Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 16:23:16 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (205) 1025 Value Destroyed (10927) 10927 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (7697) 7697 TOTAL SCORE: 27609 Bonus ------- High Alert Combat Kills 2164 Follower Combat Kills 137 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -104 Cogmind --------- Core Integrity 1159/1600 Matter 188/300 Energy 270/270 System Corruption 13% Temperature Hot (296) Movement Immobile (Siege) Location -1/Access Parts ------- > --- POWER (3) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (5) --- Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (14) ----- Advanced Heat Sink Advanced Heat Sink (fused) High-capacity Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Medium Regenerative Plating Ghost Barrier > --- WEAPON (3) ------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (20) --- Particle Reactor Light Quantum Reactor Light Quantum Reactor Biometal Heavy Treads Matter Compressor (58) Makeshift Sensor Array Heavy Regenerative Plating Long-range Tractor Beam Disintegrator Z-bomb Delivery System Enhanced Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Makeshift Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Medium Regenerative Plating SHELL Armor Ghost Barrier > --- WEAPON ----------- Heavy Quantum Rifle Enhanced Nova Cannon Helical Railgun > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Centrium Heavy Treads Biometal Heavy Treads Advanced Heat Sink Advanced Heat Sink Matter Compressor Heavy Regenerative Plating Long-range Tractor Beam Vortex Rail Enhanced Quantum Rifle Enhanced Nova Cannon Disintegrator Z-bomb Delivery System Enhanced Force Lance [Rating: 215] Favorites ----------- Power Reinforced Fission Core Engine Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection SHELL Armor Weapon Gauss Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Missile Launcher Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . . . 2 2 . 2 Power 2 | . . . . . . 1 . . . . . 1 . . . Propulsion 3 | . . 1 . . . . 1 . . . . . 1 . . Utility 12 | . . 1 1 2 2 1 1 . . . . 1 1 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 330 | . 13 8 17 7 9 8 20 11 9 15 2 73 20 61 57 Power 36 | . 1 . 2 . 2 2 3 1 . 1 . 8 5 4 7 Engine 4 | . 1 . 2 . . 1 . . . . . . . . . Core 8 | . . . . . 2 1 2 1 . . . 1 1 . . Reactor 24 | . . . . . . . 1 . . 1 . 7 4 4 7 Propulsion 56 | . 7 4 4 2 2 4 4 3 2 6 . 8 1 3 6 Treads 36 | . 2 3 2 1 1 1 . 3 1 5 . 8 1 3 5 Leg 2 | . 1 . . . . . . . . . . . . . 1 Wheel 18 | . 4 1 2 1 1 3 4 . 1 1 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 120 | . 3 2 3 3 2 1 5 3 3 1 . 29 7 33 25 Device 67 | . 1 1 2 1 . . 1 2 1 . . 16 3 20 19 Storage 2 | . 2 . . . . . . . . . . . . . . Processor 12 | . . . 1 1 . . 1 . 1 . . 4 . 1 3 Hackware 6 | . . . . 1 1 . 1 . . . . 2 . 1 . Protection 33 | . . 1 . . 1 1 2 1 1 1 . 7 4 11 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 118 | . 2 2 8 2 3 1 8 4 4 7 2 28 7 21 19 Energy Gun 30 | . . . 3 1 1 . 3 1 2 6 . 5 2 2 4 Energy Cannon 12 | . . . . . . . . . . . . 4 2 1 5 Ballistic Gun 37 | . 1 2 5 1 2 1 3 2 1 1 . 8 1 6 3 Ballistic Cannon 8 | . 1 . . . . . . . . . 1 5 1 . . Launcher 9 | . . . . . . . . 1 . . . 3 . 2 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 2 . 1 . 1 3 1 2 . Piercing Weapon 12 | . . . . . . . . . . . . . . 8 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . . . . . 1 . 1 2 9 1 Parts Lost 64 | . 3 . 2 . . . 9 4 . 9 . 13 . 5 19 Power 7 | . 1 . . . . . . 1 . . . . . 1 4 Propulsion 21 | . 2 . . . . . 2 3 . 6 . 2 . 3 3 Utility 23 | . . . 1 . . . 5 . . . . 8 . 1 8 Weapon 13 | . . . 