Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.26 @ 14:54:10 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (2473) 2473 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5998 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 453/550 Matter 274/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (232) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Advanced Treads Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun Maul > --- INVENTORY (20) --- Light Nuclear Core Improved Heat Sink Improved Heat Sink High-capacity Battery (250) High-capacity Matter Pod (200) Advanced Targeting Computer Particle Charger Improved Utility Shielding Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Long-range Tractor Beam Firepult High-powered Shotgun High-powered Shotgun Gauss Rifle Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Ion Engine Large Storage Unit High-capacity Battery High-capacity Matter Pod Experimental Sensor Array Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating High-powered Tractor Beam Long-range Tractor Beam Medium Laser High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Rocket Launcher Rocket Launcher Maul [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 92 | 7 7 31 6 . 13 28 Power 5 | 1 . 2 . . 1 1 Engine 4 | 1 . 1 . . 1 1 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 16 | 2 . 6 . . 1 7 Treads 15 | 2 . 6 . . 1 6 Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 36 | 2 2 13 4 . 6 9 Device 16 | 1 1 5 2 . 3 4 Storage 3 | 1 1 1 . . . . Processor 4 | . . 1 . . 2 1 Hackware 1 | . . . . . . 1 Protection 12 | . . 6 2 . 1 3 Artifact . | . . . . . . . Weapon 35 | 2 5 10 2 . 5 11 Energy Gun 1 | . . . . . 1 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 17 | 2 2 4 1 . 1 7 Ballistic Cannon 3 | . . 3 . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 12 | . 3 3 1 . 2 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 10 | . 1 2 1 . 2 4 Power 1 | . . . . . 1 . Propulsion 5 | . . 1 . . 1 3 Utility 2 | . . . 1 . . 1 Weapon 2 | . 1 1 . . . . Highest Loss Streak 2 | . 1 1 1 . 2 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 100 98 99 100 99 99 Engine 7 | . 14 5 . . 10 9 Core 2 | . . 5 11 11 . . Treads 32 | . 28 32 33 33 32 34 Device 8 | . 14 4 4 11 10 9 Storage 10 | . 14 11 11 11 11 9 Processor 6 | . . 10 3 . 8 5 Protection 6 | . . 7 12 11 2 8 Ballistic Gun 14 | . 23 4 20 22 15 16 Ballistic Cannon 4 | . . 16 . . . . Impact Weapon 2 | . 4 . 1 . 4 1 Naked Turns . | . . . . . . . Heaviest Build 74 | 14 30 56 57 57 57 74 Greatest Support 80 | 40 40 60 60 60 60 80 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 19 | 7 14 19 20 20 20 20 Most Carried 20 | 4 14 20 20 20 20 20 Average Carried 18 | 2 9 18 19 19 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 Final Carried 20 | 4 14 20 19 20 20 20 Class Distribution -------------------- 45% | Scavenger-Mutant 36% | Mutant 9% | Assassin 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Assassin | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Exi Min Mat Matter Collected 2879 | 346 178 1178 135 . 238 804 Remotely 157 | . . 157 . . . . Salvage Created 2575 | 123 320 988 58 . 309 777 Parts 145 | 9 21 52 . . 18 45 Haulers Intercepted 6 | . 1 4 . . . 1 Recyclers Shooed 4 | . 1 2 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 63 | . 9 24 3 . 7 20 Guns 40 | . 9 2 3 . 7 19 Cannons 22 | . . 22 . . . . AOE 1 | . . . . . . 1 Classes Destroyed 14 | 2 4 5 1 . 2 . Worker 2 | . . . . . 1 1 Builder 4 | . 1 . . . 3 . Tunneler 6 | 3 . . . . 3 . Hauler 6 | . 1 4 . . . 1 Recycler 1 | 1 . . . . . . Mechanic 1 | . . 1 . . . . Operator 3 | . . 2 . . . 1 Watcher 3 | . . 1 . . . 2 Swarmer 14 | . 5 3 . . 3 3 Grunt 33 | . 4 15 1 . 2 11 Brawler 3 | . . 1 1 . 1 . Sentry 9 | . . 5 . . . 4 Demolisher 1 | . . . 1 . . . Hunter 3 | . . . . . 1 2 Best Kill Streak 5 | 2 3 5 1 . 3 4 Combat Bots Only 3 | . 3 3 1 . 3 3 Max Kills in Single Turn 2 | 1 2 1 1 . 1 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Exi Min Mat Damage Taken 3264 | . 377 775 514 . 348 1250 Core 353 | . 67 87 52 . 50 97 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . . 26 25 . . . Regen/Repaired (Parts) 342 | . . 342 . . . . Core Remaining (%) 75 | 100 73 . . . 52 . Volleys Fired 241 | 19 27 78 10 . 36 71 Largest 2 | 2 2 2 2 . 2 2 Hottest 250 | 40 40 70 50 . 50 250 Shots Fired 458 | 38 55 152 20 . 52 141 Gun 332 | 38 55 27 20 . 52 140 Cannon 126 | . . 125 . . . 1 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 437 | 38 55 152 20 . 32 140 Thermal 21 | . . . . . 20 1 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 5 10 21 13 . 6 6 Robot Miss Streak 6 | 3 6 3 3 . 5 5 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . . . 