | . . . 1 5 4 1 1 . . . . Energy Cannon 2 | . . . 2 . . . . . . . . Ballistic Gun 19 | 2 . . 6 8 1 . . 1 1 . . Ballistic Cannon 4 | . . . 1 1 . . 1 . 1 . . Launcher 5 | . . . 2 . 1 2 . . . . . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon 2 | . . . . . 1 1 . . . . . Slashing Weapon 4 | . . . . . 3 . 1 . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 5 3 2 . . . . . Corrupted Parts 3 | . . . . . 1 . . . 1 . 1 System Corruption 12 | . . . . . 3 . . . 4 . 5 Parts Lost 29 | . . 4 2 4 3 7 . 3 4 . 2 Power 6 | . . 2 . . 1 1 . 1 1 . . Propulsion 9 | . . 1 1 1 1 2 . 1 1 . 1 Utility 4 | . . 1 . 1 1 1 . . . . . Weapon 10 | . . . 1 2 . 3 . 1 2 . 1 Highest Loss Streak 5 | . . 2 1 1 3 5 . 2 3 . 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | 3 6 7 12 17 17 17 7 13 13 13 11 Power . | . 1 . . . . . . 2 1 1 1 Propulsion 2 | 1 2 2 3 3 3 1 . 1 1 1 . Utility 5 | . 1 2 4 6 6 5 3 5 6 7 7 Weapon 4 | . 2 3 3 6 8 9 3 4 4 4 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 32 | . . 2 8 8 . 8 . . 1 . 5 Power 2 | . . . . . . 1 . . . . 1 Propulsion 7 | . . 2 2 1 . 2 . . . . . Utility 14 | . . . 1 4 . 5 . . . . 4 Weapon 8 | . . . 4 3 . . . . 1 . . Tool/Special 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 87 | . 100 98 98 88 96 62 68 83 83 77 87 Engine 7 | . 14 13 10 9 6 3 . 3 6 7 7 Treads 18 | . 9 14 11 34 29 17 7 7 7 15 15 Wheel 5 | . 18 13 20 1 . . 4 1 . . . Flight 1 | . . . . . . . . 6 7 7 1 Device 6 | . 14 8 . 1 10 12 12 10 7 7 9 Storage 9 | . 14 18 11 9 7 6 9 7 7 7 7 Processor 2 | . . . . . 2 . 4 7 7 7 7 Protection 4 | . . . 1 8 5 3 . 4 6 7 4 Energy Gun 2 | . . . 6 . 6 . 6 6 1 . . Ballistic Gun 16 | . 28 28 22 21 19 7 . 3 14 . 6 Ballistic Cannon 2 | . . . 2 2 . 3 2 . 5 . 6 Impact Weapon 2 | . . . . . . 1 7 7 7 7 6 Peak Build Rating 59 | 7 8 11 25 41 56 57 52 57 57 55 59 Average Rating 37 | 5 7 9 20 37 50 39 41 53 52 51 49 On Entrance 31 | . 7 8 11 23 41 53 19 52 57 57 55 Avg Prop Armor Cover (%) 8 | . 2 9 9 5 . 37 22 8 1 1 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 80 | 13 18 22 42 79 80 77 41 47 61 53 60 Greatest Support 100 | 32 32 40 26 86 82 80 70 70 100 100 100 Greatest Overweight (x) 4 | 2 . 1 3 1 1 2 4 3 . . . Average Overweight (x) . | . . . . . . . 2 . . . . Largest Inventory Capacity 20 | 8 10 10 15 20 20 20 15 15 15 15 15 Average Capacity 15 | 7 8 10 13 19 20 18 14 15 15 15 15 Most Carried 20 | 4 8 10 15 20 20 20 10 15 15 14 13 Average Carried 14 | 3 6 7 12 19 18 17 7 13 14 14 12 Final Capacity 20 | 8 10 10 15 20 20 5 15 15 15 15 15 Final Carried 20 | 4 8 10 15 20 19 5 9 15 14 14 12 Class Distribution -------------------- 40% | Mutant 32% | Tank 10% | Scavenger-Tank 8% | Scavenger-Gunner 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Matter Collected 5903 | 290 119 558 1011 1843 596 366 68 397 480 . 175 Remotely 345 | 79 119 147 . . . . . . . . . Salvage Created 7535 | 104 119 621 1286 2269 1525 387 84 230 372 . 538 Parts 399 | 8 7 46 88 133 68 5 9 4 5 . 26 Haulers Intercepted 14 | . . . 5 6 3 . . . . . . Recyclers Shooed 3 | . . . . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 3 . 23 Prevented 10 | . . . . . . . . 3 1 . 6 Parts Restored 2 | . . . . . . . 1 . 1 . . Broken 2 | . . . . . . . 1 . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 113 | . 