Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.02 @ 12:45:42 // AFD2020/Player2 Player: aoemica Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (260) 1300 Value Destroyed (12109) 12109 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (12371) 12371 TOTAL SCORE: 33680 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4821 Follower Combat Kills 7805 Met Data Miner 300 Met Imprinter 300 Met R17 at Cetus 500 Friendly Fire -1855 Cogmind --------- Core Integrity 0/1150 Matter 47/300 Energy 550/550 System Corruption 7% Temperature Cool (30) Movement Treading (159) Location -4/Armory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Particle Reactor > --- PROPULSION (6) --- Medium Treads Medium Treads Armored Medium Treads Advanced Medium Treads Centrium Heavy Treads > --- UTILITY (8) ------ Advanced Heat Sink Advanced Cooling System Huge Storage Unit Experimental Terrain Scan Processor Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON (3) ------- Enhanced Nova Cannon KE Penetrator Neutron Missile Launcher > --- INVENTORY (25) --- Reinforced Fission Core Micro Fission Core Light Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Energy Well (350) Experimental Sensor Array Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Antimissile System Improved Hacking Suite Mobile Refinery Mk. CCLXVII Plasma Rifle Enhanced Nova Cannon KE Penetrator Proton Missile Launcher Improved Proton Missile Launcher Tiamat Missile Launcher Tiamat Missile Launcher Neutron Missile Launcher RU-N14's Throwing Claymores Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Treads Medium Treads Armored Medium Treads Heavy Siege Treads Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Sensor Array Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Plasma Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Improved Treads Medium Treads Centrium Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Energy Well Experimental Terrain Scan Processor Hardened Heavy Armor Plating Antimissile System Improved Hacking Suite Mobile Refinery Mk. CCLXVII Enhanced Nova Cannon KE Penetrator KE Penetrator Proton Missile Launcher Improved Proton Missile Launcher Tiamat Missile Launcher Tiamat Missile Launcher Neutron Missile Launcher Neutron Missile Launcher RU-N14's Throwing Claymores [Rating: 127] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Force Rifle Energy Gun Enhanced Force Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . 1 . . . . 1 . . . . . . . 1 . Utility 6 | . . . . . 2 1 . . . . 1 . . . . 1 . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 301 | . 12 5 33 4 21 35 5 2 1 . 19 8 4 3 10 19 5 6 68 41 Power 28 | . 1 . 3 . 2 2 . 1 . . 1 . . . . 2 . 1 11 4 Engine 8 | . 1 . 3 . 2 1 . . . . 1 . . . . . . . . . Core 6 | . . . . . . 1 . 1 . . . . . . . 2 . . 1 1 Reactor 14 | . . . . . . . . . . . . . . . . . . 1 10 3 Propulsion 72 | . 3 . 14 . 7 9 . . . . 7 1 . 1 2 3 3 2 11 9 Treads 67 | . 2 . 11 . 7 9 . . . . 7 1 . 1 2 3 3 2 11 8 Leg 4 | . 1 . 3 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 91 | . 2 . 2 . 7 9 2 1 1 . 7 5 2 . 7 5 . 3 24 14 Device 66 | . 1 . 1 . 1 5 2 1 1 . 6 4 2 . 7 4 . 1 19 11 Storage 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . Processor 5 | . . . . . 2 . . . . . 1 . . . . . . . 2 . Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . Protection 16 | . . . 1 . 4 3 . . . . . 1 . . . 1 . 1 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 110 | . 6 5 14 4 5 15 3 . . . 4 2 2 2 1 9 2 . 22 14 Energy Gun 41 | . 3 2 3 . 1 6 1 . . . 3 . . 2 . 3 1 . 12 4 Energy Cannon 17 | . . . 1 . . . . . . . 1 1 1 . 1 5 . . 3 4 Ballistic Gun 20 | . 1 1 6 2 3 4 . . . . . . . . . . . . 2 1 Ballistic Cannon 6 | . . . 4 . . 1 1 . . . . . . . . . . . . . Launcher 21 | . 2 2 . 2 1 2 . . . . . 1 1 . . . . . 5 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 1 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 . 2 6 . . . . 2 1 . . . 1 . 1 2 3 Parts Lost 37 | . . . . 1 2 1 . . . . . 1 1 . 1 . . 3 20 7 Power 5 | . . . . . 1 . . . . . . . . . . . . . 4 . Propulsion 14 | . . . . . . . . . . . . 1 . . . . . 2 7 4 Utility 13 | . . . . . 1 . . . . . . . 1 . 1 . . 1 7 2 Weapon 5 | . . . . 1 . 1 . . . . . . . . . . . . 2 1 Highest Loss Streak 10 | . . . . 1 1 1 . . . . . 1 1 . 1 . . 3 10 6 Average Slot Usage (%) 98 | . 91 100 99 100 98 99 100 100 100 100 98 100 99 100 100 100 100 100 94 90 Engine 5 | . 14 14 11 11 9 6 . . . . 2 6 6 6 6 5 5 4 . . Core 1 | . . . . . . . 7 7 7 7 3 . . . . 