1 . . . 2 . . 3 . 3 . . 4 Highest Loss Streak 12 | . 2 . 1 . . . 4 2 . 9 . 3 . 2 12 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 92 | . 98 94 99 98 100 100 88 86 100 97 100 93 85 82 83 Engine 1 | . 13 11 9 7 1 4 . . . . . . . . . Core 3 | . . . . . 4 5 8 5 10 8 5 5 1 . . Reactor 6 | . . . . . . . 1 3 . 1 5 7 11 12 11 Treads 12 | . 2 19 8 7 6 5 5 9 21 20 21 14 13 12 11 Wheel 4 | . 14 13 18 15 13 11 15 9 . . . . . . . Device 15 | . 13 11 18 15 13 11 7 7 15 15 15 16 20 19 16 Storage 5 | . 14 11 9 7 6 5 5 5 5 5 5 4 4 4 4 Processor 10 | . . . 6 15 13 11 7 10 10 10 10 14 8 8 14 Hackware 8 | . . . . 5 13 11 14 15 15 15 15 9 4 2 4 Protection 5 | . . 6 1 . 6 11 4 . 5 5 5 4 7 8 8 Energy Gun 6 | . 9 . 5 7 6 5 4 10 10 8 10 2 6 4 4 Energy Cannon 1 | . . . . . . . . . . . . 1 3 2 3 Ballistic Gun 5 | . 6 20 21 15 13 11 8 4 4 4 1 4 . 2 2 Ballistic Cannon 1 | . 12 1 . . . . . . . . 3 2 1 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 176 | 11 48 51 61 63 68 93 98 96 100 106 106 146 153 172 176 Greatest Support 188 | 20 40 26 26 20 20 20 36 117 117 117 95 145 180 180 188 Greatest Overweight (x) 8 | . 4 3 3 3 3 4 3 8 1 1 1 1 . . 5 Average Overweight (x) 1 | . . 2 2 3 3 3 2 2 . . 1 . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 12 20 20 20 20 20 20 19 20 20 20 20 20 20 20 Average Carried 19 | . 9 14 18 19 19 19 19 17 19 19 20 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 20 18 20 20 20 18 17 20 20 20 20 20 18 14 Class Distribution -------------------- 26% | Scavenger-Tank 23% | Scavenger-Gunner 17% | Scavenger-Skirmisher 11% | Hacker-Tank 6% | Scavenger-Mutant 3% | Hacker-Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Hacker-Tank | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 8143 | 200 246 174 600 150 178 192 339 243 165 113 72 2138 497 1516 1320 Remotely 637 | . . . . . . . . . . . . 292 . 229 116 Salvage Created 10470 | . 305 114 536 158 110 328 429 266 219 . . 2113 31 2493 3368 Parts 537 | . 18 17 31 10 8 14 15 13 2 . . 128 . 124 157 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . 1 . . . . 3 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 . . . . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 158 | . 8 2 8 2 3 4 4 9 1 . . 35 . 30 52 Guns 88 | . 5 2 8 2 3 3 3 4 . . . 13 . 21 24 Cannons 40 | . 3 . . . . . . . . . . 15 . 5 17 AOE 20 | . . . . . . . . 5 . . . 5 . . 10 Classes Destroyed 18 | . 3 4 2 1 . . 1 . . . . 3 . 1 3 Worker 14 | . . 1 . 3 2 2 . . . . . 3 . 1 2 Builder 12 | . . . . 1 . 1 . . . . . 4 . 1 5 Tunneler 5 | . . 1 1 . . 1 . . . . . 1 . . 1 Hauler 2 | . . . 2 . . . . . . . . . . . . Recycler 6 | . 1 . . . . . 1 . . . . 2 . 1 1 Watcher 5 | . . 1 . . . . . . . . . . 1 1 2 Swarmer 31 | . 3 1 . . 3 . . 6 . . . 8 . 3 7 Grunt 38 | . 5 . 7 2 . 3 1 . . . . 1 . 6 13 Brawler 1 | . . . . . . . . . . . . . . . 1 Duelist 2 | . . . 1 . . 1 . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . 2 Researcher 3 | . . . . . . . . . . . . . . 3 . Sentry 11 | . . 1 . . . . 2 1 1 . . 1 . . 5 Specialist 2 | . . . . . . . . . . . . 2 . . . Hunter 13 | . . . . . . . . . . . . 3 . 2 8 Programmer 54 | . . . . . . . 1 2 . . . 19 . 18 14 Heavy 1 | . . . . . . . . . . . . 1 . . . Q-Series 2 | . . . . . . . . . . . . . . . 2 Packrat 1 | . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 3 2 3 4 3 3 1 5 1 . . 7 1 7 12 Combat Bots Only 12 | . 3 1 3 2 3 3 1 5 1 . . 6 . 6 12 Max Kills in Single Turn 5 | . 1 2 1 2 1 1 1 3 1 . . 3 1 2 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 3 . . . 2 . . 5 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Hostile Shots Fired 1674 | . 57 22 37 5 30 13 123 59 8 94 . 425 10 252 539 Missed 398 | . 