2 12 24 37 16 2 1 2 6 . 11 Melee 2 | . . . . . 1 . . . . . 1 Guns 65 | . 2 12 14 24 8 . . . 4 . 1 Cannons 17 | . . . 5 10 . 1 . . 1 . . AOE 18 | . . . 5 3 3 1 . . . . 6 Classes Destroyed 22 | 2 3 3 4 3 1 1 1 1 1 . 2 Worker 13 | . . 2 1 6 4 . . . . . . Builder 10 | . . . 3 1 4 . 2 . . . . Tunneler 9 | 3 . 2 . 2 . . 2 . . . . Hauler 14 | . . . 5 6 3 . . . . . . Recycler 8 | 1 . 2 . 3 2 . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . Operator 6 | . 1 . 3 2 . . . . . . . Drone 2 | . . . . . . . . . . . 2 Watcher 4 | . 1 . 1 1 1 . . . . . . Swarmer 21 | . . 6 5 4 . . . . 4 . 2 Cutter 1 | . . . . 1 . . . . . . . Grunt 59 | . 2 5 12 23 11 . . . 1 . 5 Brawler 2 | . . . . . 1 . . . . . 1 Duelist 4 | . . . 1 1 1 . . . . . 1 Sentry 17 | . . . 6 7 2 . . 1 1 . . Demolisher 1 | . . 1 . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . Programmer 1 | . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . 1 . . . Compactor 2 | . . . . . . 2 . . . . . Packrat 1 | . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . 1 . . Best Kill Streak 13 | 3 1 5 5 7 13 1 2 1 3 . 5 Combat Bots Only 6 | . 1 5 5 6 4 1 1 1 3 . 5 Max Kills in Single Turn 3 | 1 1 1 3 2 2 1 1 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . . 3 2 1 1 . . . . 1 Melee 1 | . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . 7R-MNS (-7/Factory) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 689 | . 9 50 72 217 127 15 15 83 62 . 39 Missed 202 | . 2 15 30 60 35 . 5 18 22 . 15 Hits 487 | . 7 35 42 157 92 15 10 65 40 . 24 Melee 32 | . . . . 1 11 15 . . 3 . 2 Projectile 455 | . 7 35 42 156 81 . 10 65 37 . 22 AOE 4 | . . 2 . 2 . . . . . . . Critical Strikes 27 | . 1 . 1 7 8 7 1 . 1 . 1 Actively Blocked 12 | . . . . . 8 4 . . . . . Damage Taken 8164 | . 95 469 549 2470 1790 951 179 646 442 . 573 Core 1022 | . . 147 79 94 198 224 . 64 56 . 160 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 9 | . . . . . . . . 9 . . . Redirected to Shielding 19 | . . . . . 19 . . . . . . Regen/Repaired (Parts) 549 | . . . 72 477 . . . . . . . Core Remaining (%) 75 | 100 . 41 80 82 . . . . . . . Volleys Fired 445 | 17 14 46 76 140 67 19 16 . 27 . 23 Largest 4 | 2 2 2 3 3 4 2 1 . 3 . 2 Hottest 188 | 40 40 40 121 121 166 86 80 . 188 . 68 Shots Fired 998 | 34 28 92 221 359 153 22 18 2 39 . 30 Gun 872 | 34 28 92 192 320 145 . 17 2 34 . 8 Cannon 84 | . . . 27 35 . 12 . . 3 . 7 Launcher 40 | . . . 2 4 8 10 1 . . . 15 Special 2 | . . . . . . . . . 2 . . Kinetic 805 | 34 28 92 165 336 90 12 . 1 32 . 15 Thermal 98 | . . . 54 19 . . 17 1 7 . . Explosive 16 | . . . 2 4 . 10 . . . . . Electromagnetic 79 | . . . . . 63 . 1 . . . 15 Robot Hit Streak 19 | 13 10 12 9 11 18 16 19 . 5 . 4 Robot Miss Streak 7 | 3 3 3 5 7 4 2 3 . 2 . 3 Penetration Max 1 | . . . . 1 1 . . . . . 1 Secondary Targets 9 | . . . 3 5 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . Shots Hit Robots 611 | 22 18 58 118 200 98 20 20 12 29 . 16 Core Hits 285 | 5 8 28 48 90 57 5 9 2 12 . 21 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 13 | . . . 1 2 1 . 3 3 2 . 1 Critical Strikes 31 | . . . 4 9 3 1 3 5 4 . 2 Burn 3 | . . . 2 1 . . . . . . . Destroy 7 | . . . 1 2 3 . . . 1 . . Blast 7 | . . . 1 6 . . . . . . . Smash 11 | . . . . . . 1 3 3 3 . 1 Sever 2 | . . . . . . . . 