Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.05 @ 15:34:21 Player: Horse Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (258) 1290 Value Destroyed (9137) 9137 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3727) 3727 TOTAL SCORE: 17534 Bonus ------- High Alert Combat Kills 2123 Follower Combat Kills 40 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -36 Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 80/100 System Corruption 17% Temperature Cool (85) Movement Hovering (150) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (6) ------ Large Storage Unit Core Analyzer Transmission Jammer Core Shielding > --- WEAPON (2) ------- Hypervelocity Gauss Rifle > --- INVENTORY (10) --- Large Storage Unit Compact Battery (300) Compact Matter Pod (0) Advanced Sensor Array Particle Charger Thermal Shield Relay Coupler [Sentry] (26) Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Compact Battery Compact Matter Pod Advanced Sensor Array Core Analyzer Recoil Stabilizer Transmission Jammer Core Shielding Improved Propulsion Shielding Utility Shielding Improved Light Armor Plating Thermal Shield Improved Shield Generator Relay Coupler [NC] Enhanced Autogun Hypervelocity Gauss Rifle [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . Utility 4 | . . 1 2 . 1 . . . Weapon . | . . . . . . . . . Parts Attached 274 | 6 16 30 67 8 64 37 28 18 Power 15 | 1 1 2 3 . 2 2 3 1 Engine 13 | 1 1 2 3 . 2 1 2 1 Core 2 | . . . . . . 1 1 . Reactor . | . . . . . . . . . Propulsion 44 | 2 4 5 16 . 8 5 1 3 Treads . | . . . . . . . . . Leg 41 | 2 4 5 16 . 8 5 . 1 Wheel 2 | . . . . . . . 1 1 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 93 | 1 3 2 20 2 31 19 9 6 Device 36 | . . . 7 1 15 8 3 2 Storage 11 | 1 2 1 3 . 3 . 1 . Processor 7 | . 1 . 2 . 1 2 . 1 Hackware 1 | . . . . . . . 1 . Protection 38 | . . 1 8 1 12 9 4 3 Artifact . | . . . . . . . . . Weapon 122 | 2 8 21 28 6 23 11 15 8 Energy Gun 23 | 2 3 8 4 . 2 3 . 1 Energy Cannon 14 | . . 5 4 . . . 3 2 Ballistic Gun 51 | . 4 1 13 4 15 7 3 4 Ballistic Cannon 4 | . . . . . . . 3 1 Launcher 24 | . 1 7 7 2 6 1 . . Special Weapon 6 | . . . . . . . 6 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . 3 3 . 2 . 1 . Parts Lost 64 | . 6 3 16 . 13 8 3 15 Power 7 | . 1 1 1 . 1 1 1 1 Propulsion 15 | . 2 . 3 . 5 1 1 3 Utility 16 | . . . 3 . 4 3 1 5 Weapon 26 | . 3 2 9 . 3 3 . 6 Highest Loss Streak 8 | . 2 2 4 . 4 3 2 8 Average Slot Usage (%) 94 | . 91 97 97 100 99 94 91 73 Engine 8 | . 13 10 8 9 6 6 6 7 Leg 27 | . 27 32 26 27 29 29 25 3 Device 3 | . . . 4 7 10 2 1 4 Storage 16 | . 14 21 18 18 15 15 15 11 Processor 5 | . 7 7 5 . 1 3 7 7 Protection 11 | . . 3 15 19 17 18 9 15 Energy Gun 4 | . 15 11 1 . . 2 . . Energy Cannon 2 | . . 2 4 . . . 3 8 Ballistic Gun 9 | . 11 3 11 14 12 12 4 4 Launcher 1 | . . 4 . 3 1 . . . Naked Turns . | . . . . . . . . . Heaviest Build 76 | 12 31 51 66 59 62 76 70 68 Greatest Support 70 | 20 20 51 54 52 70 63 63 28 Greatest Overweight (x) 19 | . 1 1 1 1 1 1 2 19 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 22 | 6 14 16 22 16 22 16 16 16 Average Capacity 14 | 5 9 15 16 16 16 16 16 13 Most Carried 16 | 2 10 16 16 16 16 16 16 16 Average Carried 14 | . 