5 5 5 2 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . 7 7 Treads 29 | . 17 28 28 33 26 30 30 30 30 30 32 33 33 33 33 29 29 29 27 28 Device 16 | . 6 14 2 . . 10 15 15 15 15 18 20 21 26 26 27 29 22 19 14 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 6 6 5 Processor 5 | . . . . . 9 7 7 7 7 7 6 6 6 6 6 5 5 5 8 10 Protection 5 | . . . 8 11 16 11 7 7 7 7 6 5 3 . . 1 . 3 4 5 Energy Gun 12 | . 14 12 1 . . 12 22 23 23 23 17 13 13 13 13 14 16 17 12 4 Energy Cannon 2 | . . . . . . . . . . . 2 5 5 6 6 1 . . . 9 Ballistic Gun 6 | . 13 14 30 32 26 9 . . . . . . . . . . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 13 28 30 39 40 42 111 109 109 109 109 119 118 118 112 116 132 124 137 146 184 Greatest Support 193 | 20 40 40 69 69 69 91 91 91 91 91 127 127 127 129 129 131 131 123 173 193 Greatest Overweight (x) 37 | . . . . . . 1 1 1 1 1 1 . . . 37 1 1 1 . 1 Average Overweight (x) . | . . . . . . . 1 1 1 1 . . . . 2 . . 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 10 15 15 15 15 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 14 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 6 9 14 14 14 14 18 24 25 25 24 24 24 24 24 24 24 25 24 24 24 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 14 15 15 14 15 25 25 25 25 25 25 24 25 25 25 25 25 25 25 22 Class Distribution -------------------- 53% | Scavenger-Gunner 12% | Scavenger-Tank 10% | Scavenger-Mutant 8% | Tank 5% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Matter Collected 5523 | 200 200 67 811 522 821 496 10 66 . 10 184 102 41 30 110 160 71 60 945 617 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 13183 | . 459 130 836 484 643 1420 . 174 . 220 537 418 142 . 337 611 1084 367 3562 1759 Parts 565 | . 30 10 42 38 29 83 . 9 . 13 15 13 3 . 10 23 47 10 131 59 Haulers Intercepted 11 | . 1 . 3 . 2 2 . . . . 1 . . . . . . . 2 . Recyclers Shooed 10 | . 2 . . . . 2 . . . . 1 . . . . 2 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . 15 . 20 . 18 2 . 14 . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Combat Hostiles Destroyed 231 | . 10 6 11 32 11 23 . 4 . 5 7 9 4 . 5 9 11 5 43 36 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . Guns 141 | . 6 4 11 13 11 14 . 4 . 5 7 4 . . 4 7 8 5 35 3 Cannons 15 | . . . . . . . . . . . . 2 . . 1 . . . . 12 AOE 63 | . 4 2 . 19 . 9 . . . . . 3 3 . . . . . 5 18 Classes Destroyed 21 | . 5 . 1 4 3 4 . . . . . . 1 . 1 . . . 1 1 Worker 6 | . . . . 1 2 1 . . . . . . . . . . . . 2 . Builder 5 | . . . . . 1 2 . . . . . . . . . 2 . . . . Hauler 11 | . 1 . 3 . 2 2 . . . . 1 . . . . . . . 2 . Recycler 9 | . 1 . 3 . . 2 . . . . . . . . . . 2 . 1 . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Watcher 10 | . 1 . 2 . 2 . . . . . 1 . . . . . 1 . 2 1 Swarmer 43 | . 3 4 1 7 3 6 . 2 . 3 1 5 3 . 1 . . . 4 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 3 Grunt 92 | . 7 2 8 7 5 4 . 2 . 1 6 3 . . 2 3 4 . 24 14 Brawler 7 | . . . . . . . . . . . . . . . . . . . 2 5 Duelist 10 | . . . . 1 . . . . . . . 1 . . . 1 . . 1 6 Protector 4 | . . . . . . 3 . . . . . . . . . . . . . 1 Sentry 15 | . . . 2 . 2 2 . . . 1 . 1 . . 1 . 3 . 2 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . Specialist 7 | . . . . . . 2 . . . . . . . . . . . . 2 3 Hunter 16 | . . . . . 1 3 . . . . . . . . 1 1 4 1 5 . Programmer 11 | . . . . . . 2 . . . . . . . . . 4 . . 3 2 Heavy 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Cetus Guard 4 | . . . . . . . . . . . . . . . . . . 4 . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . Assembled 16 | . . . . 16 . . . . . . . . . . . . . . . . Best Kill Streak 17 | . 5 4 4 17 3 11 . 2 . 3 2 3 3 . 3 3 4 2 6 11 Combat Bots Only 17 | . 5 4 2 17 2 8 . 2 . 3 2 3 3 . 3 3 3 2 4 11 Max Kills in Single Turn 5 | . 2 2 1 3 1 5 . 2 . 2 1 2 3 . 1 1 2 1 2 3 Gunslinging 1 | . . . . 1 . . . 1 . 1 . . . . . . 1 . 1 . Exploded 4 | . 2 2 . 3 . 4 . . . . . 2 3 . . . . . 2 3 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Damage Taken 14136 | . 242 342 272 670 614 953 . 132 . 416 108 158 616 . 236 256 475 540 5087 3019 Core 949 | . 62 56 48 98 76 52 . . . 25 . 15 29 . 48 . 16 26 271 127 Absorbed by Shields 746 | . . . . . . . . . . . . . . . 52 93 171 119 311 . Core Remaining (%) 58 | 100 . 3 . 20 83 . . . . 70 . . . . 68 . . 67 . . Volleys Fired 671 | . 36 8 44 34 52 37 1 6 . 12 19 23 19 1 84 47 30 18 132 68 Largest 3 | . 2 2 3 3 3 3 1 3 . 3 3 3 3 1 3 3 3 3 3 3 Hottest 360 | . 60 60 80 75 73 243 40 243 . 243 243 192 192 30 192 241 241 241 242 360 Shots Fired 1584 | . 