Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.19 @ 20:24:48 Player: timbo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (1838) 1838 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 4800 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Cogmind --------- Core Integrity 224/550 Matter 137/300 Energy 95/400 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Compact Battery > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Particle Charger Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Compact Battery Improved ECM Suite Improved Shield Generator > --- WEAPON ----------- Shock Rifle Electrolaser Improved Assault Rifle > --- INVENTORY -------- Xenon Bombardment Thruster Particle Charger Shock Rifle [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Electrolaser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . . . 1 . Parts Attached 75 | 7 7 10 27 6 16 2 Power 8 | 1 . . 3 2 2 . Engine 7 | 1 . . 3 1 2 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 29 | 2 3 7 8 2 6 1 Treads 3 | . . . 3 . . . Leg . | . . . . . . . Wheel 18 | 2 3 5 5 2 1 . Hover . | . . . . . . . Flight 8 | . . 2 . . 5 1 Utility 15 | 2 2 1 6 . 4 . Device 7 | 1 . 1 3 . 2 . Storage 4 | . 2 . . . 2 . Processor 4 | 1 . . 3 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 23 | 2 2 2 10 2 4 1 Energy Gun 7 | . . . 4 . 2 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 10 | 2 2 1 3 . 2 . Ballistic Cannon 1 | . . 1 . . . . Launcher 4 | . . . 2 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 3 . 1 . Parts Lost 29 | . 1 . 9 7 1 11 Power 6 | . . . 1 3 . 2 Propulsion 11 | . 1 . 3 3 . 4 Utility 4 | . . . 2 . . 2 Weapon 8 | . . . 3 1 1 3 Highest Loss Streak 11 | . 1 . 3 5 1 11 Average Slot Usage (%) 92 | . 99 98 95 86 79 70 Engine 10 | . 14 14 8 3 10 7 Treads 2 | . . . 5 11 . . Wheel 22 | . 28 26 27 11 14 . Flight 1 | . . . . . 4 26 Device 11 | . 14 14 14 11 3 17 Storage 12 | . 11 14 11 11 15 9 Processor 5 | . 1 . 7 11 8 . Energy Gun 4 | . . . 5 . 12 11 Energy Cannon 1 | . . . 3 . . . Ballistic Gun 11 | . 27 16 5 9 5 . Ballistic Cannon 2 | . . 10 1 . . . Launcher 4 | . . . 6 11 5 . Naked Turns . | . . . . . . . Heaviest Build 52 | 7 39 41 45 52 49 19 Greatest Support 63 | 20 32 32 63 63 26 21 Greatest Overweight (x) 3 | . 1 3 1 2 2 . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 12 | 4 12 12 12 12 12 4 Average Capacity 10 | 4 9 12 12 12 10 4 Most Carried 12 | 4 10 12 12 11 12 4 Average Carried 8 | 2 5 9 10 9 8 3 Final Capacity 12 | 4 12 12 12 12 4 4 Final Carried 11 | 4 8 11 11 10 4 2 Class Distribution -------------------- 80% | Mutant 12% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Matter Collected 1656 | 306 188 277 534 116 221 14 Remotely . | . . . . . . . Salvage Created 2232 | 118 457 173 951 184 349 . Parts 171 | 11 14 25 82 19 20 . Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 6 | . 3 2 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 52 | 1 5 6 24 10 6 . Guns 30 | 1 5 5 13 2 4 . Cannons 4 | . . 1 3 . . . AOE 18 | . . . 8 8 2 . Classes Destroyed 12 | 3 3 . 3 1 2 . Worker 10 | 1 . 1 5 . 3 . Builder 10 | . 1 1 3 2 3 . Tunneler 3 | 3 . . . . . . Hauler 2 | . . . 2 . . . Recycler 6 | . 4 1 1 . . . Watcher 5 | . . . 3 . 2 . Swarmer 23 | . 5 6 12 . . . Grunt 19 | 1 . . 7 8 3 . Duelist 1 | . . . . . 1 . Sentry 6 | . . . 5 . 1 . Demolisher 2 | . . . . 2 . . Hunter 1 | . . . . . 1 . Best Kill Streak 10 | 4 4 6 10 10 8 . Combat Bots Only 8 | 1 3 3 6 8 2 . Max Kills in Single Turn 6 | 1 1 2 6 3 3 . Gunslinging . | . . . . . . . Exploded 4 | . . . 4 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Damage Taken 2802 | . 145 81 844 921 84 727 Core 645 | . 26 17 124 152 26 300 Absorbed by Shields 63 | . . . . . 4 59 Core Remaining (%) 71 | 100 . 82 . 31 . . Volleys Fired 180 | 9 52 24 56 15 18 6 Largest 3 | 2 2 2 2 2 3 2 Hottest 136 | 40 40 55 130 66 136 113 Shots Fired 358 | 18 104 48 101 30 45 12 Gun 271 | 18 104 31 58 14 34 12 Cannon 38 | . . 17 21 . . . Launcher 49 | . . . 22 16 11 . Special . | . . . . . . . Kinetic 234 | 18 104 48 40 14 10 . Thermal 60 | . . . 39 . 18 3 Explosive 35 | . . . 8 16 11 . Electromagnetic 29 | . . . 14 . 6 9 Robot Hit Streak 23 | 5 9 5 17 23 13 23 Robot Miss Streak 6 | 1 5 4 6 1 2 . Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 190 | 12 33 23 62 18 32 10 Core Hits 158 | 6 15 12 73 23 27 2 Critical Hits 2 | 1 . . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5036 | 133 363 263 1983 926 1183 185 Guns 1912 | 133 363 156 529 142 421 168 Cannons 327 | . . 