8 14 14 16 15 15 15 11 Final Capacity 16 | 6 10 16 16 16 16 16 16 10 Final Carried 16 | 2 10 16 16 16 15 16 16 8 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Matter Collected 6591 | 251 482 362 1539 223 1705 1221 650 158 Remotely . | . . . . . . . . . Salvage Created 10288 | 78 1134 432 2813 461 2997 1280 756 337 Parts 583 | 2 64 44 155 23 168 65 41 21 Haulers Intercepted 13 | . 2 2 4 . 4 . 1 . Recyclers Shooed 9 | . 2 1 4 . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 180 | . 19 14 57 11 35 20 11 13 Guns 101 | . 16 8 26 2 26 20 1 2 Cannons 40 | . . 1 18 . . . 10 11 AOE 34 | . 3 5 12 7 7 . . . Classes Destroyed 15 | 1 8 1 2 . 1 1 . 1 Worker 23 | . 3 3 4 . 13 . . . Builder 13 | . 3 . 4 . 6 . . . Hauler 13 | . 2 2 4 . 4 . 1 . Recycler 16 | 1 2 . 3 . 7 . 3 . Mechanic 2 | . 1 . . . 1 . . . Operator 1 | . 1 . . . . . . . Watcher 10 | . 3 3 2 . 2 . . . Swarmer 49 | . 3 9 17 4 3 . 2 11 Grunt 83 | . 16 2 30 4 17 10 4 . Duelist 6 | . . . 3 . 3 . . . Sentry 22 | . . 3 4 3 3 7 2 . Demolisher 1 | . . . . . . . . 1 Specialist 1 | . . . . . . 1 . . Hunter 11 | . . . 3 . 4 2 2 . Programmer 7 | . . . . . 5 . 1 1 Best Kill Streak 13 | 1 11 8 9 6 13 3 5 12 Combat Bots Only 12 | . 8 7 7 6 4 3 3 12 Max Kills in Single Turn 4 | 1 3 2 3 2 4 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 1 2 2 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Damage Taken 11472 | . 927 404 3133 152 2682 1306 970 1898 Core 1445 | . 181 75 455 25 294 93 174 148 Absorbed by Shields 2413 | . . . 797 52 753 27 . 784 Core Remaining (%) 55 | 100 27 81 . 12 . . . . Volleys Fired 751 | 2 93 47 176 30 153 129 68 53 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 140 | 80 115 136 129 64 91 102 124 140 Shots Fired 1317 | 4 181 79 324 45 301 211 104 68 Gun 1030 | 4 177 54 227 31 284 209 26 18 Cannon 194 | . . 7 77 . . . 60 50 Launcher 75 | . 4 18 20 14 17 2 . . Special 18 | . . . . . . . 18 . Kinetic 857 | . 111 3 186 31 274 179 55 18 Thermal 277 | 2 42 52 75 . . 30 31 45 Explosive 31 | . 4 18 9 . . . . . Electromagnetic 134 | 2 24 6 54 14 27 2 . 5 Robot Hit Streak 26 | 4 12 16 26 11 8 10 18 8 Robot Miss Streak 9 | . 4 3 4 3 6 2 9 4 Penetration Max 1 | . . . . 1 1 1 1 . Secondary Targets 14 | . 2 1 8 . 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . Shots Hit Robots 826 | 4 124 44 219 21 197 99 76 42 Core Hits 470 | 2 56 31 127 14 115 53 47 25 Critical Hits 44 | . 4 1 4 . 2 23 7 3 Critical Kills 20 | . 1 . 3 . . 13 1 2 Critical Parts Destroyed 21 | . 3 1 1 . 2 8 5 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19203 | 47 1995 1295 5313 848 6363 1103 1123 1116 Guns 10251 | 47 1583 532 2367 349 4108 1080 95 90 Cannons 3401 | . . 102 1252 . . . 1028 1019 Explosions 5494 | . 412 661 1664 499 2235 23 . . Melee . | . . . . . . . . . Ramming 57 | . . . 30 . 20 . . 7 Kinetic 8837 | . 911 40 1895 349 3950 1080 462 150 Thermal 4439 | 22 534 548 1356 30 382 . 661 906 Explosive 1763 | . 325 661 471 . 306 . . . Electromagnetic 4107 | 25 225 46 1561 469 1705 23 . 53 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . . 11 12 13 17 Average Corruption 11 | . . . . . 5 11 12 15 Corruption Purged . | . . . . . . . . . Effects 239 | . . . . . 39 99 63 38 Message Errors 37 | . . . . . 5 18 12 2 Matter Fused 33 | . . . . . 8 10 7 8 Heat Flow Errors 13 | . . . . . 6 4 . 3 Energy Discharges 22 | . . . . . 3 10 6 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 19 | . . . . . . 10 7 2 Data Loss (major) 7 | . . . . . . 