66 15 129 80 150 92 1 18 . 36 57 47 27 1 118 100 89 50 357 151 Gun 1277 | . 61 14 129 69 147 83 . 18 . 36 54 24 14 . 36 75 89 50 339 39 Cannon 247 | . . . . . . 1 1 . . . 3 21 12 1 82 25 . . 5 96 Launcher 60 | . 5 1 . 11 3 8 . . . . . 2 1 . . . . . 13 16 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 474 | . 30 7 122 69 147 28 1 . . . . . . . . . . . 60 10 Thermal 1031 | . 12 7 7 . . 56 . 18 . 36 57 45 26 1 118 100 89 50 284 125 Explosive 42 | . 5 1 . 11 3 . . . . . . 2 1 . . . . . 3 16 Electromagnetic 37 | . 19 . . . . 8 . . . . . . . . . . . . 10 . Robot Hit Streak 29 | . 6 1 8 8 18 9 . 4 . 10 11 7 22 . 24 20 20 14 26 29 Robot Miss Streak 5 | . 3 3 5 5 4 2 . 3 . 4 4 2 . . 2 3 2 2 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 26 | . . . 1 5 . 3 . 1 . 3 2 . . . . 1 2 1 7 . Max Gunslinging Chain 1 | . . . 1 1 . 1 . 1 . 1 1 . . . . 1 1 1 1 . Shots Hit Robots 977 | . 44 5 76 42 89 54 . 9 . 26 35 22 15 . 35 52 72 42 259 100 Core Hits 518 | . 25 7 27 51 42 50 . 4 . 9 16 14 5 . 13 18 26 12 125 74 Critical Kills 42 | . 1 . . . . 3 . 1 . 1 6 1 1 . 2 5 2 3 14 2 Critical Parts Destroyed 53 | . . . . . 1 3 . 1 . 2 6 3 1 . 2 4 7 3 19 1 Critical Strikes 105 | . 1 . . . 1 7 . 2 . 3 12 4 2 . 6 9 9 6 37 6 Burn 6 | . . . . . . 1 . . . . . . . . . . . . 2 3 Meltdown 5 | . . . . . . . . . . . . . 1 . . 2 . . . 2 Destroy 94 | . 1 . . . 1 6 . 2 . 3 12 4 1 . 6 7 9 6 35 1 Melee Attacks 10 | . . . . . . 2 5 . . . . . . . . 1 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . 2 5 . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . 1 2 . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34413 | . 920 150 1302 1906 1828 2490 . 294 . 650 984 770 569 . 1050 1435 2071 1009 8068 8917 Guns 19986 | . 497 50 1259 684 1531 1191 . 294 . 650 881 421 371 . 711 1338 1828 1009 6478 793 Cannons 3489 | . . . . . . . . . . . 26 138 30 . 339 97 . . . 2859 Explosions 10401 | . 377 100 . 1179 297 1273 . . . . . 207 168 . . . . . 1535 5265 Melee 192 | . . . . . . . . . . . . . . . . . 192 . . . Ramming 345 | . 46 . 43 43 . 26 . . . . 77 4 . . . . 51 . 55 . Kinetic 5531 | . 208 39 1215 684 1531 268 . . . . . . . . . . . . 1352 234 Thermal 18104 | . 293 87 44 . . 1003 . 294 . 650 907 559 401 . 1050 1435 1828 1009 5126 3418 Explosive 8446 | . 182 24 . 1179 297 611 . . . . . 207 168 . . . . . 513 5265 Electromagnetic 1795 | . 191 . . . . 582 . . . . . . . . . . . . 1022 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 192 | . . . . . . . . . . . . . . . . . 192 . . . Highest Corruption 7 | . . 3 6 6 . 2 2 2 2 2 . . . . . . . . 2 7 Average Corruption 2 | . . 3 4 6 . 1 2 2 2 2 . . . . . . . . 1 2 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . . . . . . Effects 121 | . . 1 33 32 . 6 7 13 2 5 . . . . . . . . 6 16 Message Errors 34 | . . 1 7 10 . 2 2 4 . . . . . . . . . . 3 5 Matter Fused 21 | . . . 6 12 . . . . . . . . . . . . . . . 3 Heat Flow Errors 11 | . . . 3 3 . . 1 2 1 1 . . . . . . . . . . Energy Discharges 23 | . . . 5 4 . 1 3 5 . 2 . . . . . . . . 2 1 Parts Rejected 2 | . . . 2 . . . . . . . . . . . . . . . . . Data Loss (minor) 21 | . . . 6 1 . 2 1 2 1 2 . . . . . . . . 1 5 Data Loss (major) 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . 1 1 . . . . . . . . . . . . . . . . Weapon Failures 5 | . . . 2 1 . 1 . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 347 | . 14 . . 46 8 . . . . . . . . . 28 . . . 29 222 Projectiles 131 | . . . . . . . . . . . . . . . 28 . . . . 103 Explosions 197 | . 14 . . 46 8 . . . . . . . . . . . . . 10 119 Melee 19 | . . . . . . . . . . . . . . . . . . . 19 . Knockbacks 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . Impact 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . 37 . . 92 . . . . . . . . . . . . . . . . Shots 4 | . 1 . . 3 . . . . . . . . . . . . . . . . Rammed 31 | . 1 . 9 6 . 5 . . . . 3 1 . . . . 4 . 2 . Targets Rammed 53 | . 16 . 14 7 . 6 . . . . 3 1 . . . . 4 . 2 . Kicked 20 | . 15 . 5 . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Highest Temperature 300 | . 115 40 278 271 105 294 90 243 69 189 126 . . . 159 300 156 78 273 267 Average Temperature 63 | . 31 23 48 81 36 87 54 114 45 78 38 . . . 51 100 64 32 49 91 Received Heat Transfer 2616 | . 111 . 72 101 144 135 . 81 . 66 60 18 84 . 45 12 68 12 1069 538 Effects 4 | . . . . 1 . . . . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 15 | . . . . . 1 5 . . . . . 1 . . . . 2 . 6 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 11 | . . . . . . . . . . . . . 