Cogmind - Beta 15 X1 *** ADVENTURER MODE // 2024.12.08 @ 22:10:24 Player: Iris Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (596) 596 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (731) 731 TOTAL SCORE: 4992 Bonus ------- Follower Combat Kills 131 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 735/850 Matter 255/300 Energy 5/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Small Storage Unit Signal Interpreter Experimental Terrain Scan Processor 0b10 Decoder Chip [Looter] Advanced Melee Analysis Suite > --- WEAPON (2) ------- Ripper Phasing Sabre > --- INVENTORY (8) ---- Light Nuclear Core Trap Scanner Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Terrain Scanner Experimental Terrain Scan Processor 0b10 Decoder Chip [Looter] Advanced Melee Analysis Suite ECM Suite Experimental Hacking Suite > --- WEAPON ----------- Ripper Phasing Sabre > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Trap Scanner Mining Laser [Rating: 51] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Experimental Hacking Suite Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Improved Assault Rifle Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 6 | . . . 2 . . . 4 Weapon . | . . . . . . . . Parts Attached 31 | 6 4 5 6 . 6 . 4 Power 3 | 1 . 2 . . . . . Engine 2 | 1 . 1 . . . . . Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 7 | 2 . 3 1 . . . 1 Treads . | . . . . . . . . Leg 5 | . . 3 1 . . . 1 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 1 . 3 . 4 . 3 Device 4 | . 1 . 1 . 1 . 1 Storage 1 | 1 . . . . . . . Processor 6 | . . . 2 . 2 . 2 Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 9 | 2 3 . 2 . 2 . . Energy Gun 2 | . . . 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 3 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . 1 1 . . 4 . . Parts Lost 9 | . . 2 . . . . 7 Power 1 | . . . . . . . 1 Propulsion 4 | . . 1 . . . . 3 Utility 4 | . . 1 . . . . 3 Weapon . | . . . . . . . . Highest Loss Streak 6 | . . 1 . . . . 6 To Critical Strikes . | . . . . . . . . Average Backups 7 | . 6 8 7 8 7 8 3 Power . | . 1 1 . 1 1 1 1 Propulsion 1 | . 2 2 2 2 1 1 . Utility 2 | . 2 3 2 2 2 5 1 Weapon 1 | . 1 2 2 2 2 1 1 Tool/Special . | . . . . . . . . Unused Backups 10 | . 2 1 1 . 3 . 3 Power 2 | . . 1 . . . . 1 Propulsion 1 | . . . . . 1 . . Utility 2 | . 1 . . . . . 1 Weapon 5 | . 1 . 1 . 2 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 98 99 95 100 99 100 82 Engine 11 | . 14 13 9 11 11 11 4 Leg 18 | . . 22 21 22 22 22 12 Wheel 5 | . 28 5 . . . . . Device 10 | . 12 13 11 11 7 . 12 Storage 11 | . 14 14 11 11 11 11 6 Processor 14 | . . . 18 22 21 22 25 Hackware 1 | . . . . . 2 11 5 Energy Gun 9 | . . . 19 22 12 . . Ballistic Gun 9 | . 27 28 2 . . . . Slashing Weapon 4 | . . . . . 9 22 13 Peak Build Rating 51 | 6 12 18 23 23 42 41 51 Average Rating 22 | 3 9 16 20 23 28 41 47 On Entrance 20 | . 6 12 18 23 23 41 41 Naked Turns . | . . . . . . . . Heaviest Build 41 | 14 18 22 23 21 41 21 24 Greatest Support 30 | 26 26 26 30 30 30 30 30 Greatest Overweight (x) 1 | . . 1 . . 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 Most Carried 8 | 3 8 8 8 8 8 8 7 Average Carried 7 | . 6 7 7 8 7 8 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 3 8 8 8 8 8 8 3 Class Distribution -------------------- 43% | Scavenger-Mutant 37% | Mutant 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Gladiator | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 671 | 203 159 179 90 . . 40 . Remotely . | . . . . . . . . Salvage Created 800 | . 186 188 325 101 . . . Parts 63 | . 15 13 22 13 . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 28 | . 8 4 10 6 . . . Guns 28 | . 8 4 10 6 . . . Classes Destroyed 3 | . 2 . 1 . . . . Mechanic 1 | . . . 1 . . . . Swarmer 17 | . 6 . 5 6 . . . Grunt 11 | . 2 4 5 . . . . Best Kill Streak 8 | . 2 2 8 3 . . . Combat Bots Only 8 | . 2 2 8 3 . . . Max Kills in Single Turn 2 | . 1 1 2 2 . . . Gunslinging 1 | . . . 1 1 . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 175 | . 39 29 33 12 . 15 47 Missed 46 | . 9 8 8 2 . 7 12 Damage Taken 1231 | . 222 192 210 58 . 95 454 Core 277 | . 60 32 28 10 . 32 115 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 370 | . 69 60 65 20 . 27 129 Regen/Repaired (Parts) 90 | . . . 90 . . . . Core Remaining (%) 81 | 100 . 63 . . . 82 . Volleys Fired 55 | . 21 10 18 6 . . . Largest 2 | . 2 2 2 2 . . . Hottest 100 | . 46 46 100 100 . . . Shots Fired 110 | . 42 20 36 12 . . . Gun 110 | . 42 20 36 12 . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 62 | . 42 20 . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 48 | . . . 36 12 . . . Robot Hit Streak 9 | . 9 7 9 6 . . . Robot Miss Streak 2 | . 1 1 2 1 . . . Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 83 | . 