2 . . . Impale 1 | . . . . . . . . . . . 1 Melee Attacks 53 | . . . . . 7 5 8 18 7 . 8 Impact 33 | . . . . . . 5 7 12 7 . 2 Slashing 14 | . . . . . 7 . 1 6 . . . Piercing 6 | . . . . . . . . . . . 6 Sneak Attacks 6 | . . . . . . . 2 1 2 . 1 Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks 5 | . . . . . 1 . . 2 . . 2 Damage Inflicted 17074 | 263 224 744 2397 5407 3164 1574 675 659 778 . 1189 Guns 9381 | 263 224 744 1724 3895 1794 . 268 . 387 . 82 Cannons 2072 | . . . 341 1041 . 542 . . 61 . 87 Explosions 3487 | . . . 332 402 1170 856 . . . . 727 Melee 2047 | . . . . . 192 176 407 659 320 . 293 Ramming 77 | . . . . 69 8 . . . . . . Kinetic 9530 | 263 224 744 1381 4589 1256 542 . . 362 . 169 Thermal 1763 | . . . 684 347 336 . 268 . 96 . 32 Explosive 1590 | . . . 332 402 . 856 . . . . . Electromagnetic 2067 | . . . . . 1372 . . . . . 695 Impact 1328 | . . . . . . 176 321 402 320 . 109 Slashing 535 | . . . . . 192 . 86 257 . . . Piercing 184 | . . . . . . . . . . . 184 Highest Corruption 38 | . . . . . 12 27 27 27 31 31 38 Average Corruption 26 | . . . . . 9 13 27 27 27 31 36 Corruption Purged 12 | . . . . . 12 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 208 | . . . . . 10 12 46 39 63 5 33 Message Errors 55 | . . . . . 4 1 10 12 18 1 9 Matter Fused 42 | . . . . . 2 3 12 7 12 1 5 Heat Flow Errors 23 | . . . . . 1 1 4 3 5 2 7 Energy Discharges 23 | . . . . . . 1 4 4 11 1 2 Parts Rejected 2 | . . . . . . . 1 1 . . . Parts Fused 8 | . . . . . . . 1 2 3 . 2 Data Loss (minor) 22 | . . . . . 1 . 4 4 10 . 3 Data Loss (major) 10 | . . . . . . 1 5 4 . . . Misfires 9 | . . . . . . 1 3 2 1 . 2 Alerts 4 | . . . . . 1 . 1 . 1 . 1 Misdirections 2 | . . . . . . 2 . . . . . Weapon Failures 8 | . . . . . 1 2 1 . 2 . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 912 | . . . 11 51 26 5 305 255 191 . 68 Projectiles 38 | . . . . 38 . . . . . . . Explosions 55 | . . . 11 1 26 5 . . . . 12 Melee 819 | . . . . 12 . . 305 255 191 . 56 Knockbacks 8 | . . . . 4 . . 3 . . . 1 Impact 3 | . . . . . . . 3 . . . . Kinetic 5 | . . . . 4 . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 490 | . . . 38 38 61 208 . . . . 145 Shots 15 | . . . 1 1 1 6 . . . . 6 Rammed 5 | . . . . 4 1 . . . . . . Targets Rammed 6 | . . . . 5 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 438 | . 20 3 320 334 312 65 223 265 438 205 199 Average Temperature 90 | . 10 2 66 83 154 48 61 119 128 103 55 Received Heat Transfer 2484 | . 72 171 210 1188 489 . . 144 48 . 162 Effects 4 | . . . . 1 . . . . 3 . . Shutdowns 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Short Circuit 2 | . . . . 1 . . . . 1 . . Siege Activations 1 | . . . . . . . . 1 . . . Total Turns 5 | . . . . . . . . 5 . . . Longest Duration 5 | . . . . . . . . 5 . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 4 . 2 2 1 . 3 Combat Hostiles 11 | . . . . . 4 . 1 2 1 . 3 Parts Fried 9 | . . . . . 4 . 1 . 1 . 3 Impact Corruptions 24 | . . . . 2 . . 8 7 5 . 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . 3 . . . . . 1 . . Heat Transferred 3552 | . . . 1369 666 562 . 625 . 280 . 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 3 . . . . . 3 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Maximum Alert Level 2 | . . . 