1 . . 3 2 . 1 4 Combat Hostiles 9 | . . . . . . . . . . . . . 1 . . 2 2 . 1 3 Parts Melted 87 | . . . . . 1 7 . 2 . 5 1 4 2 . 3 11 10 4 21 16 Heat Transferred 25759 | . 387 125 100 . . 1667 . 388 . 962 1332 814 555 . 1396 2024 2738 1554 7935 3782 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . . . 2 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Peak Influence 3376 | . 330 366 624 562 1158 895 . . . . 712 . . . . 422 704 756 2280 3376 Initial 1099 | . . 35 64 204 200 475 . . . . 113 . . . . . 137 393 411 1099 Average 696 | . 209 110 405 375 761 605 . . . . 406 . . . . 204 378 681 1267 1708 Maximum Alert Level 5 | . 1 1 2 2 4 3 . . . . 3 . . . . 2 3 3 5 5 Low Security (%) 11 | 100 33 90 7 . . . . . . . 15 . . . . 41 20 . . . Level 1 25 | . 66 9 34 47 15 22 . . . . 29 . . . . 48 35 11 . . Level 2 27 | . . . 58 52 25 35 . . . . 54 . . . . 9 40 17 19 . Level 3 12 | . . . . . 37 42 . . . . . . . . . . 2 71 13 3 Level 4 14 | . . . . . 21 . . . . . . . . . . . . . 47 40 Level 5 7 | . . . . . . . . . . . . . . . . . . . 19 39 High Security 1 | . . . . . . . . . . . . . . . . . . . . 16 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 2 1 1 . 6 9 . . . . 5 . . . . 8 3 . 23 14 Investigation 4 | . 2 1 . . . . . . . . . . . . . . . . 1 . Extermination 13 | . . . . . . 2 . . . . 2 . . . . 3 . . 5 1 Reinforcement 23 | . . . 1 . 2 4 . . . . 3 . . . . 2 3 . 6 2 Assault 25 | . . . . . 3 . . . . . . . . . . . . . 11 11 Garrison 7 | . . . . . 1 3 . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . . . . 1 . . . . . 1 . 3 . Haulers Reinforced 3 | . . . . . . . . . . . 2 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Distress Signals 17 | . . . 4 2 1 2 . . . . . . . . . . 1 2 4 1 Communications Jammed 65 | . . . . . . . . . . . . . . . . . . . 65 . Distress Signals 65 | . . . . . . . . . . . . . . . . . . . 65 . Times Spotted 493 | . 18 8 30 37 49 38 . 8 . 7 18 9 4 . 12 17 27 11 103 97 Peak Tracking Total 21 | . 4 3 4 9 9 12 . 4 . 3 4 3 3 . 4 5 6 5 10 21 Tactical Retreats 10 | . . . . 1 2 . . 1 . . 1 . . . . . 2 . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Traps Triggered 7 | . 1 . 1 . . 4 . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . 1 . . . . . 1 . . . 4 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Machines Disabled 73 | . . 7 2 3 3 3 . . . . 5 . . . . 3 6 1 18 22 Max in Single Turn 7 | . . 7 1 1 . 2 . . . . 1 . . . . . . . 1 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Machines Accessed 61 | . 8 1 7 . 3 8 . . 3 . 8 1 1 1 . 2 5 . 7 6 Terminals 42 | . 7 . 6 . 2 5 . . . . 6 . . . . 2 4 . 5 5 Fabricators 5 | . . . . . . 2 . . . . 1 . . . . . . . 1 1 Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . 1 . Total Hacks 177 | . 18 1 18 . 9 21 . . 23 . 19 1 1 4 . 5 13 . 27 17 Successful 97 | . 10 1 7 . 6 14 . . 23 . 9 1 1 4 . 1 5 . 10 5 Failed 80 | . 8 . 11 . 3 7 . . . . 10 . . . . 4 8 . 17 12 Catastrophic 15 | . . . 3 . . 1 . . . . 2 . . . . 1 2 . 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 14 . 12 . 5 10 . . . . 9 . . . . 2 8 . 17 12 Terminals 120 | . 17 . 16 . 8 16 . . . . 12 . . . . 5 11 . 21 14 Fabricators 14 | . . . . . . 4 . . . . 5 . . . . . . . 2 3 Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . 2 . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . . . . . Garrison Access 6 | . . . . . 1 1 . . . . . . . . . . . . 4 . Terminal Hacks 70 | . 7 1 3 . 4 10 . . 23 . 3 1 1 4 . . 3 . 7 3 Record 6 | . . . . . . . . . 6 . . . . . . . . . . . Part Schematic 15 | . 1 . . . . . . . 10 . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . 2 . . 1 . . 3 . 1 . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . 1 1 . . . . . . . Branch Access Points 5 | . . . 1 . 1 1 . . . . 1 . . . . . . . 1 . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert Level 6 | . . . . . 1 1 . . . . . . . . . . 1 . 2 1 Unreport Threat 10 | . . . . . . 2 . . . . 1 . . . . . 2 . 4 1 Locate Traps 7 | . 2 . . . 1 3 . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Unauthorized Hacks 22 | . 3 . 2 . 1 4 . . . . 5 . . . . 1 2 . 2 2 Terminals 14 | . 2 . 2 . 1 1 . . . . 3 . . . . 1 1 . 2 1 Botnet 14 | . 2 . 2 . 1 1 . . . . 3 . . . . 1 1 . 2 1 Fabricators 6 | . . . . . . 3 . . . . 2 . . . . . . . . 1 Fabnet 4 | . . . . . . 2 . . . . 1 . . . . . . . . 1 Haulers 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 7 . 7 . 2 7 . . . . 8 . . . . 2 5 . 7 6 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 1 . . . . . . . 10 . . . . 