Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.10 @ 16:07:06 Player: btmk16 Result: Destroyed by QW-DZM(B) with Slug Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (161) 805 Value Destroyed (6381) 6381 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2737) 2737 TOTAL SCORE: 14423 Bonus ------- High Alert Combat Kills 1071 Follower Combat Kills 290 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -24 Cogmind --------- Core Integrity 0/850 Matter 180/300 Energy 96/100 System Corruption 0% Temperature Cool (84) Movement Core (1650) Ox32 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit > --- WEAPON (5) ------- Mini Assault Cannon Mini Assault Cannon Bore Cannon > --- INVENTORY (25) --- High-capacity Matter Pod (200) Matter Compressor (100) Structural Scanner Enhanced Optical Array Salvage Targeting Computer Recoil Stabilizer Improved Medium Armor Plating Relay Coupler [NC] (34) Relay Coupler [NC] (29) Relay Coupler [Brawler] (29) Relay Coupler [Sentry] (24) High-powered Tractor Beam Long-range Tractor Beam Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Hacking Drone Bay Beamcaster Beamcaster Mini Assault Cannon Improved Datajack Remote Datajack Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Heavy Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- High-powered Shock Rifle Gauss Rifle Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Fission Core Wheel Wheel Improved Heat Sink Improved Cooling System High-capacity Matter Pod Structural Scanner Salvage Targeting Computer Recoil Stabilizer Weapon Cycler Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Long-range Tractor Beam Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay High-powered Shock Rifle Improved Datajack Remote Datajack Katana [Rating: 66] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Low Low Zio Slots Evolved 8 | . . 2 . . 2 2 . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . 1 . . . Utility 3 | . . . . . 1 1 . . 1 . . . Weapon 3 | . . 2 . . 1 . . . . . . . Parts Attached 140 | . 4 10 17 11 20 6 22 8 24 12 3 3 Power 10 | . . 1 2 . 2 1 1 1 1 . . 1 Engine 9 | . . 1 2 . 2 1 1 1 1 . . . Core 1 | . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 28 | . 2 1 4 2 4 1 . 3 4 4 3 . Treads 15 | . 1 1 2 2 . . . . 2 4 3 . Leg . | . . . . . . . . . . . . . Wheel 12 | . 1 . 1 . 4 1 . 3 2 . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . Utility 35 | . 2 2 1 . 6 2 8 2 5 7 . . Device 15 | . . 2 . . 3 . 3 . 2 5 . . Storage 4 | . 2 . 1 . 1 . . . . . . . Processor 1 | . . . . . . 1 . . . . . . Hackware 2 | . . . . . . . 1 . 1 . . . Protection 13 | . . . . . 2 1 4 2 2 2 . . Artifact . | . . . . . . . . . . . . . Weapon 67 | . . 6 10 9 8 2 13 2 14 1 . 2 Energy Gun 16 | . . 3 5 . 1 1 4 1 1 . . . Energy Cannon 4 | . . 1 2 . 1 . . . . . . . Ballistic Gun 14 | . . 2 2 3 1 1 4 . 1 . . . Ballistic Cannon 16 | . . . . 1 2 . . 1 9 1 . 2 Launcher 6 | . . . . 3 3 . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . Slashing Weapon 5 | . . . . 1 . . 3 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 2 . 1 . . . Unidentified Prototypes 5 | . . . 4 . . . . . 1 . . . Parts Lost 58 | . 2 2 3 3 10 . 11 4 2 7 4 10 Power 4 | . . . . . . . 1 1 . . 1 1 Propulsion 18 | . 1 1 . 2 3 . . 2 . 2 3 4 Utility 12 | . . . . . 1 . 4 . . 4 . 3 Weapon 24 | . 1 1 3 1 6 . 