Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 04:41:09 Player: MarKhan Result: Destroyed by Armor Guard with Advanced Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (340) 1700 Value Destroyed (18256) 18256 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (12190) 12190 TOTAL SCORE: 40766 Bonus ------- High Alert Combat Kills 3999 Follower Combat Kills 3338 Entered Garrisons 1400 Used RIF Installer 4000 Friendly Fire -547 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 100/100 System Corruption 30% Temperature Cool (9) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Spectral Analyzer Relay Coupler [Grunt] (23) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Actuator Array Heavy Armor Plating Enhanced Nova Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Medium Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Improved Salvage Targeting Computer Improved Melee Analysis Suite Advanced Actuator Array Advanced Actuator Array Layered Medium Armor Plating Advanced Force Field Advanced Hacking Suite Relay Coupler [Duelist] > --- WEAPON ----------- Advanced Micro-nuke Launcher Makeshift Sword Phasing Sabre > --- INVENTORY -------- Antimatter Reactor Medium Treads Experimental Matter Compressor Active Sensor Spoofer Advanced EM Disruption Field Hypervelocity Mass Driver Linear Accelerator Advanced Remote Datajack Plasma Cutter [Rating: 141] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit VTOL Module Utility Relay Coupler [Duelist] Device Coolant Injector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Duelist] Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Res Gar Arm Slots Evolved 14 | . . 2 2 . . . 2 . . . 2 . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 1 . . . 1 . . . 1 1 . . . . . . . Utility 8 | . . 2 2 . . . 1 . . . 1 . . . 1 1 . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 658 | 7 14 33 16 50 30 33 20 46 7 66 40 42 12 22 41 3 7 4 9 14 48 47 47 Power 45 | 1 1 2 2 3 1 2 1 3 1 5 3 1 . 1 4 . . . . 2 3 4 5 Engine 23 | 1 1 2 2 3 1 . 1 1 1 3 1 . . 1 4 . . . . 1 . . . Core 7 | . . . . . . 2 . 2 . 2 1 . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . 1 1 . . . . . . . 1 3 4 5 Propulsion 100 | 2 3 6 1 3 5 3 6 7 . 4 9 6 . 4 7 . 3 1 2 2 9 11 6 Treads 65 | . 2 6 1 3 5 3 6 7 . 1 2 4 . 2 2 . 3 1 . 2 5 4 6 Leg 22 | 2 1 . . . . . . . . 3 7 2 . 2 1 . . . . . . 4 . Wheel 12 | . . . . . . . . . . . . . . . 4 . . . 1 . 4 3 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 222 | 2 5 13 11 16 5 12 5 13 3 18 14 18 5 7 13 2 2 3 3 6 26 13 7 Device 81 | 1 3 8 5 5 2 . 1 2 1 1 3 6 3 2 8 2 1 . . 6 16 2 3 Storage 14 | 1 2 . . 1 . . . . . 1 . 2 . . 2 . . 2 . . 2 1 . Processor 12 | . . . . . . . . . . 1 1 . 1 . 2 . . . 2 . 3 2 . Hackware 60 | . . . 1 4 1 9 2 8 1 10 1 8 1 3 1 . . . . . 1 8 1 Protection 55 | . . 5 5 6 2 3 2 3 1 5 9 2 . 2 . . 1 1 1 . 4 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 291 | 2 5 12 2 28 19 16 8 23 3 39 14 17 7 10 17 1 2 . 4 4 10 19 29 Energy Gun 22 | 2 . 1 1 3 5 . 3 . . 2 . 1 . . 1 1 2 . . . . . . Energy Cannon 59 | . 3 8 1 9 . . 2 10 1 11 2 1 . 1 . . . . . . . . 10 Ballistic Gun 36 | . 1 1 . 9 8 4 . 1 . 6 . . . 1 5 . . . . . . . . Ballistic Cannon 32 | . . . . . . . . 1 . 2 6 6 3 4 1 . . . . 1 1 5 2 Launcher 23 | . 1 . . . . 3 . 3 . 2 . 2 . 1 4 . . . . . 2 1 4 Special Weapon 82 | . . . . 7 4 7 2 7 2 12 5 6 3 3 5 . . . . . 1 7 11 Impact Weapon 18 | . . 2 . . 2 2 1 1 . 2 1 1 1 . 1 . . . . . . 2 2 Slashing Weapon 19 | . . . . . . . . . . 2 . . . . . . . . 4 3 6 4 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 4 2 . 1 . . 1 . . 1 1 . . . . . . . . 8 . . Corrupted Parts 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . System Corruption 12 | . . . . . . . . . . . 1 . . . . . . . . . . 11 . Parts Lost 145 | . 2 . 1 11 5 2 3 5 . 13 3 15 . 6 24 . . . 14 . 1 18 22 Power 18 | . 1 . . 1 1 1 . . . 1 1 1 . 1 3 . . . 1 . . 3 3 Propulsion 43 | . . . . 2 1 . 1 3 . 4 1 4 . 2 9 . . . 5 . . 7 4 Utility 56 | . 1 . 1 5 2 1 1 2 . 4 1 8 . 2 8 . . . 5 . . 5 10 Weapon 28 | . . . . 3 1 . 1 . . 4 . 2 . 1 4 . . . 3 . 1 3 5 Highest Loss Streak 15 | . 1 . 1 2 2 1 1 3 . 9 1 15 . 4 11 . . . 12 . 1 11 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 97 97 99 99 97 95 92 89 97 89 99 86 86 31 55 64 46 73 90 85 78 Engine 4 | . 13 11 9 9 8 2 5 5 7 3 2 1 . 5 4 . 3 5 2 . . . . Core 1 | . . . . . . 6 1 1 . 3 2 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 4 6 . . . . . . 4 7 8 7 Treads 15 | . 19 21 18 17 18 18 22 19 15 12 2 18 26 14 14 . 7 11 6 9 15 10 15 Leg 2 | . 8 . . . . . . . . 1 21 6 . 4 5 . . . . . . 6 . Device 9 | . 13 21 22 13 6 2 6 5 1 3 2 14 12 5 8 9 9 9 2 27 17 3 5 Storage 6 | . 14 11 9 9 9 9 7 7 7 7 6 6 6 6 4 . . 2 2 . 2 4 3 Processor 3 | . . . . . . . . . . . . . 1 6 6 10 10 7 9 15 14 9 9 Hackware 20 | . . . 7 13 32 34 29 28 35 32 35 21 31 24 21 10 10 10 7 5 7 22 21 Protection 6 | . . 11 12 16 6 8 7 9 7 6 7 3 . 2 4 . 3 5 4 . 3 . 1 Energy Gun 1 | . 11 . . 1 8 1 . . . . . 2 . . . . 7 10 4 . . . . Energy Cannon 5 | . 13 21 18 7 . . 5 9 9 4 1 1 . 1 . . . . . . . . 3 Ballistic Gun 1 | . 3 . . 7 6 4 . . . 1 . . . 1 7 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 10 5 11 6 . . . . . 2 . 5 1 Special Weapon 1 | . . . . . 1 3 1 1 5 3 . . 1 1 . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . 2 . . . . . . . . 2 7 13 3 . Peak Build Rating 141 | 7 10 21 29 38 37 38 44 64 62 63 66 72 78 71 73 37 96 96 97 82 139 141 139 Average Rating 55 | 5 8 17 26 32 33 36 42 52 59 50 59 63 73 56 61 32 79 94 54 74 119 97 116 On Entrance 51 | . 7 10 21 27 33 36 38 43 61 62 46 66 72 68 56 20 33 94 94 20 79 136 107 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 15 49 47 52 82 77 62 67 77 77 73 77 117 77 79 83 3 60 87 87 65 91 91 81 Greatest Support 206 | 20 40 46 46 43 43 40 60 103 103 103 80 118 118 118 86 3 140 168 168 57 202 202 206 Greatest Overweight (x) 19 | . 