18 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . 2 1 1 . . . 1 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . 2 1 1 . . . 1 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % 6 | . . . . . . . . . . 6 6 6 6 6 5 5 5 5 1 1 Autooverrided 6 | . . . . . . . . . . . 2 1 1 . . . 1 1 . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . 13 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Total Allies 34 | . 1 . . . . . . . . 1 2 1 1 . . . 17 1 . 10 Largest Group 11 | . 1 1 1 1 1 1 1 1 1 2 3 2 2 1 1 1 10 7 1 11 Highest-Rated Group 651 | . 60 64 73 79 89 123 123 123 115 216 252 229 219 134 135 146 438 350 174 651 Highest-Rated Ally 190 | . 60 64 73 79 89 123 123 123 115 121 134 138 134 134 135 146 146 153 174 190 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 762 | . 43 4 52 17 52 39 . 15 . 12 44 9 13 . 24 38 68 60 151 121 Total Damage 37159 | . 420 44 1297 457 2292 1585 . 367 . 306 1692 316 403 . 849 1511 4601 2237 9102 9680 Kills 251 | . 5 2 18 7 27 15 . 3 . 3 14 2 . . 7 10 31 11 56 40 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Robot Analysis Total 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . 1 . 1 . 2 2 1 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Turns Passed 23640 | 2 1206 402 1498 1074 1263 1565 508 1065 187 797 1121 908 760 1549 3110 1026 1199 333 2800 1267 Spaces Moved 10291 | 2 701 228 755 601 530 720 188 345 76 267 582 499 384 909 904 418 453 111 1154 464 Core 67 | . . . . . . . . . . . . . . . 67 . . . . . Treads 9854 | . 408 228 680 601 530 720 188 345 76 267 582 499 384 909 837 418 453 111 1154 464 Legs 370 | 2 293 . 75 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 120 160 160 160 240 240 240 240 162 162 162 162 162 160 162 242 163 159 Average Speed 184 | 120 143 160 156 160 160 186 240 240 240 240 162 162 162 162 290 195 182 242 164 201 Slowest Speed 1900 | 120 160 160 160 160 160 240 240 240 240 240 242 162 162 162 1900 242 242 244 170 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . 1 . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 96 67 69 94 47 27 42 50 68 41 16 66 50 83 67 11 76 56 35 46 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 6 | . 1 . . . . . . . 1 1 . . 1 1 1 . . . . . Known Exits Taken 9 | . . . 1 . . 1 1 . . 1 1 . . . 1 1 . 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 . . 1 1 . . 1 1 1 . . 1 . . . Scrap Searched 12 | . . . . 1 . . . 1 . . . 1 3 4 2 . . . . . Spaces Dug 139 | . . . . 6 . 2 5 . . . . 9 11 . 16 8 . . 3 79 Terrain Destroyed 539 | . 34 20 . 74 34 26 6 . . . . 18 15 . 45 17 . . 59 191 Melee 8 | . . . . . . 2 5 . . . . . . . . 1 . . . . Projectile 114 | . . . . . . 1 1 . . . . 5 6 . 45 16 . . 19 21 AOE 417 | . 34 20 . 74 34 23 . . . . . 13 9 . . . . . 40 170 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Total 13769 | 1 839 251 1015 659 867 873 235 569 81 398 720 559 494 987 1306 561 766 141 1778 669 Wait 2014 | . 57 7 105 12 241 25 35 216 5 116 63 26 86 64 303 54 171 . 370 58 Move 10265 | 1 700 227 754 600 529 719 187 344 75 266 581 498 383 906 903 417 448 110 1153 464 Hop 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Pick Up 139 | . 10 2 23 1 8 21 1 . . 2 14 . 2 6 2 11 . 3 21 12 Fast Attach 84 | . 4 . 16 . 2 13 . . . . 9 2 . . 1 3 1 3 16 14 Attach 60 | . 1 . 3 1 8 8 . . . . 3 1 1 2 1 4 . 3 18 6 Detach 11 | . . . . . 3 2 . . . . 1 . . . . . . . 5 . Swap 157 | . 7 5 14 3 11 14 5 2 1 . 7 5 3 1 8 12 4 . 34 21 Drop 201 | . 8 2 42 1 13 26 1 1 . 2 20 3 . 6 4 12 3 4 27 26 Fire 671 | . 36 8 44 34 52 37 1 6 . 12 19 23 19 1 84 47 30 18 132 68 Melee 10 | . . . . . . 2 5 . . . . . . . . 1 2 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 20 | . 15 . 5 . . . . . . . . . . . . . . . . . Crush 33 | . 1 . 9 7 . 6 . . . . 3 1 . . . . 4 . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 102 | . . . . . . . . . . . . . . . . . 