Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 20:13:28 Player: star Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (1028) 1028 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (187) 187 TOTAL SCORE: 4835 Bonus ------- Entered Garrisons 200 Friendly Fire -13 Cogmind --------- Core Integrity 552/1000 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Danger (495) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Hardlight Generator Advanced Trap Extractor (0/8) High-powered Shock Rifle Field Laser Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Small Storage Unit Compact Battery Enhanced Optical Array Improved Kinecellerator Thermal Shield > --- WEAPON ----------- High-powered Shock Rifle Field Laser Heavy Laser > --- INVENTORY -------- Improved Heat Sink Thermal Shield Improved Hardlight Generator Advanced Trap Extractor Field Laser [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Protection Medium Reactive Plating Weapon Battle Rifle Energy Gun Field Laser Ballistic Gun Battle Rifle Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Gar Slots Evolved 10 | . . . . 10 . Power 1 | . . . . 1 . Propulsion 3 | . . . . 3 . Utility 5 | . . . . 5 . Weapon 1 | . . . . 1 . Parts Attached 42 | 7 . 3 5 27 . Power 4 | 1 . . 1 2 . Engine 2 | 1 . . 1 . . Core 1 | . . . . 1 . Reactor 1 | . . . . 1 . Propulsion 15 | 3 . 1 2 9 . Treads 1 | 1 . . . . . Leg 10 | . . . 2 8 . Wheel 4 | 2 . 1 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 . . 1 10 . Device 7 | . . . . 7 . Storage 2 | 1 . . . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 11 | 2 . 2 1 6 . Energy Gun 6 | 1 . . 1 4 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 2 . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . . 2 . 14 8 Power 3 | . . 1 . 2 . Propulsion 9 | . . 1 . 5 3 Utility 8 | . . . . 4 4 Weapon 4 | . . . . 3 1 Highest Loss Streak 8 | . . 2 . 7 8 To Critical Strikes . | . . . . . . Average Backups 5 | . 2 6 7 5 6 Power . | . 1 1 . . . Propulsion 1 | . . 2 2 1 . Utility 1 | . . . 1 1 4 Weapon 2 | . . 2 3 2 2 Tool/Special . | . . . . . . Unused Backups 7 | . . . 4 . 3 Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 3 | . . . . . 3 Weapon 2 | . . . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 85 78 92 77 75 Engine 5 | . 14 7 8 2 . Leg 16 | . . . 17 25 21 Wheel 10 | . 28 27 10 . . Device 6 | . . . . 11 19 Storage 10 | . 14 14 14 7 9 Processor 2 | . . . . 4 4 Protection 4 | . . . 12 3 . Energy Gun 10 | . 14 14 14 5 14 Ballistic Gun 11 | . 14 14 14 9 . Peak Build Rating 65 | 6 6 8 21 65 65 Average Rating 29 | 5 6 6 17 50 55 On Entrance 17 | . 6 6 8 21 65 Naked Turns 3 | . . . . . 3 Heaviest Build 66 | 13 13 16 33 66 31 Greatest Support 88 | 32 32 36 38 88 60 Greatest Overweight (x) 4 | 4 . . 1 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 1 4 8 8 8 6 Average Carried 5 | . 2 7 7 5 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 4 8 8 6 5 Class Distribution -------------------- 70% | Mutant 15% | Scavenger-Tank 9% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Scavenger-Gunner | -5/Garrison Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Gar Matter Collected 959 | 263 11 49 50 586 . Remotely . | . . . . . . Salvage Created 1235 | . 33 150 . 993 59 Parts 57 | . 3 9 . 42 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Gar Combat Hostiles Destroyed 22 | . 1 3 . 16 2 Guns 22 | . 1 3 . 16 2 Classes Destroyed 6 | . 1 1 . 4 . Builder 1 | . . . . 1 . Recycler 1 | . . . . 1 . Swarmer 5 | . . . . 3 2 Grunt 12 | . 1 . . 