6 1 2 1 . 2 Highest Loss Streak 10 | . 2 1 3 2 3 . 5 2 1 4 3 10 Average Slot Usage (%) 92 | . 97 95 99 97 83 90 90 89 86 93 93 88 Engine 7 | . 14 11 11 11 9 7 6 6 6 6 1 . Treads 13 | . . 15 19 14 5 . . . 6 24 25 23 Wheel 6 | . . 6 2 5 9 15 15 15 13 . . . Device 10 | . . 11 11 11 11 10 10 7 7 12 13 12 Storage 8 | . 26 11 11 11 8 7 7 7 6 6 6 6 Protection 5 | . . . . . 4 3 11 15 8 7 13 11 Energy Gun 8 | . 13 17 18 1 3 7 12 23 9 4 . . Energy Cannon 6 | . . 8 10 22 5 7 3 . . . . . Ballistic Gun 5 | . 14 13 14 4 1 7 12 5 3 . . . Ballistic Cannon 13 | . . . . 5 15 15 4 2 16 27 33 32 Launcher 2 | . . . . 7 9 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 136 | 11 30 38 104 107 121 122 120 119 136 131 122 130 Greatest Support 90 | 20 20 40 40 40 40 38 38 38 38 90 90 88 Greatest Overweight (x) 36 | . 2 3 6 6 36 5 3 4 12 12 1 6 Average Overweight (x) 2 | . . 1 1 4 7 3 2 2 3 1 1 1 Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | . 9 15 17 25 23 25 25 25 25 25 25 25 Most Carried 25 | . 8 15 25 25 25 25 25 25 25 25 23 25 Average Carried 21 | . 6 9 15 24 21 24 24 24 24 24 21 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 7 15 25 25 25 25 25 25 25 23 21 24 Class Distribution -------------------- 38% | Bothacker-Tank 21% | Gunner 9% | Mutant 7% | Scavenger-Tank 6% | Commander-Gunner 4% | Bothacker-Mutant 4% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Commander-Gunner | -9/Storage Gunner | -9/Garrison Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Lower Caves Bothacker-Tank | -6/Lower Caves Bothacker-Tank | -6/Zion Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Low Low Zio Matter Collected 5087 | 200 192 185 248 238 1097 113 550 239 519 1063 416 27 Remotely 236 | . . . . . . . . . . 236 . . Salvage Created 5908 | . 302 757 799 764 670 113 789 161 798 566 189 . Parts 305 | . 20 37 51 45 40 8 41 11 33 13 6 . Haulers Intercepted 5 | . . 1 3 . . . . . 1 . . . Recyclers Shooed 2 | . 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 6 6 . Prevented 3 | . . . . . . . . . . 3 . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Low Low Zio Combat Hostiles Destroyed 130 | . 6 12 12 20 21 3 24 4 7 15 6 . Guns 49 | . 6 10 7 1 . 1 20 2 2 . . . Cannons 64 | . . 1 5 9 17 2 3 2 4 15 6 . AOE 15 | . . 1 . 9 4 . . . 1 . . . Classes Destroyed 18 | . 2 5 2 1 3 . . 1 2 2 . . Worker 10 | . . 2 . . 4 . . . 4 . . . Builder 7 | . . . 1 . 3 . . 1 2 . . . Tunneler 1 | . . . . . . . . . 1 . . . Hauler 5 | . . 1 3 . . . . . 1 . . . Recycler 4 | . . 2 . . . . . . 2 . . . Operator 2 | . 1 1 . . . . . . . . . . Watcher 2 | . . . 1 . . . . 1 . . . . Swarmer 19 | . . 3 . 7 . . 9 . . . . . Grunt 71 | . 6 6 7 9 16 2 9 3 3 7 3 . Brawler 2 | . . . . . . . . . . 1 1 . Duelist 1 | . . . . 1 . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . Sentry 20 | . . 3 5 3 1 1 5 . 1 . 1 . Specialist 3 | . . . . . 2 . 1 . . . . . Hunter 3 | . . . . . . . . . 2 . 1 . Programmer 2 | . . . . . . . . 1 1 . . . Heavy 1 | . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . 1 . . Savage 5 | . . . . . . . . . . 5 . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 8 | . 3 6 4 6 5 2 8 3 7 5 4 . Combat Bots Only 8 | . 3 3 4 6 5 2 8 3 2 5 4 . Max Kills in Single Turn 7 | . 1 1 2 3 2 1 2 1 7 1 1 . Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 3 | . . 1 . 3 2 . . . 