102 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / *Arm) -4/Armory (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 5) 221 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 7) 707 | -10/Materials | Discovered new exit (range 13) 793 | -10/Materials | Discovered new exit (range 6) 1209 | -10/Materials | Entered Mines 1209 | -10/Mines | Accompanied by 1 ally 1222 | -10/Mines | Met a Derelict shopkeep closing up shop 1380 | -10/Mines | Core integrity fell below 50% 1440 | -10/Mines | Discovered new exit (range 7) 1508 | -10/Mines | Core integrity fell below 20% 1532 | -10/Mines | Build established: Scavenger-Mutant 1573 | -10/Mines | Discovered new exit (range 10) 1611 | -10/Mines | Entered Materials 1611 | -9/Materials | Accompanied by 1 ally 1611 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2152 | -9/Materials | Discovered new exit (range 9) 2221 | -9/Materials | Build established: Scavenger-Tank 2598 | -9/Materials | Build established: Tank 2644 | -9/Materials | Discovered new exit (range 14) 2663 | -9/Materials | Identified exit to Mines 3062 | -9/Materials | Repaired Imp. Heat Sink 3109 | -9/Materials | Entered Mines 3109 | -9/Mines | Accompanied by 1 ally 3119 | -9/Mines | Learned location of 1 exit from Lower Caves 3298 | -9/Mines | Discovered new exit (range 4) 3452 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3452 | -9/Mines | Discovered new exit (range 9) 3456 | -9/Mines | Found Prototype Device 3564 | -9/Mines | Assembled infested the area 3569 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3582 | -9/Mines | Core integrity fell below 50% 3627 | -9/Mines | Destroyed 17 combat bots 4183 | -9/Mines | Entered Materials 4183 | -8/Materials | Accompanied by 1 ally 4183 | -8/Materials | Evolved 2 slots: Utility x2 4184 | -8/Materials | Identified Exp. Sensor Array 4272 | -8/Materials | Garrison activated, responded to threat 4483 | -8/Materials | Discovered new exit (range 9) 4736 | -8/Materials | Build established: Scavenger-Tank 4983 | -8/Materials | First assault squad dispatched 5446 | -8/Materials | Entered Factory 5446 | -7/Factory | Accompanied by 1 ally 5446 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5777 | -7/Factory | Identified exit to Storage 5777 | -7/Factory | Identified exit to Lower Caves 6249 | -7/Factory | Cargo convoy interrupted 6278 | -7/Factory | Destroyed 8 combat bots 6329 | -7/Factory | Garrison activated, responded to threat 6373 | -7/Factory | Found Prototype Device 6973 | -7/Factory | Build established: Scavenger-Gunner 7011 | -7/Factory | Entered Lower Caves 7011 | -7/Lower Caves | Accompanied by 1 ally 7012 | -7/Lower Caves | Identified exit to Lower Caves 7327 | -7/Lower Caves | Build established: Gunner 7519 | -7/Lower Caves | Entered another Lower Caves area 7519 | -7/Lower Caves | Accompanied by 1 ally 7544 | -7/Lower Caves | Identified exit to Factory 7800 | -7/Lower Caves | Build established: Scavenger-Gunner 8170 | -7/Lower Caves | Build established: Gunner 8560 | -7/Lower Caves | Discovered new exit (range 8) 8584 | -7/Lower Caves | Entered Data Miner 8584 | -7/Data Miner | Accompanied by 1 ally 8586 | -7/Data Miner | Discovered new exit (range 6) 8632 | -7/Data Miner | Met Data Miner 8687 | -7/Data Miner | Learned location of Section 7 (-2) 8687 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8706 | -7/Data Miner | Received God Mode back door access code from Data Miner 8771 | -7/Data Miner | Entered Proximity Caves 8771 | -6/Proximity Caves | Accompanied by 1 ally 8874 | -6/Proximity Caves | Build established: Scavenger-Gunner 9244 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9246 | -6/Proximity Caves | Escorted by Enhanced Grunt 9394 | -6/Proximity Caves | Learned location of Zion (-6) 9545 | -6/Proximity Caves | Discovered exit to Factory (range 7) 9568 | -6/Proximity Caves | Entered Factory 9568 | -6/Factory | Accompanied by 2 allies 9568 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9765 | -6/Factory | Identified exit to Lower Caves 10130 | -6/Factory | Identified Active Sensor Suite 10689 | -6/Factory | Entered Lower Caves 10689 | -6/Lower Caves | Accompanied by 2 allies 10969 | -6/Lower Caves | Learned 12 Factory zone layouts 10993 | -6/Lower Caves | Learned 4 Factory zone layouts 11132 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11139 | -6/Lower Caves | Found Prototype Device 11139 | -6/Lower Caves | Identified Exp. Thermal Shield 11198 | -6/Lower Caves | Encountered a Warlord checkpoint 11581 | -6/Lower Caves | Discovered new exit (range 8) 11597 | -6/Lower Caves | Entered another Lower Caves area 11597 | -6/Lower Caves | Accompanied by 1 ally 11679 | -6/Lower Caves | Learned location of 1 exit from Factory 11890 | -6/Lower Caves | Build established: Scavenger-Mutant 12014 | -6/Lower Caves | Spotted B-75 Beast 12096 | -6/Lower Caves | Destroyed B-75 Beast 12301 | -6/Lower Caves | Discovered new exit (range 14) 12357 | -6/Lower Caves | Entered Zion 12357 | -6/Zion | Accompanied by 1 ally 12383 | -6/Zion | Build established: Scavenger-Gunner 12507 | -6/Zion | Discovered new exit (range 