3 2 2 Misfires 12 | . . . . . 3 2 4 3 Alerts 3 | . . . . . . 1 . 2 Misdirections 19 | . . . . . 1 6 8 4 Targeting Errors 64 | . . . . . 11 31 15 7 Weapon Failures 9 | . . . . . 2 4 2 1 Overload Shots 5 | . . . . . . . . 5 Effects 1 | . . . . . . . . 1 Heat Surge 1 | . . . . . . . . 1 Overflow Damage 340 | . 44 25 38 . 138 . 14 81 Projectiles 111 | . . . 16 . . . 14 81 Explosions 229 | . 44 25 22 . 138 . . . Melee . | . . . . . . . . . Knockbacks 23 | . . . . . . . 17 6 Impact . | . . . . . . . . . Kinetic 23 | . . . . . . . 17 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 370 | . 53 53 83 27 126 26 . 2 Shots 14 | . 2 3 3 1 4 1 . . Rammed 7 | . . . 2 . 2 . . 3 Targets Rammed 11 | . . . 5 . 3 . . 3 Kicked 4 | . . . 3 . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 321 | 6 266 270 321 16 270 292 211 245 Average Temperature 61 | 3 68 81 54 6 50 58 71 109 Received Heat Transfer 2649 | . 432 15 1011 39 544 437 171 . Effects 4 | . . . 2 . 1 . . 1 Energy Bleed 2 | . . . . . 1 . . 1 Interference 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 6 | . . . 1 2 3 . . . Combat Hostiles 5 | . . . 1 2 2 . . . Parts Fried 15 | . 1 . 7 . 7 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 3 1 2 . . . 1 1 Heat Transferred 7536 | 50 1334 1184 2409 . 300 . 1250 1009 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 15 | . 2 . 7 2 4 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Peak Influence 1274 | 5 347 367 948 846 1036 1274 713 366 Average Influence 521 | 3 158 112 630 689 739 959 426 300 Maximum Alert Level 4 | . 1 1 3 3 3 4 3 1 Low Security (%) 28 | 100 72 88 8 . . . 23 23 Level 1 11 | . 27 11 4 . . . 13 76 Level 2 21 | . . . 35 38 29 10 61 . Level 3 33 | . . . 50 61 70 59 1 . Level 4 4 | . . . . . . 30 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 36 | . 4 3 14 . 12 . 3 . Investigation 14 | . 3 3 5 . 3 . . . Extermination 5 | . . . . . 4 . 1 . Reinforcement 14 | . 1 . 7 . 4 . 2 . Assault 3 | . . . 2 . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 7 | . . . 4 . 3 . . . Haulers Reinforced 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Distress Signals 14 | . 1 1 7 . 3 . 1 1 Communications Jammed 10 | . . . . . 10 . . . Distress Signals 8 | . . . . . 8 . . . Times Spotted 289 | . 29 21 107 12 54 21 20 25 Peak Tracking Total 13 | . 6 5 13 4 7 4 4 12 Tactical Retreats 37 | . 4 . 15 3 4 5 1 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Traps Triggered 12 | . . . 4 5 2 1 . . Indirectly 7 | . . . 1 4 2 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . 1 . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Machines Disabled 37 | . 3 5 7 2 14 5 . 1 Max in Single Turn 8 | . 1 2 1 1 8 2 . 1 Garrison Relay 6 | . . . . 2 . 3 . 1 Phase Generator 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Machines Accessed 43 | . 9 11 10 . 9 . 4 . Terminals 27 | . 7 7 6 . 4 . 3 . Fabricators 1 | . . . . . 1 . . . Repair Stations 7 | . 1 2 2 . 2 . . . Recycling Units 2 | . 1 1 . . . . . . Scanalyzers 3 | . . 1 1 . 1 . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 184 | . 39 63 42 . 27 . 13 . Successful 122 | . 24 51 29 . 11 . 7 . Failed 61 | . 14 12 13 . 16 . 6 . Catastrophic 7 | . 1 . . . 3 . 3 . Database Lockouts 1 | . 1 . . . . . . . Manual 74 | . 21 26 17 . 8 . 2 . Terminals 104 | . 31 28 21 . 