1 1 1 2 1 1 1 2 . 19 1 1 . 2 17 . . . 1 1 5 16 18 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 15 15 5 10 10 10 Average Capacity 16 | 7 13 15 15 16 20 20 20 20 20 20 20 20 20 20 18 5 5 9 9 5 8 10 9 Most Carried 20 | 7 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 7 10 5 10 10 10 Average Carried 15 | 4 12 14 14 15 19 19 19 19 19 19 19 19 19 19 17 4 4 5 7 4 7 9 9 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 15 5 5 10 10 5 Final Carried 20 | 7 15 15 15 20 20 20 20 20 19 20 20 20 20 20 5 5 5 7 5 5 10 10 5 Class Distribution -------------------- 38% | Bothacker-Mutant 23% | Botlord-Mutant 21% | Mutant 8% | Derelict-Gladiator 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Gladiator | -4/Upper Caves Derelict-Gladiator | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Armory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Res Gar Arm Matter Collected 14752 | 270 176 330 138 845 846 532 621 771 27 1075 1404 1539 170 890 1209 . 90 43 83 142 749 1768 1034 Remotely 604 | . . . . . . . . . . . 30 299 144 4 127 . . . . . . . . Salvage Created 13468 | 44 537 1090 848 962 781 245 825 624 27 621 697 819 71 240 1337 . . 102 95 50 1623 1344 486 Parts 649 | 5 34 68 50 39 43 16 35 33 1 20 35 32 7 12 70 . . 1 7 1 85 38 17 Haulers Intercepted 9 | . 1 5 1 . 1 . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 7 | 1 . . . . . . . . . . . . . . 4 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . . . . . . 11 2 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Res Gar Arm Combat Hostiles Destroyed 268 | . 14 18 17 22 14 10 17 16 . 12 14 22 3 9 23 . . . 4 2 16 24 11 Melee 35 | . . 3 . 3 . . 7 1 . . . . . . . . . . 2 2 16 1 . Guns 54 | . 4 . . 10 14 4 . . . 3 . 3 . 2 12 . . . 2 . . . . Cannons 102 | . 6 12 16 8 . . 5 7 . 2 13 12 3 4 . . . . . . . 8 6 AOE 63 | . 3 . . . . 6 . 8 . 5 . 7 . 3 11 . . . . . . 15 5 Classes Destroyed 19 | 1 5 4 1 2 1 . 1 1 . 1 1 1 . . . . . . . . . . . Worker 14 | . . 1 1 . . . 4 . . . . . . . 5 . . . . . 3 . . Builder 7 | . . . . . . . . . . . 2 . 1 . 4 . . . . . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 9 | . 1 5 1 . 1 . . . . . . . . . . . . . . . 1 . . Recycler 8 | . . . . . . . 1 . . . 2 . . . 1 . . 1 . . 3 . . Mechanic 7 | . . 1 . . 1 . . . . . 1 . . . 3 . . . . . . . 1 Operator 8 | . 2 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . . . . . Watcher 14 | . 1 4 1 1 1 . 2 . 1 . 1 . . . 1 . . . . . 1 . . Swarmer 70 | . 3 3 5 4 1 3 4 6 . 4 4 8 2 2 5 . . . 4 2 2 8 . Cutter 8 | . . . . . . . . 2 . 1 . 2 . 3 . . . . . . . . . Grunt 111 | . 11 9 5 12 9 5 10 8 . 1 5 2 1 5 9 . . . . . 4 12 3 Brawler 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 22 | . . 5 5 1 1 . . . . 2 1 5 . . 1 . . . . . 1 . . Specialist 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Hunter 15 | . . . 2 1 1 1 . . . 1 1 2 . . 2 . . . . . . 2 2 Programmer 33 | . . . . 3 . 1 3 . . 1 3 2 . . 6 . . . . . 9 . 5 Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 19 | 2 3 6 7 6 3 4 5 5 1 4 5 9 2 3 8 . . 1 2 2 5 19 3 Combat Bots Only 19 | . 3 6 6 6 3 4 4 5 . 4 4 9 2 3 5 . . . 2 2 5 19 2 Max Kills in Single Turn 5 | 2 2 1 1 1 1 3 1 2 1 2 2 3 1 4 3 . . 1 1 1 1 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . . . 3 . 2 . 2 . 3 . 3 3 . . . . . . 5 1 Melee 1 | . . 1 . 1 . . 1 1 . . . . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Res Gar Arm Hostile Shots Fired 2915 | . 67 92 103 188 111 66 87 117 1 216 142 300 9 40 236 . . 179 227 7 134 236 357 Missed 865 | . 12 23 24 42 37 15 22 49 . 77 47 101 1 5 78 . . 71 58 4 30 46 123 Damage Taken 31313 | . 640 906 867 2107 1106 779 1154 854 18 2088 1483 2785 135 846 2939 . . 1293 2594 42 1078 3451 4148 Core 5151 | . 226 114 99 175 137 116 88 94 . 363 148 436 32 177 836 . . 81 724 . 146 335 824 Absorbed by Shields 2117 | . . . 221 22 . 4 . 10 . . . 533 . 128 209 . . . . . 794 143 53 Reduced by Siege Mode 279 | . . . . . . . . 12 . 26 . . . . . . . . 51 . . 178 12 Redirected to Shielding 156 | . . . . . . . . . . . . 51 . . . . . . . . . . 105 Ignored by Resistances 2313 | . . . . 67 . . . . . . . . . . 49 . . . . . 672 457 1068 Regen/Repaired (Parts) 1380 | . 14 242 . . 193 . 307 . . . 395 17 212 . . . . . . . . . . Core Remaining (%) 32 | 100 9 71 . . . 4 . . . 22 . . . 6 16 . . . . 30 . . . Volleys Fired 1104 | 2 57 57 57 126 76 40 30 98 12 72 82 117 25 27 86 4 . 5 11 . . 47 73 Largest 3 | 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 1 . 2 2 . . 3 2 Hottest 240 | 100 120 128 136 136 130 90 75 144 144 144 138 155 88 88 86 85 . 162 162 . . 162 240 Shots Fired 1711 | 4 104 114 112 209 144 63 30 113 13 92 141 159 33 39 152 4 . 10 14 . . 69 92 Gun 589 | 4 65 . . 85 136 39 6 . . 19 . 61 . 8 138 4 . 10 14 . . . . Cannon 887 | . 36 114 112 116 . . 17 89 2 43 126 89 21 23 . . . . . . . 44 55 Launcher 81 | . 3 . . . . 13 . 12 . 3 . 6 . 1 12 . . . . . . 14 17 Special 154 | . . . . 8 8 11 7 12 11 27 15 3 12 7 2 . . . . . . 11 20 Kinetic 669 | . 9 . . 85 85 29 . 8 . 23 108 83 21 30 129 . . . . . . 44 15 Thermal 766 | 4 92 114 112 116 49 . 21 62 1 30 18 67 . 1 9 4 . 10 14 . . 2 40 Explosive 81 | . 3 . . . . 13 . 12 . 3 . 6 . 1 12 . . . . . . 14 17 Electromagnetic 44 | . . . . . 2 10 2 20 1 9 . . . . . . . . . . . . . Robot Hit Streak 26 | 1 8 21 13 15 9 7 5 26 7 13 8 23 7 6 14 2 . 6 6 . . 12 14 Robot Miss Streak 6 | 2 5 5 3 4 4 3 2 4 2 5 4 6 3 3 3 2 . 2 2 . . 5 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Secondary Targets 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 1235 | 1 57 86 71 123 88 40 51 69 8 68 71 110 16 23 97 2 . 