12) 12540 | -6/Zion | Found Prototype Special Weapon 12543 | -6/Zion | Found Prototype Special Weapon 12790 | -6/Zion | Build established: Scavenger-Mutant 13058 | -6/Zion | Found CR-A16's Pointy Stick 13146 | -6/Zion | Learned Factory non-interactive machine intel 13208 | -6/Zion | Given A8's code to call for help 13247 | -6/Zion | Build established: Scavenger-Gunner 13296 | -6/Zion | Found Prototype Device 13906 | -6/Zion | Entered Proximity Caves 13906 | -5/Proximity Caves | Accompanied by 1 ally 14407 | -5/Proximity Caves | Identified exit to Factory 14594 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14660 | -5/Proximity Caves | Spotted B-75 Beast 14673 | -5/Proximity Caves | Allies destroyed B-75 Beast 14901 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14982 | -5/Proximity Caves | Learned Factory terminal intel 15098 | -5/Proximity Caves | Learned location of Armory (-4) 17016 | -5/Proximity Caves | Entered Factory 17016 | -5/Factory | Accompanied by 1 ally 17016 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17017 | -5/Factory | Identified exit to Extension 17018 | -5/Factory | Identified exit to Upper Caves 17018 | -5/Factory | Identified exit to Factory 17019 | -5/Factory | Loaded intel: 304 non-interactive machine locations 17020 | -5/Factory | Loaded intel: 28 terminal locations 17247 | -5/Factory | Identified Mobile Refinery Mk. CCLXVII 17284 | -5/Factory | Garrison activated, responded to threat 17877 | -5/Factory | Found Mni. Smartbomb Launcher 18042 | -5/Factory | Entered Extension 18042 | -5/Extension | Accompanied by 1 ally 18052 | -5/Extension | Rescued a captive Derelict 18052 | -5/Extension | Rescued a captive Derelict 18053 | -5/Extension | Rescued a captive Derelict 18056 | -5/Extension | Rescued a captive Derelict 18060 | -5/Extension | Rescued a captive Derelict 18068 | -5/Extension | Rescued a captive Derelict 18070 | -5/Extension | Rescued a captive Derelict 18410 | -5/Extension | Discovered exit to Factory (range 15) 19186 | -5/Extension | Build established: Commander-Gunner 19193 | -5/Extension | Discovered exit to Factory (range 10) 19195 | -5/Extension | Discovered new exit (range 6) 19202 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 19212 | -5/Extension | Disrupted transfer network 19241 | -5/Extension | Entered Cetus 19241 | -5/Cetus | Accompanied by 7 allies 19271 | -5/Cetus | Spotted Cetus Guard 19271 | -5/Cetus | Spotted Cetus Guard 19273 | -5/Cetus | Spotted Cetus Guard 19278 | -5/Cetus | Destroyed Cetus Guard 19281 | -5/Cetus | Spotted Cetus Guard 19284 | -5/Cetus | Allies destroyed Cetus Guard 19286 | -5/Cetus | Allies destroyed Cetus Guard 19289 | -5/Cetus | Destroyed Cetus Guard 19432 | -5/Cetus | Discovered new exit (range 15) 19470 | -5/Cetus | Spotted Cetus Guard 19470 | -5/Cetus | Spotted Cetus Guard 19474 | -5/Cetus | Spotted Cetus Guard 19483 | -5/Cetus | Destroyed Cetus Guard 19488 | -5/Cetus | Allies destroyed Cetus Guard 19493 | -5/Cetus | Allies destroyed Cetus Guard 19493 | -5/Cetus | Spotted Cetus Guard 19504 | -5/Cetus | Destroyed Cetus Guard 19520 | -5/Cetus | Discovered exit to Factory (range 15) 19526 | -5/Cetus | Lost 3 parts (2n1u) 19532 | -5/Cetus | Met Revision 17 19574 | -5/Cetus | Entered Factory 19574 | -4/Factory | Accompanied by 1 ally 19574 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19757 | -4/Factory | Build established: Scavenger-Gunner 19897 | -4/Factory | Incoming investigation squad redirected 20074 | -4/Factory | First assault squad dispatched 20103 | -4/Factory | Incoming assault squad redirected 20295 | -4/Factory | Discovered new exit (range 12) 20333 | -4/Factory | Identified exit to Research 20345 | -4/Factory | Incoming assault squad redirected 20616 | -4/Factory | Spotted B-86 Titan 20643 | -4/Factory | Allies destroyed B-86 Titan 20789 | -4/Factory | Identified exit to Upper Caves 20789 | -4/Factory | Identified exit to Armory 20848 | -4/Factory | Incoming assault squad redirected 20857 | -4/Factory | Incoming assault squad redirected 20893 | -4/Factory | Lost 4 parts (1p3u) 21046 | -4/Factory | Discovered exit to Research (range 15) 21360 | -4/Factory | Lost 3 parts (1p2n) 21852 | -4/Factory | Incoming assault squad redirected 21883 | -4/Factory | Core integrity fell below 50% 21965 | -4/Factory | Found Prototype Processor 21965 | -4/Factory | Identified Exp. Terrain Scan Processor 22086 | -4/Factory | Found Exp. Terrain Scan Processor 22090 | -4/Factory | Incoming