15 6 6 2 9 4 45 23 3 32 . 95 4 50 104 Damage Taken 26164 | . 491 234 513 47 315 107 1896 795 97 1856 . 5093 100 4551 10069 Core 1673 | . 118 15 64 13 . 9 299 76 . 252 . 339 . 47 441 Absorbed by Shields 3394 | . . . . . . 103 272 . . . . 2430 37 162 390 Reduced by Siege Mode 1021 | . . . . . . . . . . . . 191 . 174 656 Redirected to Shielding 107 | . . . . . . . . . . . . . . 59 48 Ignored by Resistances 345 | . . . . . . . . . 14 263 . 12 . 56 . Regen/Repaired (Parts) 6261 | . . . . 6 . . 113 . . 374 . 311 . 2059 3398 Core Remaining (%) 84 | 100 52 96 88 98 100 99 . . . . 45 73 . 96 . Volleys Fired 497 | . 31 20 34 10 11 14 21 20 7 1 5 113 3 84 123 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 1 3 3 3 3 Hottest 285 | . 75 55 119 133 136 133 185 180 180 193 53 254 272 265 285 Shots Fired 1293 | . 62 40 102 30 33 41 59 50 21 3 5 287 9 223 328 Gun 970 | . 31 37 102 30 33 41 59 45 21 3 . 161 4 186 217 Cannon 301 | . 31 3 . . . . . . . . 5 116 5 35 106 Launcher 22 | . . . . . . . . 5 . . . 10 . 2 5 Special . | . . . . . . . . . . . . . . . . Kinetic 638 | . 50 40 82 20 22 28 40 15 7 1 5 189 2 76 61 Thermal 603 | . 12 . 20 10 11 13 19 30 14 2 . 65 6 145 256 Explosive 22 | . . . . . . . . 5 . . . 10 . 2 5 Electromagnetic 2 | . . . . . . . . . . . . 2 . . . Entropic 28 | . . . . . . . . . . . . 21 1 . 6 Robot Hit Streak 44 | . 11 6 12 6 7 7 11 6 15 . . 18 6 44 22 Robot Miss Streak 7 | . 5 3 3 4 6 2 7 2 1 3 . 5 1 3 6 Penetration Max 2 | . . . . . 1 . 2 . . . . 1 . 1 1 Secondary Targets 12 | . . . 1 . 1 1 2 1 . . . . . 6 . Max Gunslinging Chain 1 | . . . 1 . 1 1 1 1 . . . . . 1 . Shots Hit Robots 848 | . 36 28 62 20 22 24 37 32 16 . . 184 6 160 221 Core Hits 385 | . 14 10 23 15 10 10 17 14 6 . . 80 3 66 117 Critical Kills 15 | . . . . . . 1 . . . . . 4 . 7 3 Critical Parts Destroyed 12 | . 1 . . . . . . 1 . . . 3 . 5 2 Critical Strikes 41 | . 1 . . 1 . 3 3 5 2 . . 9 . 12 5 Burn 12 | . . . . 1 . 2 3 4 2 . . . . . . Meltdown 7 | . . . . . . . . . . . . 2 . 4 1 Destroy 16 | . 1 . . . . 1 . 1 . . . 3 . 8 2 Blast 2 | . . . . . . . . . . . . 2 . . . Detonate 4 | . . . . . . . . . . . . 2 . . 2 Melee Attacks 61 | . . . . . . . 3 . 18 . 1 10 1 23 5 Impact . | . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . 3 . 18 . 1 10 1 3 . Piercing 25 | . . . . . . . . . . . . . . 20 5 Sneak Attacks 3 | . . . . . . . 1 . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 31768 | . 454 257 925 355 468 531 1063 1025 340 . . 7333 256 6024 12737 Guns 18678 | . 188 237 925 355 468 531 982 712 340 . . 3119 122 5111 5588 Cannons 7362 | . 266 20 . . . . . . . . . 3156 134 826 2960 Explosions 5386 | . . . . . . . . 313 . . . 926 . . 4147 Melee 278 | . . . . . . . 81 . . . . 125 . 72 . Ramming 64 | . . . . . . . . . . . . 7 . 15 42 Kinetic 9390 | . 366 257 703 229 284 270 764 216 79 . . 3614 . 1621 987 Thermal 16416 | . 88 . 222 126 184 261 218 496 261 . . 2213 207 4316 7824 Explosive 4667 | . . . . . . . . 313 . . . 708 . . 3646 Electromagnetic 11 | . . . . . . . . . . . . 11 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 278 | . . . . . . . 81 . . . . 125 . 72 . Piercing . | . . . . . . . . . . . . . . . . Entropic 942 | . . . . . . . . . . . . 655 49 . 238 Highest Corruption 35 | . 3 . 1 . . . . 4 4 5 . 35 1 17 13 Average Corruption 8 | . 2 . 1 . . . . 3 4 4 . 18 1 6 4 Corruption Purged 6 | . . . . . . . . . . . . . . . 6 Corruption Blocked 4 | . . . . . . . . . . 4 . . . . . Effects 235 | . 6 . . . . . . 7 12 2 . 92 . 75 41 Message Errors 45 | . 1 . . . . . . 1 2 1 . 14 . 19 7 Matter Fused 61 | . 3 . . . . . . 2 7 . . 25 . 16 8 Heat Flow Errors 25 | . . . . . . . . 1 . . . 11 . 