11 . Programmer 2 | . . . . 2 . Subdweller 3 | . . 3 . . . Best Kill Streak 4 | . 1 2 . 4 2 Combat Bots Only 4 | . 1 2 . 4 2 Max Kills in Single Turn 2 | . 1 1 . 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Gar Hostile Shots Fired 221 | . 7 16 . 153 45 Missed 52 | . . 5 . 40 7 Hits 169 | . 7 11 . 113 38 Projectile 169 | . 7 11 . 113 38 AOE 2 | . . . . 2 . Critical Strikes 12 | . . 1 . 10 1 Actively Blocked 1 | . . . . 1 . Damage Taken 2822 | . 82 218 . 1711 811 Core 533 | . 28 57 . 168 280 Absorbed by Shields 475 | . . . . 475 . Redirected to Shielding 56 | . . . . 56 . Core Remaining (%) 83 | 100 . . 66 . . Volleys Fired 86 | . 4 15 . 61 6 Largest 3 | . 2 2 . 3 3 Hottest 201 | . 70 80 . 195 201 Shots Fired 176 | . 8 30 . 120 18 Gun 176 | . 8 30 . 120 18 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 119 | . 4 15 . 100 . Thermal 53 | . 4 15 . 19 15 Explosive . | . . . . . . Electromagnetic 4 | . . . . 1 3 Robot Hit Streak 12 | . 3 5 . 12 12 Robot Miss Streak 3 | . 1 3 . 3 2 Penetration Max 1 | . . . . 1 . Secondary Targets 4 | . . . . 4 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 127 | . 5 18 . 90 14 Core Hits 56 | . 2 7 . 43 4 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 . 1 . Burn 2 | . . 2 . . . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2399 | . 48 297 . 1786 268 Guns 2380 | . 48 297 . 1775 260 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 19 | . . . . 11 8 Kinetic 1654 | . 22 183 . 1449 . Thermal 679 | . 26 114 . 300 239 Explosive . | . . . . . . Electromagnetic 47 | . . . . 26 21 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 4 Average Corruption 3 | . . . . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 3 1 Message Errors 1 | . . . . 1 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . . . 3 Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 10 | . . . . 7 3 Kicked 7 | . . . . 7 . Crushed . | . . . . . . Highest Temperature 396 | . 102 . . 110 396 Average Temperature 50 | . 52 . . 21 181 Received Heat Transfer 683 | . 42 12 . 518 111 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 1591 | . 74 481 . 555 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 175 | . 30 . . 175 106 Initial 46 | . . . . . 46 Average 58 | . 7 . . 77 53 Influence Increases 586 | . 30 . . 486 70 Destroy 0b10 Robot/C 380 | . 20 . . 320 40 Destroy 0b10 Robot/NC 10 | . . . . 10 . Destroy Leader 60 | . 10 . . 50 . Successful Hack 14 | . . . . 14 . Destroy Structure 2 | . . . . 2 . Lose Combat Pursuer 120 | . . . . 90 30 Influence Decreases 550 | . 30 . . 420 100 Entered New Map 20 | . . . . . 20 Time Decay 310 | . 30 . . 280 . Lost Part 220 | . . . . 140 80 Squads Dispatched 4 | . 1 . . 3 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Gar Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 5 6 . 23 12 Peak Tracking Total 9 | . 3 2 . 5 9 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Gar Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 1 | . . . . 1 . Successful 1 | . . . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Gar Active Infowar (turns) 693 | . . . . 644 49 Optics 693 | . . . . 644 49 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Gar Turns Passed 1560 | 81 159 250 326 692 52 Spaces Moved 891 | 65 91 152 266 296 21 Core 9 | 9 . . . . . Treads 3 | 3 . . . . . Legs 475 | . . . 160 294 21 Wheels 404 | 53 91 152 106 2 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 105 120 120 Average Speed 117 | 108 100 102 118 133 120 Slowest Speed 260 | 250 100 105 200 260 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 14 | 4 29 14 26 9 4 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Gar Total 1221 | 72 151 218 278 469 33 Wait 163 | . 