7 14 2 99 70 62 Core Hits 570 | 2 23 32 29 42 40 15 14 30 2 21 25 59 5 16 80 . . 3 5 2 38 56 31 Critical Kills 11 | . . . . . . . 1 . . 1 1 . . . 3 . . . . . . 4 1 Critical Parts Destroyed 29 | . . 2 . . . . 7 1 . 1 1 . . . 9 . . . . . . 8 . Critical Strikes 84 | . 4 2 . . 2 . 8 1 1 4 7 12 . 1 13 . . . 1 . 11 16 1 Burn 14 | . 4 . . . 2 . . . . . . 6 . . 1 . . . 1 . . . . Meltdown 3 | . . . . . . . 1 . . 1 1 . . . . . . . . . . . . Destroy 25 | . . . . . . . . . . . . . . . 12 . . . . . . 12 1 Blast 14 | . . . . . . . . . . 1 5 6 . 1 . . . . . . . 1 . Corrupt 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . Smash 13 | . . 2 . . . . 7 1 . 1 1 . . . . . . . . . . 1 . Sever 13 | . . . . . . . . . . . . . . . . . . . . . 11 2 . Melee Attacks 310 | . . 17 . . 3 4 50 7 . 12 3 2 1 . . . . . 13 2 146 38 12 Thermal 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . Impact 112 | . . 17 . . 3 4 50 7 . 2 3 2 1 . . . . . . . . 11 12 Slashing 188 | . . . . . . . . . . . . . . . . . . . 13 2 146 27 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . 6 . . . 2 . 1 . . . . . . . 9 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 69 | . . 4 . . . . . . . . . . . . . . . . . . 57 8 . Damage Inflicted 41906 | 39 948 1732 1496 2332 1236 1100 2224 2311 56 1620 2158 3559 419 765 5682 36 . 173 412 85 4410 5584 3529 Guns 8532 | 39 491 . . 968 1236 431 82 . . 157 . 1346 . 87 3200 36 . 163 296 . . . . Cannons 13209 | . 279 1344 1456 1346 . . 354 1430 48 922 1947 1540 288 445 . . . . . . . 663 1147 Explosions 10747 | . 174 . . . . 669 49 706 . 475 . 668 . 233 2460 . . . . . . 3210 2103 Melee 9247 | . . 388 . . . . 1711 175 . 66 211 . 120 . . . . . 115 85 4410 1687 279 Ramming 147 | . 4 . 40 18 . . 28 . 8 . . 5 11 . 22 . . 10 1 . . . . Kinetic 10241 | . 54 . . 968 796 373 . 102 . 255 1693 1383 288 532 3056 . . . . . . 663 78 Thermal 10867 | 39 716 1344 1456 1346 431 . 451 1000 . 595 254 1503 . . 144 36 . 163 296 . . 24 1069 Explosive 10698 | . 174 . . . . 669 . 706 . 475 . 668 . 233 2460 . . . . . . 3210 2103 Electromagnetic 706 | . . . . . 9 58 34 328 48 229 . . . . . . . . . . . . . Impact 3240 | . . 388 . . . . 1711 175 . 66 211 . 120 . . . . . . . . 290 279 Slashing 6007 | . . . . . . . . . . . . . . . . . . . 115 85 4410 1397 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . 4 4 4 . . 1 17 1 2 2 7 12 . . . . . 5 18 30 Average Corruption 5 | . . . . 3 4 4 . . 1 3 1 1 2 6 4 . . . . . 3 6 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 290 | . . . . 37 30 27 . . . 29 2 13 6 21 22 . . . . . 5 34 64 Message Errors 67 | . . . . 7 7 6 . . . 8 . 6 2 3 4 . . . . . 1 8 15 Matter Fused 59 | . . . . 11 5 8 . . . 6 . . 1 4 3 . . . . . 2 9 10 Heat Flow Errors 45 | . . . . 8 7 3 . . . 5 . . 1 7 4 . . . . . . 3 7 Energy Discharges 35 | . . . . 5 4 1 . . . 3 . 2 . 4 2 . . . . . 1 3 10 Parts Fused 6 | . . . . . . . . . . . . . . . . . . . . . . 2 4 Data Loss (minor) 26 | . . . . 2 3 6 . . . 3 1 1 2 . 2 . . . . . . 3 3 Data Loss (major) 17 | . . . . . 3 1 . . . 4 . . . 2 2 . . . . . 1 1 3 Misfires 12 | . . . . 2 1 1 . . . . . 1 . 1 1 . . . . . . 3 2 Alerts 10 | . . . . 1 . 1 . . . . . 1 . . 1 . . . . . . 2 4 Misdirections 5 | . . . . . . . . . . . . . . . 2 . . . . . . . 3 Weapon Failures 8 | . . . . 1 . . . . . . 1 2 . . 1 . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2146 | . 12 125 8 11 . 15 787 66 . 131 132 21 8 53 40 . . . . . 263 391 83 Projectiles 130 | . . . 8 11 . . 24 4 . . 49 7 8 3 . . . . . . . . 16 Explosions 378 | . 12 . . . . 15 . 5 . 65 . 14 . 50 40 . . . . . . 158 19 Melee 1638 | . . 125 . . . . 763 57 . 66 83 . . . . . . . . . 263 233 48 Knockbacks 59 | . . 1 . . . . 10 3 . 3 18 5 3 5 . . . . . . . 7 4 Impact 20 | . . 1 . . . . 10 1 . . 3 . . . . . . . . . . 2 3 Kinetic 37 | . . . . . . . . 2 . 3 14 5 3 5 . . . . . . . 4 1 Secondary 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Self-Inflicted Damage 1091 | . 15 . . . . 86 55 21 . 125 . 224 . 328 55 . . . . . . 137 45 Shots 35 | . 1 . . . . 5 1 1 . 3 . 10 . 8 1 . . . . . . 4 1 Rammed 27 | . 1 . 3 7 . . 7 . 1 . . . . . 5 . . 2 1 . . . . Targets Rammed 33 | . 1 . 3 10 . . 8 . 1 . . 1 1 . 5 . . 2 1 . . . . Kicked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Crushed 5 | . . . . 3 . . 1 . . . . . 1 . . . . . . . . . . Highest Temperature 500 | 78 375 189 119 405 243 198 132 199 69 246 459 158 272 227 156 . . 192 333 . . 312 500 Average Temperature 86 | 40 138 53 33 120 54 61 46 74 35 91 82 30 144 66 33 . . 71 145 . . 86 151 Received Heat Transfer 5977 | . 324 315 313 823 486 123 414 318 9 375 444 668 36 97 563 . . 9 18 . 91 296 255 Effects 26 | . 3 . . 5 . . . . . . 1 . . . . . . . 3 . . . 14 Shutdowns 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 Energy Bleed 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 Interference 17 | . 3 . . 1 . . . . . . . . . . . . . . 3 . . . 10 Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . 1 1 Total Turns 93 | . . . . . . . . 40 . 14 . . . . . . . . 7 . . 19 13 Longest Duration 40 | . . . . . . . . 40 . 14 . . . . . . . . 7 . . 19 13 Robots Corrupted 17 | . . 3 . . . . 10 . . 2 2 . . . . . . . . . . . . Combat Hostiles 8 | . . 3 . . . . 4 . . 1 . . . . . . . . . . . . . Parts Fried 30 | . . 4 . . . . 15 1 . 4 6 . . . . . . . . . . . . Impact Corruptions 45 | . . 5 . . . . 28 1 . 1 3 . . . . . . . . . . 4 3 Robots Melted 7 | . 1 . 1 1 . . 1 . . 1 1 1 . . . . . . . . . . . Combat Hostiles 6 | . 1 . 1 1 . . 1 . . 1 1 . . . . . . . . . . . . Parts Melted 41 | . 4 8 10 7 2 . . 1 . 4 2 2 . . . . . 1 . . . . . Heat Transferred 19405 | 111 2183 2775 2627 2368 1184 . 605 1480 . 851 400 2539 . . 500 100 . 259 555 . . 