1 3 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 328 | 23 33 102 16 . 38 116 Core Hits 154 | 7 18 45 6 . 17 61 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 3 . . 2 . Burn 2 | . . . . . 2 . Blast 3 | . . 3 . . . . Melee Attacks 30 | . 3 6 9 . 5 7 Impact 30 | . 3 6 9 . 5 7 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5614 | 263 407 1783 307 . 765 2089 Guns 3780 | 263 348 273 307 . 544 2045 Cannons 1473 | . . 1463 . . . 10 Explosions 59 | . 31 . . . . 28 Melee 249 | . 28 . . . 221 . Ramming 53 | . . 47 . . . 6 Kinetic 5108 | 263 348 1736 307 . 409 2045 Thermal 204 | . 31 . . . 135 38 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 249 | . 28 . . . 221 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 4 . . . . . Average Corruption 3 | . 3 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . 21 . . . . . Message Errors 4 | . 4 . . . . . Matter Fused 3 | . 3 . . . . . Heat Flow Errors 5 | . 5 . . . . . Energy Discharges 2 | . 2 . . . . . Data Loss (minor) 4 | . 4 . . . . . Misfires 2 | . 2 . . . . . Alerts 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 170 | . 36 7 . . 119 8 Projectiles 7 | . . 7 . . . . Explosions 36 | . 28 . . . . 8 Melee 127 | . 8 . . . 119 . Knockbacks 10 | . . 9 . . 1 . Impact 1 | . . . . . 1 . Kinetic 8 | . . 8 . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 176 | . 101 . . . . 75 Shots 3 | . 1 . . . . 2 Rammed 8 | . . 7 1 . . . Targets Rammed 10 | . . 8 1 . . 1 Kicked . | . . . . . . . Crushed 2 | . . 1 . . . 1 Highest Temperature 187 | . 187 126 12 . 155 148 Average Temperature 41 | . 64 28 10 . 60 57 Received Heat Transfer 1068 | . 60 348 12 . 144 504 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . . 6 . Impact Corruptions 7 | . 1 . . . 6 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 1 2 Heat Transferred 845 | . 50 . . . 555 240 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Peak Influence 264 | 20 156 264 125 . 100 214 Initial 75 | . 13 5 75 . . . Average 68 | 8 59 151 43 . 11 64 Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 91 | 100 100 67 100 . 100 98 Level 1 8 | . . 32 . . . 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 4 . . . 4 Investigation 3 | . . 1 . . . 2 Extermination . | . . . . . . . Reinforcement 5 | . . 3 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Distress Signals 7 | . 1 3 . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 15 33 3 . 7 33 Peak Tracking Total 5 | . 5 4 2 . 3 5 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Exi Min Mat Machines Disabled 5 | . 1 1 . . . 3 Max in Single Turn 3 | . 1 1 . . . 3 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Machines Accessed 25 | . 7 8 . 2 . 8 Terminals 18 | . 7 5 . . . 6 Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 1 . . . 2 Garrison Access . | . . . . . . . Total Hacks 77 | . 20 27 . 2 . 28 Successful 50 | . 8 21 . 2 . 19 Failed 27 | . 12 6 . . . 9 Catastrophic 6 | . 3 1 . . . 2 Database Lockouts . | . . . . . . . Manual 26 | . 8 8 . 1 . 9 Terminals 54 | . 20 15 . . . 19 Fabricators . | . . . . . . . Repair Stations 9 | . . 9 . . . . Recycling Units . | . . . . . . . Scanalyzers 12 | . . 3 . . . 9 Garrison Access . | . . . . . . . Terminal Hacks 24 | . 6 8 . 2 . 8 Record 1 | . . . . 1 . . Robot Analysis 2 | . . . . . . 2 Prototype ID Bank 3 | . 3 . . . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . . . . 1 Alert Level 4 | . . 1 . . . 3 Unreport Threat 2 | . . 1 . . . 1 Locate Traps 5 | . 1 4 . . . . Dispatch Records 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 2 | . . 1 . . . 1 EX-Prototype ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . 8 . . . . Scan Component 4 | . . 4 . . . . Repair 4 | . . 4 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 12 | . . 3 . . . 9 Insert Component 5 | . . 1 . . . 4 Analyze 7 | . . 2 . . . 5 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 2 . . . 2 Terminals 6 | . 2 2 . . . 2 Botnet 6 | . 2 2 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 7 8 . . . 8 Full Trace Events 3 | . . 1 . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 1 . . . 3 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . 4 . . . . Time 104 | . . 104 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . 1 . . . 4 Part Schematics Acquired 4 | . . 1 . . . 3 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Exi Min Mat Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 . . . Highest-Rated Group 40 | . . . 40 . . . Highest-Rated Ally 16 | . . . 16 . . . Total Orders . | . . . . . . . Ally Attacks 19 | . . . 19 . . . Total Damage 170 | . . . 170 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Robot Analysis Total 2 | . . . . . . 