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Low Low Zio Damage Taken 9889 | . 333 321 767 258 1448 114 1549 494 983 1326 872 1424 Core 1478 | . 34 60 130 23 147 3 117 114 37 491 84 238 Absorbed by Shields 25 | . . . . . . 25 . . . . . . Core Remaining (%) 74 | 100 86 . . 46 73 . . 66 . . . . Volleys Fired 284 | . 18 27 31 23 57 5 36 13 28 27 13 6 Largest 5 | . 2 4 4 4 4 5 5 4 5 5 5 5 Hottest 296 | . 60 175 215 204 216 251 266 248 296 252 240 258 Shots Fired 996 | . 36 91 115 68 154 25 156 29 116 119 65 22 Gun 448 | . 36 75 88 13 26 10 123 19 47 11 . . Cannon 527 | . . 16 27 48 117 15 33 10 66 108 65 22 Launcher 18 | . . . . 7 11 . . . . . . . Special 3 | . . . . . . . . . 3 . . . Kinetic 601 | . 18 35 44 14 104 15 86 13 77 108 65 22 Thermal 276 | . . 30 50 44 39 10 70 10 23 . . . Explosive 18 | . . . . 7 11 . . . . . . . Electromagnetic 98 | . 18 26 21 3 . . . 6 13 11 . . Robot Hit Streak 13 | . 8 8 13 9 13 9 11 11 9 8 7 3 Robot Miss Streak 20 | . 2 3 2 5 6 7 20 4 6 4 3 5 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 7 | . 1 2 . . . . 4 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . Shots Hit Robots 608 | . 23 51 65 41 113 16 118 19 56 67 31 8 Core Hits 400 | . 16 28 28 31 93 14 99 12 36 31 11 1 Critical Kills 2 | . . . . 1 . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 27 | . . 2 2 2 2 . 1 2 4 9 2 1 Burn 3 | . . 1 1 . 1 . . . . . . . Meltdown 2 | . . . . 1 . . 1 . . . . . Destroy 1 | . . . . . . . . . . . . 1 Blast 15 | . . . . . 1 . . 2 3 7 2 . Corrupt 5 | . . 1 1 . . . . . 1 2 . . Sever 1 | . . . . 1 . . . . . . . . Melee Attacks 31 | . . . 2 16 . . 8 . 5 . . . Impact 3 | . . . 2 1 . . . . . . . . Slashing 22 | . . . . 15 . . 3 . 4 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14612 | . 245 738 1026 2362 2422 273 2187 503 1624 2091 846 295 Guns 4442 | . 241 456 701 74 266 113 1712 278 417 184 . . Cannons 7179 | . . 245 325 422 1551 160 445 225 758 1907 846 295 Explosions 1766 | . . 37 . 772 605 . . . 352 . . . Melee 1221 | . . . . 1094 . . 30 . 97 . . . Ramming 4 | . 4 . . . . . . . . . . . Kinetic 7527 | . 83 150 302 46 1495 172 1100 309 822 1907 846 295 Thermal 3201 | . . 245 459 422 322 101 1057 146 449 . . . Explosive 1377 | . . . . 772 605 . . . . . . . Electromagnetic 1282 | . 158 343 265 28 . . . 48 256 184 . . Impact . | . . . . . . . . . . . . . Slashing 1221 | . . . . 1094 . . 30 . 97 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 2 . . . . . . . 1 4 4 4 Average Corruption 2 | . 2 . . . . . . . 1 2 4 4 Corruption Purged . | . . . . . . . . . . . . . Effects 32 | . 2 . . . . . . . . 17 11 2 Message Errors 11 | . . . . . . . . . . 7 3 1 Matter Fused 4 | . . . . . . . . . . 2 1 1 Heat Flow Errors 7 | . 1 . . . . . . . . 3 3 . Energy Discharges 4 | . . . . . . . . . . 3 1 . Data Loss (minor) 6 | . 1 . . . . . . . . 2 3 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 279 | . . . 10 175 25 . . . 37 22 . 10 Projectiles 61 | . . . 10 18 1 . . . . 22 . 10 Explosions 56 | . . . . 32 24 . . . . . . . Melee 162 | . . . . 125 . . . . 37 . . . Knockbacks 66 | . 1 . . . 35 3 1 2 5 11 4 4 Impact 1 | . 1 . . . . . . . . . . . Kinetic 62 | . . . . . 32 3 1 2 5 11 4 4 Secondary 3 | . . . . . 3 . . . . . . . Self-Inflicted Damage 96 | . . . . . 96 . . . . . . . Shots 2 | . . . . . 2 . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 745 | . 114 242 190 117 333 248 373 483 238 745 195 191 Average Temperature 109 | . 50 58 46 46 89 102 129 192 82 252 122 115 Received Heat Transfer 2795 | . 201 108 318 15 522 66 531 99 213 419 249 54 Effects 27 | . . . . . . . 3 1 . 23 . . Shutdowns 5 | . . . . . . . . 1 . 4 . . Energy Bleed 4 | . . . . . . . 2 . . 2 . . Interference 2 | . . . . . . . . . . 2 . . Matter Decay 5 | . . . . . . . 1 . . 4 . . Damage (minor) 3 | . . . . . . . . . . 3 . . Damage (major) 5 | . . . . . . . . . . 5 . . Damage (core) 3 | . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . 1 . . . . . Combat Hostiles 2 | . . . . 1 . . 1 . . . . . Parts Melted 12 | . . 1 2 1 1 1 3 . 3 . . . Heat Transferred 6557 | . . 622 1052 662 743 198 2245 299 736 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 1 . . . . . 4 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Low Low Zio Peak Influence 1162 | . 200 426 503 1162 840 443 900 492 427 . . . Initial 566 | . . 76 100 287 566 373 310 472 177 . . . Average 511 | . 119 270 325 867 735 410 613 435 173 . . . Maximum Alert Level 4 | . 1 2 2 4 3 2 3 2 2 . . . Low Security (%) 14 | . 83 28 22 . . . . . 40 . . . Level 1 25 | . 16 54 45 3 . 32 17 23 57 . . . Level 2 27 | . . 17 32 14 29 67 42 76 1 . . . Level 3 31 | . . . . 80 70 . 39 . . . . . Level 4 . | . . . . 2 . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 3 1 2 . 5 . . 2 2 . . . Investigation 5 | . 2 . 2 . 1 . . . . . . . Extermination 2 | . . . . . . . . 1 1 . . . Reinforcement 7 | . 1 1 . . 3 . . 1 1 . . . Assault 1 | . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Low Low Zio Distress Signals 3 | . 1 . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 165 | . 10 13 21 20 28 3 26 6 13 15 7 3 Peak Tracking Total 7 | . 4 3 3 6 5 2 7 3 5 7 5 4 Tactical Retreats 9 | . . . . 1 3 . 3 . 1 . 1 . Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Low Low Zio Traps Triggered 26 | . 2 . 6 10 4 1 2 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Low Low Zio Machines Disabled 15 | . . 1 4 1 2 . 2 . 5 . . . Max in Single Turn 2 | . . 1 2 1 1 . 1 . 2 . . . Garrison Relay 3 | . . . . 1 . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Low Low Zio Machines Accessed 15 | . 1 1 8 . 1 1 . . 2 . . 1 Terminals 10 | . . 1 7 . 1 . . . 1 . . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . Total Hacks 31 | . 1 3 13 . 4 1 . . 3 . . 6 Successful 22 | . 1 1 9 . 3 1 . . 1 . . 6 Failed 9 | . . 2 4 . 1 . . . 2 . . . Catastrophic 2 | . . . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 1 . 6 . 4 . . . 1 . . . Terminals 21 | . . 3 12 . 4 . . . 2 . . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . Terminal Hacks 17 | . . 1 8 . 1 . . . 1 . . 6 Part Schematic 6 | . . . . . . . . . . . . 6 Robot Analysis 3 | . . . 3 . . . . . . . . . Open Door 3 | . . . 3 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . Transport Status 1 | . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . . Unlock Access 2 | . . . 1 . . 1 . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . Track 1 | . . . . . 1 . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . . 1 4 . 1 1 . . 2 . . . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . 6 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Low Low Zio Used RIF Installer 2 | . . . . 1 . . 