1 2 1 . . . . . . Low Security (%) 63 | 100 100 100 50 42 48 100 100 . . . . Level 1 27 | . . . 49 34 51 . . . . . . Level 2 8 | . . . . 22 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 512 | 10 30 117 331 512 309 105 30 . . . . Initial 224 | . . . 3 122 224 105 . . . . . Average 156 | 2 5 44 170 253 193 45 3 . . . . Influence Increases 4003 | 20 69 356 834 1363 449 35 136 50 130 . 561 Destroy 0b10 Robot/C 2380 | . 40 260 500 740 300 . 20 40 120 . 360 Destroy 0b10 Robot/NC 340 | 20 10 30 65 110 70 . 20 . . . 15 Destroy Leader 556 | . 12 60 142 194 68 . 10 10 10 . 50 Allied During Kill 99 | . . 6 2 . . . . . . . 91 Successful Hack 131 | . 7 . 45 38 . . 41 . . . . Select Force Hacks 30 | . . . . 30 . . . . . . . Disable Machine 150 | . . . 45 75 . . 30 . . . . Destroy Structure 122 | . . . 35 41 11 35 . . . . . Lose Combat Pursuer 195 | . . . . 135 . . 15 . . . 45 Influence Decreases 3720 | 20 69 346 554 1158 643 336 127 59 130 . 278 Entered New Map 646 | . . . 7 168 271 196 . 4 . . . Time Decay 2435 | 20 69 306 455 643 342 80 127 55 100 . 238 Lost Part 240 | . . 40 20 40 30 60 . . 30 . 20 Lost Ally 40 | . . . 20 . . . . . . . 20 Purge Threat 359 | . . . 52 307 . . . . . . . Squads Dispatched 30 | . 2 . 4 13 10 . 1 . . . . Investigation 7 | . 1 . 2 3 1 . . . . . . Extermination 2 | . . . . . 1 . 1 . . . . Reinforcement 12 | . 1 . 2 5 4 . . . . . . Assault 2 | . . . . . 2 . . . . . . Garrison 7 | . . . . 5 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . 3 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Distress Signals 12 | . . . 2 6 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 197 | . 6 12 34 64 40 4 11 2 6 . 18 Peak Tracking Total 8 | . 3 3 6 6 8 3 2 1 3 . 5 Tactical Retreats 9 | . . . . 7 . . 1 . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Traps Triggered 6 | . . . 2 2 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . 6 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Machines Disabled 11 | . . . 3 5 . . 2 . 1 . . Max in Single Turn 1 | . . . 1 1 . . 1 . 1 . . Garrison Access 2 | . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Machines Accessed 32 | . 2 . 8 12 2 . 4 . . 4 . Terminals 18 | . 2 . 5 8 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . 1 2 . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 4 | . . . 2 2 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 126 | . 6 . 34 44 4 . 11 . . 27 . Successful 93 | . 2 . 25 31 1 . 7 . . 27 . Failed 32 | . 4 . 8 13 3 . 4 . . . . Catastrophic 5 | . . . . 2 2 . 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 32 | . 4 . 13 10 2 . 3 . . . . Terminals 58 | . 6 . 18 24 2 . 8 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 15 | . . . 6 8 . . 1 . . . . Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers 22 | . . . 10 12 . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 49 | . 2 . 5 12 . . 3 . . 27 . Record 11 | . . . . . . . . . . 11 . Part Schematic 9 | . 1 . . . . . . . . 8 . Robot Schematic 6 | . . . . . . . 1 . . 5 . Robot Analysis 2 | . . . 1 1 . . . . . . . Prototype ID Bank 5 | . . . 1 1 . . . . . 3 . Branch Access Points 2 | . . . . 1 . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . Unreport Threat 4 | . . . 1 3 . . . . . . . Locate Traps 3 | . 1 . 1 . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Registered Components 2 | . . . 1 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 14 | . . . 6 7 . . 1 . . . . Scan Component 7 | . . . 3 4 . . . . . . . Repair 6 | . . . 3 3 . . . . . . . Refit 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Scanalyzer 15 | . . . 7 8 . . . . . . . Insert Component 5 | . . . 3 2 . . . . . . . Analyze 6 | . . . 4 2 . . . . . . . Retrieve Study 4 | . . . . 4 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 13 | . . . 7 4 . . 2 . . . . Terminals 12 | . . . 7 3 . . 2 . . . . Track 1 | . . . . 1 . . . . . . . Botnet 5 | . . . 2 2 . . 1 . . . . Disrupt 1 | . . . 1 . . . . . . . . Operators 2 | . . . 1 . . . 1 . . . . Skim 3 | . . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Extract 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 2 . 8 12 2 . 2 . . . . Full Trace Events 6 | . 1 . 2 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 1 . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . 3 7 . . . . . 8 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . Parts Repaired 6 | . . . 3 3 . . . . . . . Time 229 | . . . 115 114 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 2 . . . . . . . Part Schematics Acquired 5 | . . . 3 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Total Allies 2 | . . 1 . . . . . . . . 1 Largest Group 1 | . . 1 1 . . . . . . . 1 Highest-Rated Group 96 | . . 31 31 . . . . . . . 96 Highest-Rated Ally 96 | . . 31 31 . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 33 | . . 1 5 . . . . . . . 27 Total Damage 890 | . . 20 22 . . . . . . . 848 Kills 11 | . . 1 1 . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Active Infowar (turns) 3736 | . . 373 75 . . . 600 642 1291 148 607 Sensors 3288 | . . . . . . . 600 642 1291 148 607 Seismic 448 | . . 373 75 . . . . . . . . Robot Analysis Total 2 | . . . 1 1 . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 1 . . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Turns Passed 10141 | 112 261 1002 1183 2884 776 221 865 791 1291 148 607 Spaces Moved 5224 | 43 142 626 679 1297 270 106 491 473 713 90 294 Core 67 | 5 . . . . . 48 14 . . . . Treads 3384 | . 96 155 . 1200 270 58 174 334 713 90 294 Legs . | . . . . . . . . . . . . Wheels 1773 | 38 46 471 679 97 . . 303 139 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 90 105 163 50 50 125 160 160 160 Average Speed 146 | 97 140 126 104 165 166 129 140 149 160 160 160 Slowest Speed 250 | 150 160 240 135 214 210 250 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 4 26 99 69 87 13 79 9 64 82 69 41 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . Known Exits Taken 5 | . . . 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . Scrap Searched 8 | . . 2 . . . . . 3 3 . . Spaces Dug 24 | . . . 5 7 . 1 . 4 2 . 5 Terrain Destroyed 153 | . . . 33 34 12 58 . 4 3 . 9 Melee 6 | . . . . . . . . 4 2 . . Projectile 25 | . . . . 18 . 2 . . 1 . 4 AOE 122 | . . . 33 16 12 56 . . . . 5 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Total 6802 | 75 176 743 993 1741 472 148 631 523 813 95 392 Wait 702 | 5 14 54 158 182 71 . 94 18 48 3 55 Move 5214 | 42 141 625 678 1296 270 105 490 472 712 89 294 Hop . | . . . . . . . . . . . . Pick Up 106 | 4 4 8 24 33 10 5 6 7 3 . 2 Fast Attach 66 | 7 . . 