107 220 . . . Explosions 2780 | . . . 1234 784 762 . Melee . | . . . . . . . Ramming 17 | . . . . . . 17 Kinetic 1351 | 133 363 263 340 142 110 . Thermal 664 | . . . 409 . 222 33 Explosive 2362 | . . . 816 784 762 . Electromagnetic 642 | . . . 418 . 89 135 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 4 Average Corruption 4 | . . . . . 4 4 Corruption Purged . | . . . . . . . Effects 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 177 | . 33 . 112 . 32 . Projectiles . | . . . . . . . Explosions 177 | . 33 . 112 . 32 . Melee . | . . . . . . . Knockbacks 1 | . . 1 . . . . Impact . | . . . . . . . Kinetic 1 | . . 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 253 | . 58 . 171 . 16 8 Shots 7 | . 1 . 5 . 1 . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 400 | . . 28 314 48 256 400 Average Temperature 96 | . . 12 107 23 93 163 Received Heat Transfer 925 | . . . 189 355 27 354 Effects 4 | . . . 1 . 2 1 Energy Bleed 1 | . . . 1 . . . Interference 3 | . . . . . 2 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1183 | . . . 628 . 481 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Peak Influence 488 | 40 222 208 488 333 369 158 Average Influence 173 | 14 72 148 221 215 237 131 Maximum Alert Level 2 | . 1 1 2 1 1 . Low Security (%) 62 | 100 93 69 43 50 49 100 Level 1 33 | . 6 30 44 49 50 . Level 2 3 | . . . 11 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 4 1 1 . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . . . 3 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 3 | . . . 1 1 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Distress Signals 8 | . 1 . 7 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | 1 10 6 34 22 10 33 Peak Tracking Total 22 | 1 6 3 5 11 3 22 Tactical Retreats 6 | . . . . 1 2 3 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Traps Triggered 4 | . 1 . 1 . . 2 Indirectly 1 | . . . 1 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Machines Disabled 22 | . 6 3 10 1 1 1 Max in Single Turn 3 | . 2 1 3 1 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Machines Accessed 11 | . 4 . 4 . 3 . Terminals 5 | . 2 . 2 . 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 42 | . 13 . 22 . 7 . Successful 38 | . 10 . 21 . 7 . Failed 4 | . 3 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 10 . 5 . 2 . Fabricators . | . . . . . . . Repair Stations 5 | . . . 1 . 4 . Recycling Units 3 | . 3 . . . . . Scanalyzers 16 | . . . 16 . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 14 | . 7 . 5 . 2 . Record 3 | . 1 . . . 2 . Emergency Access Points 1 | . . . 1 . . . Repair Station Index 1 | . . . 1 . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . Reinforcement Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer 16 | . . . 16 . . . Insert Component 8 | . . . 8 . . . Analyze 8 | . . . 8 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . 2 . 3 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . 8 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 77 | . . . . . 77 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed 8 | . . . 8 . . . Part Schematics Acquired 8 | . . . 8 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Turns Passed 2635 | 111 502 373 893 203 466 87 Spaces Moved 1818 | 90 327 258 607 120 285 131 Core 31 | 23 . . . . . 8 Treads 113 | . . . 74 39 . . Legs . | . . . . . . . Wheels 1433 | 67 327 258 533 81 167 . Hover . | . . . . . . . Flight 241 | . . . . . 118 123 Fastest Speed 34 | 50 80 100 96 100 34 34 Average Speed 95 | 72 101 107 106 124 75 35 Slowest Speed 200 | 80 110 110 180 200 194 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . . . . . 6 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 5 46 65 47 33 22 39 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 352 | . 19 5 140 95 93 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 352 | . 19 5 140 95 93 . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Total 2381 | 120 403 311 753 143 500 151 Wait 177 | . 1 . 20 . 150 6 Move 1800 | 89 326 257 606 119 284 119 Hop 4 | . . . . . . 4 Pick Up 87 | 13 13 11 28 3 19 . Fast Attach . | . . . . . . . Attach 43 | 7 5 4 13 4 8 2 Detach 2 | . . 1 . . 1 . Swap 32 | . 2 6 14 2 8 . Drop 42 | 2 4 8 16 . 12 . Fire 180 | 9 52 24 56 15 18 6 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . . . 13 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 7) 495 | -10/Materials | Discovered new exit (range 16) 573 | -10/Materials | Discovered new exit (range 13) 614 | -10/Materials | Entered Mines 793 | -10/Mines | Discovered new exit (range 10) 854 | -10/Mines | Learned Materials machine intel 953 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 956 | -10/Mines | Found Prototype Device 957 | -10/Mines | Identified Exp. Sensor Array 975 | -10/Mines | Discovered new exit (range 8) 987 | -10/Mines | Entered Materials 987 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 988 | -9/Materials | Loaded intel: 66 machine locations 1130 | -9/Materials | Discovered new exit (range 15) 1580 | -9/Materials | Identified exit to Mines 1615 | -9/Materials | Lost 3 parts (1n1u1w) 1789 | -9/Materials | Discovered new exit (range 18) 1880 | -9/Materials | Entered Mines 1889 | -9/Mines | Assembled infested the area 1894 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1969 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1974 | -9/Mines | Core integrity fell below 50% 1990 | -9/Mines | Discovered new exit (range 11) 2002 | -9/Mines | Lost 5 parts (2p3n) 2013 | -9/Mines | Learned location of 1 exit from Lower Caves 2017 | -9/Mines | Discovered new exit (range 15) 2025 | -9/Mines | Destroyed 8 combat bots 2083 | -9/Mines | Entered Materials 2083 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2379 | -8/Materials | Repaired Com. Wheel 2432 | -8/Materials | Repaired Imp. Assault Rifle 2549 | -8/Materials | Identified exit to Garrison 2549 | -8/Materials | Entered Garrison 2562 | -8/Garrison | Triggered checkpoint 2590 | -8/Garrison | Triggered checkpoint 2602 | -8/Garrison | Triggered checkpoint 2614 | -8/Garrison | Triggered checkpoint 2626 | -8/Garrison | Discovered new exit (range 10) 2629 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2635 | -8/Garrison | Core integrity fell below 50% 2636 | -8/Garrison | Self-destructed Last Messages --------------- 02617_ Field strength at 26. 02618_ Field strength at 4. 02618_ Stasis field depleted. 02620_ System corrupted: Component data lost. 02621_ C-30 ARC bursts open, deploying its payload. 02621_ G-50 Soldier unfolds itself. 02621_ G-47 Trooper unfolds itself. 02621_ Xenon Bombardment Thruster destroyed. [Achievement: Hunted] 02626_ EXIT=FOUND 02627_ Imp. Shield Generator destroyed. 02629_ Attempting to access garrison exit controls... 02629_ Remote lockdown engaged. 02630_ Xenon Bombardment Thruster destroyed. 02630_ S-10 Pest destroyed. 02631_ Xenon Bombardment Thruster destroyed. 02634_ Acquired 14 matter. 02635_ Slammed into S-10 Pest. 02635_ Destabilizing: Core damaged (-11). 02635_ Imp. ECM Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# < #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????### #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#s #?????????????????????? | | ???????????????????????#s #?????????????????????? | | ???????????????????????#s #?????????????????????? | | ???????????????????????# * #?????????????????????? | | ???????????????????????#g =#?????????????????????? | | ???????????????????????#s@s#?????????????????????? | | ???????????????????????#s #?????????????????????? | | ???????????????????????# g#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# g #?????????????????????? | | ???????????????????????# g #?????????????????????? | | ???????????????????????# g#?????????????????????? | | ???????????????????????#g #?????????????????????? | | ???????????????????????# % #?????????????????????? | | ???????????????????????# #?????????????????????? | | ????????################ #?????????????????????? | | ????????# Yg#?????????????????????? | | ????????# #?????????????????????? | | ????????### ##### ##g #?????????????????????? | | ?????????#"""?????# ## #?????????????????????? | | ?????????###??????###### #?????????????????????? | | ???????????????????????# #??????????????????? #? | | ???????????????????????# #??????????????????? #? | | ???????????????????????# #?????????????????? #? | | ???????????????????????# #############""""## ## | | ???????????????????????# # | | ???????????????????????# | | ???????????????????????# | | ???????????????????????############ ## ## # | | ????????????????????????????????### ## ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Integration Mediator | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Hey, That's Mine! Hunted I Survived The Infestation Challenges ------------ None Game ------ Seed DecoderCooledRedistributor Manual? 0 Play Time 01:33:26 Cumulative 7.5 hours Start 2020.01.19 @ 18:46:10 End 2020.01.19 @ 20:24:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30d902ea-774d-44d1-82af-28acb777fb50