54 45 . 64 . Move 886 | 64 90 151 265 295 21 Hop . | . . . . . . Pick Up 20 | 1 3 3 4 9 . Fast Attach 20 | 6 . 1 1 12 . Attach 12 | . . . 1 11 . Detach . | . . . . . . Swap 14 | 1 . 2 3 7 1 Drop 8 | . . 1 4 3 . Fire 86 | . 4 15 . 61 6 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 7 | . . . . 7 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) -7/Scraptown -5/Factory -5/Garrison History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Met a group of wandering Federalists 166 | -10/Materials | Discovered new exit (range 13) 179 | -10/Materials | Discovered new exit (range 13) 239 | -10/Materials | Discovered new exit (range 3) 241 | -10/Materials | Entered Subcaves 242 | -10/Subcaves | Continued accompanying wandering Federalists (6) 242 | -10/Subcaves | Approached by a straggling Scientist 311 | -10/Subcaves | Build established: Mutant 392 | -10/Subcaves | Discovered new exit (range 9) 395 | -10/Subcaves | Lost 3 allies 486 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 491 | -10/Subcaves | Entered Scraptown 713 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 716 | -7/Scraptown | Learned Factory terminal intel 718 | -7/Scraptown | Learned Research emergency access door positions 793 | -7/Scraptown | Discovered new exit (range 13) 817 | -7/Scraptown | Entered Factory 817 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 818 | -5/Factory | Loaded intel: 28 terminal locations 1116 | -5/Factory | Lost 7 parts (2p1n3u1w) 1348 | -5/Factory | Garrison activated, responded to threat 1418 | -5/Factory | Lost 6 parts (3n1u2w) 1490 | -5/Factory | Identified exit to Garrison 1509 | -5/Factory | Entered Garrison 1543 | -5/Garrison | Spotted B-75 Beast 1558 | -5/Garrison | Released all parts (8) 1561 | -5/Garrison | Self-destructed Last Messages --------------- 01554_ Slug penetrates S-27 Virus. 01554_ Melted Imp. Treads. 01556_ Y-64 Sentinel heat short circuits Neutrino Core. 01557_ Field Laser destroyed. 01557_ Penetrated by Slug. 01558_ Y-64 Sentinel heat spikes uncontrollably. 01558_ Released Carbon-fiber Leg. 01558_ Released Com. Battery. 01558_ Released Enh. Optical Array. 01558_ Released Sml. Storage Unit. 01558_ Released Mic. Fission Core. 01558_ Released Carbon-fiber Leg. 01558_ Released Hvy. Laser. 01558_ Slammed into B-75 Beast. 01559_ Y-64 Sentinel heat damages Adv. Heat Sink, Imp. Medium Armor Plating, KE Penetrator. 01559_ Slammed into B-75 Beast. 01559_ S-27 Virus system corrupted by crushing effect. 01560_ Slammed into B-75 Beast. 01561_ System corrupted: Heat flow error (+221). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#######????????????????????????????????????? | | ??????# C###########??????????????????????????? | | ??????# #????###???????????????????? | | ??????# #???sYs????????????????????? | | ??????# [*##Y#?????????????????????? | | ??????# ######## [[BB@s#?????????????????????? | | ??????#######??????# #BB###?????????????????????? | | ???????????????????# ###????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: TH 20 Power Shielding 66 Evasion (%) 55 Recoil Reduction 1 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredPortableMeganuke Manual? 0 Play Time 00:18:52 Cumulative 145.8 hours Start 2025.05.24 @ 19:56:07 End 2025.05.24 @ 20:13:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f4cd279-a2ff-4525-89d9-3784954be29b