8 5 Energy Discharges 29 | . 1 . . . . . . 1 1 1 . 9 . 10 6 Parts Rejected 2 | . . . . . . . . . . . . 1 . . 1 Parts Fused 2 | . . . . . . . . . . . . . . 1 1 Data Loss (minor) 29 | . 1 . . . . . . 2 1 . . 7 . 11 7 Data Loss (major) 13 | . . . . . . . . . 1 . . 7 . 3 2 Misfires 10 | . . . . . . . . . . . . 6 . 4 . Alerts 6 | . . . . . . . . . . . . 4 . . 2 Weapon Failures 13 | . . . . . . . . . . . . 8 . 3 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 854 | . 5 . . . . . 51 27 . . . 154 . 74 543 Projectiles 218 | . 5 . . . . . . . . . . 114 . 74 25 Explosions 585 | . . . . . . . . 27 . . . 40 . . 518 Melee 51 | . . . . . . . 51 . . . . . . . . Knockbacks 18 | . 4 . . . . . . . . . . 13 . 1 . Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic 16 | . 3 . . . . . . . . . . 13 . . . Secondary 1 | . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 501 | . . . . . . . . 111 . . . 141 . . 249 Shots 8 | . . . . . . . . 2 . . . 3 . . 3 Rammed 4 | . . . . . . . . . . . . . . 1 3 Targets Rammed 5 | . . . . . . . . . . . . 1 . 1 3 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . . Highest Temperature 448 | . 111 24 326 86 . . 72 202 81 60 . 448 123 348 355 Average Temperature 102 | . 36 4 98 24 . . 17 77 43 29 . 160 54 87 83 Received Heat Transfer 2741 | . 276 81 306 27 . 44 197 94 18 142 . 105 . 375 1076 Effects 35 | . . . . . . . . . . . . 26 . 1 8 Shutdowns 12 | . . . . . . . . . . . . 10 . 1 1 Energy Bleed 5 | . . . . . . . . . . . . 5 . . . Interference 15 | . . . . . . . . . . . . 8 . . 7 Matter Decay 1 | . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . Siege Activations 44 | . . . . . . . . . . . . 7 1 12 24 Total Turns 1060 | . . . . . . . . . . . . 206 1 379 474 Longest Duration 106 | . . . . . . . . . . . . 54 1 101 106 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . 1 1 . 1 . . 2 . 4 1 Combat Hostiles 10 | . . . . . . 1 1 . 1 . . 2 . 4 1 Parts Melted 68 | . . . . . . 7 2 2 3 . . 8 . 32 14 Heat Transferred 17524 | . 200 . 444 322 425 800 726 1242 735 . . 1980 185 3811 6654 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Peak Influence 1406 | . 245 155 191 143 75 132 134 . . . . 789 472 654 1406 Initial 438 | . . 18 65 29 . . 64 . . . . . 438 24 386 Average 238 | . 86 122 96 46 16 32 66 . . . . 185 284 231 628 Maximum Alert Level 4 | . 1 . . . . . . . . . . 3 2 2 4 Low Security (%) 61 | . 85 100 100 100 100 100 100 . . . . 69 33 57 . Level 1 12 | . 14 . . . . . . . . . . 13 33 25 8 Level 2 20 | . . . . . . . . . . . . 13 33 16 62 Level 3 4 | . . . . . . . . . . . . 3 . . 20 Level 4 1 | . . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 3 . . 3 3 3 7 . . . . 10 . 11 13 Investigation 5 | . 2 . . 1 . 1 . . . . . . . 1 . Extermination 22 | . . . . . 1 1 . . . . . 6 . 8 6 Reinforcement 18 | . 1 . . . 2 . 6 . . . . 4 . 2 3 Assault 5 | . . . . . . 1 . . . . . . . . 4 Garrison 3 | . . . . 2 . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 2 . . 2 Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 20 | . 1 . 1 . . . 1 . . . . 5 9 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 329 | . 14 6 10 8 7 11 29 12 1 37 . 54 9 52 79 Peak Tracking Total 18 | . 5 5 3 2 3 4 5 5 1 18 . 7 5 6 9 Tactical Retreats 19 | . 1 1 . . . . 4 3 . 2 . 2 1 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 10 | . 3 . 3 . . . 2 . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . 10 2 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 13 | . 1 . . . . 1 . . . . . 1 . 9 1 Max in Single Turn 1 | . 1 . . . . . . . . . . 1 . 1 1 Garrison Access 2 | . . . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 37 | . 2 . 2 4 1 2 1 1 1 2 . 6 . 