Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.03 @ 19:29:22 Player: f3-rnm Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (375) 375 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (128) 128 TOTAL SCORE: 1873 Bonus ------- Follower Combat Kills 162 Friendly Fire -34 Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 246/250 System Corruption 0% Temperature Cool (2) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Gauss Rifle > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Heat Sink Large Battery (200) Large Matter Pod (150) Structural Scanner Makeshift Sensor Array Makeshift Terrain Scan Processor Seismic Detector Hacking Suite Light Assault Rifle XL Autogun Array Rocket Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Large Battery Large Matter Pod Structural Scanner Makeshift Sensor Array Seismic Detector Hacking Suite Tractor Beam Light Assault Rifle XL Autogun Array Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 6 8 4 1 . Power 3 | 1 2 . . . Engine 3 | 1 2 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 2 . . . Treads 4 | 2 2 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 3 1 . . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 7 | 2 1 3 1 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 2 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 4 . . 1 Power 2 | . 2 . . . Propulsion 1 | . 1 . . . Utility 2 | . 1 . . 1 Weapon . | . . . . . Highest Loss Streak 2 | . 2 . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 91 100 100 92 Engine 12 | . 10 14 14 14 Treads 27 | . 27 28 28 28 Device 1 | . 5 . . . Storage 14 | . 14 14 14 14 Protection 10 | . 4 14 14 7 Energy Gun 1 | . 5 . . . Ballistic Gun 25 | . 22 27 28 28 Naked Turns . | . . . . . Heaviest Build 53 | 12 48 50 53 53 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 Most Carried 20 | 5 20 20 20 20 Average Carried 17 | 1 14 20 19 20 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 3 20 20 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Jun Mat Min Exi Min Matter Collected 772 | 236 275 235 26 . Remotely . | . . . . . Salvage Created 747 | 47 529 109 62 . Parts 57 | 8 36 10 3 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Combat Hostiles Destroyed 13 | . 10 3 . . Guns 10 | . 10 . . . AOE 3 | . . 3 . . Classes Destroyed 7 | 1 6 . . . Worker 1 | . 1 . . . Tunneler 3 | 2 . 1 . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Operator 2 | . 2 . . . Swarmer 6 | . 6 . . . Grunt 7 | . 4 3 . . Best Kill Streak 3 | 1 3 3 . . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 2 | 1 2 1 . . Gunslinging 1 | . 1 . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Damage Taken 1276 | . 655 77 . 544 Core 251 | . 99 22 . 130 Absorbed by Shields . | . . . . . Redirected to Shielding 17 | . 8 9 . . Regen/Repaired (Parts) 115 | . 115 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 81 | 3 66 7 2 3 Largest 2 | 2 2 2 2 2 Hottest 60 | 60 60 40 48 48 Shots Fired 159 | 6 132 11 4 6 Gun 156 | 6 132 8 4 6 Cannon . | . . . . . Launcher 3 | . . 3 . . Special . | . . . . . Kinetic 122 | 3 101 8 4 6 Thermal 34 | 3 31 . . . Explosive 3 | . . 3 . . Electromagnetic . | . . . . . Robot Hit Streak 6 | 2 6 4 3 2 Robot Miss Streak 4 | 1 4 2 1 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 90 | 3 74 6 3 4 Core Hits 50 | 3 31 12 2 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1193 | 38 705 338 53 59 Guns 891 | 38 705 36 53 59 Cannons . | . . . . . Explosions 302 | . . 302 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 655 | 8 499 36 53 59 Thermal 236 | 30 206 . . . Explosive 302 | . . 302 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . . 8 . . Projectiles . | . . . . . Explosions 8 | . . 8 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . 19 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 162 | 20 162 5 14 8 Average Temperature 39 | 13 45 3 10 6 Received Heat Transfer 222 | . 192 30 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 550 | 75 475 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Peak Influence 159 | 10 135 159 . . Initial 6 | . 6 . . . Average 38 | 4 56 24 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 26 8 . 4 Peak Tracking Total 4 | . 4 4 . 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Jun Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Machines Accessed 8 | . 6 . 2 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 13 . 24 . Successful 28 | . 4 . 24 . Failed 9 | . 9 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 8 | . 6 . 2 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 25 | . 