1 . . . . . Coupler Efficiency 1 | . . . . . . . 1 . . . . . Robots Hacked 4 | . . . . . . . 1 . 3 . . . Non-combat . | . . . . . . . . . . . . . Combat 4 | . . . . . . . 1 . 3 . . . Robot Hacks Applied 4 | . . . . . . . 1 . 3 . . . overload_power 1 | . . . . . . . . . 1 . . . overwrite_iff 1 | . . . . . . . 1 . . . . . formatsys_high 2 | . . . . . . . . . 2 . . . Relay Couplers Released 11 | . . . . 4 . . 7 . . . . . Machine Destruction 11 | . . . . 4 . . 7 . . . . . Attached 2 | . . . . . . . 1 . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Low Low Zio Total Allies 15 | . . . 10 . . . 1 . 2 2 . . Largest Group 10 | . . . 10 . . . . . 1 2 . . Highest-Rated Group 88 | . . . 88 . . . . . 29 40 . . Highest-Rated Ally 29 | . . . 16 . . . . . 29 20 . . Total Orders 7 | . . . . . 3 3 . . 1 . . . EXPLORE 5 | . . . . . 2 2 . . 1 . . . RETURN 2 | . . . . . 1 1 . . . . . . Ally Attacks 72 | . . . 62 . . . 1 . 7 2 . . Total Damage 772 | . . . 612 . . . 12 . 112 36 . . Kills 10 | . . . 10 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Low Low Zio Robot Analysis Total 3 | . . . 3 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . Drone Launches 5 | . . . . . 2 2 . . 1 . . . Drone Recoveries 5 | . . . . . 2 2 . . 1 . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Low Low Zio Turns Passed 9912 | . 256 427 1308 1546 1177 326 631 523 1060 1552 635 471 Spaces Moved 4429 | 1 148 231 620 510 401 196 323 351 643 584 243 178 Core 1 | . . . . . 1 . . . . . . . Treads 1807 | . . 80 500 201 46 . . . . 559 243 178 Legs 145 | 1 144 . . . . . . . . . . . Wheels 2476 | . 4 151 120 309 354 196 323 351 643 25 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 110 | 120 110 110 160 190 125 135 120 120 135 140 240 240 Average Speed 187 | 120 127 131 181 262 224 136 133 130 135 239 240 248 Slowest Speed 1850 | 120 260 160 320 560 1850 155 135 160 260 640 240 640 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 1 33 25 77 64 32 5 46 10 16 65 35 15 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . . 1 . . 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . 3 . 1 Spaces Dug 19 | . . . . 9 . . . . 10 . . . Terrain Destroyed 215 | . . 2 18 18 92 . . 2 41 14 22 6 Melee 2 | . . . . . . . . . 2 . . . Projectile 80 | . . . . . 4 . . 2 32 14 22 6 AOE 133 | . . 2 18 18 88 . . . 7 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Low Low Zio Total 5325 | . 182 292 735 639 549 245 412 395 755 670 259 192 Wait 186 | . 8 18 26 28 39 15 9 9 28 5 1 . Move 4419 | . 147 230 620 509 400 196 322 350 642 583 242 178 Hop . | . . . . . . . . . . . . . Pick Up 103 | . 2 7 20 6 26 6 9 7 11 6 . 3 Fast Attach 40 | . 1 3 6 2 9 2 6 1 5 3 1 1 Attach 36 | . 2 2 2 2 4 . 6 2 7 6 2 1 Detach 5 | . 1 . . . . . 1 . 2 . . 1 Swap 64 | . 1 5 9 7 7 4 10 5 12 3 . 1 Drop 77 | . 1 . 19 5 7 11 5 8 15 5 . 1 Fire 284 | . 18 27 31 23 57 5 36 13 28 27 13 6 Melee 31 | . . . 2 16 . . 8 . 5 . . . Ram . | . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 46 | . . . . 40 . 6 . . . . . . Rewire 33 | . . . . 1 . . . . . 