74 794 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Res Gar Arm Peak Influence 1909 | 10 243 356 589 1909 1222 1241 847 1304 711 1427 918 1459 770 948 1006 492 252 131 . . 344 1289 1024 Initial 930 | . 6 47 68 278 930 638 651 464 684 497 749 642 755 539 497 492 172 8 . . . 225 676 Average 697 | 2 127 170 227 915 1082 991 668 944 684 973 710 1100 741 799 680 492 205 32 . . 145 897 760 Maximum Alert Level 5 | . 1 1 2 5 4 4 3 4 3 4 3 4 3 3 3 2 1 . . . 1 4 3 Low Security (%) 16 | 100 87 60 61 . . . . . . . . . . . . . 12 100 . . 69 . . Level 1 9 | . 12 39 14 18 . . . . . . . . . . . . 87 . . . 30 16 . Level 2 19 | . . . 24 25 . 4 62 15 81 17 39 7 4 13 56 100 . . . . . 1 39 Level 3 37 | . . . . 19 64 65 37 57 18 40 60 52 95 86 43 . . . . . . 45 60 Level 4 14 | . . . . 23 35 30 . 26 . 41 . 40 . . . . . . . . . 36 . Level 5 1 | . . . . 12 . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 3 . 4 . 3 . 5 . 1 . 8 . 1 . 6 . . 3 . . 5 . 8 Investigation 5 | . 1 . . . . . 1 . 1 . . . . . . . . . . . 2 . . Extermination 14 | . . . . . . . 2 . . . 2 . 1 . 3 . . . . . 3 . 3 Reinforcement 15 | . 2 . . . 1 . 2 . . . 3 . . . 1 . . 3 . . . . 3 Assault 9 | . . . . . 2 . . . . . 3 . . . 2 . . . . . . . 2 Garrison 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Alert ID Control Effect 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Res Gar Arm Distress Signals 24 | . . 2 3 1 4 . 1 . . 5 1 . 1 . . . . 1 . . 2 . 3 Communications Jammed 137 | . . . . . . . . . . . . . . . 33 . . . . . . 1 103 Distress Signals 137 | . . . . . . . . . . . . . . . 33 . . . . . . 1 103 Times Spotted 611 | . 21 28 30 38 38 20 42 27 5 53 38 35 7 17 40 . 6 9 18 5 32 43 59 Peak Tracking Total 15 | . 3 6 5 5 6 5 6 6 2 9 6 6 4 4 11 . 4 6 7 5 4 15 10 Tactical Retreats 41 | . 1 1 1 5 2 3 3 3 . 5 1 4 . 1 2 . . . 5 1 1 . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Res Gar Arm Traps Triggered 42 | . 1 2 . 6 . 7 2 4 2 7 1 . . . . 1 . . . . 3 4 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Res Gar Arm Machines Disabled 58 | . 1 1 2 5 . 3 . 6 . 4 4 3 6 4 5 . . 1 . . . 6 7 Max in Single Turn 5 | . 1 1 1 1 . 1 . 1 . 1 1 1 5 1 1 . . . . . . 1 1 Garrison Relay 22 | . . . . 4 . 2 . 5 . 3 . 3 . 1 . . . . . . . 4 . Phase Generator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 23 | . . . . 3 . 2 . 5 . 3 . 3 . 2 1 . . . . . . 4 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Res Gar Arm Machines Accessed 82 | . 5 12 5 4 4 2 6 1 2 3 16 2 1 1 2 . . 1 1 . 9 1 4 Terminals 50 | . 2 9 4 4 2 2 2 1 1 3 7 2 . 1 2 . . 1 . . 4 1 2 Fabricators 6 | . . . . . . . . . . . 3 . . . . . . . . . 1 . 2 Repair Stations 8 | . 1 2 . . 1 . 2 . . . 2 . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . 1 . . . 2 . . . . . . . . . 2 . . Scanalyzers 3 | . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . Garrison Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . 1 . . Total Hacks 218 | . 17 55 16 9 12 3 16 2 4 7 35 4 1 2 5 . . 2 1 . 20 1 6 Successful 129 | . 14 41 8 3 8 1 11 1 1 2 21 1 1 1 1 . . . 1 . 10 1 2 Failed 89 | . 3 14 8 6 4 2 5 1 3 5 14 3 . 1 4 . . 2 . . 10 . 4 Catastrophic 13 | . . . . 1 . . . . . 2 1 1 . 1 1 . . . . . 4 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 12 20 13 3 2 . 7 1 3 . 18 . . . 5 . . 1 . . 1 . . Terminals 124 | . 7 24 15 9 4 3 9 2 3 7 16 4 . 2 5 . . 2 . . 8 1 3 Fabricators 10 | . . . . . . . . . . . 6 . . . . . . . . . 1 . 3 Repair Stations 27 | . 2 7 . . 7 . 4 . . . 7 . . . . . . . . . . . . Recycling Units 19 | . 8 . . . . . 2 . . . 4 . . . . . . . . . 5 . . Scanalyzers 30 | . . 24 . . . . . . . . 1 . . . . . . . . . 5 . . Garrison Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . 1 . . Terminal Hacks 22 | . . 2 2 3 1 1 2 1 . 2 1 1 . 1 . . . . 1 . 2 1 1 Part Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Open Door 6 | . . . . 1 . . . . . 1 . . . 1 . . . . 1 . . 1 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Security Stations 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 21 | . 2 6 . . 5 . 4 . . . 4 . . . . . . . . . . . . Scan Component 11 | . 1 3 . . 3 . 2 . . . 2 . . . . . . . . . . . . Repair 10 | . 1 3 . . 2 . 2 . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 7 | . 3 . . . . . 1 . . . 1 . . . . . . . . . 2 . . Report Inventory 3 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Retrieve Components 4 | . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . Scanalyzer 27 | . . 23 . . . . . . . . . . . . . . . . . . 4 . . Insert Component 13 | . . 11 . . . . . . . . . . . . . . . . . . 2 . . Analyze 14 | . . 12 . . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . 1 . . Unlock Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . 1 . . Unauthorized Hacks 42 | . 9 10 5 . 1 . 3 . . . 12 . . . 1 . . . . . 1 . . Terminals 32 | . 5 9 5 . 1 . 2 . . . 9 . . . 1 . . . . . . . . Assimilate 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . Botnet 10 | . 2 3 1 . 1 . 1 . . . 2 . . . . . . . . . . . . Operators 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Skim 18 | . 2 6 3 . . . 1 . . . 5 . . . 1 . . . . . . . . Fabricators 4 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . Liberate 4 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 4 . . . . . 1 . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Reject 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 3 11 3 4 3 2 4 1 1 3 14 2 1 1 2 . . 1 . . 7 . 4 Full Trace Events 7 | . . 1 . . . 1 . . 1 1 . 1 . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . 116 . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Part Schematics Acquired 14 | . . 11 . . . . . . . . 1 . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . 1 3 . . 2 . 2 . . . 2 . . . . . . . . . . . . Time 316 | . 26 96 . . 76 . 48 . . . 