1 . 24 . Record 23 | . . . 23 . Robot Analysis 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Jun Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 1 Highest-Rated Group 31 | . . 31 31 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 20 | . . 6 14 . Total Damage 293 | . . 104 189 . Kills 9 | . . 4 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Jun Mat Min Exi Min Turns Passed 5571 | 121 1900 2159 1370 21 Spaces Moved 2231 | 67 707 886 565 6 Core 8 | 8 . . . . Treads 2223 | 59 707 886 565 6 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 240 Average Speed 233 | 146 227 240 240 240 Slowest Speed 240 | 160 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 4 91 100 91 6 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . 20 . . Melee . | . . . . . Projectile . | . . . . . AOE 20 | . . 20 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Total 2472 | 84 887 911 581 9 Wait 94 | . 83 11 . . Move 2227 | 66 706 885 564 6 Hop . | . . . . . Pick Up 38 | 9 23 1 5 . Fast Attach 1 | . . 1 . . Attach 12 | 6 6 . . . Detach . | . . . . . Swap 6 | . 2 3 1 . Drop 13 | . 1 3 9 . Fire 81 | 3 66 7 2 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 122 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 3) 1085 | -10/Materials | Discovered new exit (range 5) 1174 | -10/Materials | Repaired Lgt. Treads 1435 | -10/Materials | Discovered new exit (range 16) 1615 | -10/Materials | Discovered new exit (range 9) 2022 | -10/Materials | Entered Mines 2023 | -10/Mines | Met a Derelict testing a Signal Generator 2347 | -10/Mines | Discovered new exit (range 11) 2405 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2405 | -10/Mines | Discovered new exit (range 5) 2448 | -10/Mines | Learned location of 1 exit from Materials 2663 | -10/Mines | Learned location of Storage (-9) 2869 | -10/Mines | Discovered new exit (range 12) 3262 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3996 | -10/Mines | Discovered new exit (range 10) 4181 | -10/Mines | Entered Exiles 4181 | -10/Exiles | Found Exiles lab destroyed 4181 | -10/Exiles | Accompanied by 1 ally 4541 | -10/Exiles | Learned location of Zion (-7) 4692 | -10/Exiles | Opened EX-Vault 4715 | -10/Exiles | Found Prototype Ballistic Gun 4733 | -10/Exiles | Identified XL Autogun Array 5525 | -10/Exiles | Discovered new exit (range 11) 5551 | -10/Exiles | Entered Mines 5551 | -9/Mines | Accompanied by 1 ally 5552 | -9/Mines | Assembled infested the area 5562 | -9/Mines | Core integrity fell below 50% 5568 | -9/Mines | Core integrity fell below 20% 5572 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 05050_ Acquired Mak. Sensor Array. 05101_ Dropped Aluminum Leg. 05102_ Acquired Mak. Hammer. 05122_ Dropped Tractor Beam. 05123_ Acquired Mak. Terrain Scan Processor. 05160_ Slug penetrates P-60 Hacker. 05160_ P-60 Hacker destroyed. 05167_ Acquired 5 matter. 05477_ G-34 Mercenary destroyed. 05525_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05552_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 05563_ Lgt. Armor Plating destroyed. 05566_ Slug penetrates Wall. 05569_ The unstable cave ceiling collapses. 05569_ as-28984 sneak attacks. 05569_ T-07 Excavator destroyed. 05569_ Slug penetrates D-53 Grenadier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????####??????????????????????? | | ????????????????????## u#??????????????????????? | | ???????????????????## d ??????????????????????? | | ???????????????????# * ####???????????????????? | | ??????????????##???# d ##??????????????????? | | ?????????????## ?# ##?????????????????? | | ?????????????# # #?????????????????? | | ??????? ### # #??????????????? | | ???????# = @ #??????????????? | | ??????????????# =aa #??????????????? | | ??????????????### ## ####??????????????? | | ????????????????#??##t ????????????????? | | ????????????????????## #####???????????????? | | ?????????????????????## #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????## #??????????????????? | | ???????????????????????## ??????????????????? | | ?????????????????????????# #?????????????????? | | ??????????????????????????# ##?????????????????? | | ???????????????????????????##??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponNetworkDissipator Manual? 0 Play Time 00:16:59 Cumulative 88.6 hours Start 2023.10.03 @ 18:50:23 End 2023.10.03 @ 19:29:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 55 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 48 Gallery% 70 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9edc4519-4fdf-4fbd-adc7-4a493504b02e