14 . 10 . Fabricators 3 | . . . . . 3 . . . Repair Stations 35 | . 4 11 16 . 4 . . . Recycling Units 9 | . 4 5 . . . . . . Scanalyzers 24 | . . 19 3 . 2 . . . Garrison Access 9 | . . . 2 . 4 . 3 . Terminal Hacks 36 | . 12 10 6 . 4 . 4 . Part Schematic 1 | . . . . . . . 1 . Robot Schematic 1 | . . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Branch Access Points 3 | . 1 1 1 . . . . . Terminal Index 4 | . 1 1 1 . 1 . . . Alert Level 2 | . 1 1 . . . . . . Unreport Threat 9 | . 1 1 3 . 2 . 2 . Locate Traps 1 | . 1 . . . . . . . Recall Investigation 2 | . . 2 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Hauler Manifests 3 | . 1 1 . . 1 . . . Registered Components 3 | . 1 1 . . . . 1 . Zone Layout 2 | . 1 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 31 | . 4 10 15 . 2 . . . Scan Component 16 | . 2 5 8 . 1 . . . Repair 15 | . 2 5 7 . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 20 | . . 18 2 . . . . . Insert Component 9 | . . 8 1 . . . . . Analyze 11 | . . 10 1 . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 2 . Unlock Access 3 | . . . 1 . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 75 | . 19 32 13 . 8 . 3 . Terminals 19 | . 4 9 4 . 1 . 1 . Track 3 | . . 2 1 . . . . . Assimilate 3 | . . 3 . . . . . . Botnet 11 | . 3 3 3 . 1 . 1 . Operators 2 | . 1 1 . . . . . . Fabricators 1 | . . . . . 1 . . . Haulers 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 3 3 . . . . . . Monitor 2 | . 1 1 . . . . . . Reject 2 | . 1 1 . . . . . . Recyclers 1 | . 1 . . . . . . . Mask 1 | . . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . Extract 1 | . . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . Reprogram 1 | . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 41 | . 8 10 10 . 9 . 4 . Full Trace Events 15 | . 4 3 5 . 3 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . . . Robots Built 1 | . . . . . 1 . . . Matter 153 | . . . . . 153 . . . Time 81 | . . . . . 81 . . . Total Robot Build Rating 1 | . . . . . 1 . . . Part Schematics Acquired 10 | . . 9 . . . . 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 15 | . 2 5 7 . 1 . . . Time 614 | . 58 229 313 . 14 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed 9 | . . 8 1 . . . . . Part Schematics Acquired 8 | . . 8 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . 1 . 1 . . Structural Interface 1 | . . . . . . 1 . . Robots Hacked 11 | . . . . . . . 11 . Non-combat 11 | . . . . . . . 11 . Combat . | . . . . . . . . . Robot Hacks Applied 17 | . . . . . . . 17 . no_distress 2 | . . . . . . . 2 . map_walls 1 | . . . . . . . 1 . map_earth 1 | . . . . . . . 1 . find_fabricator 1 | . . . . . . . 1 . drop_inventory 3 | . . . . . . . 3 . find_recycling 1 | . . . . . . . 1 . ignore_parts 2 | . . . . . . . 2 . check_alert 1 | . . . . . . . 1 . purge_threat 1 | . . . . . . . 1 . summon_haulers 1 | . . . . . . . 1 . map_route 1 | . . . . . . . 1 . mark_security 1 | . . . . . . . 1 . link_fov 1 | . . . . . . . 1 . Relay Couplers Released 24 | . . . . 6 . 13 . 5 Machine Destruction 24 | . . . . 6 . 13 . 5 Attached 1 | . . . . . . . 1 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Total Allies 5 | . . 1 3 . 1 . . . Largest Group 4 | . . 1 4 . 1 . . . Highest-Rated Group 58 | . . 10 58 . 11 . . . Highest-Rated Ally 16 | . . 10 16 . 11 . . . Total Orders 23 | . . 