7 8 Terminals 23 | . 2 . 2 2 . 1 . 1 . . . 3 . 5 7 Fabricators 4 | . . . . 1 . . . . . . . 1 . 2 . Repair Stations 4 | . . . . . . . 1 . . . . 2 . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . . . . . . . . . Total Hacks 105 | . 4 . 8 13 3 4 2 1 9 5 . 16 . 19 21 Successful 53 | . 2 . 5 6 1 . 2 1 9 5 . 9 . 10 3 Failed 52 | . 2 . 3 7 2 4 . . . . . 7 . 9 18 Catastrophic 8 | . . . . . . . . . . . . . . 1 7 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 32 | . . . 7 6 . 3 . . . . . 6 . 4 6 Terminals 61 | . 4 . 8 5 . 3 . 1 . . . 8 . 12 20 Fabricators 17 | . . . . 6 . . . . . . . 4 . 7 . Repair Stations 7 | . . . . . . . 2 . . . . 4 . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 3 1 . . . . . . . . . Terminal Hacks 32 | . 2 . 3 2 . . . 1 9 5 . 3 . 5 2 Record 14 | . . . . . . . . 1 9 4 . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . Open Door 3 | . . . . . . . . . . 1 . . . . 2 Level Access Points 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . 1 . 1 . Locate Traps 4 | . 1 . 2 . . . . . . . . . . 1 . Zone Layout 6 | . 1 . 1 . . . . . . . . 2 . 2 . Fabricator Hacks 6 | . . . . 2 . . . . . . . 1 . 3 . Network Status 2 | . . . . 1 . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . 1 . Build 3 | . . . . 1 . . . . . . . 1 . 1 . Repair Station Hacks 5 | . . . . . . . 2 . . . . 3 . . . Scan Component 3 | . . . . . . . 1 . . . . 2 . . . Repair 2 | . . . . . . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 9 | . . . 2 2 . . . . . . . 2 . 2 1 Terminals 5 | . . . 2 . . . . . . . . 1 . 1 1 Assimilate 1 | . . . 1 . . . . . . . . . . . . Botnet 4 | . . . 1 . . . . . . . . 1 . 1 1 Fabricators 4 | . . . . 2 . . . . . . . 1 . 1 . Report 2 | . . . . 1 . . . . . . . . . 1 . Prioritize 2 | . . . . 1 . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . 2 4 1 2 1 . . . . 6 . 6 7 Full Trace Events 3 | . 1 . . 1 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . Robots Built 1 | . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 116 | . . . . 116 . . . . . . . . . . . Total Robot Build Rating 3 | . . . . 3 . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . Parts Built 2 | . . . . . . . . . . . . 1 . 1 . Authchips . | . . . . . . . . . . . . . . . . Time 171 | . . . . . . . . . . . . 69 . 102 . Total Part Build Rating 17 | . . . . . . . . . . . . 9 . 8 . Parts Repaired 2 | . . . . . . . 1 . . . . 1 . . . Time 112 | . . . . . . . 38 . . . . 74 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 4 2 . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Total Allies 8 | . . . 1 1 . 6 . . . . . . . . . Largest Group 6 | . . . 1 1 1 6 5 . . . . . . . . Highest-Rated Group 235 | . . . 10 23 23 235 223 . . . . . . . . Highest-Rated Ally 65 | . . . 10 23 23 65 65 . . . . . . . . Total Orders 1 | . . . . 1 . . . . . . . . . . . AID 1 | . . . . 1 . . . . . . . . . . . Ally Attacks 71 | . . . . . . 51 20 . . . . . . . . Total Damage 977 | . . . . . . 721 256 . . . . . . . . Kills 4 | . . . . . . 3 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . 2 . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 18377 | . 443 281 750 566 1312 955 591 723 919 1181 1800 2338 1203 2755 2560 Spaces Moved 8267 | 1 267 151 476 341 719 576 333 499 540 657 554 724 721 808 900 Core . | . . . . . . . . . . . . . . . . Treads 4987 | . 1 . . . . . . 82 540 657 554 724 721 808 900 Legs 100 | 1 99 . . . . . . . . . . . . . . Wheels 3180 | . 