31 16 24 9 . . 3 Core Hits 37 | . 11 8 12 6 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Sever 1 | . . . . . . . 1 Melee Attacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 1422 | . 436 243 449 164 . . 130 Guns 1222 | . 436 226 424 136 . . . Cannons . | . . . . . . . . Explosions 25 | . . . 25 . . . . Melee 130 | . . . . . . . 130 Ramming 45 | . . 17 . 28 . . . Kinetic 662 | . 436 226 . . . . . Thermal 25 | . . . 25 . . . . Explosive . | . . . . . . . . Electromagnetic 560 | . . . 424 136 . . . Impact . | . . . . . . . . Slashing 130 | . . . . . . . 130 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 5 | . . . 5 . . . . Projectiles . | . . . . . . . . Explosions 5 | . . . 5 . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 9 | . . 6 . 3 . . . Kicked 9 | . . 6 . 3 . . . Crushed . | . . . . . . . . Highest Temperature 313 | . 2 19 313 108 . . . Average Temperature 96 | . 2 9 139 56 . . . Received Heat Transfer 270 | . 75 114 27 . . 54 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . 50 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 98 | 100 100 100 87 100 . . 100 Level 1 1 | . . . 12 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 258 | . 51 183 258 154 . . 19 Initial 84 | . . . 27 84 . . 7 Average 36 | . 12 57 44 39 . . 2 Influence Increases 1248 | . 201 403 447 140 . 45 12 Destroy 0b10 Robot/C 860 | . 160 320 260 120 . . . Destroy 0b10 Robot/NC 15 | . . . 15 . . . . Destroy Leader 142 | . 30 60 32 20 . . . Allied During Kill 30 | . . 23 7 . . . . Successful Hack 30 | . 10 . 8 . . . 12 Select Force Hacks 30 | . . . 30 . . . . Destroy Structure 6 | . 1 . 5 . . . . Lose Combat Pursuer 135 | . . . 90 . . 45 . Influence Decreases 1010 | . 201 320 216 224 . 30 19 Time Decay 920 | . 201 290 156 224 . 30 19 Lost Part 10 | . . 10 . . . . . Lost Ally 80 | . . 20 60 . . . . Squads Dispatched 2 | . 1 . 1 . . . . Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 27 16 19 5 . 3 5 Peak Tracking Total 9 | . 5 3 9 3 . 3 3 Tactical Retreats 19 | . 7 5 4 . . 2 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 12 | . 7 . 4 . . . 1 Terminals 8 | . 6 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 39 | . 18 . 19 . . . 2 Successful 23 | . 8 . 14 . . . 1 Failed 16 | . 10 . 5 . . . 1 Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 29 | . 16 . 11 . . . 2 Terminals 26 | . 16 . 10 . . . . Fabricators . | . . . . . . . . Repair Stations 7 | . . . 7 . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 6 | . 4 . 2 . . . . Branch Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . Security Status 2 | . 1 . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . Scan Component 3 | . . . 3 . . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 2 . 6 . . . 1 Terminals 5 | . 2 . 3 . . . . Track 1 | . . . 1 . . . . Botnet 4 | . 2 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Mechanics 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Researchers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Reprogram 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 6 . 3 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 13 | . . . 1 . 12 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 3 . . . . Time 114 | . . . 114 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 11 | . . 6 . 1 4 . . Largest Group 4 | . . 4 3 1 4 . . Highest-Rated Group 155 | . . 71 55 31 155 . . Highest-Rated Ally 41 | . . 31 31 31 41 . . Total Orders . | . . . . . . . . Ally Attacks 53 | . . 35 18 . . . . Total Damage 649 | . . 373 276 . . . . Kills 17 | . . 12 5 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Active Infowar (turns) 3984 | . 728 883 514 767 969 . 123 Terrain 2310 | . . . 462 767 969 . 112 Decoding 115 | . . . . . . . 115 ECM 1816 | . 728 883 85 . . . 120 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 1 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . 8 Items 8 | . . . . . . . 8 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 4968 | 77 804 892 514 767 1383 407 124 Spaces Moved 3642 | 95 631 660 255 451 1130 340 80 Core 51 | 51 . . . . . . . Treads . | . . . . . . . . Legs 2816 | . . 560 255 451 1130 340 80 Wheels 775 | 44 631 100 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 120 120 120 120 120 Average Speed 112 | 68 90 115 120 120 120 120 120 Slowest Speed 190 | 100 90 190 120 120 190 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 5 73 96 20 85 87 62 3 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . . . 1 2 1 . Known Exits Taken 5 | . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 6 | . . 1 . 1 3 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 3 | . . . 3 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 3 | . . . 