32 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 4) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Weapon x2 609 | -9/Materials | Discovered new exit (range 16) 684 | -9/Materials | Entered Storage 791 | -9/Storage | Build established: Gunner 964 | -9/Storage | Lost 3 parts (3w) 1085 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1268 | -9/Storage | Discovered new exit (range 5) 1386 | -9/Storage | Build established: Commander-Gunner 1992 | -9/Storage | Identified exit to Garrison 1992 | -9/Storage | Entered Garrison 2015 | -9/Garrison | Triggered checkpoint 2062 | -9/Garrison | Build established: Gunner 2075 | -9/Garrison | Garrison Relay disabled 2254 | -9/Garrison | Triggered checkpoint 2379 | -9/Garrison | Discovered new exit (range 9) 2572 | -9/Garrison | Triggered checkpoint 2668 | -9/Garrison | Triggered checkpoint 2717 | -9/Garrison | Core integrity fell below 50% 3053 | -9/Garrison | Discovered new exit (range 9) 3484 | -9/Garrison | Discovered new exit (range 8) 3525 | -9/Garrison | Installed Relay Interface Framework 3538 | -9/Garrison | Entered Materials 3538 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3924 | -8/Materials | Lost 3 parts (1n2w) 4338 | -8/Materials | First assault squad dispatched 4658 | -8/Materials | Discovered new exit (range 12) 4715 | -8/Materials | Entered Factory 4715 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5041 | -7/Factory | Identified exit to Garrison 5041 | -7/Factory | Entered Garrison 5074 | -7/Garrison | Triggered checkpoint 5105 | -7/Garrison | Garrison Relay disabled 5331 | -7/Garrison | Triggered checkpoint 5390 | -7/Garrison | Destroyed 7 combat bots 5397 | -7/Garrison | Lost 5 parts (1p2u2w) 5423 | -7/Garrison | Triggered checkpoint 5435 | -7/Garrison | Triggered checkpoint 5486 | -7/Garrison | Destroyed 8 combat bots 5497 | -7/Garrison | Build established: Scavenger-Tank 5549 | -7/Garrison | Triggered checkpoint 5595 | -7/Garrison | Lost 3 parts (2u1w) 5599 | -7/Garrison | Garrison Relay disabled 5646 | -7/Garrison | Discovered new exit (range 10) 5666 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5672 | -7/Garrison | Entered Factory 5985 | -7/Factory | Discovered new exit (range 15) 5986 | -7/Factory | Build established: Bothacker-Tank 6195 | -7/Factory | Entered another Factory area 6195 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7218 | -6/Factory | Discovered new exit (range 11) 7255 | -6/Factory | Entered Lower Caves 7278 | -6/Lower Caves | Attacked by a faux Warlord 7323 | -6/Lower Caves | Core integrity fell below 50% 7338 | -6/Lower Caves | Lost 4 parts (2n2u) 7591 | -6/Lower Caves | Encountered a Warlord checkpoint 7818 | -6/Lower Caves | Learned Factory security intel 8492 | -6/Lower Caves | Lost 3 parts (2u1w) 8776 | -6/Lower Caves | Discovered new exit (range 14) 8807 | -6/Lower Caves | Entered another Lower Caves area 8853 | -6/Lower Caves | Learned location of 1 exit from Factory 8886 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9011 | -6/Lower Caves | Lost 3 parts (1p2n) 9159 | -6/Lower Caves | Encountered a Warlord checkpoint 9418 | -6/Lower Caves | Discovered new exit (range 10) 9442 | -6/Lower Caves | Entered Zion 9548 | -6/Zion | Given the Hacking Drone Bay 9553 | -6/Zion | Found Prototype Device 9723 | -6/Zion | Discovered new exit (range 16) 9828 | -6/Zion | System corruption cleaned by Quarantine Array 9837 | -6/Zion | RIF detected upon attempting to enter Zion 9837 | -6/Zion | Attacked by Zionites 9837 | -6/Zion | Spotted 4U-JSR(B) 9837 | -6/Zion | Spotted QW-DZM(B) 9879 | -6/Zion | Core integrity fell below 20% 9913 | -6/Zion | Destroyed by QW-DZM(B) with Slug Cannon Last Messages --------------- 09844_ Critical hit (Destroy). 