167 151 476 341 719 576 333 417 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 105 105 110 125 125 125 110 110 151 151 242 145 145 145 155 Average Speed 152 | 120 115 128 122 125 125 134 117 128 151 162 242 198 145 147 164 Slowest Speed 570 | 120 240 145 125 125 125 140 125 233 233 245 242 242 145 158 570 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 1 57 18 47 15 21 16 16 83 61 84 69 20 18 75 19 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . 2 4 . . . . . . Spaces Dug 54 | . . . . . . . 2 . 17 . 4 14 1 13 3 Terrain Destroyed 453 | . . . . . . . 6 52 18 . 4 187 5 63 118 Melee 42 | . . . . . . . 2 . 17 . 1 8 1 10 3 Projectile 208 | . . . . . . . 4 . 1 . 3 86 4 39 71 AOE 203 | . . . . . . . . 52 . . . 93 . 14 44 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Total 12932 | . 339 204 584 466 1111 733 483 538 603 770 1007 1382 881 2143 1688 Wait 3439 | . 25 7 33 91 360 118 95 7 11 83 446 391 102 1098 572 Move 8253 | . 266 150 475 340 718 575 332 498 539 656 553 723 720 808 900 Hop . | . . . . . . . . . . . . . . . . Pick Up 129 | . 2 12 7 7 4 4 7 2 7 8 . 26 13 20 10 Fast Attach 79 | . 3 2 8 . . . 5 3 5 6 . 16 5 19 7 Attach 75 | . 3 1 3 2 2 2 8 4 . 5 . 16 2 8 19 Detach 31 | . 2 1 3 . . . . . 2 . . 9 1 6 7 Swap 176 | . 7 5 6 5 7 6 7 4 4 4 2 41 13 34 31 Drop 179 | . . 6 15 8 9 8 5 . 10 7 . 36 21 43 11 Fire 497 | . 31 20 34 10 11 14 21 20 7 1 5 113 3 84 123 Melee 61 | . . . . . . . 3 . 18 . 1 10 1 23 5 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . 1 . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 9 | . . . . 3 . 6 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / Low x2) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 426 | -10/Materials | Discovered new exit (range 15) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 712 | -9/Materials | Discovered new exit (range 7) 725 | -9/Materials | Entered another Materials area 725 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1150 | -8/Materials | Build established: Scavenger-Skirmisher 1387 | -8/Materials | Met 7R-MNS 1464 | -8/Materials | Discovered new exit (range 10) 1475 | -8/Materials | Entered Factory 1475 | -7/Factory | Evolved 2 slots: Utility x2 1476 | -7/Factory | Caught up to 7R-MNS 1596 | -7/Factory | Identified exit to Storage 1596 | -7/Factory | Identified exit to Lower Caves 1619 | -7/Factory | Fabricated M-28 Smith (x1) 1695 | -7/Factory | Identified exit to Factory 1704 | -7/Factory | Garrison activated, responded to threat 1861 | -7/Factory | Garrison activated, responded to threat 2041 | -7/Factory | Entered another Factory area 2041 | -6/Factory | Accompanied by 1 ally 2041 | -6/Factory | Evolved 2 slots: Utility x2 2042 | -6/Factory | Caught up to 7R-MNS 3341 | -6/Factory | Discovered new exit (range 6) 3349 | -6/Factory | Identified exit to Factory 3353 | -6/Factory | Entered another Factory area 3353 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3354 | -5/Factory | Caught up to 7R-MNS 3613 | -5/Factory | Allied Derelicts emerged from ambush trap array 4298 | -5/Factory | Discovered new exit (range 5) 4307 | -5/Factory | Identified exit to Factory 4308 | -5/Factory | Entered another Factory area 4308 | -4/Factory | Accompanied by 5 allies 4308 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4309 | -4/Factory | Caught up to 7R-MNS 4437 | -4/Factory | Repaired Imp. Light Armor Plating 4489 | -4/Factory | Garrison activated, responded to threat 4511 | -4/Factory | Lost 4 allies 4568 | -4/Factory | Lost 3 parts (3u) 4725 | -4/Factory | 7R-MNS lamented failing the tripod run 4738 | -4/Factory | Lost 4 parts (1n2u1w) 4811 | -4/Factory | Discovered new exit (range 14) 4898 | -4/Factory | Identified exit to Upper Caves 4899 | -4/Factory | Entered Upper Caves 5046 | -4/Upper Caves | Learned location of 1 exit from Research 5124 | -4/Upper Caves | Build established: Hacker-Gunner 