2 Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Exi Min Mat Turns Passed 11071 | 206 926 2703 1078 397 2904 2857 Spaces Moved 3924 | 89 504 984 622 247 716 762 Core 3 | 3 . . . . . . Treads 3921 | 86 504 984 622 247 716 762 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 160 | 156 160 160 160 160 160 164 Slowest Speed 240 | 160 160 160 160 160 240 232 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 63 | 6 94 72 99 62 63 49 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . 3 . . . Spaces Dug 26 | . 2 6 9 . 2 7 Terrain Destroyed 52 | . 20 6 9 . 2 15 Melee 26 | . 2 6 9 . 2 7 Projectile 2 | . . . . . . 2 AOE 24 | . 18 . . . . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Total 8171 | 118 568 1946 665 250 2407 2217 Wait 3768 | . 16 795 16 . 1631 1310 Move 3918 | 88 503 983 621 246 715 762 Hop . | . . . . . . . Pick Up 60 | 4 11 23 1 2 4 15 Fast Attach 16 | 7 . 7 . . 1 1 Attach 18 | . 1 3 2 . 1 11 Detach 6 | . . . 1 . . 5 Swap 58 | . 6 21 4 . 11 16 Drop 46 | . 1 22 . 2 3 18 Fire 241 | 19 27 78 10 . 36 71 Melee 30 | . 3 6 9 . 5 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush 10 | . . 8 1 . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 207 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 7) 522 | -10/Materials | Identified exit to Mines 924 | -10/Materials | Discovered new exit (range 15) 1130 | -10/Materials | Discovered new exit (range 3) 1133 | -10/Materials | Entered another Materials area 1133 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1872 | -9/Materials | Build established: Scavenger-Mutant 2490 | -9/Materials | Repaired Lgt. Treads 2517 | -9/Materials | Repaired Lgt. Treads 2545 | -9/Materials | Repaired Lgt. Treads 2582 | -9/Materials | Discovered new exit (range 9) 2680 | -9/Materials | Discovered new exit (range 10) 3200 | -9/Materials | Repaired Lgt. Armor Plating 3369 | -9/Materials | Discovered new exit (range 8) 3836 | -9/Materials | Entered Mines 4031 | -9/Mines | Build established: Mutant 4135 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4225 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4226 | -9/Mines | Assembled infested the area 4230 | -9/Mines | Found Prototype Device 4231 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4397 | -9/Mines | Crushed by falling debris 4489 | -9/Mines | Discovered new exit (range 7) 4530 | -9/Mines | Identified Exp. Sensor Array 4599 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4599 | -9/Mines | Discovered new exit (range 5) 4741 | -9/Mines | Learned 2 Materials zone layouts 4754 | -9/Mines | Learned location of 1 exit from Materials 4756 | -9/Mines | Discovered new exit (range 13) 4914 | -9/Mines | Entered Exiles 4953 | -9/Exiles | Met 8R-AWN 4982 | -9/Exiles | Met EX-HEX 5026 | -9/Exiles | Met EX-BIN 5049 | -9/Exiles | Aligned with FarCom system 5050 | -9/Exiles | Given EX-Vault access code 5089 | -9/Exiles | Opened EX-Vault 5099 | -9/Exiles | Found Firepult 5134 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5180 | -9/Exiles | Met EX-DEC 5206 | -9/Exiles | Learned location of Zion (-6) 5292 | -9/Exiles | Discovered new exit (range 14) 5311 | -9/Exiles | Left Exiles lab with Firepult 5311 | -9/Exiles | Entered Mines 6244 | -8/Mines | Build established: Scavenger-Mutant 6661 | -8/Mines | Build established: Scavenger-Skirmisher 7195 | -8/Mines | Discovered new exit (range 4) 7494 | -8/Mines | Build established: Assassin 8215 | -8/Mines | Entered Materials 8215 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8216 | -8/Materials | Identified exit to Factory 8598 | -8/Materials | Build established: Scavenger-Mutant 11072 | -8/Materials | Self-destructed Last Messages --------------- 10952_ Acquired 8 matter. 10954_ Neutrino Reactor explodes. 10954_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 10954_ Neutrino Reactor explodes. 10954_ Lgt. Treads destroyed. 10954_ Destroyed Lgt. Treads. 10954_ Lgt. Treads destroyed. 10954_ Destroyed Lgt. Treads. 10954_ Terminal disabled. 10954_ Door malfunctions. 10970_ U-05 Engineer repairs door. 10971_ Acquired Hacking Suite. 10971_ U-05 Engineer lays Concrete. 10987_ K-01 Serf collects debris. 10988_ U-05 Engineer lays Concrete. 10991_ K-01 Serf collects debris. 10991_ U-05 Engineer lays Concrete. 10993_ K-01 Serf collects debris. 11013_ U-05 Engineer lays Concrete. 11069_ U-05 Engineer builds a Wall. 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Treads | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationDerelictDerivative Manual? 0 Play Time 01:22:16 Cumulative 106.3 hours Start 2023.09.26 @ 13:17:32 End 2023.09.26 @ 14:54:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f87a9a4-978f-464b-a498-4ab324e047ac