09844_ Med. Treads destroyed. 09852_ Lyr. Light Armor Plating destroyed. 09853_ Coolant Injector destroyed. 09862_ Acquired 7 matter. 09874_ Lgt. Treads destroyed. 09882_ Critical hit (Destroy). 09886_ Lgt. Treads destroyed. 09889_ Mak. Armor Plating destroyed. 09893_ HV Slug penetrates Wall. 09897_ UA-CKJ(g) knocked back. 09897_ HV Slug penetrates UA-CKJ(g). 09897_ Bore Cannon destroyed. 09897_ Lgt. Treads destroyed. 09898_ Mni. Assault Cannon destroyed. 09898_ Fission Core destroyed. 09904_ UA-CKJ(g) knocked back. 09907_ Destroyed Lgt. Angular Momentum Engine. 09907_ UA-CKJ(g) suffers critical hit (Destroy). 09907_ Destroyed Beamcaster. Map ----- +----------------------------------------------------+ | ???????????????????????# < ##?????????????????? | | ???????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# ##?????#######?????? | | ????????????????????????## ##??????#]|[ |#?????? | | ?????????????????????????# ##???????#[ #?????? | | ?????????????????????????#! #???##???#[ #?????? | | ?????????????????????????#[ #### #???##" "##?###?? | | ?????????????????????????# #????# ### ##? | | ????????????????????###### ##??## # ## | | ???????????????????##""## #??# # | | ???????????????????#""""# #??# # | | ???????????????????#""""# #?## # | | ???????????????????#""" # ## #### ### | | ??????????????????## X # #?# # # #?? | | ??????????????????# #?# ## c ### ##? | | ??####???????????## ### ## ####?# #? | | ??# "############ ### ##% ###### ## #? | | ??# """""""""""# ##?# % ;#""" #?###? | | ### " # ##??# % % ;#" " ###??? | | # %; ;####### ## ###? | | ;;;## ; ## #? | | ;#;; ### #? | | # % ; % % g;##### ## #? | | ### ; @%% #????# ### #? | | ??# ;; % ## #???## #?# #? | | ??# "############# ### #???# ### #? | | ??####????????????## ##?# #??## ### #? | | ???????????????????## ##??## ?? ### ##? | | ????????????????????####????# ##### ## ##? | | ????????????????????????????# #???# # #? | | ????????????????????????????# #??## ## ## | | ????????????????????????????# #### ## # | | ????????????????????????????# # | | ????????????????????????????## # ## | | ?????????????????????????????# # ## ## #? | | ?????????????????????????????# #################? | | ?????????????????????????????# #????????????????? | | ????????????????????????????## ##???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????## ##???????????????? | | ???????????????????????????## #???????????????? | | ???????????????????????????# ##???????????????? | | ???????????????????????????## #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# ##???????????????? | | ???????????????????????????## ##????????????????? | | ????????????????????????????####?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 470 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 1 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Phasing Sabre | -6/Zion | Free Arc Thrower | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingReinforcedEngine Manual? 0 Play Time 00:59:55 Cumulative 186.1 hours Start 2021.12.10 @ 14:50:48 End 2021.12.10 @ 16:07:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 73 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40b79b4b-2c15-4257-be20-dcf61b45e1ea