assault squad redirected 22094 | -4/Factory | Lost 10 parts (2p3n3u2w) 22374 | -4/Factory | Entered Armory 22374 | -4/Armory | Accompanied by 1 ally 22429 | -4/Armory | Found Antimissile System 22553 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 23124 | -4/Armory | First assault squad dispatched 23146 | -4/Armory | Incoming assault squad redirected 23172 | -4/Armory | Core integrity fell below 20% 23396 | -4/Armory | Incoming assault squad redirected 23436 | -4/Armory | High security lockdown imminent 23473 | -4/Armory | Destroyed 8 combat bots 23516 | -4/Armory | High security lockdown engaged 23537 | -4/Armory | Spotted B-86 Titan 23545 | -4/Armory | Discovered exit to Research (range 13) 23558 | -4/Armory | Destroyed B-86 Titan 23613 | -4/Armory | Lost 6 parts (3n2u1w) 23614 | -4/Armory | Destroyed 11 combat bots 23641 | -4/Armory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 23636_ G-67 Veteran unfolds itself. 23636_ L-61 Swordsman unfolds itself. 23636_ E-15 Imp unfolds itself. 23637_ Destroyed Plasma Rifle. 23637_ E-15 Imp destroyed. 23638_ The unstable cave ceiling collapses. 23638_ C-30 ARC bursts open, deploying its payload. 23638_ G-73 Enforcer unfolds itself. 23638_ B-60 Warrior unfolds itself. 23638_ G-67 Veteran unfolds itself. 23638_ I-47 Archangel unfolds itself. 23638_ C-30 ARC bursts open, deploying its payload. 23638_ G-73 Enforcer unfolds itself. 23638_ B-60 Warrior unfolds itself. 23638_ L-61 Swordsman unfolds itself. 23638_ I-47 Archangel unfolds itself. 23639_ System corrupted: Substantial component data lost. 23640_ The unstable cave ceiling collapses. 23640_ Neutron Missile intercepted. 23641_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????" ? ????????????? | | ??????????????????????"" ?# ?????????? | | ?????????????????????? = ???????? | | ????????#?????????????# ### # ?????? | | ????????# ????????????# ### == ""???? | | ????????# ?????????### ## # ?? | | ????????# ########## # @ # !?? | | ????????# # ! #? | | ????" ??+ # !?? | | ???"" # #! ??? | | ??? ##??? | | ????# # ###? | | ? || @ #? | | ? * #? | | ? == * = #? | | ???"" == ] #? | | ????""" =/! ## | | ???? # / ] # | | ??? ] # | | ??? l b %% | | ??? # # = = | | ???? ?# ## lgg/ g # # | | ???? ??+ ?# #g bgg = # | | ????? ???#??# bgi * | | ????????????# < % | | ????????????## % i # ### | | ?????????????## # ] # ## | | ??????????????# # ### | | ??????????????? # ### | | ????????????????? ### | | ??????????????????? ## ###??# ###T | | ??????????????????????#?????#""" * ##?#" | | ????????????????????????????#""" #??#" | | ????????????????????????????#""" #??#" | | ?????????????????????????????? ^ #??# | | ??????????????????????????????########?## | | ???????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 43 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 600 Resistance: TH 30 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Cmb. Airjet | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Plasma Cannon | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Remote Shield | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . . . 2 . . 2 . . Power 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Utility 5 | . . 1 . . 1 . . . . 1 . . . . 1 . . 1 . . Weapon 3 | . . 1 . 1 . . . . . 1 . . . . . . . . . . Parts Attached 273 | . 13 8 20 6 16 28 . 6 . 3 17 3 1 1 6 12 28 9 60 36 Parts Lost 67 | . . 1 7 2 . 5 . 3 . 1 . 2 1 . 2 3 9 1 24 6 Damage Taken 13557 | . 161 148 493 387 231 1126 . 383 . 60 359 300 80 . 509 678 1341 240 5393 1668 Core 1656 | . 51 72 95 76 13 63 . 50 . 19 52 39 . . 82 51 185 46 573 189 Player 2/Cogmind (%) 63 | . 45 56 66 43 14 54 . 100 . 43 100 72 . . 63 100 92 63 67 59 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32820 | . 420 44 1297 457 2292 1585 . 367 . 184 881 316 403 . 849 1511 3834 1604 9102 7674 Player 2/Cogmind (%) 48 | . 31 22 49 19 55 38 . 55 . 22 47 29 41 . 44 51 64 61 53 46 Combat Hostiles Destroyed 174 | . 2 2 14 7 23 11 . 3 . 2 3 1 . . 7 6 12 6 47 28 Player 2/Cogmind (%) 42 | . 16 25 56 17 67 32 . 42 . 28 30 10 . . 58 40 52 54 52 43 Game ------ Seed GravityTerrabombChip Manual? 0 Play Time 02:28:48 Cumulative 595.0 hours Start 2022.01.02 @ 10:08:26 End 2022.01.02 @ 12:45:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 271 Rogue 270 Adventurer 1 Explorer 0 Win Type - Total 60 Types 20/7/9/3/1/0/19/1/0 Lore% 96 Gallery% 100 Achievement% 87 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 17f2ba16-e1db-4ad1-ad10-04573515db74