5458 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5596 | -4/Upper Caves | Discovered new exit (range 14) 5619 | -4/Upper Caves | Identified exit to Upper Caves 5622 | -4/Upper Caves | Entered another Upper Caves area 5650 | -4/Upper Caves | Discovered new exit (range 6) 5659 | -4/Upper Caves | Identified exit to Research 5721 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5762 | -4/Upper Caves | Build established: Hacker-Tank 5947 | -4/Upper Caves | Learned 4 Research zone layouts 6132 | -4/Upper Caves | Learned Extension trap positions 6132 | -4/Upper Caves | Learned Factory emergency access door positions 6132 | -4/Upper Caves | Learned Research terminal intel 6132 | -4/Upper Caves | Learned Extension terminal intel 6528 | -4/Upper Caves | Discovered new exit (range 10) 6540 | -4/Upper Caves | Identified exit to Warlord 6541 | -4/Upper Caves | Entered Warlord 6596 | -4/Warlord | System corruption cleaned by Quarantine Array 6826 | -4/Warlord | Visited the Vortex Lab 6838 | -4/Warlord | Warlord's base attacked by MAIN.C 6841 | -4/Warlord | Found Prototype Energy Gun 6841 | -4/Warlord | Identified Vortex Rail 6844 | -4/Warlord | Found Vortex Rail 6994 | -4/Warlord | Met Warlord 7188 | -4/Warlord | Warlord forces counterattacked 7438 | -4/Warlord | Spotted Striker 7438 | -4/Warlord | Spotted Executioner 7438 | -4/Warlord | Spotted Executioner 7483 | -4/Warlord | Core integrity fell below 50% 7493 | -4/Warlord | Lost 3 allies 7513 | -4/Warlord | Warlord base infiltrated, sounded retreat 7514 | -4/Warlord | Enhanced Demolisher warped into view 7518 | -4/Warlord | Spotted Executioner 7549 | -4/Warlord | Lost 9 parts (6n3w) 7642 | -4/Warlord | Spotted Striker 7697 | -4/Warlord | Lost 15 allies 7698 | -4/Warlord | Discovered new exit (range 12) 7720 | -4/Warlord | Identified exit to Proximity Caves 7722 | -4/Warlord | Entered Proximity Caves 7857 | -3/Proximity Caves | Build established: Scavenger-Tank 9513 | -3/Proximity Caves | Discovered exit to Research (range 6) 9522 | -3/Proximity Caves | Entered Research 9522 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9523 | -3/Research | Identified exit to Research 9525 | -3/Research | Loaded intel: 21 terminal locations 10124 | -3/Research | Fabricated Biometal Heavy Treads (x1) 10351 | -3/Research | Build established: Scavenger-Mutant 10480 | -3/Research | System corruption reached 10% 10756 | -3/Research | Build established: Scavenger-Tank 10815 | -3/Research | Found Prototype Hackware 10815 | -3/Research | Identified Exp. Hacking Suite 11322 | -3/Research | Repaired Biometal Heavy Treads 11648 | -3/Research | Lost 3 parts (1n2u) 11672 | -3/Research | System corruption reached 30% 11714 | -3/Research | Discovered exit to Research (range 15) 11860 | -3/Research | Entered another Research area 11860 | -2/Research | Warlord forces began assault on 0b10 11860 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11970 | -2/Research | Research machine network offline 12187 | -2/Research | Borebot progress halted 12232 | -2/Research | Borebot progress halted 12340 | -2/Research | Met up with Warlord 12441 | -2/Research | Borebot progress halted 12634 | -2/Research | Spotted Striker 12860 | -2/Research | Warlord invited to help at Command 12983 | -2/Research | Spotted Executioner 12985 | -2/Research | Spotted Executioner 13018 | -2/Research | Discovered new exit (range 11) 13061 | -2/Research | Identified exit to Testing 13063 | -2/Research | Entered Testing 13080 | -2/Testing | Lost 13 allies 13158 | -2/Testing | Found Prototype Launcher 13158 | -2/Testing | Identified Z-bomb Delivery System 13234 | -2/Testing | Found Enh. Force Lance 13369 | -2/Testing | Spotted PY-FYJ8HXLR0G 13522 | -2/Testing | Found Prototype Protection 13522 | -2/Testing | Identified Lgt. Regenerative Plating 13538 | -2/Testing | Found Prototype Protection 13538 | -2/Testing | Identified Med. Regenerative Plating 13566 | -2/Testing | Found Prototype Protection 13566 | -2/Testing | Identified SHELL Armor 13578 | -2/Testing | Found Prototype Protection 13578 | -2/Testing | Identified Hvy. Regenerative Plating 13792 | -2/Testing | Build established: Scavenger-Gunner 14025 | -2/Testing | Fabricated Centrium Heavy Treads? 14471 | -2/Testing | Found Prototype Energy Cannon 14471 | -2/Testing | Identified Disintegrator 14535 | -2/Testing | Found Prototype Hackware 14535 | -2/Testing | Identified Ghost Barrier 14696 | -2/Testing | Spotted PG-YVP5RO5KL4 15009 | -2/Testing | System corruption reached 10% 15368 | -2/Testing | Scanned by Researcher 15805 | -2/Testing | Discovered new exit (range 3) 15807 | -2/Testing | Identified exit to Access 15818 | -2/Testing | Entered Access 15818 | -1/Access | Evolved 2 slots: Utility x2 15944 | -1/Access | Found Prototype Processor 15944 | -1/Access | Identified Exp. Core Analyzer 16823 | -1/Access | Found Powered Armor 17318 | -1/Access | First assault squad dispatched 17658 | -1/Access | Destroyed 8 combat bots 18318 | -1/Access | Destroyed 12 combat bots 18354 | -1/Access | System corruption reached 10% 18378 | -1/Access | Self-destructed Last Messages --------------- 18369_ K-01 Serf collects debris. 18369_ Destroyed Lgt. Quantum Reactor. 18369_ Destroyed Myomer Leg. 18369_ Destroyed Wheel. 18369_ K-01 Serf destroyed. 18369_ G-73 Enforcer destroyed. 18369_ U-05 Engineer destroyed. 18369_ G-73 Enforcer destroyed. 18370_ Overheating: System interference. 18370_ Adv. Target Analyzer temporarily disabled. 18372_ System corrupted: Substantial component data lost. 18374_ C-30 ARC bursts open, deploying its payload. 18374_ L-61 Swordsman unfolds itself. 18374_ G-73 Enforcer unfolds itself. 18375_ Q254-b destroyed. 18375_ SHELL Armor destroyed. 18378_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ????????????????????????????????????############## | | ????????????????????????????????????# # | | ???????????????? ??############????# # | | ???????????????##+### #????# # | | ???????????????# ###### # | | ?????????????### +% # | | ?????????????= ###### + | | ?????????????? ^ #????# ! # | | ?????????# ? ###### #????# # | | ????????## """"" ^ ######+##???# # | | ???????? 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" #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 69 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 19 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 2600 Resistance: KI 20 Resistance: TH 15 Utility Shielding 66 Evasion (%) 55 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Adv. Energy Well | -2/Testing | Archive Centrium Heavy Treads | -2/Testing | Archive Exp. Targeting Computer | -2/Testing | Archive Hdn. Centrium Leg | -2/Testing | Archive Imp. Matter Neutralizer | -2/Testing | Archive Ragnarok Missile Launcher | -2/Testing | Archive Robot Schematics ------------------ B-74 Champion | -2/Testing | Archive R-10 Processor | -2/Testing | Archive Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Biometal Heavy Treads | x1 | -3/Research | Preloaded Centrium Heavy Treads | x1 | -2/Testing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixHoverLance Manual? 0 Play Time 02:33:50 Cumulative 255.2 hours Start 2024.04.20 @ 13:37:54 End 2024.04.20 @ 16:23:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7579ce55-ff4b-4111-b479-91a114dbdd00