8 17 10 4 7 5 6 1 1 Attach 39 | . . 4 4 9 8 2 4 1 3 . 4 Detach 4 | . . . . 1 1 . 2 . . . . Swap 68 | . 2 4 17 15 13 3 4 4 1 . 5 Drop 105 | . 1 2 28 43 15 5 . 1 6 2 2 Fire 445 | 17 14 46 76 140 67 19 16 . 27 . 23 Melee 47 | . . . . . 6 5 8 15 7 . 6 Ram 1 | . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . Crush 5 | . . . . 4 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 8) 374 | -10/Materials | Entered Mines 406 | -10/Mines | Discovered new exit (range 6) 407 | -10/Mines | Assembled infested the area 412 | -10/Mines | Assisted by a Guerilla fighting off Assembled 469 | -10/Mines | Learned 4 Materials zone layouts 477 | -10/Mines | Learned location of Zion (-6) 781 | -10/Mines | Escorted by a lone wolf Derelict 1107 | -10/Mines | Discovered new exit (range 15) 1162 | -10/Mines | Core integrity fell below 50% 1289 | -10/Mines | Discovered new exit (range 10) 1376 | -10/Mines | Entered Materials 1376 | -9/Materials | Accompanied by 1 ally 1376 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1377 | -9/Materials | Identified exit to Mines 1377 | -9/Materials | Identified exit to Materials 1851 | -9/Materials | Build established: Scavenger-Gunner 2184 | -9/Materials | Central database locked down 2275 | -9/Materials | Repaired Hvy. Ion Engine 2308 | -9/Materials | Repaired Rocket Launcher 2341 | -9/Materials | Repaired Rocket Launcher 2551 | -9/Materials | Discovered exit to Materials (range 5) 2559 | -9/Materials | Entered another Materials area 2559 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2685 | -8/Materials | Build established: Scavenger-Tank 2702 | -8/Materials | Met 7R-MNS 2712 | -8/Materials | Garrison activated, responded to threat 2876 | -8/Materials | Discovered new exit (range 15) 3381 | -8/Materials | Build established: Tank 3755 | -8/Materials | Garrison activated, responded to threat 3780 | -8/Materials | Repaired Hvy. Assault Cannon+ 3946 | -8/Materials | Discovered new exit (range 12) 4031 | -8/Materials | Repaired Arm. Treads+ 4071 | -8/Materials | Repaired Arm. Treads+ 4489 | -8/Materials | Discovered new exit (range 16) 4941 | -8/Materials | Garrison activated, responded to threat 5443 | -8/Materials | Entered Factory 5443 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5444 | -7/Factory | Caught up to 7R-MNS 5626 | -7/Factory | Garrison activated, responded to threat 5723 | -7/Factory | Attacked by 7R-MNS 5780 | -7/Factory | Lost 3 parts (1p1n1u) 5783 | -7/Factory | 7R-MNS lamented failing the tripod run 5783 | -7/Factory | Destroyed 7R-MNS 5958 | -7/Factory | System corruption reached 10% 6117 | -7/Factory | Garrison activated, responded to threat 6219 | -7/Factory | Sucked down chute 6219 | -7/Factory | Entered Waste 6228 | -7/Waste | Found Prototype Launcher 6232 | -7/Waste | Identified Com. Tesla Bomb Launcher 6234 | -7/Waste | EMP discharged 6253 | -7/Waste | Spotted C-40 Crusher 6276 | -7/Waste | Spotted C-40 Crusher 6301 | -7/Waste | Spotted C-40 Crusher 6314 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6317 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6320 | -7/Waste | Crushed by Compactor (1 part destroyed) 6323 | -7/Waste | Crushed by Compactor (1 part destroyed) 6327 | -7/Waste | Destroyed C-40 Crusher 6334 | -7/Waste | EMP discharged 6345 | -7/Waste | Spotted C-40 Crusher 6349 | -7/Waste | Destroyed C-40 Crusher 6354 | -7/Waste | Lost 5 parts (1p2n1u1w) 6354 | -7/Waste | Spotted C-40 Crusher 6359 | -7/Waste | Spotted C-40 Crusher 6397 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6406 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6407 | -7/Waste | Core integrity fell below 50% 6409 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6412 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6434 | -7/Waste | EMP discharged 6436 | -7/Waste | Discovered new exit (range 10) 6440 | -7/Waste | Entered Factory 6600 | -7/Factory | Identified exit to Storage 6600 | -7/Factory | Identified exit to Lower Caves 6688 | -7/Factory | Build established: Mutant 6873 | -7/Factory | Discovered new exit (range 15) 7305 | -7/Factory | Entered Lower Caves 7478 | -7/Lower Caves | Spotted B-75 Beast 7501 | -7/Lower Caves | Destroyed B-75 Beast 7551 | -7/Lower Caves | Encountered a Warlord checkpoint 7625 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7947 | -7/Lower Caves | Discovered new exit (range 5) 8017 | -7/Lower Caves | Build established: Derelict-Tank 8094 | -7/Lower Caves | Identified exit to Lower Caves 8096 | -7/Lower Caves | Entered another Lower Caves area 8149 | -7/Lower Caves | Lost 3 parts (1p1n1w) 8364 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8421 | -7/Lower Caves | Build established: Mutant 8801 | -7/Lower Caves | Encountered a Warlord checkpoint 9064 | -7/Lower Caves | Entered a destroyed Warlord outpost 9138 | -7/Lower Caves | Build established: Tank 9301 | -7/Lower Caves | Discovered new exit (range 9) 9313 | -7/Lower Caves | Identified exit to Data Miner 9363 | -7/Lower Caves | System corruption reached 30% 9387 | -7/Lower Caves | Entered Data Miner 9389 | -7/Data Miner | Discovered new exit (range 6) 9419 | -7/Data Miner | Met Data Miner 9452 | -7/Data Miner | Learned location of Section 7 (-2) 9452 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9475 | -7/Data Miner | Received God Mode back door access code from Data Miner 9534 | -7/Data Miner | Identified exit to Proximity Caves 9535 | -7/Data Miner | Entered Proximity Caves 9537 | -6/Proximity Caves | Core integrity fell below 20% 9538 | -6/Proximity Caves | Spotter reported a threat 9641 | -6/Proximity Caves | Escorted by Enhanced Grunt 9665 | -6/Proximity Caves | Build established: Mutant 9707 | -6/Proximity Caves | Learned 8 Factory zone layouts 9756 | -6/Proximity Caves | Identified exit to Factory 10142 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10134_ System corrupted: FCS attempts to trigger Gauss Rifle. 10134_ System corrupted: Gauss Rifle misfires. 10134_ Corrupted Hvy. Laser fries itself beyond repair. 10134_ Imp. Melee Analysis Suite fries itself beyond repair. 10134_ Enhanced Grunt destroyed. 10135_ Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions. 10135_ G-50 Soldier destroyed. 10137_ Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions. 10137_ Microactuators fries itself beyond repair. 10138_ Carbon-fiber Leg fries itself beyond repair. 10138_ G-50 Soldier misfires. 10139_ G-50 Soldier destroyed. 10141_ Slug penetrates Wall. 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