70 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 12 . . . . . . . . . . . . . . . . . . . 4 . . Parts Scanalyzed 13 | . . 11 . . . . . . . . . . . . . . . . . . 2 . . Part Schematics Acquired 13 | . . 11 . . . . . . . . . . . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Res Gar Arm Used RIF Installer 8 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . 2 . Code Merge 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Signal Jammer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Program Shield 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked 94 | . . . . 4 5 7 4 5 6 17 9 2 6 4 2 . . . . . . 7 16 Non-combat 25 | . . . . . 3 . 3 . 5 1 4 . 4 . 2 . . . . . . 1 2 Combat 69 | . . . . 4 2 7 1 5 1 16 5 2 2 4 . . . . . . . 6 14 Robot Hacks Applied 99 | . . . . 4 5 7 4 5 7 18 10 2 8 4 2 . . . . . . 7 16 parse_system 6 | . . . . . . . . . . 3 . 1 . . . . . . . . . . 2 no_distress 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . find_dsf 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . drop_inventory 7 | . . . . . 2 . 1 . 2 . 1 . . . 1 . . . . . . . . reprogram_traps 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . recall_investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . map_route 10 | . . . . . 1 . 2 . 2 . 1 . 1 . 1 . . . . . . . 2 mark_security 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . spike_heat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . wipe_record 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 disable_weapons 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . reboot_system 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . overwrite_iff 13 | . . . . . . . . 1 1 6 2 . 1 . . . . . . . . 1 1 streamctrl_high 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . formatsys_high 47 | . . . . 4 1 5 1 4 . 8 2 1 2 4 . . . . . . . 5 10 Relay Couplers Released 92 | . . . . 16 . 10 . 22 . 11 . 13 . 4 . . . . . . . 16 . Machine Destruction 88 | . . . . 16 . 6 . 22 . 11 . 13 . 4 . . . . . . . 16 . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Attached 57 | . . . . 4 1 9 1 8 1 10 1 8 1 3 1 . . . . . . 8 1 Merged Code Value 89 | . . . . . . . . . . 22 . 15 . . . . . . . . . 52 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . 3 . . . 1 . 11 . . . 2 . . . . . . . . 4 Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Res Gar Arm Total Allies 125 | . . . . 7 2 5 1 8 1 26 9 4 4 7 . . 20 . . . 2 12 17 Largest Group 20 | . . . . 4 2 2 1 2 1 5 4 4 2 3 . . 20 17 . . 2 8 7 Highest-Rated Group 730 | . . . . 90 56 36 30 48 32 172 131 226 58 89 . . 730 591 . . 112 328 314 Highest-Rated Ally 95 | . . . . 40 40 21 30 32 32 40 47 95 29 51 . . 50 50 . . 56 95 89 Total Orders 5 | . . . . . . . . . . . 2 2 1 . . . . . . . . . . AID 5 | . . . . . . . . . . . 2 2 1 . . . . . . . . . . Ally Attacks 709 | . . . . 40 27 12 14 18 5 113 46 19 9 36 . . 101 79 . . 16 55 119 Total Damage 19211 | . . . . 712 569 197 316 360 57 1780 1071 589 172 773 . . 3875 2799 . . 624 1645 3672 Kills 107 | . . . . 8 11 2 3 2 . 20 8 2 1 7 . . 6 9 . . 4 8 16 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . Allies Melted 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Res Gar Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Res Gar Arm Turns Passed 26734 | 78 853 1971 824 2577 1293 1419 1725 1911 324 2095 1807 1172 545 871 1107 71 410 309 687 451 1795 1200 1239 Spaces Moved 12323 | 49 424 1035 286 845 402 515 594 826 184 787 956 524 283 303 422 116 361 176 777 239 1021 559 639 Core 1160 | 5 . . . . . . . . . 6 . . . . 96 116 166 . 599 33 . 2 137 Treads 9109 | . 285 1035 286 845 402 515 594 826 184 701 . 383 283 303 320 . 195 176 177 206 693 198 502 Legs 1549 | 44 139 . . . . . . . . 80 956 141 . . . . . . . . . 189 . Wheels 504 | . . . . . . . . . . . . . . . 6 . . . . . 328 170 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Fastest Speed 35 | 50 120 160 160 240 240 240 160 160 160 160 120 120 160 160 50 50 50 160 35 50 100 105 50 Average Speed 170 | 112 151 163 181 244 240 240 232 183 160 208 146 151 160 227 178 50 109 160 75 169 143 152 133 Slowest Speed 1000 | 120 240 240 245 320 240 240 240 320 160 1000 190 240 160 320 900 50 160 160 160 245 245 850 950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 52 63 18 94 28 53 19 84 10 70 25 58 12 44 10 5 91 8 93 26 28 63 47 Regions Visited 23 Branch Regions 3 Pre-discovered Areas 4 | . . 3 . . . . . . . . . . . . . . . . 1 . . . . Known Exits Taken 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . . . . . . 1 1 1 . . . Scrap Searched 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . . Spaces Dug 86 | . . . . . 2 27 15 . . . 2 26 4 . . . . . 8 . 1 . 1 Terrain Destroyed 936 | . 19 . . . 2 77 20 33 . 47 39 114 52 67 187 . . . 8 . 1 94 176 Melee 26 | . . . . . 2 . 15 . . . . . . . . . . . 8 . 1 . . Projectile 155 | . . . . . . . . . . 1 39 12 6 . 74 . . . . . . 8 15 AOE 755 | . 19 . . . . 77 5 33 . 46 . 102 46 67 113 . . . . . . 86 161 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Res Gar Arm Total 15861 | 64 533 1177 483 1126 600 624 801 1067 203 1103 1229 734 342 423 611 125 378 191 845 279 1240 763 920 Wait 612 | . 2 8 103 15 63 2 83 37 . 23 92 2 16 11 19 . 2 3 25 21 41 12 32 Move 12294 | 48 423 1034 285 843 401 513 593 824 183 785 955 522 282 301 421 116 360 175 776 238 1020 557 639 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 223 | 7 22 12 8 24 13 5 9 14 . 13 20 16 2 8 14 1 3 1 5 2 13 6 5 Fast Attach 204 | 7 1 6 4 9 2 3 5 8 2 11 13 12 1 6 17 1 5 2 6 8 36 23 16 Attach 80 | . 1 2 2 10 5 1 2 4 1 12 4 7 1 5 4 2 . . 2 3 1 5 6 Detach 35 | . . . . 1 1 1 . 1 . 5 3 2 1 1 . 1 . 1 1 . 5 5 6 Swap 375 | . 12 25 10 31 23 29 13 34 4 43 23 23 10 11 20 . 2 2 1 3 12 19 25 Drop 264 | . 