2 3 . 18 . . . STAY 2 | . . . . . 2 . . . GOTO 13 | . . 1 2 . 10 . . . FOLLOW 2 | . . 1 1 . . . . . AID 6 | . . . . . 6 . . . Ally Attacks 19 | . . . 19 . . . . . Total Damage 210 | . . . 210 . . . . . Kills 3 | . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Turns Passed 9968 | 70 1388 1348 1927 407 1701 1522 1050 555 Spaces Moved 4843 | 46 711 658 867 204 844 747 516 250 Core 4 | 2 . . . . . . . 2 Treads . | . . . . . . . . . Legs 4493 | 44 711 658 867 204 844 747 402 16 Wheels 173 | . . . . . . . 114 59 Hover 173 | . . . . . . . . 173 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 123 120 126 120 120 110 110 Average Speed 136 | 116 139 130 137 149 124 138 143 160 Slowest Speed 1000 | 120 150 150 160 156 160 150 150 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 4 96 51 57 51 27 85 13 49 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 24 | . . 15 9 . . . . . Terrain Destroyed 327 | . 28 108 70 5 57 58 . 1 Melee . | . . . . . . . . . Projectile 5 | . . . . 1 1 2 . 1 AOE 322 | . 28 108 70 4 56 56 . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Total 6927 | 55 933 1065 1318 262 1213 1017 729 335 Wait 837 | . 85 299 140 16 117 82 95 3 Move 4837 | 45 710 657 866 203 844 746 516 250 Hop . | . . . . . . . . . Pick Up 118 | 2 18 18 37 . 21 11 9 2 Fast Attach 54 | 6 6 9 16 . 4 4 5 4 Attach 66 | . 5 4 20 . 15 7 5 10 Detach 17 | . 2 3 5 . 1 1 2 3 Swap 154 | . 5 17 31 8 45 26 18 4 Drop 75 | . 9 11 22 . 8 11 11 3 Fire 751 | 2 93 47 176 30 153 129 68 53 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 10 | . . . 5 . 3 . . 2 Crush . | . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . Rewire 2 | . . . . . 2 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Identified exit to Mines 124 | -10/Materials | Discovered new exit (range 7) 292 | -10/Materials | Discovered new exit (range 10) 320 | -10/Materials | Build established: Mutant 379 | -10/Materials | Destroyed 8 combat bots 544 | -10/Materials | Core integrity fell below 50% 1079 | -10/Materials | Repaired Particle Gun 1107 | -10/Materials | Repaired Aluminum Leg 1326 | -10/Materials | Central database locked down 1459 | -10/Materials | Entered another Materials area 1459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1580 | -9/Materials | Identified exit to Mines 1627 | -9/Materials | Repaired Titanium Leg 1734 | -9/Materials | Destroyed 7 combat bots 1995 | -9/Materials | Repaired Hvy. Ion Engine 2035 | -9/Materials | Repaired Titanium Leg 2087 | -9/Materials | Repaired Hvy. Ion Engine 2139 | -9/Materials | Repaired Imp. Medium Laser 2790 | -9/Materials | Discovered new exit (range 10) 2807 | -9/Materials | Entered another Materials area 2807 | -8/Materials | Accompanied by 1 ally 2807 | -8/Materials | Evolved 2 slots: Utility x2 2891 | -8/Materials | Identified exit to Garrison 3354 | -8/Materials | Identified exit to Storage 3430 | -8/Materials | Core integrity fell below 50% 3505 | -8/Materials | Lost 4 parts (1p3w) 3607 | -8/Materials | First assault squad dispatched 3706 | -8/Materials | Lost 4 parts (1n1u2w) 3734 | -8/Materials | Destroyed 7 combat bots 3834 | -8/Materials | Discovered new exit (range 3) 3954 | -8/Materials | Repaired Imp. Carbon-fiber Leg? 4021 | -8/Materials | Repaired Imp. Shield Generator 4049 | -8/Materials | Repaired Utility Shielding 4111 | -8/Materials | Repaired Hvy. Ion Engine 4160 | -8/Materials | Repaired Imp. Shield Generator? 