3 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 4382 | 103 826 767 429 664 1150 339 104 Wait 593 | . 158 78 137 203 . . 17 Move 3635 | 94 630 659 254 450 1129 339 80 Hop . | . . . . . . . . Pick Up 18 | 3 6 1 4 1 3 . . Fast Attach 26 | 6 4 4 5 . 7 . . Attach 7 | . . . 2 . . . 5 Detach 7 | . 3 . 1 . 3 . . Swap 5 | . . 3 2 . . . . Drop 25 | . 4 6 6 1 8 . . Fire 55 | . 21 10 18 6 . . . Melee 2 | . . . . . . . 2 Ram . | . . . . . . . . Kick 9 | . . 6 . 3 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 5) 661 | -10/Materials | Discovered new exit (range 9) 835 | -10/Materials | Identified exit to Mines 882 | -10/Materials | Entered Mines 1120 | -10/Mines | Learned Materials stockpile data 1223 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1231 | -10/Mines | Found Prototype Device 1231 | -10/Mines | Identified Exp. Sensor Array 1299 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1369 | -10/Mines | Discovered new exit (range 6) 1436 | -10/Mines | Escorted by a lone wolf Derelict 1602 | -10/Mines | Discovered new exit (range 7) 1774 | -10/Mines | Entered Materials 1774 | -9/Materials | Accompanied by 3 allies 1774 | -9/Materials | Evolved 2 slots: Utility x2 1934 | -9/Materials | Discovered new exit (range 16) 1997 | -9/Materials | Repaired Lgt. Angular Momentum Engine 2037 | -9/Materials | Repaired Lgt. Nuclear Core 2064 | -9/Materials | Repaired Aluminum Leg 2086 | -9/Materials | Identified exit to Mines 2148 | -9/Materials | Lost 3 allies 2262 | -9/Materials | Destroyed 8 combat bots 2288 | -9/Materials | Entered Mines 2295 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2374 | -9/Mines | Build established: Scavenger-Mutant 2583 | -9/Mines | Learned location of Zion (-7) 2686 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2845 | -9/Mines | Received a Mining Laser from a helpful Derelict 3033 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3034 | -9/Mines | Discovered new exit (range 14) 3043 | -9/Mines | Identified exit to Zion 3050 | -9/Mines | Identified exit to Materials 3055 | -9/Mines | Entered Zion 3091 | -7/Zion | Learned Factory stockpile data 3253 | -7/Zion | Received a hallucinogenic algorithm 3575 | -7/Zion | Learned location of Warlord (-4) 3732 | -7/Zion | Met Imprinter 3759 | -7/Zion | Imprinted 3761 | -7/Zion | Declared Zion's savior 3936 | -7/Zion | Found Prototype Device 3936 | -7/Zion | Identified Phasing AFG 4063 | -7/Zion | Found Prototype Hackware 4063 | -7/Zion | Identified Exp. Hacking Suite 4067 | -7/Zion | Found Prototype Processor 4067 | -7/Zion | Identified Exp. Target Analyzer 4071 | -7/Zion | Found Prototype Processor 4071 | -7/Zion | Identified Exp. Terrain Scan Processor 4341 | -7/Zion | Discovered new exit (range 13) 4351 | -7/Zion | Build established: Hacker-Mutant 4354 | -7/Zion | Identified exit to Proximity Caves 4438 | -7/Zion | Entered Proximity Caves 4718 | -6/Proximity Caves | Learned 8 Factory zone layouts 4725 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4827 | -6/Proximity Caves | Spotted B-75 Beast 4838 | -6/Proximity Caves | Discovered new exit (range 5) 4843 | -6/Proximity Caves | Identified exit to Factory 4845 | -6/Proximity Caves | Entered Factory 4845 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 4969 | -6/Factory | Self-destructed Last Messages --------------- 04932_ Lgt. Angular Momentum Engine destroyed. 04933_ ALERT: All DSF locations entering lockdown mode. 04933_ Drone sends a signal. 04933_ Detecting system override signal. 04943_ >> DECODED: Imp. Thermal Generator location. 04945_ Slug penetrates Wall. 04953_ >> DECODED: Scythe location. 04954_ Ripper follow-up attack on H-66 Slayer. 04954_ H-66 Slayer Gauss Rifle severed. 04958_ Exp. Hacking Suite destroyed. 04958_ Penetrated by Slug. 04958_ Aluminum Leg destroyed. 04961_ Penetrated by Slug. 04961_ Carbon-fiber Leg destroyed. 04962_ Penetrated by Slug. 04968_ Terrain Scanner destroyed. 04968_ Penetrated by Slug. 04968_ ECM Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ###################?###############??????????????? | | ######?#####################????????????? | | """ """ ######################## ???????????? | | """ """ # ##########? 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Deuterium Engine | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Drone Bay | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 58% | -9/Materials Lgt. Nuclear Core | 50% | -9/Materials Aluminum Leg | 55% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelConcussiveCycler Manual? 0 Play Time 00:36:54 Cumulative 24.2 hours Start 2024.12.08 @ 21:16:44 End 2024.12.08 @ 22:10:24 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 54 Rogue 32 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8c2497ee-d6a2-448b-8585-e38bf06a3685