14 20 11 18 13 8 8 20 . 9 29 16 2 3 19 . 6 . 4 2 38 8 16 Fire 1104 | 2 57 57 57 126 76 40 30 98 12 72 82 117 25 27 86 4 . 5 11 . . 47 73 Melee 225 | . . 13 . . 3 4 50 7 . 12 3 2 1 . . . . . 13 2 74 29 12 Ram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Crush 31 | . 1 . 3 10 . . 8 . 1 . . . 1 . 4 . . 2 1 . . . . Escape Stasis 85 | . . . . 4 . 12 . 3 . 10 5 5 . . . . . . . . . 39 7 Rewire 249 | . . . . 26 . . . 2 . 99 . . . 38 . . . . . . . 1 83 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 78 | . . . . 9 . 6 . 15 . 9 . 9 . 12 6 . . . . . . 12 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -7/Factory (discovered 3 exits: Fac / Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: [*Res] / *Arm / Qua / Gar) -3/Garrison -3/Armory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Core integrity fell below 50% 364 | -10/Materials | Build established: Mutant 626 | -10/Materials | Core integrity fell below 20% 665 | -10/Materials | Repaired Grenade Launcher 680 | -10/Materials | Discovered new exit (range 15) 932 | -10/Materials | Entered another Materials area 932 | -9/Materials | Evolved 2 slots: Utility x2 1698 | -9/Materials | Repaired Hrd. Light Armor Plating 1871 | -9/Materials | Discovered new exit (range 16) 2126 | -9/Materials | Discovered new exit (range 10) 2476 | -9/Materials | Discovered new exit (range 15) 2527 | -9/Materials | Repaired Imp. Treads? 2549 | -9/Materials | Learned Storage interactive machine intel 2574 | -9/Materials | Repaired Imp. Treads 2611 | -9/Materials | Learned location of Mines (-9) 2623 | -9/Materials | Learned location of Zion (-7) 2903 | -9/Materials | Entered another Materials area 2903 | -8/Materials | Evolved 2 slots: Utility x2 3147 | -8/Materials | Garrison activated, responded to threat 3314 | -8/Materials | Garrison activated, responded to threat 3724 | -8/Materials | Identified exit to Garrison 3727 | -8/Materials | Entered Garrison 3757 | -8/Garrison | Triggered checkpoint 3827 | -8/Garrison | Learned Materials security intel 4155 | -8/Garrison | Triggered checkpoint 4509 | -8/Garrison | Discovered new exit (range 14) 4811 | -8/Garrison | Triggered checkpoint 4815 | -8/Garrison | Triggered checkpoint 4939 | -8/Garrison | Installed Relay Interface Framework 4981 | -8/Garrison | Garrison Relay disabled 5097 | -8/Garrison | Triggered checkpoint 5115 | -8/Garrison | Triggered checkpoint 5144 | -8/Garrison | Build established: Scavenger-Mutant 5279 | -8/Garrison | Triggered checkpoint 5362 | -8/Garrison | Garrison Relay disabled 5421 | -8/Garrison | Discovered new exit (range 10) 5492 | -8/Garrison | Garrison Relay disabled 5666 | -8/Garrison | Build established: Bothacker-Mutant 5729 | -8/Garrison | Triggered checkpoint 6093 | -8/Garrison | Garrison Relay disabled 6166 | -8/Garrison | Discovered new exit (range 11) 6304 | -8/Garrison | Entered Materials 6304 | -8/Materials | Accompanied by 2 allies 6704 | -8/Materials | First assault squad dispatched 6704 | -8/Materials | Core integrity fell below 50% 6865 | -8/Materials | Discovered new exit (range 73) 7425 | -8/Materials | Repaired Autogun 7471 | -8/Materials | Repaired Broken Autogun 7595 | -8/Materials | Identified exit to Garrison 7597 | -8/Materials | Entered Garrison 7731 | -8/Garrison | Triggered checkpoint 7766 | -8/Garrison | Garrison Relay disabled 7919 | -8/Garrison | Triggered checkpoint 7929 | -8/Garrison | Triggered checkpoint 7995 | -8/Garrison | Core integrity fell below 20% 8000 | -8/Garrison | P-60 Hacker assimilated allied Commando 3a 8016 | -8/Garrison | Triggered checkpoint 8245 | -8/Garrison | Discovered new exit (range 12) 8323 | -8/Garrison | Triggered checkpoint 8359 | -8/Garrison | Garrison Relay disabled 8699 | -8/Garrison | Expanded RIF knowledge: Program Shield 9016 | -8/Garrison | Entered Factory 9016 | -7/Factory | Accompanied by 1 ally 9016 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9017 | -7/Factory | Identified exit to Storage 9155 | -7/Factory | Repaired Lgt. Treads 9519 | -7/Factory | Discovered new exit (range 146) 10332 | -7/Factory | Repaired Imp. Medium Armor Plating 10729 | -7/Factory | Identified exit to Garrison 10741 | -7/Factory | Entered Garrison 10823 | -7/Garrison | Triggered checkpoint 10908 | -7/Garrison | Garrison Relay disabled 11035 | -7/Garrison | Triggered checkpoint 11097 | -7/Garrison | Triggered checkpoint 11115 | -7/Garrison | Triggered checkpoint 11297 | -7/Garrison | Triggered checkpoint 11397 | -7/Garrison | Garrison Relay disabled 11410 | -7/Garrison | Lost 3 parts (3n) 11611 | -7/Garrison | Discovered new exit (range 9) 11745 | -7/Garrison | Discovered new exit (range 9) 12050 | -7/Garrison | Garrison Relay disabled 12252 | -7/Garrison | Expanded RIF knowledge: Command Fork 12331 | -7/Garrison | Lost 6 allies 12411 | -7/Garrison | Triggered checkpoint 12441 | -7/Garrison | Garrison Relay disabled 12488 | -7/Garrison | Garrison Relay disabled 12620 | -7/Garrison | Discovered new exit (range 10) 12652 | -7/Garrison | Entered Factory 12652 | -7/Factory | Accompanied by 1 ally 12962 | -7/Factory | Identified exit to Garrison 12976 | -7/Factory | Entered Garrison 13020 | -7/Garrison | Triggered checkpoint 13066 | -7/Garrison | Triggered checkpoint 13109 | -7/Garrison | Garrison Relay disabled 13143 | -7/Garrison | Discovered new exit (range 5) 13354 | -7/Garrison | Triggered checkpoint 13356 | -7/Garrison | Triggered checkpoint 13414 | -7/Garrison | Discovered new exit (range 12) 13452 | -7/Garrison | Triggered checkpoint 13498 | -7/Garrison | Lost 3 allies 13541 | -7/Garrison | Garrison Relay disabled 13595 | -7/Garrison | Expanded RIF knowledge: Code Merge 13838 | -7/Garrison | Build established: Botlord-Mutant 13879 | -7/Garrison | Lost 3 allies 13931 | -7/Garrison | Discovered new exit (range 10) 13958 | -7/Garrison | Triggered checkpoint 13978 | -7/Garrison | Garrison Relay disabled 14030 | -7/Garrison | Triggered checkpoint 14520 | -7/Garrison | Triggered checkpoint 14636 | -7/Garrison | Triggered checkpoint 14655 | -7/Garrison | Learned Factory security intel 14660 | -7/Garrison | Triggered checkpoint 14697 | -7/Garrison | P-60 Hacker assimilated allied CE-ZHC(b) 14708 | -7/Garrison | Lost 3 allies 14720 | -7/Garrison | Core integrity fell below 50% 14724 | -7/Garrison | System corruption reached 10% 14761 | -7/Garrison | Lost 9 parts (1p2n3u3w) 14980 | -7/Garrison | Discovered new exit (range 14) 15071 | -7/Garrison | Entered Factory 15071 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15078 | -6/Factory | Lost 3 allies 15230 | -6/Factory | Discovered new exit (range 5) 15282 | -6/Factory | Identified exit to Factory 15333 | -6/Factory | Repaired Hrd. Light Armor Plating 15372 | -6/Factory | Repaired Imp. Light Armor Plating 16121 | -6/Factory | First assault squad dispatched 16429 | -6/Factory | Discovered new exit (range 11) 16440 | -6/Factory | Build established: Bothacker-Mutant 16674 | -6/Factory | Fabricated M-28 Smith? 16758 | -6/Factory | Found Scatter Rocket Array 16782 | -6/Factory | Found Scatter Rocket Array 16863 | -6/Factory | Identified exit to Garrison 16876 | -6/Factory | Learned 4 Lower Caves zone layouts 16878 | -6/Factory | Entered Garrison 16878 | -6/Garrison | Accompanied by 1 ally 16896 | -6/Garrison | Found embedded Infiltrators 16922 | -6/Garrison | Triggered checkpoint 16962 | -6/Garrison | Garrison Relay disabled 17017 | -6/Garrison | Rescued a captive Derelict 17019 | -6/Garrison | Rescued a captive Derelict 17075 | -6/Garrison | Spotted B-75 Beast 17079 | -6/Garrison | Triggered checkpoint 17123 | -6/Garrison | Lost 4 allies 17146 | -6/Garrison | Destroyed B-75 Beast 17184 | -6/Garrison | Core integrity fell below 50% 17210 | -6/Garrison | Lost 15 parts (1p4n8u2w) 17224 | -6/Garrison | Destroyed 9 combat bots 17597 | -6/Garrison | Discovered new exit (range 9) 17650 | -6/Garrison | Discovered new exit (range 7) 17650 | -6/Garrison | Discovered new exit (range 57) 17650 | -6/Garrison | Discovered new exit (range 66) 17748 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 17836 | -6/Garrison | Garrison Relay disabled 17897 | -6/Garrison | Garrison Relay disabled 18014 | -6/Garrison | Spotted B-75 Beast 18014 | -6/Garrison | Spotted B-75 Beast 18050 | -6/Garrison | Entered Factory 18188 | -6/Factory | Build established: Botlord-Mutant 18594 | -6/Factory | Identified exit to Garrison 18595 | -6/Factory | Entered Garrison 18595 | -6/Garrison | Accompanied by 1 ally 18634 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 18694 | -6/Garrison | Phase Generator disabled 18712 | -6/Garrison | Core integrity fell below 20% 18742 | -6/Garrison | Lost 4 parts (1p1n2u) 19002 | -6/Garrison | Triggered checkpoint 19059 | -6/Garrison | Garrison Relay disabled 19293 | -6/Garrison | Lost 5 allies 19438 | -6/Garrison | Discovered exit to Factory (range 12) 19466 | -6/Garrison | Entered Factory 19466 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19665 | -5/Factory | Discovered new exit (range 6) 19904 | -5/Factory | Identified exit to Factory 20081 | -5/Factory | Lost 3 parts (1p1n1u) 20366 | -5/Factory | First assault squad dispatched 20451 | -5/Factory | Lost 11 parts (1p3n5u2w) 20519 | -5/Factory | Cargo convoy interrupted 20526 | -5/Factory | System corruption reached 10% 20532 | -5/Factory | Core integrity fell below 50% 20539 | -5/Factory | Core integrity fell below 20% 20567 | -5/Factory | Lost 8 parts (1p4n1u2w) 20573 | -5/Factory | Entered another Factory area 20573 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20644 | -4/Factory | Sucked down chute 20644 | -4/Factory | Entered Waste 20645 | -4/Waste | Met a frightened Derelict 20649 | -4/Waste | Spotted C-40 Crusher 20649 | -4/Waste | Spotted C-40 Crusher 20649 | -4/Waste | Spotted C-40 Crusher 20649 | -4/Waste | Spotted C-40 Crusher 20665 | -4/Waste | Spotted C-40 Crusher 20670 | -4/Waste | Warlord forces began an assault 20681 | -4/Waste | Allies destroyed C-40 Crusher 20689 | -4/Waste | Allies destroyed C-40 Crusher 20693 | -4/Waste | Spotted C-40 Crusher 20696 | -4/Waste | Allies destroyed C-40 Crusher 20698 | -4/Waste | Build established: Mutant 20698 | -4/Waste | Allies destroyed C-40 Crusher 20702 | -4/Waste | Allies destroyed C-40 Crusher 20726 | -4/Waste | Allies destroyed C-40 Crusher 20745 | -4/Waste | Found Damper Plating 20897 | -4/Waste | Discovered new exit (range 21) 21028 | -4/Waste | Build established: Scavenger-Mutant 21054 | -4/Waste | Entered Factory 21054 | -4/Factory | Accompanied by 17 allies 21158 | -4/Factory | Discovered new exit (range 21) 21228 | -4/Factory | Spotted B-86 Titan 21265 | -4/Factory | Spotted B-86 Titan 21319 | -4/Factory | Lost 16 allies 21363 | -4/Factory | Entered Upper Caves 21736 | -4/Upper Caves | Lost 12 parts (1p4n5u2w) 21749 | -4/Upper Caves | Core integrity fell below 50% 21964 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21992 | -4/Upper Caves | Learned location of Armory (-3) 21994 | -4/Upper Caves | Build established: Mutant 22008 | -4/Upper Caves | Spotted B-86 Titan 22034 | -4/Upper Caves | Discovered new exit (range 8) 22050 | -4/Upper Caves | Entered another Upper Caves area 22055 | -4/Upper Caves | Learned Research terminal intel 22057 | -4/Upper Caves | Learned Research terminal intel 22066 | -4/Upper Caves | Found DCF Scrap (12 items) 22067 | -4/Upper Caves | Encountered a Warlord checkpoint 22160 | -4/Upper Caves | Discovered new exit (range 14) 22501 | -4/Upper Caves | Entered Research 22501 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 22502 | -3/Research | Identified exit to Quarantine 22503 | -3/Research | Loaded intel: 25 terminal locations 22579 | -3/Research | Build established: Derelict-Gladiator 22734 | -3/Research | Identified exit to DSF 22826 | -3/Research | Found Prototype Device 22826 | -3/Research | Identified Adv. EM Disruption Field 22833 | -3/Research | Found Adv. EM Disruption Field 22861 | -3/Research | Found Prototype Processor 22861 | -3/Research | Identified Spectral Analyzer 22999 | -3/Research | Discovered new exit (range 13) 23697 | -3/Research | Found Prototype Launcher 23697 | -3/Research | Identified Adv. Micro-nuke Launcher 23728 | -3/Research | Found Adv. Micro-nuke Launcher 23935 | -3/Research | Discovered new exit (range 10) 24294 | -3/Research | Identified exit to Garrison 24296 | -3/Research | Entered Garrison 24317 | -3/Garrison | Found embedded Infiltrators 24338 | -3/Garrison | Triggered checkpoint 24380 | -3/Garrison | Garrison Relay disabled 24477 | -3/Garrison | Spotted B-86 Titan 24482 | -3/Garrison | Triggered checkpoint 24490 | -3/Garrison | Triggered checkpoint 24500 | -3/Garrison | Triggered checkpoint 24504 | -3/Garrison | Destroyed B-86 Titan 24509 | -3/Garrison | Triggered checkpoint 24525 | -3/Garrison | Lost 3 allies 24560 | -3/Garrison | Lost 11 parts (2p4n3u2w) 24580 | -3/Garrison | Destroyed 19 combat bots 24950 | -3/Garrison | Garrison Relay disabled 24984 | -3/Garrison | Triggered checkpoint 25055 | -3/Garrison | Garrison Relay disabled 25173 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 25220 | -3/Garrison | Rescued a captive Derelict 25222 | -3/Garrison | Triggered checkpoint 25222 | -3/Garrison | Rescued a captive Derelict 25267 | -3/Garrison | Garrison Relay disabled 25310 | -3/Garrison | Build established: Botlord-Mutant 25324 | -3/Garrison | System corruption reached 10% 25351 | -3/Garrison | Expanded RIF knowledge: Alert ID Control 25355 | -3/Garrison | Lost 5 parts (1p1n2u1w) 25455 | -3/Garrison | Discovered new exit (range 12) 25496 | -3/Garrison | Entered Armory 25496 | -3/Armory | Accompanied by 6 allies 25792 | -3/Armory | First assault squad dispatched 25823 | -3/Armory | Lost 3 allies 25833 | -3/Armory | Lost 3 parts (1n2w) 25904 | -3/Armory | Lost 3 allies 26048 | -3/Armory | Found Fusion Bomb Launcher 26101 | -3/Armory | Lost 3 allies 26429 | -3/Armory | Lost 6 allies 26440 | -3/Armory | Lost 3 parts (1p2u) 26597 | -3/Armory | Core integrity fell below 50% 26640 | -3/Armory | Lost 9 parts (2p3n4u) 26655 | -3/Armory | System corruption reached 30% 26659 | -3/Armory | Core integrity fell below 20% 26699 | -3/Armory | Lost 7 parts (4u3w) 26726 | -3/Armory | Spotted Armor Guard 26726 | -3/Armory | Spotted Armor Guard 26735 | -3/Armory | Destroyed by Armor Guard with Advanced Plasma Rifle Last Messages --------------- Sealed Blast Doors opened. 26728_ Triggered Stasis Trap. 26728_ A bubble of rippling energy engulfs the area. 26728_ Field strength at 94. 26728_ Field strength at 88. 26729_ Slug penetrates Door Terminal. 26729_ Door Terminal disabled. 26729_ Slug penetrates Wall. 26729_ Field strength at 74. 26730_ Field strength at 68. 26731_ Penetrated by Slug. 26731_ Field strength at 39. 26732_ Field strength at 33. 26733_ EVZA5OKJ&SB,L1 VT3C&4 26733_ Field strength at 20. 26734_ Field strength at 6. 26735_ Stasis field depleted. [Achievement: 30k Club] [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????############???? | | ??????????????????????????????????# #???? | | ??????????????????????????????????# #???? | | ??????????????????????????????????# #???? | | ???????????????????????????????? ## #???? | | ?????????????????????########## ## #???? | | ?????????????????????# ## " ##### | | ?????????????????????# Y ^???# "" # | | ??????????????????????#Y @ #??????# "" # | | ??????????????????????# ##?????# "" # | | ??????????????????????# #????## "" # | | ?????????############## #######" "" + | | ?????????# # # "" + | | ?????????# # # " + | | ?????????# """ """ # # ##### | | ?????????# """ """ # # #???? | | ??????#### """ """ # ]] ############???? | | ?? # ]] #??????????????? | | ?????????#+## # ]] #??????????????? | | ????????????# """ """ + [[ #??????????????? | | ????????????# """ """ # [[ #??????????????? | | ????????????# """ """ # [[ #??????????????? | | ????????????# # #??????????????? | | ????????????+ # #??????????????? | | ????????????# + #??????????????? | | ????????????+ ""T"" # #??????????????? | | ????????????## """"" ########??????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #############?????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 65 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 85 EM Shielding 2 Armor Coverage 1825 Resistance: KI 30 Resistance: TH 20 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 33 Point Defense Rating 80 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 14 Relay Coupler Types 7 Relay Coupler Value 244 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Arm. Medium Treads | -6/Factory | Hacked Med. Treads | -3/Research | Scanalyzed Tiamat Missile Launcher | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 30k Club 40k Club Beloved Can't Touch This Generalissimo No Signal Pwned Total Silence Challenges ------------ None Game ------ Seed ReactionAdvancedCannon Manual? 0 Play Time 05:29:06 Cumulative 122.2 hours Start 2024.11.22 @ 22:27:53 End 2024.11.23 @ 04:41:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 55 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bde25192-3f18-40e7-8107-4a6c8c8dbc48