4402 | -8/Materials | Core integrity fell below 20% 4477 | -8/Materials | Repaired Imp. Carbon-fiber Leg 4542 | -8/Materials | Repaired Enh. Autogun 4734 | -8/Materials | Entered Garrison 4741 | -8/Garrison | Installed Relay Interface Framework 4793 | -8/Garrison | Triggered checkpoint 4826 | -8/Garrison | Garrison Relay disabled 4869 | -8/Garrison | Triggered checkpoint 4883 | -8/Garrison | Triggered checkpoint 4983 | -8/Garrison | Triggered checkpoint 5035 | -8/Garrison | Garrison Relay disabled 5123 | -8/Garrison | Discovered new exit (range 13) 5141 | -8/Garrison | Entered Factory 5141 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5497 | -7/Factory | Fabricated M-13 Machinist (x1) 5792 | -7/Factory | Lost 3 parts (1n1u1w) 5810 | -7/Factory | Repaired Imp. Carbon-fiber Leg 6341 | -7/Factory | First assault squad dispatched 6425 | -7/Factory | Discovered new exit (range 6) 6541 | -7/Factory | Lost 4 parts (2n1u1w) 6691 | -7/Factory | System corruption reached 10% 6748 | -7/Factory | Build established: Scavenger-Mutant 6842 | -7/Factory | Identified exit to Garrison 6842 | -7/Factory | Entered Garrison 6976 | -7/Garrison | Triggered checkpoint 7055 | -7/Garrison | Garrison Relay disabled 7077 | -7/Garrison | Discovered new exit (range 14) 7176 | -7/Garrison | Triggered checkpoint 7258 | -7/Garrison | Core integrity fell below 50% 7294 | -7/Garrison | Lost 3 parts (2u1w) 7516 | -7/Garrison | Discovered new exit (range 8) 7814 | -7/Garrison | Triggered checkpoint 7817 | -7/Garrison | Garrison Relay disabled 7900 | -7/Garrison | Phase Generator disabled 8010 | -7/Garrison | Triggered checkpoint 8250 | -7/Garrison | Triggered checkpoint 8277 | -7/Garrison | Garrison Relay disabled 8307 | -7/Garrison | Discovered new exit (range 11) 8356 | -7/Garrison | Expanded RIF knowledge: Structural Interface 8364 | -7/Garrison | Entered Factory 9413 | -7/Factory | Core integrity fell below 20% 9414 | -7/Factory | Identified exit to Garrison 9414 | -7/Factory | Entered Garrison 9459 | -7/Garrison | Build established: Mutant 9470 | -7/Garrison | Garrison Relay disabled 9617 | -7/Garrison | Lost 8 parts (2n4u2w) 9651 | -7/Garrison | Destroyed 12 combat bots 9738 | -7/Garrison | Triggered checkpoint 9748 | -7/Garrison | Triggered checkpoint 9814 | -7/Garrison | Discovered new exit (range 15) 9956 | -7/Garrison | Discovered new exit (range 8) 9969 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09923_ System corrupted: Energy discharge (-62). 09925_ RIF reveals location of phase wall. 09946_ System corrupted: Energy discharge (-80). 09948_ Cld. Particle Cannon destroyed. 09949_ HV Slug penetrates Wall. 09955_ Slammed into S-27 Virus. 09956_ RIF reveals location of hidden door. 09956_ EXIT=FOUND 09958_ Utility Shielding destroyed. 09959_ Critical hit. 09959_ Hyp. Gauss Rifle destroyed. 09959_ HV Slug penetrates S-27 Virus. 09959_ S-27 Virus suffers critical hit. 09959_ Destroyed Autogun. 09959_ HV Slug penetrates Wall. 09962_ System corrupted: Heat flow error (+250). 09963_ HV Slug penetrates Wall. 09963_ Hvy. Deuterium Engine destroyed. 09965_ HV Slug penetrates S-27 Virus. 09965_ Hyp. Gauss Rifle destroyed. 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